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https://github.com/lltcggie/waifu2x-caffe.git
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一部翻訳されていなかった部分を修正
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parent
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@ -87,5 +87,7 @@
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"MessageTitleInputDialog":"Please select input file or folder",
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"MessageTimeLeftUnkown":"Time Left: Unkown",
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"MessageTimeLeft":"Time Left",
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"MessageNoOverwrite":"Already file exists in the destination: %s"
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"MessageNoOverwrite":"Already file exists in the destination: %s",
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"OK":"OK",
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"Cancel":"Cancel"
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}
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@ -87,5 +87,7 @@
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"MessageTitleInputDialog":"入力するファイルかフォルダを選択してください",
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"MessageTimeLeftUnkown":"残り時間: 不明",
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"MessageTimeLeft":"残り時間",
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"MessageNoOverwrite":"出力先に既にファイルが存在します: %s"
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"MessageNoOverwrite":"出力先に既にファイルが存在します: %s",
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"OK":"OK",
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"Cancel":"キャンセル"
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}
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@ -2493,6 +2493,10 @@ void DialogEvent::AppSetting(HWND hWnd, WPARAM wParam, LPARAM lParam, LPVOID lpD
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private:
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void AppSettingDialogEvent::SetWindowTextLang()
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{
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SetWindowTextW(dh, langStringList.GetString(L"IDC_BUTTON_APP_SETTING").c_str());
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SetWindowTextW(GetDlgItem(dh, IDOK), langStringList.GetString(L"OK").c_str());
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SetWindowTextW(GetDlgItem(dh, IDCANCEL), langStringList.GetString(L"Cancel").c_str());
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#define SET_WINDOW_TEXT(id) SetWindowTextW(GetDlgItem(dh, id), langStringList.GetString(L#id).c_str());
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SET_WINDOW_TEXT(IDC_STATIC_AUTO_START);
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