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614 Commits

Author SHA1 Message Date
ZeroSkill1
cf1cb1cfc5 fix a few cases of improper varg usage in luaL_error 2025-04-26 14:38:59 +02:00
ihaveahax
9ae4351bce
Lua documentation fixes (#910)
* lua-doc: Fix fs.find_all documentation

It returns an array, not a string. Also document return information.

* lua-doc: Remove TODO for fs.verify_with_sha_file

No reason to add fs.read_file errors here as that function gets
pcall-ed. If it fails, nil gets returned.

* lua-doc: Consistently refer to tables/arrays as tables

That's what they're called within Lua all the time.

* lua-doc: fix incorrect references to util module
2025-04-26 14:38:25 +02:00
ihaveahax
99f1abd7a4 lua io: fix incorrect mode detection
string.find has pattern matching by default, so it was incorrectly
reading "r+" when the mode was supposed to be "r". So this disables the
pattern matching and does a plain substring search.
2025-04-26 14:37:46 +02:00
ihaveahax
15eb3b1ebe
GM9Megascript: remove "Un-install Hax" (#916)
This option is confusing because despite it saying "will completely
remove CFW", it is not sufficient to actually fully remove custom
firmware. It doesn't, and can't, detect everything like region changes,
modified system titles, and other things that could brick a stock
console.

There have been numerous cases of bricked consoles because someone saw
this, thinking it would do everything needed to restore a console back
to an unmodified state, and getting a bricked console that needs a
flashcart purchase to fix.

(There is also a issue where, even if everything else was in order, it
can still brick a console due to a bad SD card. For some reason it
copies the FIRM to the SD card, where it can potentially get corrupted
if a counterfeit card was used.)

A proper uninstall guide is required, and we have one here:
https://3ds.hacks.guide/uninstall-cfw
2025-04-26 14:36:36 +02:00
ihaveahax
4424c37a89
Fix fs.list_dir not closing directory (#902)
I forgot fvx_closedir oops!
2025-03-24 17:11:46 +01:00
TophattedWasTaken
bc84780036
Lua examples: Small error corrections (#898)
* HelloScript.lua: Correct typos

* Lua docs: fget corresponds to fs.read_file
2025-03-24 17:08:53 +01:00
d0k3
712df196f1 Updated 9th anniversary splash 2025-03-22 14:06:35 +01:00
d0k3
a20c955e2a Updated readme credits 2025-03-22 14:06:27 +01:00
Pk11
7b20581fce
Update translations with Lua strings (#893) 2025-03-21 13:00:41 +01:00
ihaveahax
ba0272ff5d
Lua support (#878)
* Test implementation of lua

* Trust that lua knows what its doing with this

Silence warnings

* actually update top screen when Thingy is called, disable unnecessary ShowPrompt calls

* readme

* change init for a simple test, print error on top screen too

* Readme

* change init for a simple test, print error on top screen too

* enable more lua libs, edit init.lua with string examples

* one more readme edit before bed

* Readme

* change init for a simple test, print error on top screen too

* enable more lua libs, edit init.lua with string examples

* make lua a proper file type, add test UI library with two functions, remove luacmd command

* remove old attempts at editing lauxlib and liolib

* README

* README

* FS lib, new UI stuff

* consistency with "type* ptr" maybe

* add custom package searcher, reset package.path

* new functions for UI including basic print output buffer, add "Lua scripts..." option to home/power menu

* build vram0.tar including subdirs of data

* move default path to GM9LUA_DEFAULT_PATH

* FS_FileGetData

* testfgd, add GM9VERSION global, update README, fix indentation

* FS_FileGetData will return a nil instead if it fails

* it's actually luaL_pushfail

* os

* use luaL_tolstring instead of lua_tostring

* fix test/remove debugging showprompt

* os.clock float attempt

* fix print for real

* fix swapped offset and size for FileGetData

* finish OS stuff

* fix os.clock

* shorten table in/out

* remove .vscode dir

* enum test

* support building without lua

* NO_LUA hides menu options (except when you directly select a lua file)

* update UI lib to better match the ideas on #1

* dockermake

* add DrawPNG function

* whoops its ShowPNG

* minor fixes, add DrawPNG

* fix AskPrompt, add all showprompts mentioned in #1

* add newly added functions to readme

* try to keep separate code and data

* update lua to 5.4.7

* remove test libraries now that i want to attempt to implement in a real api

* add nix flake for building

* add various lua functions, some of them taken from the old attempt but with new names

* add dev shell to flake.nix

* remove test lua scripts in root

* add test lua scripts in data/luascripts

* add a whole bunch more lua functions and stuff

* add more test lua scripts

* add more functions, add preload script, add test io compatibility module

* add more functions and test scripts

* more functions and stuff

* more functions and stuff

* more functions and stuff, plus a wip ctrcheck reimpl

* yet more functions and stuff

* even more functions and stuff

* command comparison table.ods

* update command comparison table.ods

* update command comparison table.ods

* Add files via upload

* update command comparison table.ods

* update ui.show_text to use DrawStringCenter, update ctrcheck rewrite

* Split up the ARM9 code (.text, .vectors) and data (.rodata, .data, .bss) sections into their own ELFs.

This allows us to use more ARM9 WRAM while leaving the 128k BootROM mirror intact.

* use the makefile definition

* add title module, move around some functions, update command comparison table

* add readme for lua

* remove liolib.c and loslib.c

* more functions and things, use CheckWritePermissionsLuaError in place of more manual checks, update command comparison table

* add missing constant

* set CURRDIR to nil instead of "(null)" if not found

* remove gm9enum (unused since the restart)

* add ui.check_key

* split fs module to lua overlay and _fs internal module, and add a check for fs.write_file in lua

* add fs.ask_select_file and fs.ask_select_dir

* add fs.key_dump, replace overwrite_all and append_all with overwrite and append

* add fs.cart_dump and sys.emu_base

* add ctrtool, update flake.lock

* add io append mode

* make sure io.open with write mode starts with an empty file, add os.remove and os.rename aliases

* properly implement os.remove compatibility

* add fs.verify_with_sha_file, fix PathIsDirectory by using stat instead of opendir

* add util.running_as_module (untested)

* move scripts over to https://github.com/ihaveamac/GM9-lua-script-experiments

* remove ods and dockermake.sh

* remove data/scripts

* add lua autorun (untested)

* fix syntax error

* add sys.check_embedded_backup

* remove accidental symlink

* add sys.check_raw_rtc

* fix ui.show_file_text_viewer not freeing memory or reporting an error if OOM happens

* add todo notes for ui

* work-in-progress lua doc

* formatting fix

* up heading level for all sections

* Revert "up heading level for all sections"

This reverts commit 6ef14b619536b4253e341ba40b4dea728358979d.

* separators

* fix name and error for fs.move

* do explicit permission checks in fs.move

* fix error string for fs.copy

* fix function name for fs.dir_info

* fix error string for fs.find and fs.find_not

* fix function name for fs.img_umount

* partial fs doc

* finished fs doc, string fixes for fs module

* document fs.cart_dump encrypted opt, remove stat from fs.verify_with_sha_file

* title doc

* sys doc, error string updates

* util doc

* add json.lua to lua-doc

* add fs.find_all

* add 3dstool to flake

* make fs.find_all recursive actually recursive, document fs.find_all

* add "for" to comparison table

* change fs.find to return nil if no path was found, instead of raising an error

* change ui.echo to automatically word wrap (untested)

* Revert "change ui.echo to automatically word wrap (untested)"

This reverts commit 2524e7707708e9818162c31f9f004b6301a3061b.

* switch devkitNix to upstream

* flake.lock: Update

Flake lock file updates:

• Updated input 'devkitNix':
    'github:ihaveamac/devkitNix/883d173b94e3da8dc4cc0860cdda8c36b738817c' (2024-12-05)
  → 'github:bandithedoge/devkitNix/95fd44f4ac7cecf24edf22daa899a516df73c6b7' (2025-01-11)
• Updated input 'devkitNix/nixpkgs':
    'github:NixOS/nixpkgs/566e53c2ad750c84f6d31f9ccb9d00f823165550' (2024-12-03)
  → 'github:NixOS/nixpkgs/4bc9c909d9ac828a039f288cf872d16d38185db8' (2025-01-08)
• Updated input 'hax-nur':
    'github:ihaveamac/nur-packages/c570b3830f7dd4d655afb109300529c896cd8855' (2024-12-05)
  → 'github:ihaveamac/nur-packages/cd49afba206c2eb10a349d92470fdf2cc942ae23' (2025-01-11)
• Updated input 'hax-nur/nixpkgs':
    'github:NixOS/nixpkgs/2c15aa59df0017ca140d9ba302412298ab4bf22a' (2024-12-02)
  → 'github:NixOS/nixpkgs/4bc9c909d9ac828a039f288cf872d16d38185db8' (2025-01-08)
• Updated input 'nixpkgs':
    'github:NixOS/nixpkgs/566e53c2ad750c84f6d31f9ccb9d00f823165550' (2024-12-03)
  → 'github:NixOS/nixpkgs/32af3611f6f05655ca166a0b1f47b57c762b5192' (2025-01-09)

* flake.lock: Update

Flake lock file updates:

• Updated input 'devkitNix':
    'github:bandithedoge/devkitNix/95fd44f4ac7cecf24edf22daa899a516df73c6b7' (2025-01-11)
  → 'github:bandithedoge/devkitNix/a344b0200a044f2d2ff99685f13ff7c53106428e' (2025-02-06)
• Updated input 'devkitNix/nixpkgs':
    'github:NixOS/nixpkgs/4bc9c909d9ac828a039f288cf872d16d38185db8' (2025-01-08)
  → 'github:NixOS/nixpkgs/5b2753b0356d1c951d7a3ef1d086ba5a71fff43c' (2025-02-05)
• Updated input 'hax-nur':
    'github:ihaveamac/nur-packages/cd49afba206c2eb10a349d92470fdf2cc942ae23' (2025-01-11)
  → 'github:ihaveamac/nur-packages/2ce890cab4e948109ad1ad82ba18e69240a0d352' (2025-02-06)
• Updated input 'hax-nur/nixpkgs':
    'github:NixOS/nixpkgs/4bc9c909d9ac828a039f288cf872d16d38185db8' (2025-01-08)
  → 'github:NixOS/nixpkgs/8532db2a88ba56de9188af72134d93e39fd825f3' (2025-02-02)
• Added input 'hax-nur/treefmt-nix':
    'github:numtide/treefmt-nix/bebf27d00f7d10ba75332a0541ac43676985dea3' (2025-01-28)
• Added input 'hax-nur/treefmt-nix/nixpkgs':
    follows 'hax-nur/nixpkgs'
• Updated input 'nixpkgs':
    'github:NixOS/nixpkgs/32af3611f6f05655ca166a0b1f47b57c762b5192' (2025-01-09)
  → 'github:NixOS/nixpkgs/5b2753b0356d1c951d7a3ef1d086ba5a71fff43c' (2025-02-05)

* make devkitNix and hax-nur inputs follow nixpkgs

* Also dump section headers on .dis file

* prepare for upstream merge

* Restore original README.
* Remove flake, was only used for my own testing

* fix accidental removal of LIBS

* copy lua-doc.md into release archive

* README: update to mention Lua in place of GM9Script, add credits

* lua-doc: fix typo

* add sample HelloScript

* lua-doc: remove wip notice, since all gm9script features are replicated

* remove accidental inclusion of language.inl

* Fix mixture of tabs and spaces

* remove accidental nix leftover

* re-add @ for add2tar command

---------

Co-authored-by: luigoalma <luigoalma@hotmail.com>
Co-authored-by: Gruetzig <florianavilov@gmail.com>
Co-authored-by: Florian <88926852+Gruetzig@users.noreply.github.com>
Co-authored-by: Wolfvak <soherrera1@hotmail.com>
2025-03-21 08:25:04 +01:00
Wolfvak
50270a820c
Split up the ARM9 code and data sections (#883)
* Split up the ARM9 code (.text, .vectors) and data (.rodata, .data, .bss) sections into their own ELFs.

This allows us to use more ARM9 WRAM while leaving the 128k BootROM mirror intact.

* use the makefile definition

* Also dump section headers on .dis file
2025-03-15 14:25:23 +01:00
Pk11
61c79e3e3f Add Fusion font for Chinese 2025-03-13 13:37:54 +01:00
Pk11
ab222de6b1 Update translations
- New! Chinese (Simplified) 100%
- German 100%
- French 94%
- Dutch 46%
- Spanish 41%
- Italian 27%
- Ryukyuan 18%
- Indonesian still 100%, but changed
2025-03-13 13:37:54 +01:00
Wolfvak
143fcf0d6b Display hours in ETA if the remaining seconds is >= 3600 2025-03-12 17:12:02 +01:00
Wolfvak
157848c770 Add .vscode to the gitignore 2025-03-09 17:06:18 -03:00
Pk11
8cde50e091
Automate translation files (#880)
* Automate language.inl file

* Move version number to JSON file

Better than being a magic number somewhere in the code, source code gets it from source.json

* Automate creation of .trf translation files
2024-11-30 08:24:15 -03:00
profi200
105f4ae5f7
Increased CTRCARD clock from 4.18 to 13.4 MHz on ROM reads. (#873) 2024-11-26 19:32:51 -03:00
ZeroSkill1
9e7df4c52d 'update CI to use upload-artifacts v4' 2024-11-14 12:49:09 +01:00
ZeroSkill1
208f12bde7 Fix multi RedNAND 2x not being set up properly 2024-11-14 12:49:09 +01:00
Wolfvak
7b6b478582
Use VA start and end linker symbols instead of length (#865) 2024-06-19 16:19:45 -03:00
Fra
eee63dd155
Fix fcram boot bug (#864)
Fixed old bug that appeared regarding the fcram boot failing.
2024-06-15 15:37:11 -03:00
Ricca665
dab90a9162 Update Makefile
Fixes python3 not found when running make on windows
2024-04-04 15:25:50 +02:00
Luís Marques
26990ca23a
Key 0x2C is different per platform (#842)
Change KeyY to generate same KeyNormal on dev
2024-03-17 11:27:27 -03:00
Pk11
338a2aa98a
Fix crashing in script runner mode (#840) 2024-02-20 15:13:57 -03:00
Luís Marques
399740b50e
Undefined behavior fix on ticket.c (#838)
Stack garbage is always a luck of the draw
This was causing issues on non-LTO build.
LTO was just lucky.
2024-01-25 11:28:03 +01:00
ihaveahax
ad8b5e0a8c
arm9/arm11 Makefile: Fix building with spaces in path (#828)
This quotes $(CURDIR) which fixes an issue with building GM9 in a path
with spaces, which Windows users are likely to have.
2023-08-25 21:58:22 -03:00
Wolfvak
14b390a943
Move the start of AHBWRAM to be immediately after the VECTORS (#827) 2023-08-23 10:51:35 -03:00
Wolfvak
031762a1fe
Embed the VRAM tar data in the ARM9 executable (#824)
* Embed the VRAM tar data in the ARM9 executable

* Fix Makefile dependency order

* Use address difference instead of absolute word for the VRAM drive limit
2023-07-24 10:17:37 -03:00
Danny Tsai
8b362c977a
Correct installable address whitelist (#816)
* Correct installable address whitelist

blacklist is stored at 0xb088~0xb0bf, which is ulong[14] in
{start(inclusive), end(exclusive)} pair.
one thing to note is that boot9 use inclusive comparing with
blacklist start for both section load address and
section load address + section size (comparing logic is
at 0xa42e~0xa449), so if the firm fits perfectly at the end
of the space right before the blacklisted range,
it'll also be rejected.

