2017-11-17 19:37:45 +01:00

89 lines
3.5 KiB
C

#include "romfs.h"
// validate header by checking offsets and sizes
u32 ValidateLv3Header(RomFsLv3Header* lv3, u32 max_size) {
return ((lv3->size_header == 0x28) &&
(lv3->offset_dirhash >= lv3->size_header) &&
(lv3->offset_dirmeta >= lv3->offset_dirhash + lv3->size_dirhash) &&
(lv3->offset_filehash >= lv3->offset_dirmeta + lv3->size_dirmeta) &&
(lv3->offset_filemeta >= lv3->offset_filehash + lv3->size_filehash) &&
(lv3->offset_filedata >= lv3->offset_filemeta + lv3->size_filemeta) &&
(!max_size || (lv3->offset_filedata <= max_size))) ? 0 : 1;
}
// build index of RomFS lvl3
u32 BuildLv3Index(RomFsLv3Index* index, u8* lv3) {
RomFsLv3Header* hdr = (RomFsLv3Header*) lv3;
index->header = hdr;
index->dirhash = (u32*) (void*) (lv3 + hdr->offset_dirhash);
index->dirmeta = lv3 + hdr->offset_dirmeta;
index->filehash = (u32*) (void*) (lv3 + hdr->offset_filehash);
index->filemeta = lv3 + hdr->offset_filemeta;
index->filedata = NULL;
index->mod_dir = (hdr->size_dirhash / sizeof(u32));
index->mod_file = (hdr->size_filehash / sizeof(u32));
index->size_dirmeta = hdr->size_dirmeta;
index->size_filemeta = hdr->size_filemeta;
return 0;
}
// hash lvl3 path - this is used to find the first offset in the file / dir hash table
u32 HashLv3Path(u16* wname, u32 name_len, u32 offset_parent) {
u32 hash = offset_parent ^ 123456789;
for (u32 i = 0; i < name_len; i++)
hash = ((hash>>5) | (hash<<27)) ^ wname[i];
return hash;
}
RomFsLv3DirMeta* GetLv3DirMeta(const char* name, u32 offset_parent, RomFsLv3Index* index) {
RomFsLv3DirMeta* meta;
// wide name
u16 wname[256];
u32 name_len = strnlen(name, 256);
for (name_len = 0; name[name_len]; name_len++)
wname[name_len] = name[name_len]; // poor mans UTF-8 -> UTF-16
// hashing, first offset
u32 hash = HashLv3Path(wname, name_len, offset_parent);
u32 offset = index->dirhash[hash % index->mod_dir];
// process the hashbucket (make sure we got the correct data)
// slim chance of endless loop with broken lvl3 here
for (; offset < index->size_dirmeta; offset = meta->offset_samehash) {
meta = (RomFsLv3DirMeta*) (index->dirmeta + offset);
if ((offset_parent == meta->offset_parent) &&
(name_len == meta->name_len / 2) &&
(memcmp(wname, meta->wname, name_len * 2) == 0))
break;
}
return (offset >= index->size_dirmeta) ? NULL : meta;
}
RomFsLv3FileMeta* GetLv3FileMeta(const char* name, u32 offset_parent, RomFsLv3Index* index) {
RomFsLv3FileMeta* meta;
// wide name
u16 wname[256];
u32 name_len = strnlen(name, 256);
for (name_len = 0; name[name_len]; name_len++)
wname[name_len] = name[name_len]; // poor mans UTF-8 -> UTF-16
// hashing, first offset
u32 hash = HashLv3Path(wname, name_len, offset_parent);
u32 offset = index->filehash[hash % index->mod_file];
// process the hashbucket (make sure we got the correct data)
// slim chance of endless loop with broken lvl3 here
for (; offset < index->size_filemeta; offset = meta->offset_samehash) {
meta = (RomFsLv3FileMeta*) (index->filemeta + offset);
if ((offset_parent == meta->offset_parent) &&
(name_len == meta->name_len / 2) &&
(memcmp(wname, meta->wname, name_len * 2) == 0))
break;
}
return (offset >= index->size_filemeta) ? NULL : meta;
}