* shrink vram drive size to avoid bleeding into blacklisted range
2023-07-21 21:39:08 -03:00
Nemris
11b05d7a3d Fix leftover typo 2023-07-20 12:58:36 +02:00
Nemris
3008bfed61 Reduce noise and drop dataclasses 2023-07-20 12:58:36 +02:00
Nemris
f7a9b3eec8 Refactor to improve modularity
This commit adds documentation and type annotations, and allows the
script to be imported as a module.
2023-07-20 12:58:36 +02:00
Pk11
e1fa23a031 Update translations
- Spanish: 31%
- Japanese (kana only): New, 27%
- Ryukyuan (Uchinaaguchi): New, 18%
2023-07-10 16:35:42 +02:00
Pk11
8006fbd5db Update translations
- Improvements to Indonesian
2023-07-10 16:35:42 +02:00
Pk11
b4f04d3620 Update translations
- Indonesian: New and DONE!
- Italian: New, 11%
- Spanish, French, Dutch: Fairly minor improvements
2023-07-10 16:35:42 +02:00
Pk11
eb37a21354 Remove untranslated trailing strings 2023-07-10 16:35:42 +02:00
Pk11
a68d7d0cb7 Update translations
Added the date/time and number formats
I just did these myself since I wanted to test them more thoroughly, based on JavaScript's Intl
2023-07-10 16:35:42 +02:00
Pk11
87f9b82cd3 Update translations
- Added 3 new strings, only Japanese translated so far
2023-07-10 16:35:42 +02:00
Pk11
a293c008d5 Update translations
- Japanese: Improved
- German: 66%
- French: 53%
- Dutch: 27%
2023-07-10 16:35:42 +02:00
Pk11
780016933c Update translations
Japanese 100%!!
2023-07-10 16:35:42 +02:00
Pk11
041ff61d41 Update translations
- Japanese: 71%
- French: 39%
- 10 strings edited
2023-07-10 16:35:42 +02:00
Pk11
1fd15657d8 Update default font, add Japanese font 2023-07-10 16:35:42 +02:00
Pk11
0971b3d9fa Add translations
Spanish, French, Japanese, Dutch, Polish, and Russian
2023-07-10 16:35:42 +02:00
Danny Tsai
b7c97af144
Update README.md to match current VRAM drive info (#815) 2023-06-02 18:13:09 -03:00
Wolfvak
723529e2d8
Fix compilation warnings on dkA r60 (#808)
Mostly just switched out the bound strn* functions for their unbound variants when the string is a known constant
2023-04-25 10:13:28 -03:00
Wolfvak
b5fca3bc7e
Use the correct MCU LED period for calculations (#807)
Fixes #772
2023-04-25 10:13:07 -03:00
Pk11
620e5061c5 Add font/language info to README, Pk11 to credits 2023-04-15 12:54:02 +02:00
Pk11
5aaac66eef Use sizeof in snprintf where possible, ensure UTF_BUFFER_BYTESIZE
This commit looks a lot bigger than it really is, I noticed a couple spots where with these issues so I ran a regex to find all possible occurrences and switched all that could be, after manually ensuring it was actually correct

Using sizeof on the buffer (as long as the buffer is a char *array*, not a pointer!!) greatly reduces the chance of something having the wrong size because of a later change to the buffer, notably a couple snprintfs were missed in the UTF_BUFFER_BYTESIZE change
2023-04-15 12:54:02 +02:00
Pk11
439e06334b Add language selection on first load & from HOME 2023-04-15 12:54:02 +02:00
Pk11
8303440c19 Add loading translations from TRF
Reduce pointer magic use

Both translations and fonts
2023-04-15 12:54:02 +02:00
Pk11
93ee590cad Make strings translatable 2023-04-15 12:54:02 +02:00
Pk11
cae3d272d3
Only reserve space in trimmed NDS files for RSA key if it exists (#804) 2023-04-09 15:38:35 -03:00
ZeroSkill1
64414e12ab fix buffer overflow
This would cause exceptions when encrypting/decrypting CIA files to
`0:/gm9/out`.
2023-03-23 16:57:47 +01:00
Pk11
9514755989 Update Cyrillic homoglyphs
Whoops, forgot to update a couple of the Cyrillic letters where I changed their Latin homoglyphs
2023-01-31 13:21:52 +01:00
Pk11
ccd21984b2 Remake ASCII part of font
Actually a little more than ASCII, everything that was previously from the Linux kernel font
Linux is GPL2, GM9 is GPL3, thus this is sorta kinda maybe in violation of that
It's complicated since typefaces cannot be copyrighted in many countries, so arguably it's fine
2023-01-31 13:21:52 +01:00
d0k3
a23ba0e14b Fix a typo 2022-11-28 09:12:56 +01:00
d0k3
3710ed975b Enable compatibility with mGBA RTS savegames 2022-11-28 09:11:57 +01:00
Pk11
9416ec5ac0 Make select prompt scroll if too many options
Also a little cleanup to the file browse one for consistency
2022-10-24 14:35:04 +02:00
Myriachan
c9d792cb27 Add Brazil to SysInfo serial number recognition. 2022-09-27 16:59:57 +02:00
d0k3
096e6c3cb7 Add padding byte value to cart info file
Fixes #780
2022-07-22 21:43:23 +02:00
Gabriel Marcano
b11194397a
use sizeof with snprintf when target is an array (#778)
- GCC warned of a case when the size specified in a snprintf call was
   larger than the size of a target buffer. To fix, when possible use
   sizeof() to match buffer size.
2022-06-23 17:37:19 -03:00
aspargas2
658c9b491c use --use-blx linker argument
makes firm about 500 bytes smaller for free
2022-04-16 18:40:47 -04:00
d0k3
f611b31c0c Sixth Anniversary splash 2022-03-22 19:42:06 +01:00
d0k3
c13bba4cfe Fixed a boatload of compiler warnings 2022-03-22 19:40:47 +01:00
d0k3
d95a606ec2 Fix bad trimming of certain NDS dumps
Fixes #763
2022-03-08 18:47:32 +01:00
Pk11
586d30fafa Improve DSiWare save generation 2022-02-21 23:57:02 -06:00
aspargas2
682b570ef7 scripting: don't initialize dynamic env vars until they're needed
this should fix the long delay on loading any script
2022-01-12 11:33:04 -05:00
aspargas2
8d1557191f fix conflicting move/copy flags 2022-01-08 19:07:53 -05:00
aspargas2
cb11db6f1b fix crashes when showing certain error messages 2021-12-02 18:33:53 -05:00
aspargas2
1554aac4e1 fix hexeditor instructions formatting 2021-12-02 14:22:13 -05:00
aspargas2
fdbca10773 add format attribute to printf-like functions 2021-12-01 17:07:46 -05:00
d0k3
1f8de2af99 Add new default splash logo 2021-11-21 13:13:42 +01:00
d0k3
1b8bd121b6 Added raw cart dumper (R+A on cart drive) 2021-11-14 22:14:59 +01:00
d0k3
ba10ce96c3 Scripting: added cartdump command 2021-11-14 22:14:59 +01:00
d0k3
25bf8b3f93 Added installer for cifinish.bin files 2021-11-14 22:14:59 +01:00
Pk11
07cb94d99a Add 美咲ゴシック (Misaki Gothic) 8x8 Japanese font 2021-11-14 22:14:59 +01:00
Pk11
1ffbca7d46 Allow loading FRF fonts up to 0x20000 bytes 2021-11-14 22:14:59 +01:00
Pk11
942e67e507 Add Unicode hex input 2021-11-14 22:14:58 +01:00
Pk11
830479f50c Fix multibyte letters in keyboard and input prompt 2021-11-14 22:14:58 +01:00
Pk11
0275a85121 Convert old escapes to Unicode
Only does the ones below ASCII (0x00 - 0x1F), hopefully none of the high ones are important because they'll conflict with Unicode codepoints
2021-11-14 22:14:58 +01:00
Pk11
3eb92754bc Use lookup table for ASCII to avoid binary search 2021-11-14 22:14:58 +01:00
Pk11
77fc7af2f2 Use macro for UTF-8 byte count
Makes it more clear why all of the buffers are being multiplied by 4

Fix UTF-8 bytesize macro

Before UTF_BUFFER_BYTESIZE(str_width - 10)] would multiply the 10, not the whole number, by UTF_MAX_BYTES_PER_RUNE

Do (rune_count + 1) * 4 in UTF-8 bytesize macro

Fix Resize/Truncate String snprintf size

Before it would break if the last character was multi-byte
2021-11-14 22:14:53 +01:00
Pk11
b366200d4b Switch to a RIFF font format
Fix height of ラ character

I accidentally made it 1px too tall before

Add Cyrillic to default font

Make Я more like latin R

Right after I commit, looking at my screenshot I notice I forgot to tweak the Я to be more angled like this font's latin R...

Improve the default font's Kana

derp fix

Properly handle invalid UTF-8

Fix conversion PBMs with non-byte aligned rows

Rename font extension to .frf

For Font RiFf

Re-add PBM font support

Default converting to CP-437 and try guess size

Revert "Default converting to CP-437 and try guess size"

Reverts 2c9a47d224b28cbb51a3ee335fd9970265201b72 as I think the old behaviour works better given PBM font support being kept

Re-add mapping file for CP-437

Automatically use mapping file with same name as image

ex. for "font_6x10.pbm" it will use "font_6x10.txt" in the same directory
2021-11-14 22:13:55 +01:00
Pk11
13eb4f8869 Proper handling of UTF-8
Note: This commit may be slightly broken, I'm just splitting up it and the next one at the end.
2021-11-14 22:13:32 +01:00
TimmSkiller
55385a5502
Fixed inability to install a larger/smaller ticket when a smaller/large one is installed (#733)
* Fixed inability to install a larger ticket when a smaller one is installed

* improved AddBDRIEntry checks, formatting and added define for REPLACE_SIZE_MISMATCH
2021-10-23 13:19:13 +02:00
TimmSkiller
0dbe70928f
fix #729 - building titlekeys.bin files
* fix #729

* Improved code layout & show NAND type when building support files
2021-10-23 13:14:53 +02:00
aspargas2
7feeb51a65 split SHA-1 evenly over two lines (like SHA-256) 2021-10-21 18:22:07 -04:00
d0k3
c966acc851 Display SHA-1 over two lines (like SHA-256) 2021-10-09 11:58:47 +02:00
BuildTools
e042886db4 add user-facing sha1 support 2021-10-09 11:58:47 +02:00
d0k3
ddf577b88c Fix #739 2021-10-09 11:13:51 +02:00
d0k3
3124d944a6 Reenable searhcing titlekeys from illegit tickets
Fixes #595
2021-10-09 10:51:52 +02:00
Balint Kovacs
27e316571d Add a new type of flash chips, from Art Academy
It adds a new chip type, that works like regular 3DS saves. It
presumably is manufactured by Macronix as well.

Thank you for your help, @FerozElMejor on Discord and @Epicpkmn11
2021-09-26 16:36:19 +02:00
d0k3
0e46d4fca8 Ammend the borked previous commit 2021-08-31 13:36:57 +02:00
d0k3
33d59f6d3a Add 0x88 to NDS cart dumps trimmed size 2021-08-19 21:09:13 +02:00
lifehackerhansol
d85023b173 Append 0x88 to ntr_rom_size to preserve RSA keys 2021-08-12 20:39:18 +02:00
d0k3
4dc96d37e8 Fix #720 2021-07-23 14:01:19 +02:00
d0k3
c9b6a335f7 Add LARGEDLC mode for titles with > 1024 contents
Fixes #703 and is only active with `make LARGEDLC=1` and will break compatibility with other titles and CIAs. Thanks @luigoalma for new ticket builder code!
2021-07-07 18:00:11 +02:00
d0k3
33a115b75c Fix strings -> chars 2021-07-06 18:48:04 +02:00
TimmSkiller
ef161bce42 Fix NDS / DSi names being cut off when renaming to good name 2021-07-06 17:14:44 +02:00
WaluigiWare64
d8d43c14f3 Detect transparent pixels in DS icon and set them to white 2021-06-23 18:46:39 +01:00
Wolfvak
37c8c50097
fix the "conact" typo (#709)
also adds a direct link to the irc channel
2021-06-02 09:03:37 -03:00
Wolfvak
c2d96c0d9c add a "contact info" section in readme
contains both irc and discord links, and removes the discord link at the bottom
2021-06-01 20:07:02 +02:00
luigoalma
41d36c620f Make safe for editing certificate function
As long memory max bounds are still respected
2021-05-22 14:12:19 +02:00
luigoalma
4b5ac1a8e0 Certificate provide signature verification call 2021-05-22 14:12:19 +02:00
luigoalma
be289b4c55 Just search both nands for certs on callee
Since in all cases that LoadCertFromCertDb is called
is always twice, one for sysnand and another for emunand
just make it a single call and quit early when cert found.
2021-05-22 14:12:19 +02:00
luigoalma
3bfb9ef6ec Make cert bundle building nicer
At least in the caller perspective.
Also break down some functionalities into separate funcs,
interally calling them on cert.c to avoid too many checks.
And tried to avoid too much repeated code.
2021-05-22 14:12:19 +02:00
luigoalma
1f96b5e9e6 Certificate static storage
Decrease repeated load times
At least for retail/dev certs
2021-05-22 14:12:19 +02:00
luigoalma
8427e0776c Adjusting ticket.h
Just because there's a more neat to look at definition
on types.h for packed and aligned
2021-05-22 14:12:19 +02:00
luigoalma
61c17e491f Load from certs.db more accordingly
Also extra cert handling code
2021-05-22 14:12:19 +02:00
d0k3
236d2dc09c Fix CIA good renaming (add version) 2021-04-29 20:50:13 +02:00
d0k3
8680358aa1 Fix #702 2021-04-29 19:58:12 +02:00
d0k3
7e01954e48 Properly handle emanuals in update images 2021-04-01 09:29:49 +02:00
d0k3
0825139cb2 Scripting: add SDSIZE, SDFREE and NANDFREE global variables
fixes #691
2021-03-31 17:33:05 +02:00
clach04
9f431a5fde
helper text for SysNAND backup size
https://3ds.hacks.guide/finalizing-setup Section VIII, 3 - recommends 1.3 Gb free

On a Japanese firmware 11.10.0-43J - needed 950Mb free.
2021-03-31 17:07:01 +02:00
Balint Kovacs
cc99734fac Fix IR card support
This is based on the latest update of GBATEK.
2021-03-31 17:01:32 +02:00
Balint Kovacs
6799b24730 Fix a bug on 512B EEPROM saves
Fixes #690
2021-03-31 17:01:32 +02:00
Balint Kovacs
adb8ad260f Add some documentation to cart types, and remove old exports 2021-03-31 17:01:32 +02:00
Balint Kovacs
5c2ab6958c I found a new type of flash chip on a bootleg cart 2021-03-31 17:01:32 +02:00
Balint Kovacs
7af76b91bb Detect save size by the last byte of JEDEC id, if possible
This is my second attempt to resolve #553

Props to @wwylele for pointing out that the last byte of the JEDEC ID is
just the exponent of the size (base 2)
2021-03-31 17:01:31 +02:00
d0k3
ce50bd63a8 Add 5th anniversary splash screen 2021-03-22 17:43:33 +01:00
d0k3
1a27dcb1e8 Remove possibly faulty tickets when installing CIAs
fixes #685
2021-03-22 17:42:31 +01:00
d0k3
c20911047a Don't allow ticket installations from mounted media 2021-03-22 17:37:24 +01:00
d0k3
fd8c5d1897 Show title id & game icon in file handler menu 2021-03-18 22:44:33 +01:00
d0k3
0bbbc7c324 gamecart.c: fix indentation, a small merging mistake 2021-03-18 00:33:58 +01:00
Balint Kovacs
9f52deedad Card-2 saves: Detect save size from ExHeader
This also limits the save blanking to the actual save area. This way
every byte of the cart can be read again.
2021-03-18 00:28:44 +01:00
Balint Kovacs
60f2c5192d Add save chip JEDEC ID to gamecard info 2021-03-18 00:28:44 +01:00
Balint Kovacs
f2e52bd1c7 Initial support for CARD2 read
Can I get card2 writing to work?

Am I _that_ good?

Will I break by copy of X?

I won't know until I try!
2021-03-18 00:28:44 +01:00
Balint Kovacs
dfb2dff352 Some groundwork for CARD2 save support 2021-03-18 00:28:44 +01:00
d0k3
1cb72a87e1 Allow verifying incomplete DLCs 2021-03-18 00:08:14 +01:00
Margen67
3952de3a1e ci.yml: changes
Change image to ubuntu-latest.
Remove redundant :latest from container.
Make python3 pip install into one less line.
Add -j to make to speed it up.
Replace cd with working-directory and remove unneeded cd.
Add if-no-files-found: error to upload-artifact.
2021-03-14 14:59:05 +01:00
d0k3
294890057f Display full filename in file info (for long filenames) 2021-03-14 14:56:35 +01:00
d0k3
4e00b8b7b6 Include version number in renamed CIA / titles 2021-03-14 14:56:35 +01:00
d0k3
ddfdf81cf7 Combine & improve game info and CIA/title checker 2021-03-11 20:24:39 +01:00
SirNapkin1334
8b5af2c22f Update Discord Link :/ 2021-03-11 08:39:28 +01:00
MechanicalDragon
445688c5fb fix clear friendlist script missing end statement 2021-03-09 18:04:27 +01:00
d0k3
8fa85437dd Added ability to dump tickets in title manager 2021-03-08 23:52:55 +01:00
d0k3
2cd6acb31e Enabled title checker tool in Title Manager 2021-03-08 18:35:49 +01:00
Garrett Holmstrom
c70a7db0f3 Include scripts in ntr firms
Unless the SD card happens to both be accessible and contain a
`gm9/scripts` directory, a system booted with a NTR cartridge isn't going
to have access to the stock scripts and will just show an error upon
going to the menu and selecting `Scripts...`.  This patch adds scripts
to the vram tarball only for ntr builds so they can be available even
on completely untouched systems.  It shouldn't be necessary when we've
booted from something else because in those cases we've already written
GodMode9.firm to flash using some other means and could have copied all
the scripts then.

One might argue this is sub-optimal because the menu will point there
even if a scripts directory happens to exist on the SD card.  One might
instead argue that that behavior is preferable because there's no telling
what gm9 version the scripts on the SD card were intended for.
2021-03-08 18:31:40 +01:00
d0k3
7bdd01738a Show a wait... message when uninstalling a single title 2021-02-27 12:18:39 +01:00
d0k3
152c6c4d5a Allow in-place encryption/decryption only on SD card 2021-02-27 12:18:14 +01:00
d0k3
32936345a6 Change support file recommendations 2021-02-23 16:10:44 +01:00
d0k3
30c5e1fd67 Add firstrun instructions to software keyboard
Adresses #601
2021-02-23 16:10:10 +01:00
d0k3
3f7eb872b8 Remove aeskeydb.bin warning for entrypoints other than b9s
Fixes #676
2021-02-23 15:45:09 +01:00
d0k3
bea16124a4 Readme updates 2021-02-22 17:12:07 +01:00
d0k3
71e3b6f73c Trimming functionality for GBA cart dumps 2021-02-22 16:41:21 +01:00
d0k3
ee43fe328f Fix a compiler warning 2021-02-21 14:40:33 +01:00
Wolfvak
31389687ab event model seems to work
refactors all the ugly "pendingX" atomic operations into a single "Event" subsystem/interface thing with two operations

moves all existing code to use this instead

also changes the "bkpt" macro to also indicate unreachable code
2021-02-21 14:40:33 +01:00
Wolfvak
eadc1ab6b9 simplify the sharedmem buffers
also made the wait on boot unconditional
2021-02-21 14:40:33 +01:00
Wolfvak
9ecb90a2ba make interrupt handlers more lazy, most processing is done in interruptible context now
- completely moved MCU interrupt handling outside of the critical section
- refactored a bit of the PXI code and command names
- merge the I2C read and write cmds to be one
- remove SET_VMODE cmd, now it's always initialized to BGR565 on boot and to RGB565 on firmlaunch
- atomic-ize more stuff
2021-02-21 14:40:33 +01:00
Wolfvak
a6e20c641a initial mcu events implementation
- backlight power control is reinstated but currently buggy, for some reason the __builtin_trap is tripped on GFX_powerOnBacklights and GFX_powerOffBacklights

- also refactored a bunch of other code pertaining to mcu and other hw init, moved the gpu init to a later point since lcd init now depends on mcu events
2021-02-21 14:40:32 +01:00
d0k3
c4b3b582a7 Improved good renamer
... includes better naming for CIAs
2021-02-21 13:14:08 +01:00
d0k3
c31737c257 Title info and CIA metadata handling for encrypted CIA/CDN content 2021-02-20 12:21:40 +01:00
d0k3
2f61722aa4 Replace Tabs -> Spaces 2021-02-18 19:06:31 +01:00
d0k3
ab4316fd4e Prevent titleentry deletion in title manager 2021-02-18 18:55:36 +01:00
d0k3
24195c319a Install, build CIA, verify handling for TWL CDN content 2021-02-18 18:34:20 +01:00
d0k3
f9408a9c10 Improved CIA building, proper names for legit CIAs 2021-02-17 15:50:52 +01:00
d0k3
8114a0bd26 Higher level warning for editing 0:/Nintendo 3DS/ folder 2021-02-15 17:58:59 +01:00
d0k3
7620310b73 Build CIA and verify handling for TADs 2021-02-12 15:02:55 +01:00
d0k3
1e9fb36582 Check TMD signature when attempting legit CIA build 2021-02-12 12:50:23 +01:00
d0k3
9191a3244f Fix splash title underline for long build names 2021-02-09 19:14:24 +01:00
d0k3
af5e1a218e Show title id in title info 2021-02-08 19:04:12 +01:00
d0k3
667a1bf2c0 Install, verify, info handling for tickets 2021-02-06 14:47:40 +01:00
d0k3
48347c947a Reset to default splash.png 2021-02-05 13:16:01 +01:00
d0k3
e41b098843 Misc code improvements 2021-02-05 13:16:01 +01:00
d0k3
58fb9913d5 Fix possible overwriting of memory in vff.c 2021-02-01 18:59:55 +01:00
d0k3
899c8a8816 Updated mounted ticket.db categories
Fixes #641
2021-01-31 14:29:48 +01:00
d0k3
203cf7f9e3 Include obfuscated AES key database 2021-01-30 13:22:05 +01:00
d0k3
8ebb74b0bc Allow dumping NDS carts with secure area encrypted
Fixes #417
2021-01-30 13:22:05 +01:00
d0k3
af14376c84 Scripting: Allow escaping quotes with \"
Fixes #632
2021-01-30 13:21:20 +01:00
d0k3
647d5722aa gamecart: Replaced ID file with info file 2020-12-24 15:53:59 +01:00
David Korth
25a22d30d0 gamecart: Added a gamecart_id.bin file.
This contains the 4-byte chip ID.
2020-12-24 15:53:59 +01:00
d0k3
2f2b7faeb4 Disable title manager for mounted images 2020-12-24 15:53:59 +01:00
d0k3
efcfed31b3 Add title manager shortcuts 2020-12-24 15:53:59 +01:00
d0k3
7f6f6db410 Add title manager (replaces title search) 2020-12-24 15:53:59 +01:00
d0k3
e9599aad1c Fix building CIA from CDN files
fixes #661
2020-12-23 18:00:34 +01:00
d0k3
46a9a5819a System info: add UK as a sales region
Fixes #658
2020-12-23 16:32:57 +01:00
Wolfvak
65f6748dc1 Fix uninitialized variable on unaligned SPI Xfer
We use a stack-allocated u32 to store a temporary word that gets memcpy'd from a potentially unaligned buffer, but the size of the copy could be less than 4 bytes, therefore leaving garbage in the upper bits of said word. This fixes CODEC in Corgi3DS.
2020-12-23 14:56:18 +01:00
David Korth
d63db4bc6d gamecart: Use the chip ID's TWL flag to check if we should do TWL secure area init.
It's possible to flash a TWL-enhanced ROM image to an NTR dev cart.
This cart would function properly as a Nintendo DS game, but might
have issues on a DSi or 3DS.

GodMode9 couldn't dump this type of cartridge before because the ROM
header indicates TWL, but the cartridge doesn't understand the 0x3D
TWL secure area init command, so key exchange failed.
2020-12-09 21:53:43 +01:00
David Korth
cadd21508f gamecart: Use the chip ID to determine the ROM size.
Some development carts have an incorrect ROM header, but the cart ID
is always correct, so prefer the chip ID. If the chip ID is invalid
(unlikely), then fall back to the ROM header.
2020-12-09 21:53:30 +01:00
d0k3
01dd46ced3 Fix CMAC handling for TWLN and IMGNAND
Fixes #653
2020-11-25 23:48:36 +01:00
d0k3
e95e0fe90c Fix saves being deleted on uninstall 2020-11-25 23:08:00 +01:00
d0k3
608cf39e12 Fix #601
This adds SELECT as a shortcut ot the old button based input tool in the software keyboard
2020-11-11 00:07:09 +01:00
d0k3
df4619b213 Fix building standard CIA from TMD 2020-11-10 23:58:58 +01:00
aspargas2
cebc43792e
remove travis CI configuration 2020-10-28 18:40:26 -04:00
aspargas2
89be93384d
enable github workflows CI 2020-10-28 18:29:27 -04:00
d0k3
145bf6de54 Improve ticket searching functions
This is applies to encTitlekeys.db / decTitlekeys.bin builders as well as to to legit CIA building
2020-10-28 00:01:36 +01:00
d0k3
355519285a Verify TMD when installing / building CIA 2020-10-28 00:01:36 +01:00
d0k3
ae32e63074 Handle seed crypto when installing game images 2020-10-28 00:01:36 +01:00
d0k3
d5db8c7216 Fix signed integer sXX types
Greetings from 2017 @Wolfvak  /s
2020-10-28 00:01:36 +01:00
d0k3
f2876b2a61 Fix #628 2020-10-28 00:01:36 +01:00
d0k3
3b59b0bbfb Properly clear system saves on uninstall 2020-10-28 00:01:36 +01:00
aspargas2
bd7658a808 revert megascript refactor
because the refactor didn't work at all. my screwup.
2020-10-04 14:30:29 +00:00
aspargas2
7c01e1dfe9
allow exiting the megascript by pressing B 2020-09-26 15:27:22 -04:00
aspargas2
8e2d1d465e
update the SD cleanup section of the megascript 2020-09-24 22:09:09 -04:00
Gabriel Marcano
d010f2858b Remove trailing white space
- Removed trailing whitespace from all source code files (.c, .h. and
   .s) and the README.md
2020-08-26 23:01:58 +02:00
Gabriel Marcano
d682a65df6
Fix GCC warning, snprintf limit too long (#623)
- One snprintf in arm9/source/godmode.c call had a limit that was past
   the size of the datestr variable it was writing into. Fixed to match
   the size of the variable.
2020-08-24 23:42:56 -03:00
Wolfvak
1f2514f19e forgot to update non-FIXED_BRIGHTNESS mode 2020-08-22 17:15:10 -03:00
Wolfvak
a2e574a451 fix #622 2020-08-22 16:37:27 -03:00
aspargas2
9189320e8b
fix installing from CDN files 2020-08-20 14:31:16 -04:00
d0k3
896d548851 Additional functionality for .tie files 2020-08-20 19:43:52 +02:00
d0k3
df9b84fc66 Installer: show an error message for missing .dbs 2020-08-20 19:43:52 +02:00
d0k3
f7c229b424 Properly handle TWL saves when installing 2020-08-20 19:43:52 +02:00
d0k3
253cb2849c CIA building / installing: also take over SRL flags 2020-08-20 19:43:52 +02:00
d0k3
158fa78a5d Properly take over extdata ID when installing 2020-08-20 19:43:52 +02:00
d0k3
62fd3e93c5 TitleDB entries: add NCCH version only if DLP exists
Thanks @ihaveamac & @TurdPooCharger
2020-08-20 19:43:52 +02:00
d0k3
ffeb551a3f Don't allow game installs from images 2020-08-20 19:43:52 +02:00
d0k3
c7f10be1b4 CIA installer: only fix console ID when different 2020-08-20 19:43:51 +02:00
d0k3
f48bb58bac TicketDB mount: show console ID as big endian 2020-08-20 19:43:51 +02:00
d0k3
15bf632143 Fix building CIA from TMD 2020-08-20 19:43:51 +02:00
d0k3
50e3e1f19a Properly remount last image after searching tickets 2020-08-20 19:43:51 +02:00
d0k3
99b69754b2 Handle cleanup before installs and after failed installs 2020-08-20 19:43:51 +02:00
aspargas2
4af0268e5a visual fix 2020-08-20 19:43:51 +02:00
aspargas2
e5ffa885b6 fix directly remounting the file which is already mounted 2020-08-20 19:43:51 +02:00
d0k3
f0ad45dd60 Basic uninstaller support for title.db entries 2020-08-20 19:43:51 +02:00
d0k3
6eb546dfab Game installer: Misc code improvements 2020-08-20 19:43:51 +02:00
d0k3
18e6d9f0db Basic support for handling title.db entries
"Show title info"
2020-08-20 19:43:51 +02:00
d0k3
0af181ac6a Check for import.db and title.db before attempting install 2020-08-20 19:43:51 +02:00
d0k3
3aa9a1633a Fix game image installs to SD
Yes, I broke this (again)
2020-08-20 19:43:51 +02:00
Wolfvak
ce498103e1
change barrier ids
should allow old and bugged GM9 versions to boot the newer ones
2020-08-20 09:59:52 -03:00
Wolfvak
7edf8a998b
Merge pull request #620 from d0k3/barrier_racefix
add another pxi barrier for firmlaunch
2020-08-20 08:47:42 -03:00
Wolfvak
68a4ceac5b add another pxi barrier for firmlaunch
fixes a race condition when booting gm9 from itself (especially noticeable on new3DS consoles)
2020-08-19 23:11:45 -03:00
d0k3
0038e7d0ab Fix building via Travis CI 2020-08-16 22:31:08 +02:00
Wolfvak
03007c2b42 fix shared memory optimization problem 2020-08-15 20:30:27 -03:00
d0k3
8375434093 Properly handle TWL system data archives 2020-08-04 21:46:13 +02:00
Wolfvak
bf767f2c01
add a needed delay for new 3ds consoles (#617) 2020-08-04 16:41:10 -03:00
Wolfvak
4dc5661d58 use hardcoded configuration for ARM11 interrupts 2020-08-02 11:40:18 -03:00
d0k3
8863979a99 Merge branch 'thumb' 2020-08-02 15:43:28 +02:00
d0k3
0ee1368153 Fix building on Windows (cygwin) 2020-08-02 15:40:42 +02:00
d0k3
a051b07791 Don't allow the rom renamer in incompatible drives 2020-08-02 15:40:42 +02:00
d0k3
596e7e499c Scripting: install command for game images 2020-08-02 15:40:41 +02:00
d0k3
d4d8c9a0ff Remove force_nand from the game file installer options 2020-08-02 15:40:41 +02:00
d0k3
7fb194caea Allow batch fixing of borked NCCH crypto flags
Fixes #609
2020-08-02 15:40:41 +02:00
d0k3
521fb25075 Fix titledb entry manual detection 2020-08-02 15:40:41 +02:00
d0k3
829880994f Fix installer system CMD handling 2020-08-02 15:40:41 +02:00
aspargas2
e744be504b perform DISA/DIFF cmac fixing automatically upon unmounting 2020-08-02 15:40:41 +02:00
aspargas2
e7fdf993a7 fix some tab/space indent mixing
shame on you, @d0k3 /s
2020-08-02 15:40:41 +02:00
aspargas2
89c5107733 Fix title info entry product code for TWL titles 2020-08-02 15:40:41 +02:00
aspargas2
9766a0be5e fix handling of contents whose index and ID are unrelated 2020-08-02 15:40:41 +02:00
aspargas2
24d2a4ea5b fix install destination logic 2020-08-02 15:40:41 +02:00
aspargas2
214edfc399 don't sort tickets until a virtual ticket dir is read
this makes mounting of a ticket.db almost instantaneous regardless of number of tickets it contains
2020-08-02 15:40:41 +02:00
aspargas2
cb870d2b02 fix problems with vbdri new filename handling
this should now disallow having non-hex characters in the title id and allow changing of the NAME_TIK and NAME_TID macros
2020-08-02 15:40:41 +02:00
d0k3
d8aeb056cb Fix CMD & NCSD handling 2020-08-02 15:40:41 +02:00
d0k3
b8798f2aff Check for title.db before attempting install 2020-08-02 15:40:41 +02:00
d0k3
e559c2b4a1 Fix setting the CIA console ID 2020-08-02 15:40:41 +02:00
d0k3
32b6838d32 Fix TMD CDN CIA building 2020-08-02 15:40:26 +02:00
d0k3
8fcdde29c8 Misc code beautification 2020-08-02 15:40:26 +02:00
d0k3
77f1f94e13 Improved output for game install last step 2020-08-02 15:40:26 +02:00
d0k3
e568348086 Don't overwrite existing saves when installing
thanks @aspargas2
2020-08-02 15:40:26 +02:00
d0k3
6116545fef Fix batch install of game images 2020-08-02 15:40:26 +02:00
d0k3
e916476563 Take over @wolfvak's gameutil.c improvements 2020-08-02 15:40:26 +02:00
d0k3
d2c47b7977 Allow installation of game files
Should work for NCCH, NCSD, CIA, TMD from NUS/CDN and DSi eShop titles in NDS format
2020-08-02 15:40:26 +02:00
Wolfvak
8a7448995f fixed overlooked ARM9 exception handler issue where code would be dumped incorrectly, modified ARM11 exception vectors to not take an entire page of compiled code 2020-07-26 10:27:48 -03:00
Wolfvak
07c009de72 fix comments for bootrom functions 2020-07-24 23:38:31 -03:00
Wolfvak
f96daa407a potentially fix non-working FIRM builds, remove duplicated cycle wait functions
the sdmmc wait function is exactly the same as the one in the bootrom and worked as a drop in replacement
2020-07-24 14:22:38 -03:00
Wolfvak
f835469e19 rewrite the bootrom function header, add more operations and add ARM11 versions
- the bootrom is now mapped on the ARM11

- removed the waitClks in favor of a more canonical implementation (subs r0, r0, 4/5 + branch back)
2020-07-24 13:37:29 -03:00
d0k3
2791b42f6e Fix an exception for big file searches 2020-07-24 11:02:07 +02:00
Wolfvak
d7444e144a use a regular global pointer for sharedmem
fetching the thread id requires coprocessor access which means doing funky switches between thumb and arm -
it's faster to just allocate a single pointer and do an indirect load when necessary
2020-07-23 23:46:15 -03:00
Wolfvak
3973ce57df revert back to using Thumb code for the ARM9 binary
leads to better density and therefore much smaller FIRM sizes
2020-07-23 20:33:46 -03:00
Wolfvak
929cc7fdcf better hints to reduce compiled size by a few kb
mostly just added static const to constant arrays/buffers
2020-07-23 13:46:42 -03:00
Wolfvak
698ad9d891 fix Travis CI, take 2 2020-07-23 12:13:50 -03:00
d0k3
6b54290cf2 Fix Travis CI building (hopefully)
Thanks @vaguerant
2020-07-20 22:57:37 +02:00
d0k3
79768acef7 Fix a small typo in file attribute menu 2020-07-20 00:51:20 +02:00
Wolfvak
4e9721db9b new3DS FCRAM is always enabled nowadays, so the IS_UNLOCKED check is wrong 2020-07-19 12:08:47 -03:00
Wolfvak
5e307a3f32 limit size of initrd, fix building on msys2 2020-07-19 12:03:04 -03:00
Wolfvak
6487307cf0 improved mmu and gic code 2020-07-19 11:59:52 -03:00
Wolfvak
5905fb84fb removed the cross allocator, use the shared memory region instead for I2C and NVRAM transfers 2020-07-19 11:44:03 -03:00
Wolfvak
30f0b004c2 fixed screen init, hopefully the last commmit
- properly performs gpu/backlight reset

- nukes vram so the initrd had to be moved to arm9 memory, and have its size (at least temporarily) limited to 256k
2020-07-18 20:25:34 -03:00
d0k3
f20d2657fa Revert "Use .tie extension for titledb entries"
This reverts commit 8ee0fac6c44622c75fd2bf2fb15bf0c06662caf8.
2020-07-13 17:27:21 +02:00
d0k3
eb265e9575 NCSD CIA builder: Use proper index 2020-07-09 22:53:56 +02:00
d0k3
8ee0fac6c4 Use .tie extension for titledb entries 2020-07-09 22:51:59 +02:00
aspargas2
6e0b6d2d0a invalidate vbdri cached entry when a write fails 2020-06-30 19:22:18 +02:00
aspargas2
75cae95509 sort unsigned system tickets into the homebrew directory in ticket.db mounts 2020-06-30 19:22:18 +02:00
aspargas2
519855de5b fix write permission bypass bug
attempting to open a file in a bdri mount for reading only which did not exist but had a valid name would create the file without ever unlocking appropriate write permissions
2020-06-30 19:22:18 +02:00
aspargas2
6b6fe4741d minor visual fix
previously, it was possible to select and deselect drives on the root menu by using the shortcut keys to select all files, but this would not functionally do anything
2020-06-30 19:22:18 +02:00
aspargas2
fd4fd14ee7 allow deletion of files in virtual BDRI drives 2020-06-30 19:22:18 +02:00
aspargas2
8ffe774f77 remove remaining uses of brute-force ticket.db parsing 2020-06-30 19:22:18 +02:00
aspargas2
127008a274 fix oversight in AddBDRIEntry
this would cause an uninitialized u64 to be used for the entry size in certain circumstances
2020-06-30 19:22:18 +02:00
aspargas2
6e63fdf4bf avoid malloc(0) in vbdri 2020-06-30 19:22:18 +02:00
aspargas2
c70546d5ca implement virtual mounting of BDRI files 2020-06-30 19:22:18 +02:00
aspargas2
2b94b585eb improvements to bdri.c:
* fix a bug in ReadTicketFromDB that would fail to read tickets that were not a specific size
* fix the endianness of the title IDs outputted by ListBDRIEntryTitleIDs
* improve the speed of ReadBDRIEntry and GetBDRIEntrySize by taking advantage of the hash table
2020-06-30 19:22:18 +02:00
aspargas2
b51fc388c2 change a #include to make more sense 2020-06-30 19:22:18 +02:00
aspargas2
11c3a4a71b remove inaccurate comment
the title size field in a title info entry is infact not in bytes
2020-06-30 19:22:18 +02:00
aspargas2
fd93df60c5 deinit filesystems before booting a firm payload 2020-06-30 19:22:18 +02:00
aspargas2
77b83bc89e move structs that are only used locally from .h to .c in disadiff and bdri 2020-06-30 19:22:18 +02:00
d0k3
2fd6915075 Readme: fix an error
thanks @profi200 !
2020-06-02 17:04:32 +02:00
santiago
244d24ee2a fix compiling on dkA r54, libc is bloaty so please stick with r53 for now 2020-06-01 17:13:30 -03:00
d0k3
d6e09c9c15 Updated splash screen 2020-05-18 23:24:32 +02:00
d0k3
da1dff7cd7 Legit CIAs: Change personalized ticket warning 2020-05-18 23:24:32 +02:00
d0k3
43753535d7 Readme: Added "digital preservation" paragraph 2020-05-18 23:24:32 +02:00
d0k3
a7ce125d7f Allow building "pirate legit" CIAs (TMD & encryption intact) 2020-05-11 18:02:26 +02:00
d0k3
73dc54a754 Readme: add a note about 4GiB cart dumps missing the last byte
As asked for in #593
2020-05-11 17:19:27 +02:00
d0k3
2793daa55f Take over title version when building CIA from NCSD 2020-05-11 17:19:27 +02:00
d0k3
182f1ebe43 Fix garbage data in converted CIAs
Partial fix for #587
2020-05-11 17:19:27 +02:00
d0k3
da28c0ef40 Fix #585 2020-05-11 17:19:27 +02:00
aspargas2
c265e3ac2f fix config save dumping for citra in megascript 2020-05-11 17:19:27 +02:00
santiago
1e92163245 lazy fix for the screen init bug, hopefully 2020-05-09 16:24:40 -03:00
aspargas2
2aba1afb2e remove usm files in sd cleanup script
The unSAFE_MODE exploit that will be soon added to the 3ds guide adds a few more files that need to be removed.
2020-04-27 09:54:05 +02:00
aspargas2
52034cd41f
Always inject correct sighax signatures when installing b9s in the megascript (#592)
* megascript: always inject correct sigs when installing b9s

someone just bricked by accidentally using the dev firm because there was no check for it and this was not being done

* split up sighax literal
2020-03-30 01:08:06 -03:00
luigoalma
6541e52f05 Reinforcing alignment to buffer size 2020-03-28 07:05:42 -03:00
luigoalma
e763cbaf72 Changes to CIA building for DLC on legit cases
Ignore unowned content implied by ticket.
Standard building still should include everything due to fake ticket.
2020-03-28 07:05:42 -03:00
luigoalma
978c4f8b86 Fake ticket building changes 2020-03-28 07:05:42 -03:00
luigoalma
ccc0ddf300 Adding ability to check ticket content rights 2020-03-28 07:05:42 -03:00
luigoalma
f7b7459d9f Little stack usage optimization
Just in one function's buffer but still
2020-03-28 07:05:42 -03:00
luigoalma
d27cfc71e1 Indentation fixes
Indentation fixes everywhere
(mostly anyway under arm9/source/)
And some other tab to spaces
2020-03-28 07:05:42 -03:00
luigoalma
4e04849860 Support for variable sized tickets
Except for cia building or loading cia just yet.
Added more checks on ticket content index, mainly due to having effects
in the ticket format itself, and are unknown still.
Ability to determine ticket size.
Verify signature with ticket's proper size.
Changes to use the new Ticket struct with the flexible array member.
2020-03-28 07:05:42 -03:00
luigoalma
e0e72142bc Add BDRI function for getting size
In part, partial copy of ReadBDRIEntry changed just for getting size.
2020-03-28 07:05:42 -03:00
luigoalma
4e38973384 Fix a memory leak
When running CIA checker tool
2020-03-28 07:05:42 -03:00
luigoalma
2760bb4a38 Fixes to mymalloc functions 2020-03-28 07:05:42 -03:00
aspargas2
130ff694e2 GM9Megascript: Move payloads when moving Luma
copy luma/payloads, and remove the unneeded `-a` in the allow command because only lvl 1 perms are needed here
2020-01-02 21:08:45 +01:00
d0k3
98c1b25bb0 Allow fixing improperly decrypted NCSD/NCCH
... use "verify" for this. Also, there's a hint now when trying to CIA convert such files.
2020-01-02 21:08:45 +01:00
Wolfvak
940284c8da removed BEAT debug prints 2020-01-02 21:08:45 +01:00
Wolfvak
ce9f0a25ef add BEAT interactivity, fix typos and other small bugs 2020-01-02 21:08:45 +01:00
Wolfvak
e4b98e0932 drop in replacement for old BEAT code, not yet interactive 2020-01-02 21:08:45 +01:00
TurdPooCharger
12bc19cc43 Disarm anti savegame restore in scripts.
This stops certain games such as _Animal Crossing: New Leaf_, _Super Smash Bros._, and the _Pokemon_ series from erasing their saves due to changes in "Secure Value" after CTRTransfer or NAND restore.
2020-01-02 21:08:45 +01:00
Wolfvak
9f50d2f03c Fix #573 2020-01-02 21:08:44 +01:00
d0k3
42f7fcfb7b Improved scroll speeds for wordwrapped texts 2020-01-02 21:08:44 +01:00
Wolfvak
6fb60e007a Fix #568 2020-01-02 21:08:44 +01:00
d0k3
622d0b053c FatFS R0.14 customization: public.sav detection 2020-01-02 21:08:44 +01:00
d0k3
e446bdbfa5 Update FatFS R0.13c -> R0.14 2020-01-02 21:08:44 +01:00
aspargas2
9e1b5e0be2 add a9lh stage2 payload removal to hax uninstall 2020-01-02 21:08:44 +01:00
aspargas2
7729605f9a fix #563 2020-01-02 21:07:22 +01:00
d0k3
e58760231a Fix building with FIXED_BRIGHTNESS
@thanks uwabami
2020-01-02 21:07:22 +01:00
d0k3
479fed35ef Further improvements to GBA VC save injection
... taking over @TurdPooChargers proposal.
2020-01-02 21:07:21 +01:00
d0k3
23a7ea7fd3 Beautified the GBA VC SD save handling code 2020-01-02 21:07:03 +01:00
d0k3
da412226be Fix #562 2020-01-02 21:07:03 +01:00
d0k3
cfae228bcf Disarm anti savegame restore on CTRtransfer 2019-10-28 22:31:21 +01:00
TurdPooCharger
a145e8d4a9 Add handling for SD GBA VC .sav CMAC.
When identifying a selected `00000001.sav`, cmac type testing is first attempted for 3DS saves with the **DISA** format. If a 3DS save data is not detected, the search continues at expected offsets for gba vc bottom slots in increasingly larger save sizes. For the GBA VC saves, this only calculates and corrects whichever of the two slots is newer or has the higher counter. There are five additional **CMAC_AGBSAVE_** types to differentiate the different gba save sizes. If a bottom slot was found but determined to be older based on comparing the counter values, the search defaults to **CMAC_AGBSAVE_SD**.

For the save counters, there are two scenarios where the value `00` is considered bigger than `FF` depending which slot has what value. If clarification is required, I will post a diagram at [issue #494](https://github.com/d0k3/GodMode9/issues/494) explaining what is meant by `00` bigger than `FF`.

Please make corrections and improvements to the coding as you see fit in your review. I am not well versed or efficient in the C/C++ programming language.
2019-10-28 21:47:43 +01:00
Wolfvak
499e301b7b - fix #555
- remove useless free(NULL) check
2019-10-28 14:16:55 -03:00
d0k3
624ac571e4 Improve GBA VC save injection
... see #548
2019-10-28 14:16:55 -03:00
d0k3
1889f4fd57 Simplify fsdrive code 2019-10-28 14:16:55 -03:00
d0k3
f184ad5701 Fix #554 2019-10-28 14:16:55 -03:00
d0k3
cfe535f20b Fix #551 2019-10-28 14:16:55 -03:00
Wolfvak
cf7fa9e401 Fix #549 2019-10-28 14:16:55 -03:00
Bálint Kovács
2e463c6b84 Change timeout on CardSPIWaitWriteEnd (#557)
Allows long waits for erase on things like Art Academy, but fails faster
elsewhere. In particular initialization fails almost instantly.
2019-10-26 09:12:18 -03:00
d0k3
2b05453685 Increase splash duration
Partial fix for #550
2019-10-20 22:57:36 +02:00
d0k3
1ceba1ed6f Update issue templates 2019-10-19 15:03:58 +02:00
d0k3
ae583300e6 Don't show the JEDECID file on carts that have none 2019-10-17 19:51:05 +02:00
d0k3
9e72c098b9 Make gamecart handling a little less annoying 2019-10-15 23:08:06 +02:00
d0k3
c847618048 Some minor cleanup 2019-10-14 23:48:15 +02:00
d0k3
422e54dca4 FIRMInstaller: Remove crypto check
... this interfered with installation to corrupted partitions and is no more required anyways.
2019-10-14 22:18:00 +02:00
Wolfvak
0f42426115 Fix unaligned crypto buffers 2019-10-14 13:11:23 -03:00
Wolfvak
915cb2d13e Hopefully fix #466 - now it resets the GPU/LCD into a known state instead of leaving the previous one on 2019-10-13 18:32:41 -03:00
Wolfvak
4890e4116f Remove repeated credit 2019-10-13 13:47:01 -03:00
Glazed_Belmont
5d61bebb25 added credits from the essential.exefs script (#547)
we both thought and wrote the script, so I thought the addition of the names would be great
2019-10-13 13:45:31 -03:00
Wolfvak
744ab6934b Integrate unmark into the release target 2019-10-13 13:43:35 -03:00
Death Mask Salesman
b32b63da27 Add Unmark as an external tool (#546)
`unmark` is a tool to produce an user manual from the `README.md`.

The `patch.json.gz` file contains a list of patterns to match and
their replacements.
If `unmark` complains about being unable to match a pattern, please open
an issue with the warning and your `README.md` at
[upstream](https://github.com/DMSalesman/Unmark).
2019-10-13 13:33:31 -03:00
DMSalesman
6d8226ac5e Update user manual 2019-10-12 17:32:36 +02:00
d0k3
a4270eda56 GM9MegaScript: Added essential.exefs dumping
... so I got at least one commit in that script.
2019-10-12 17:31:47 +02:00
d0k3
f24db1442e Fix #543 2019-10-12 17:14:16 +02:00
d0k3
0ec73520e6 Rewrote the dir/file/drive info dialogue 2019-10-12 17:10:33 +02:00
d0k3
dc746f69c5 Readme updates for changed stuff 2019-10-11 16:28:07 +02:00
Balint Kovacs
c1b04d85d4 Fix jedecid_and_sreg.bin offset reads 2019-10-11 16:24:08 +02:00
Balint Kovacs
2f24f37e7b Temporarily disable IR carts
And massively simplify chip detection
2019-10-11 16:24:08 +02:00
Balint Kovacs
c51d8a7191 Fix Art Academy save writing
Apparently, at least in my copy, the flash chip has a chance to fail a
PP command, and just never complete it. So we just try again.
2019-10-11 16:24:08 +02:00
Balint Kovacs
0308dfdebc Get rid of card_eeprom.c for real
Rebase brought it back
2019-10-11 16:24:08 +02:00
Balint Kovacs
f624850465 Handle errors when reading JEDEC ID vfile 2019-10-11 16:24:08 +02:00
Balint Kovacs
aea79aa634 Cut back on card definitions
Saves 400 - 440 bytes of .data
2019-10-11 16:24:08 +02:00
Balint Kovacs
bef427dfdb Code formatting for card_spi.c 2019-10-11 16:24:08 +02:00
Balint Kovacs
84d5f800a9 Get rid of card_eeprom.c, move spi.c to card_spi.c
It was bugging me that there was two spi.c's
2019-10-11 16:24:08 +02:00
Balint Kovacs
d2f596e7a3 Merge ARM11 spi and ARM9 spicard drivers
Also centralize device IDs into SPI.h
2019-10-11 16:24:08 +02:00
Balint Kovacs
48d8c48d12 Completely refactor SPI.h, write CTR flash
Also (hopefully?) write Art Academy, and also implement sector-based
write on Sanyo 256K chips.
2019-10-11 16:24:08 +02:00
Balint Kovacs
004341e1ef Add a little utility to test gamecard flash chips 2019-10-11 16:24:08 +02:00
Balint Kovacs
fa741b265b Write support for NTR saves
Why does this work? We are writing flash memories without erasing them,
and writing pages without regard to alignment. Yet it works?
2019-10-11 16:24:08 +02:00
Balint Kovacs
38d9a23427 Minor cleanup of gamecart.c 2019-10-11 16:24:07 +02:00
Balint Kovacs
7b0a101f13 Add read support for CTR cartridge saves
I have done nothing, however, to decrypt them. There is also no write
support.
2019-10-11 16:24:07 +02:00
Balint Kovacs
f60a4c1f63 Add a vfile to show the JEDEC id for the inserted cart
This is meant to replace the Prompt I was using previously.
Fun fact: WarioWare DIY seems to have *something* on the SPI bus, as it
returns an ID of 0x000001 consistently. Or am I just glitching the
parallel flash? Or did I get a fake?
2019-10-11 16:24:07 +02:00
Balint Kovacs
fd48c95deb Add a timeout to SPIWaitWriteEnd
Solves the WarioWare issue
2019-10-11 16:24:07 +02:00
Balint Kovacs
556c75c337 Fix many bugs by simplifying SPICARD init
* Fixed card reading (I didn't notice I broke it)
* Fixed cart swapping
* Still unsupported: CTR carts
* Still hangs if cart has no SPI flash (see WarioWare DIY)

The initialization code was simplified to only enable the SPICARD
interface, which assumes the *TRCARD interface has been initialized
beforehand.
To keep things simple, I just wrapped SPIWriteRead with SPICARD_Init and
SPICARD_deinit (which does the exact opposite)
2019-10-11 16:24:07 +02:00
Balint Kovacs
ac4ec6ee90 spicard.h: use void* pointers
First initialized cart reads correctly now, and cardswap just hangs.
2019-10-11 16:24:07 +02:00
Balint Kovacs
2ceafc545b First viable(-ish) prototype
For some reason (messed up memory access?) the first two time I read the
status register, I get garbage.

Also:
* Reinserting card breaks SPI (everything reads 0xff
* No support for CTR carts for now
2019-10-11 16:24:07 +02:00
d0k3
a3cc272e63 Try to fix the infloop
Debug output (revert this later)
2019-10-11 16:24:07 +02:00
d0k3
01bc082ca0 Initial support of cartridge savegame reads 2019-10-11 16:24:07 +02:00
Wolfvak
beb2a881cd fix compilation warning due to ternary operator results having differing signedness 2019-10-09 22:31:09 -03:00
Chromaryu
d4cd60eccf Travis: Enable Sudo-safe container (#544)
Use latest ubuntu distribution, this time Bionic.
2019-10-09 20:36:11 -03:00
d0k3
2372340e6d Updated touchscreen playground 2019-10-06 22:28:57 +02:00
d0k3
392b59976b Got rid of the Testing menu
... (hint) also hiding a secret here
2019-10-06 14:02:05 +02:00
d0k3
00c0dac479 Fix notification LED color 2019-10-05 20:00:14 +02:00
d0k3
5799d99c4c Fix installing FIRMs 2019-10-04 18:26:08 +02:00
d0k3
760052f20d Fix #541 2019-10-03 17:04:35 -03:00
d0k3
e7948d9a2f Fix entering the boot menu in bootloader 2019-10-03 17:04:35 -03:00
Wolfvak
891c0c2a36 adjust stack and code dump lengths to be more useful in real life 2019-10-03 17:04:35 -03:00
d0k3
1633961707 Allow game icons as preview for scripting 2019-10-03 17:04:35 -03:00
d0k3
0e701ea719 Fix flavor colors 2019-10-03 17:04:35 -03:00
Wolfvak
a9624b6d81 fix a potential mcu bug 2019-10-03 17:04:35 -03:00
Wolfvak
ea26510402 remove unnecessary parameters being passed 2019-10-03 17:04:35 -03:00
d0k3
622fb38223 Fix compiler warnings (thanks @aspargas2) 2019-10-03 17:04:35 -03:00
d0k3
85c43795c3 Partially fix #537 (two fixes make one) 2019-10-03 17:04:35 -03:00
Wolfvak
47312797e2 Partially fix #537
if size was zero, the inputstr array could contain stack garbage
2019-10-03 17:04:35 -03:00
Wolfvak
53708e64dc
Fix Travis, take 3 2019-10-03 08:13:35 -03:00
Wolfvak
380d3ced7a Fix Travis CI, take 2 2019-10-01 17:18:16 -03:00
Wolfvak
db9b2cf8ec Reinstate Travis CI, take #1 2019-09-29 22:12:51 -03:00
aspargas2
97fed0a284 vdisadiff: reduce memory usage when fixing hashes, and fix an alignment bug 2019-09-29 19:53:30 +02:00
aspargas2
85960298e4 add wwylele and myself to the credits
because Wolfvak said I could :3
2019-09-29 19:53:30 +02:00
aspargas2
50770616d7 refactor bdri to operate on a file representing the diff ivfc lvl4
intended use here is now to mount the diff file as an image, then use bdri calls on partitionA.bin
2019-09-29 19:53:30 +02:00
aspargas2
f8b9332728 implement vdisadiff 2019-09-29 19:53:30 +02:00
aspargas2
1026a60597 add virtual disadiff mounting code 2019-09-29 19:53:29 +02:00
aspargas2
7322e31f43 refactor disadiff to cater more nicely to a vdisadiff 2019-09-29 19:53:29 +02:00
aspargas2
0283692e83 add BDRI handling 2019-09-29 19:53:29 +02:00
aspargas2
0b3b5529f2 add DISA/DIFF writing
this has only been tested with DIFF, specifically title database type files, but there's no reason it shouldn't work on all DISA/DIFF files
2019-09-29 19:53:29 +02:00
Wolfvak
fd5320b86f - properly align ARM11 stacks and buffers
- add very simple exception dumping for the ARM11
2019-09-29 19:53:28 +02:00
Wolfvak
3e25393284 fix #539
saner new3DS vs old3DS detection
2019-09-29 19:53:28 +02:00
aspargas2
398c7fd14c fix null pointer deref when cancelling ticket.db mounting
take 2
2019-09-29 19:53:28 +02:00
Wolfvak
2ef408f4af fix broken cross-buffer assumption, check nvram reads 2019-09-29 19:53:28 +02:00
Wolfvak
1a0fe17b6c better FIRM checks, fix unchecked NULL that triggered a data abort 2019-09-29 19:53:28 +02:00
Wolfvak
c8a7c63963 fix unicode FAT labels (#508) 2019-09-29 19:53:28 +02:00
d0k3
e6b63f328b Store manual calibration data in a support file 2019-09-29 19:53:28 +02:00
Wolfvak
cb4ea7217a fix entrypoint detection algo (nandboot, #514) 2019-09-29 19:53:27 +02:00
Wolfvak
524a86e9a4 fix issue #512 2019-09-29 19:53:27 +02:00
Wolfvak
d6c6f56526 fix compilation warnings due to unaligned packed structures in newer gcc 2019-09-29 19:53:27 +02:00
Wolfvak
88751ab96a refactor build system code to allow common code to be built for each target 2019-09-29 19:53:27 +02:00
Wolfvak
07b2a2beb6 fix backwards compatibility with software that exclusively uses the old SPI interface
fix PXI acknowledgement bug that prevented older GM9 from booting
2019-09-29 19:53:27 +02:00
Wolfvak
3061da4dcc Refactor file/dir/drive information dialog and attribute setting
Now allows directory attributes to be set
2019-09-29 19:53:26 +02:00
Ian Burgwin
506a3d3089 Makefile: call firmtool as a PY3 module (#535)
Calling firmtool directly may not work as expected on Windows, where
Python is not added to PATH by default. However, the py launcher is
always added to a directory in PATH by default.

The only downside is that firmtool with Python 2 will not automatically
be called. Since Python 3.5 is required for add2tar, however, this
shouldn't be an issue.
2019-09-14 11:33:12 -03:00
Bálint Kovács
3c8fe0f69d Get rid of extra copy of readme (#504)
See 9ab9c01
2019-07-07 01:12:02 -03:00
Wolfvak
e87f69dc20 Fix setting file attributes 2019-07-05 23:59:06 -03:00
Bálint Kovács
8f588fa8bc Fix crashes when opening extensionless files. (#503)
* Set extension to an empty string when there's none
2019-07-05 23:35:41 -03:00
d0k3
3cbbd53850 Fix the software keyboard
Fixes #501
2019-07-01 23:03:35 +02:00
d0k3
e7e800d44f Fix booting FIRMs from scripts 2019-06-30 23:51:15 +02:00
d0k3
9a7ff738be Show "NOLABEL" for unlabeled SDs 2019-06-30 23:51:15 +02:00
d0k3
4e61bcaa50 Mark the cart drive as uninitialized when uninitialized
Fixes #492
2019-06-30 23:50:55 +02:00
d0k3
ccb8531ce6 swkbd: Fix deleting the last char in a string 2019-06-30 23:50:54 +02:00
d0k3
d928591a80 sdmcc.c: Longer delay on SD init (thanks @profi200) 2019-06-30 23:50:54 +02:00
d0k3
1403dc8ef9 Improved touchscreen playground 2019-06-30 23:50:45 +02:00
d0k3
dc9dc794b0 Added brightness setting dialogue to HOME more.. menu, some minor adaptions 2019-06-30 23:50:44 +02:00
d0k3
ab110bf73d Improved legit CIA build warning 2019-06-10 16:54:19 +02:00
d0k3
87d4152d4e Add handling for SD / TWLN & DLC CMD CMACs
Fixes #340
2019-06-10 16:30:40 +02:00
Wolfvak
bd74ad00d8 add initial brightness config dialog, currently inaccessible 2019-06-07 17:13:42 -03:00
Wolfvak
04bf6438de lowered circle pad sensitivity on the horizontal axis 2019-06-03 02:28:27 +02:00
d0k3
40b4e3f541 Use software keyboard instead of string input prompt 2019-06-03 02:28:27 +02:00
d0k3
ee86ffeb03 Remove old touch playground code 2019-06-03 02:28:27 +02:00
d0k3
73e3a18ea8 Remove legacy A9LH support 2019-06-03 02:28:27 +02:00
d0k3
ff491f2993 Scripting: allow NO_CANCEL flag for fill command 2019-06-03 02:28:27 +02:00
d0k3
ae5584aca0 Fix displaying alphabet preview in input tool 2019-06-03 02:28:27 +02:00
Wolfvak
b45bb966df fixed an off by one error in the UI code that caused all rectangles to be drawn one pixel lower than indicated 2019-06-03 02:28:27 +02:00
Wolfvak
648275c097 - rewrote the entrypoint detection code for clarity and size
- fixed a dumb bug during mpu setup
2019-06-03 02:28:27 +02:00
Wolfvak
f179caaef3 removed useless stack clearing and whitespace 2019-06-03 02:28:27 +02:00
Wolfvak
ca7944ce04 - enable the VFP on the ARM11
- stopped using the ITCM as the interrupt vector table
- removed dead Thumb code handler in interrupt handling
- added basic memory protection flags
2019-06-03 02:28:26 +02:00
Wolfvak
8b098fa91a improvements over the last couple of RGB565 related commits 2019-06-03 02:28:26 +02:00
Wolfvak
256f2465d8 converted all bitmaps to RGB565 2019-06-03 02:28:26 +02:00
Wolfvak
a42dbedf82 fix screenshot functionality 2019-06-03 02:28:26 +02:00
Wolfvak
6823e15584 enable write buffering on VRAM, optimize some UI drawing algorithms 2019-06-03 02:28:25 +02:00
Wolfvak
bb5182cae3 skip unnecessary fixed point conversion + multiplication in touchscreen reading code 2019-06-03 02:28:25 +02:00
Wolfvak
6dc89d7107 compile time fixed brightness bugfix, reinstated command to set brightness from ARM9 2019-06-03 02:28:25 +02:00
Wolfvak
50e97d2dab Moved most things to RGB565 2019-06-03 02:28:25 +02:00
d0k3
73d8d14bd5 Fix #478 2019-06-03 02:28:25 +02:00
d0k3
dbd8b8aca8 Included software keyboard in testing 2019-06-03 02:28:25 +02:00
d0k3
ca8c2070f5 Change how TouchboxGet() works 2019-06-03 02:28:25 +02:00
d0k3
f4fc17f145 Tweak button delay in hid.c 2019-06-03 02:28:24 +02:00
Wolfvak
7d3a5270f1 fix lodepng CRC calculation 2019-06-03 02:28:24 +02:00
d0k3
9cc31b6f56 Fix several alignment assumptions 2019-06-03 02:28:24 +02:00
d0k3
c3152838db Move touchbox functions to hid.c / hid.h 2019-06-03 02:28:24 +02:00
Wolfvak
2f64a8046a - compile with size optimizations, reduces inst cache pressure
- removed most of lodepng's optional features
- lodepng now uses the already existing CRC32 code instead of using its own copy
- fixed GIC interrupt priority
2019-06-03 02:28:24 +02:00
d0k3
cadc7e6982 Revert to old splash logo 2019-06-03 02:27:44 +02:00
d0k3
ff9fde1561 With shell closed, use the LED to signal finished operations 2019-06-03 02:27:44 +02:00
d0k3
85a189b3b6 Move testing stuff to its own menu entry 2019-06-03 02:27:44 +02:00
d0k3
df21331218 New & improved touchscreen playground 2019-06-03 02:27:44 +02:00
Wolfvak
77f857ab64 - added way to prevent a race condition when reading the touchscreen values
- simplified CODEC init and read code
- fixed I2C register

thanks to @profi200 for the last two points
2019-06-03 02:27:44 +02:00
d0k3
dad662610d Moved touch testing functions to HOME -> more... 2019-06-03 02:27:44 +02:00
d0k3
54caa3588e Added touchscreen calibration from NVRAM (thanks @wolfvak) 2019-06-03 02:27:44 +02:00
d0k3
36c03e578c Enable screenshots in touch test functions 2019-06-03 02:27:44 +02:00
d0k3
500333b011 Some source code reorganisation 2019-06-03 02:27:43 +02:00
d0k3
bc66cd0ccf Improved touchscreen calibration GUI & playground 2019-06-03 02:27:43 +02:00
Wolfvak
08b53f71e1 Fix clobbered registers on MRC/MCR/MRS/MSR C wrappers
Previously the compiler could've optimized stores/reads to be placed outside of critical sections, etc
2019-06-03 02:27:43 +02:00
Wolfvak
a6734af45d licensing bs 2019-06-03 02:27:43 +02:00
Wolfvak
46a5735f5c - fixed bug where a N3DS without extra FCRAM enabled would get stuck on boot 2019-06-03 02:27:43 +02:00
Wolfvak
ad9a9bd5a0 - turn off the LCDs when the lid closes, and turn them back on when it's open
- reset LEDs on boot
- add code to set the notification LED
- add a PXI command to verify the NVRAM is actually online
- notify the ARM9 about the shell state through the HID thing
2019-06-03 02:27:43 +02:00
Wolfvak
79aa9191f7 - clamp down the touchscreen coordinates to boundaries
- fix annoying compilation warning regarding unsigned vs signed comparison
2019-06-03 02:27:42 +02:00
Wolfvak
70757e3385 - added extremely simple calibration dialog, to be replaced by something prettier/saner/safer at a later point in time
- moved all SPI code to the ARM11
- reimplemented NVRAM reading for the new SPI interface
2019-06-03 02:27:42 +02:00
Wolfvak
b52bf3b9a5 refactored SPI and CODEC drivers, getting ready to move all SPI ops to the ARM11 2019-06-03 02:27:42 +02:00
Wolfvak
1b04ca4fa1 - added touchscreen calibration code
- added very simple 12-bit precision fixed point arithmetic code as a fast float replacement
2019-06-03 02:27:42 +02:00
Wolfvak
bf45ee3900 - added new SPI and CODEC drivers ported from linux, thanks to xerpi
- circle pad simulates dpad keys (up, right, down, left)
- raw touchscreen data is provided but currently unused
- added a simple shared memory region thing
- fixed the 10ms delay to be _after_ the backlights are turned on, thanks to profi again

as always, other stuff I probably forgot about
2019-06-03 02:27:42 +02:00
Wolfvak
bcff09a389 added a small 10ms wait before turning on the backlight, thanks to profi for reminding me of that 2019-06-03 02:27:42 +02:00
Wolfvak
f5a877d00b - implemented MCU stuff and its interrupts, thanks @profi200 for the info
- moved brightness control to the ARM11
- moved HID updating to the ARM11
- moved screen init from ARM9 to the ARM11, always performed unconditionally
- removed unnecessary SCREENINIT and SET_BRIGHTNESS pxi commands

and other stuff I probably forgot about
2019-06-03 02:27:41 +02:00
Wolfvak
5e56cd2f77 - refactored arm11/sys.c
- moved common.h from the ARM9 tree to the common code tree
- does proper deinit now on the ARM11 side

the bug that caused it to fail to launch some FIRMs has been fixed - it can even boot stock FIRMs
2019-06-03 02:27:41 +02:00
Wolfvak
016eac6982 - properly set up MMU tables with caching and other fun stuff
- maps a regular ARM-style exception vector table instead of using the bootrom vector redirection

features a ton of bugs because I'm missing something, it actually manages to boot fb3DS v1.2 and BAX fine, but fails to boot itself
2019-06-03 02:27:41 +02:00
Wolfvak
2f86686388 renamed most low level functions and other stuff to fit with the current theme
- added initial SCU twiddling
- added very untested and unusable SMP code
- fixed race condition that happened on boot
- added initial MMU code (just super basic identity mapping, no caching set up or anything)
- enabled some of the fancier ARMv6 features
- reorganized ARM11 files into their own folders
- possibly more stuff I'm forgetting about
2019-06-03 02:27:41 +02:00
Wolfvak
e70b8ab116 - unified CPU/cache header that works on C and asm code
- added legacy boot PXI command that allows power savings on ARM11
2019-06-03 02:27:41 +02:00
Wolfvak
987b820c4a beginning of better ARM11:
- moved I2C code to the ARM11 (with an ugly hack that MUST be fixed)
- reworked the PXI protocol to have lower latencies and remove any potential async support
2019-06-03 02:27:41 +02:00
DMSalesman
9ab9c01aae Update user manual 2019-04-30 13:38:27 +02:00
d0k3
602b6fc7df Updated readme file, recommend fastboot3DS as bootloader 2019-04-29 00:30:08 +02:00
Wolfvak
796457e54c Restored autodependency generation 2019-04-19 15:19:37 -03:00
d0k3
c86ebe4baa CIA checker tool: properly detect custom TMD 2019-04-17 00:45:48 +02:00
d0k3
151e6389ac Use iomemcpy for registers (thanks @profi200) 2019-04-17 00:45:48 +02:00
d0k3
afd2c6593c Updated GM9Megascript.gm9
Thanks @annson24, @Validusername16 and @eip618! Merges #468
2019-04-16 00:50:24 +02:00
luigoalma
6a95643edb Very minor optimization
It only effect happens at common misaligned memory check and fixup
Does the exact same end result, just in less 2 instructions and independent of r4 and r5, using r12 instead
2019-04-16 00:41:31 +02:00
d0k3
ce71e56a52 Added third anniversary edition splash 2019-03-21 01:57:07 +01:00
d0k3
10425bfa03 Fix LTO related compiler warnings 2019-03-21 01:57:07 +01:00
d0k3
d4e7f092fa Reenabled LTO (fixed in dkA r52) 2019-03-21 01:23:13 +01:00
d0k3
d762c390af CPPCheck audit, several fixes 2019-03-21 00:42:39 +01:00
d0k3
539099db81 Fix compiling script runners 2019-03-20 23:53:50 +01:00
d0k3
21fdb9543a Added ability to convert DSiWare .nds to CIA
Fixes #465
2019-03-20 02:07:34 +01:00
d0k3
f51a48c39e sha.c: add volatile keyword where required 2019-03-19 00:20:10 +01:00
d0k3
89e9aceaaf Use ARM instead of Thumb for ARM9 core 2019-03-15 01:05:23 +01:00
luigoalma
1e2b45941b revert seqmemcpy and memcpy reimplementation 2019-03-15 00:48:24 +01:00
Eix
c644820e41 re-order the keyboard string to make renaming stuff less annoying 2019-03-15 00:34:42 +01:00
windows-server-2003
732165153b Implemented new file selector 2019-03-15 00:34:41 +01:00
d0k3
d50e6b88ae Scripting: add dumptxt command 2019-03-14 01:50:27 +01:00
d0k3
82d6e94789 Fix compiling in devkitARM r51
Use custom (sequential) memcpy for reading / writing hardware registers.
Fixes #460
2019-03-13 01:36:33 +01:00
d0k3
10ec95b8fe Fix #455 2019-02-12 00:03:55 +01:00
d0k3
a04c2beb3c Scripting: Add textview command 2019-01-16 01:26:40 +01:00
d0k3
0906b4e6d8 Update FatFS to R0.13c 2019-01-09 01:05:48 +01:00
DMSalesman
e8c853a384 Update user manual 2019-01-03 00:19:24 +01:00
d0k3
223d327fca README: Mention POWER as altenative to HOME
fixes #449
2019-01-02 01:00:31 +01:00
d0k3
d4ea225677 Offer fixing of BOSS files on failed verification
Fixes #442
2018-12-08 18:12:25 +01:00
d0k3
75a23a15c3 Show cart ID and type on cart drive
Fixes #435
2018-11-05 00:19:41 +01:00
d0k3
f13a5c6e4f Safety measure for scriptrunners: 0:/iderped.firm
see: https://github.com/ScarletStudy/DGS1-3DS-Release/issues/47
2018-10-31 00:19:13 +01:00
d0k3
71d0cecf20 Fix copying to virtual NAND 2018-10-29 01:33:20 +01:00
d0k3
9f25b6cf25 Improved TMD checks 2018-10-29 00:04:23 +01:00
d0k3
e7de8b9ca3 CIA builder: Better handling for personalized legit tickets 2018-10-24 00:21:39 +02:00
d0k3
449a89277e ticket.db: fix out of bounds reads 2018-10-23 01:47:16 +02:00
d0k3
2b8d4fcc04 Don't remove TMD crypto flags on non-existing contents 2018-10-18 00:11:07 +02:00
d0k3
762edd5432 Fix mounting incomplete DLC CIAs 2018-10-16 01:00:03 +02:00
knight-ryu12
f58bb6e61b Make N_PANE definable 2018-10-08 01:44:35 +02:00
d0k3
e477ec0a18 Fix compile errors introduced by bfc3363
Fixes #432
2018-10-02 18:42:04 +02:00
annson24
0286d9cde9 Fixed Setup Luma to CtrNAND
Fixes #427, merges #430
2018-10-01 23:54:51 +02:00
d0k3
bfc3363012 Improved / fixed DirStruct entry name handling
Fixes #431
2018-10-01 23:51:05 +02:00
d0k3
8f24ccec0c Full / proper verification for romFS in NCCH 2018-09-25 01:42:52 +02:00
Hyarion Sanyënóna
5c138e1219 Add scripting commands extrcode, cmprcode, cp -p
* extrcode already existed, but now has a progress bar and an entry in HelloScript.
* cmprcode recompresses a code binary into its original format. It takes 2-3 minutes.
* cp -p appends file 2 to the end of file 1 rather than overwriting it.
2018-09-19 00:47:28 +02:00
d0k3
2d807915e6 SortDirStruct workaround for T_DOTDOT and T_ROOT 2018-09-18 01:30:44 +02:00
windows-server-2003
9c4ff77476 Improved file loading time 2018-09-18 00:33:26 +02:00
d0k3
29b05aee54 Less strict checks for AGBSAVE
This fixes weird issue #412
2018-09-11 00:00:24 +02:00
d0k3
619242ef96 Improved verification for TMD 2018-09-05 23:53:45 +02:00
d0k3
a05cc1ff56 Properly verify CFA NCCHs
Also fixes NCSD verification
2018-09-03 22:55:37 +02:00
d0k3
cbe473450f Improve virtual romfs memory handling
Fixes #425
2018-09-03 21:44:16 +02:00
d0k3
b8b2c026ac Protect firmlaunch parameters in bootloader
Fixes #424
2018-08-30 16:41:40 +02:00
d0k3
79a00b09f9 Use correct crypto for padding in ExeFS
Fixes #413
2018-08-29 00:07:38 +02:00
d0k3
14c97a7f6b sdmmc.c: Corrected OCR register value on SD init to the one from Process9
Thanks @profi200 !
2018-08-27 00:26:46 +02:00
d0k3
31fd7f88e9 Fix a small issue with relocking write permissions 2018-08-26 23:06:54 +02:00
d0k3
e7a1a72333 Protect S:/essential.exefs file
Fixes #418
2018-08-26 23:06:32 +02:00
annson24
760238e3f4 GM9 Megascript Fixes
- Fixed Emunand not restoring.
- Fixed a minor bug when exiting Title Options, it exits directly to the Main Menu instead of Misc. Menu.
- This fixes #420
2018-08-26 22:30:40 +02:00
d0k3
e44d266d94 Increase # of panes to 3
fixes #414
2018-08-13 00:13:29 +02:00
d0k3
3446a43127 Added CIA Checker Tool 2018-08-13 00:08:56 +02:00
d0k3
9467bd6050 Fix verification and decrypt for incomplete DLC CIAs 2018-08-10 14:59:23 +02:00
d0k3
e75c25e41d Fix #411 2018-08-06 23:22:16 +02:00
d0k3
5e51805ea0 Allow handling of DLC CIAs with up to 1000 contents 2018-08-02 01:23:56 +02:00
d0k3
9a227b92bf Ability to setup a default font 2018-08-02 00:43:33 +02:00
d0k3
03d1255aaa Allow batch trimming of NDS/NCCH/NCSD/FIRM/NAND images 2018-08-01 01:34:12 +02:00
TheGinGear
df67d1de58 Update NANDManager.gm9
Just a quick fix, replaced the old keysel command
2018-07-30 11:49:50 +02:00
d0k3
f40ec898cf Also include derreks sighax signature
in the source, currently not used
2018-07-30 01:03:15 +02:00
DMSalesman
99af6a73be Added refined internal user guide
This commit adds an edited README.md to be built into GM9 as user guide.

The scrubbed parts include refs to the GM9 banner, unused MarkDown and
the whole "How to build this / developer info" block.

Links have been replaced with their corresponding anchor text, when
replacing them could be done without altering the sentences' original
meaning.

Certain parts have been further altered, such as the "License"
paragraph, which now includes the full link to GM9's "license.txt".
2018-07-26 00:46:02 +02:00
d0k3
b897d15474 Readme updates 2018-07-25 00:14:14 +02:00
d0k3
09bef518b5 Fix GW EmuNAND / RedNAND user selection
Fixes #399
2018-07-24 01:28:24 +02:00
d0k3
3956e8ab91 Prevent wrong recognition of GW type EmuNANDs 2018-07-23 22:20:20 +02:00
d0k3
c78e5b97a6 keysel -> labelsel -k 2018-07-23 01:03:50 +02:00
DMSalesman
ae8c27fcad Celebrating commit no. 1024: Fixed readme typos 2018-07-23 01:03:07 +02:00
d0k3
6a04bfca67 Safety checks for dummy file / dir creation 2018-07-18 00:16:41 +02:00
d0k3
bc5f187a0f FIRM installs: clarify sighax injection
Fixes #397
2018-07-16 17:02:26 +02:00
d0k3
81ad8a2c1e Add trimmer tool for FIRM, NAND images, NCSD, NCCH, NDS
Fixes #392
2018-07-16 01:07:59 +02:00
Steveice10
f9ece57eb0 Fix dumping DLC to CIA. 2018-07-10 01:05:34 +02:00
d0k3
794800fb83 Check the results after a file entry rename 2018-07-04 22:52:10 +02:00
d0k3
5880777e18 diskio.c: use the correct error codes 2018-07-04 22:51:43 +02:00
d0k3
f74d9ddfd7 Include ARM9 footer when mounting .nds files 2018-06-27 01:33:17 +02:00
d0k3
ff86444e2c Scripting: nextemu command and EMUBASE global var 2018-06-25 23:19:44 +02:00
d0k3
e4352d4cb0 Updated gamecart reset routines
thanks @profi200
2018-06-25 23:14:17 +02:00
Hyarion Sanyënóna
a6305206e0 Buffer all BPS, IPS, CRC32 reads in chunks of 1 MB or less 2018-06-18 00:03:12 +02:00
d0k3
5df5ead553 Add support for setting up Multi RedNANDs 2018-06-17 23:53:29 +02:00
windows-server-2003
c10f6d1f9e Fix potential buffer overflows 2018-06-14 12:37:42 +02:00
Hyarion Sanyënóna
ffa5eaaae4 Progress bars will not draw to screen faster than 30 Hz 2018-06-14 00:44:43 +02:00
annson24
5c87f61880 Include GM9Megascript in GodMode9 resources
Collective scripts for GodMode9.
2018-06-13 13:55:43 +02:00
d0k3
2beb92305c Make renamer error message less misleading
Fixes #386
2018-06-13 13:27:11 +02:00
d0k3
63120f8a79 Workaround for dumping NTR-AKRJ-JPN
... this cart has a broken header, thus trimming is not possible.
2018-06-07 00:26:03 +02:00
d0k3
28c2f7b06e Actually wipe card2 gamecart savedata when dumping 2018-06-05 00:55:46 +02:00
d0k3
bdf635e39d Fix a potential buffer overflow
thanks @windows-server-2003 !
2018-06-04 00:52:45 +02:00
d0k3
0cbcce5579 sdmmc.c: Adjust eMMC clock to be in spec before switching to HS mode
.. and some cleanup
2018-06-04 00:52:44 +02:00
d0k3
568db1d471 Updated sdmmc.c driver with support for faster reading/writing
thanks @profi200
2018-05-31 23:21:48 +02:00
d0k3
5b72bfdf16 Shift-JIS workaround for NDS image mounting
Fixes #368
2018-05-24 16:59:37 +02:00
d0k3
8898909b04 Temporarily disable Travis CI 2018-05-24 01:11:42 +02:00
d0k3
a4a7b8f1e0 Fix GCC v8.1 (new dkA) warnings
... this also fixes #371
2018-05-24 01:08:00 +02:00
SirNapkin1334
795716957e Celebrating commit no. 1000: Improved readme fix 2018-05-23 23:27:33 +02:00
d0k3
a981b4375e Fix readme file
Thanks @PC-Reviver
2018-05-23 00:30:06 +02:00
windows-server-2003
46f67e1d18 Fix sprintf format vulnerability 2018-05-17 00:29:03 +02:00
d0k3
5b413a9eb3 Increase MAX_DIR_ENTRIES
Fixes #360
2018-05-11 17:47:41 +02:00
d0k3
87890ebc83 Compatibility for mounting fb3ds.firm
This allows handling of the superhaxed fb3ds firm.
2018-05-11 17:45:39 +02:00
windows-server-2003
aee58273f0 Indent NANDManager (#365) 2018-05-11 17:44:30 +02:00
d0k3
a35ebacab1 Readme: added 'Buttons' section 2018-04-30 02:28:58 +02:00
MadScript77
0bf6fca408 Replaced the old non-branching NAND scripts.
I replaced the old non-branching NAND backup/restore scripts with a branching, hotkeyed one.
2018-04-30 01:53:07 +02:00
d0k3
3bfe2fca02 Scriptrunner: Only stop at splash with R+UP 2018-04-26 12:16:10 +02:00
d0k3
4d7f047caf Fix #359
Note to self: need to pay attention to this with every FatFS update.
2018-04-26 12:13:37 +02:00
d0k3
470cd95121 Scripting: keychk command 2018-04-25 23:32:22 +02:00
d0k3
0caf2a6cbb Scripting: add keysel command 2018-04-25 15:25:07 +02:00
Hyarion Sanyënóna
8628e18d35 Switch iteration order over RomFS's from "folders before files" to "files before folders".
* This should only affect the for loop in scripts, causing RomFS's to be read in the order described on 3DBrew.
2018-04-23 01:39:44 +02:00
d0k3
e6a966ccaf Update FatFS to R0.13b 2018-04-23 01:31:52 +02:00
SirNapkin1334
13e4d356a5 Add Wiki logo 2018-04-23 01:12:09 +02:00
d0k3
d076194d26 Fix #351 2018-04-23 01:11:00 +02:00
d0k3
c5c02a8d58 Disable PNG support when monitoring the heap 2018-04-19 00:43:35 +02:00
d0k3
20bc988676 Scripting: add sdump -w flag 2018-04-18 16:25:37 +02:00
d0k3
83c90b8afb Scripting: add sdump command 2018-04-18 02:14:59 +02:00
d0k3
3a7c7432ca Always read CTR carts in 1MB chunks
This fixes #346
2018-04-18 01:24:27 +02:00
d0k3
e09c9b6e1d Include GodMode9 version in exception dumps 2018-04-18 00:07:57 +02:00
d0k3
b0997fa687 Improved string display handling
should fix #344 for good
2018-04-17 23:44:53 +02:00
d0k3
2a6d5c79c0 Fix #344 2018-04-17 01:42:00 +02:00
d0k3
2e07189a1b Allow .code extraction for .3ds files 2018-04-17 00:50:17 +02:00
Hyarion
1a9bf41c9d Add support for BPS/BPM/IPS-formatted binary delta patches.
BPS standardization edits.

* Clean up headers.
* Move crc32.c to /crypto/.
* Rename beat.c to bps.c and move it to /system/ with the rest of the non-3DS file formats.

Allocate memory for Source and Target files when possible.

Last-minute BPS improvements.
* BPS fails more gracefully on error, freeing memory and showing a more detailed message.
* BPM no longer deletes the folder it patches to - that should be up to the user.
* BPM is scanned before patching to figure out the total output file size for a more accurate progress bar.

Add IPS support.
2018-04-17 00:49:29 +02:00
d0k3
c12eb67b55 HelloScript: additional fset description 2018-04-16 23:19:11 +02:00
d0k3
4c97a09393 Add SHOW_FREE=1 and MONITOR_HEAP=1 build parameters 2018-04-16 01:02:30 +02:00
d0k3
ed6e7a2b91 H&S Injection: set savedata size to zero
Thanks @TurdPooCharger!
2018-04-13 17:12:17 +02:00
d0k3
f3782909c9 Add ZuishMode9 FLAVOR 2018-04-11 01:28:58 +02:00
d0k3
4f8dfc1eaf Scripting: add fget & fset commands 2018-04-11 01:28:34 +02:00
windows-server-2003
b656f0d90b Fix 'SD is write locked' after SD ejection 2018-04-05 12:35:43 +02:00
windows-server-2003
53db497f88 Fix some typos 2018-04-05 12:35:33 +02:00
d0k3
b7cd03b758 Remove redundant data from data dir 2018-04-05 12:32:23 +02:00
d0k3
1a0b3fcc5b Fix PNG viewer for 400x240px files 2018-04-04 23:41:12 +02:00
d0k3
5114ecffd4 Add splashes for new FLAVORs 2018-04-04 23:40:51 +02:00
d0k3
f34fcf6fa3 Added GodMode64 and BrickedMode9 FLAVORs 2018-04-04 23:28:30 +02:00
d0k3
7bdc153ca2 Use SD FAT volume label for listing and formatter
Fixes #333
2018-04-03 22:56:53 +02:00
Wolfvak
8c121ae1d3 Faster PNG compression, enabled separate data and function sections. 2018-04-03 01:17:58 +02:00
Wolfvak
c6e3c0ee30 Save screenshots as PNGs. 2018-04-03 01:17:58 +02:00
Wolfvak
19209918a7 Deprecated PCX code in favor of PNG. 2018-04-03 01:17:58 +02:00
Wolfvak
03014a72ee Initial PNG support (courtesy of lodepng). 2018-04-03 01:17:58 +02:00
d0k3
823f3b6d60 Added C64, Sheikah, Zuish fonts to resources 2018-04-02 23:14:48 +02:00
d0k3
ed55cffdca Revert to standard splashes 2018-03-28 00:33:23 +02:00
Wolfvak
c6903a1cf8 Add FIRM hashes on release. 2018-03-27 18:39:21 -03:00
d0k3
cea5fe49f9 Fix ARM9 crashes with injected H&S apps 2018-03-27 00:28:24 +02:00
d0k3
9ab50ba68d Fix mounting TADs
... thanks @wolfvak for help fixing this.
2018-03-26 02:40:47 +02:00
420 changed files with 80610 additions and 9080 deletions

40
.github/ISSUE_TEMPLATE/bug_report.md vendored Normal file
View File

@ -0,0 +1,40 @@
---
name: Bug report
about: Report a bug you found in GodMode9
title: "[BUG] ..."
labels: bug
assignees: ''
---
---
name: Bug report
about: Report a bug you found
title: "[BUG] ..."
labels: bug
assignees: ''
---
**So you want to report a bug?**
Hold on, there are ways you could make things easier for us:
* Give a clear description of the bug (what happened?).
* Give us clear steps to reproduce (when/how did it happen?).
* Give us info about your system (where did it happen?).
* A photograph or even a short video of the bug happening is always helpful!
**Info about your system**
Include this info to make our work easier:
* Console type (O3DS/N3DS)
* Anything special about your console? (defects, custom modifications,...)
* Bootloader (boot9strap/fastboot3ds)
* Did you chainload GodMode9 via Luma?
* Helpful hint: *if you followed the Guide, boot9strap is your bootloader and Luma is your chainloader.*
**Help yourself**
*Especially for any kind of boot issue ("GodMode9 doesn't boot")*, but also in many other cases these steps make a lot of sense and we will ask you to do them anyways:
* Check your SD card (using h2testw, f.e.) or try a different one (you wouldn't believe how common failing/fake SD cards are, and what kinds of bugs are caused by them).
* Switch to fastboot3DS using [https://github.com/d0k3/OpenFirmInstaller](OpenFirmInstaller).
**Have you actually read this?**
[] I have read the information above

View File

@ -0,0 +1,17 @@
---
name: Feature request
about: Suggest an idea for this GodMode9
title: "[FEATURE REQUEST] ..."
labels: feature request
assignees: ''
---
**Got a great idea on how to improve GodMode9?**
That's always appreciated. Please make sure you add all the required info here.
**Describe the feature you'd like**
Add a clear and concise description of what you want to happen.
**Describe alternatives you've considered**
Add a clear and concise description of any alternative solutions or features you've considered.

42
.github/workflows/ci.yml vendored Normal file
View File

@ -0,0 +1,42 @@
name: CI
on: [push, pull_request]
jobs:
build:
runs-on: ubuntu-latest
container: devkitpro/devkitarm
steps:
- uses: actions/checkout@v1
- name: Fix apt sources
run: |
apt-get update
apt-get -y install dirmngr
echo 'deb http://us.archive.ubuntu.com/ubuntu/ bionic main' >> /etc/apt/sources.list
apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 3B4FE6ACC0B21F32
apt-get update
- name: Install and update packages
run: |
apt-get -y install python3 python3-pip p7zip-full libarchive13
python3 --version
python3 -m pip install --upgrade pip setuptools
python3 -m pip install cryptography git+https://github.com/TuxSH/firmtool.git
- name: Build Project
run: make release -j$(nproc)
- name: Prepare build artifact
working-directory: release
run: |
ZIPNAME=$(ls GodMode9-*.zip)
rm $ZIPNAME
echo "OUTNAME=${ZIPNAME%.zip}" >> $GITHUB_ENV
- uses: actions/upload-artifact@v4
with:
name: ${{ env.OUTNAME }}
path: release/*
if-no-files-found: error

14
.gitignore vendored
View File

@ -1,9 +1,11 @@
# Object files
*.d
*.o
*.ko
*.obj
*.elf
*.map
*.dis
# Precompiled Headers
*.gch
@ -34,15 +36,23 @@
# OS leftovers
desktop.ini
.DS_Store
# Sublime files
*.sublime-*
# Visual Studio Code files
.vscode
# Build directories
/build
/output
/release
# Build leftovers
/data/README_internal.md
# User additions
/data/aeskeydb.bin
/data/aeskeydb_.bin
/zzz_backup
/arm9/source/language.inl
*.trf

View File

@ -1,16 +0,0 @@
language: c
before_install:
- wget http://sourceforge.net/projects/devkitpro/files/Automated%20Installer/devkitARMupdate.pl
- export DEVKITPRO=/home/travis/devkitPro
- export DEVKITARM=${DEVKITPRO}/devkitARM
install:
- sudo perl devkitARMupdate.pl
- sudo apt-get -qq install python p7zip-full
- sudo pip install --upgrade pip setuptools
- sudo pip install cryptography
- sudo pip install git+https://github.com/TuxSH/firmtool.git
script:
- make release

View File

@ -13,16 +13,34 @@ export DBUILTL := $(shell date +'%Y-%m-%d %H:%M:%S')
export OUTDIR := output
export RELDIR := release
export COMMON_DIR := ../common
# Definitions for initial RAM disk
VRAM_OUT := $(OUTDIR)/vram0.tar
VRAM_DATA := data
VRAM_FLAGS := --make-new --path-limit 99 --size-limit 3145728
VRAM_TAR := $(OUTDIR)/vram0.tar
VRAM_DATA := data/*
VRAM_FLAGS := --make-new --path-limit 99
ifeq ($(NTRBOOT),1)
VRAM_SCRIPTS := resources/gm9/scripts/*
endif
# Definitions for translation files
JSON_FOLDER := resources/languages
TRF_FOLDER := resources/gm9/languages
SOURCE_JSON := $(JSON_FOLDER)/source.json
LANGUAGE_INL := arm9/source/language.inl
JSON_FILES := $(filter-out $(SOURCE_JSON),$(wildcard $(JSON_FOLDER)/*.json))
TRF_FILES := $(subst $(JSON_FOLDER),$(TRF_FOLDER),$(JSON_FILES:.json=.trf))
ifeq ($(OS),Windows_NT)
PY3 := py -3
ifeq ($(TERM),cygwin)
PY3 := py -3 # Windows / CMD/PowerShell
else
PY3 := py # Windows / MSYS2
endif
else
PY3 := python3
PY3 := python3 # Unix-like
endif
# Definitions for ARM binaries
@ -30,22 +48,25 @@ export INCLUDE := -I"$(shell pwd)/common"
export ASFLAGS := -g -x assembler-with-cpp $(INCLUDE)
export CFLAGS := -DDBUILTS="\"$(DBUILTS)\"" -DDBUILTL="\"$(DBUILTL)\"" -DVERSION="\"$(VERSION)\"" -DFLAVOR="\"$(FLAVOR)\"" \
-g -O2 -Wall -Wextra -Wpedantic -Wcast-align -Wno-main \
-fomit-frame-pointer -ffast-math -std=gnu11 \
-Wno-unused-function $(INCLUDE)
export LDFLAGS := -Tlink.ld -nostartfiles -Wl,--gc-sections,-z,max-page-size=512
ELF := arm9/arm9.elf arm11/arm11.elf
-g -Os -Wall -Wextra -Wcast-align -Wformat=2 -Wno-main \
-fomit-frame-pointer -ffast-math -std=gnu11 -MMD -MP \
-Wno-unused-function -Wno-format-truncation -Wno-format-nonliteral $(INCLUDE) -ffunction-sections -fdata-sections
export LDFLAGS := -Tlink.ld -nostartfiles -Wl,--gc-sections,-z,max-page-size=4096
ELF := arm9/arm9_code.elf arm9/arm9_data.elf arm11/arm11.elf
.PHONY: all firm vram0 elf release clean
.PHONY: all firm $(VRAM_TAR) elf release clean
all: firm
clean:
@set -e; for elf in $(ELF); do \
$(MAKE) --no-print-directory -C $$(dirname $$elf) clean; \
done
@rm -rf $(OUTDIR) $(RELDIR) $(FIRM) $(FIRMD) $(VRAM_OUT)
@rm -rf $(OUTDIR) $(RELDIR) $(FIRM) $(FIRMD) $(VRAM_TAR) $(LANGUAGE_INL) $(TRF_FILES)
release: clean
unmarked_readme: .FORCE
@$(PY3) utils/unmark.py -f README.md data/README_internal.md
release: clean unmarked_readme
@$(MAKE) --no-print-directory firm
@$(MAKE) --no-print-directory firm NTRBOOT=1
@ -55,33 +76,53 @@ release: clean
@cp $(FIRM) $(RELDIR)
@cp $(OUTDIR)/$(FLAVOR)_ntr.firm $(RELDIR)/ntrboot/
@cp $(OUTDIR)/$(FLAVOR)_ntr.firm.sha $(RELDIR)/ntrboot/
@cp $(OUTDIR)/$(FLAVOR)_ntr_dev.firm $(RELDIR)/ntrboot/
@cp $(OUTDIR)/$(FLAVOR)_ntr_dev.firm.sha $(RELDIR)/ntrboot/
@cp $(OUTDIR)/$(FLAVOR).firm $(RELDIR)/
@cp $(OUTDIR)/$(FLAVOR).firm.sha $(RELDIR)/
@cp $(OUTDIR)/$(FLAVOR)_dev.firm $(RELDIR)/
@cp $(OUTDIR)/$(FLAVOR)_dev.firm.sha $(RELDIR)/
@cp $(ELF) $(RELDIR)/elf
@cp $(CURDIR)/README.md $(RELDIR)
@cp $(CURDIR)/resources/lua-doc.md $(RELDIR)/lua-doc.md
@cp -R $(CURDIR)/resources/gm9 $(RELDIR)/gm9
@cp -R $(CURDIR)/resources/sample $(RELDIR)/sample
@-7za a $(RELDIR)/$(FLAVOR)-$(VERSION)-$(DBUILTS).zip ./$(RELDIR)/*
vram0:
@mkdir -p "$(OUTDIR)"
@echo "Creating $(VRAM_OUT)"
@$(PY3) utils/add2tar.py $(VRAM_FLAGS) $(VRAM_OUT) $(shell ls -d $(README) $(SPLASH) $(VRAM_DATA)/*)
$(VRAM_TAR): $(SPLASH) $(OVERRIDE_FONT) $(VRAM_DATA) $(VRAM_SCRIPTS)
@mkdir -p "$(@D)"
@echo "Creating $@"
@$(PY3) utils/add2tar.py $(VRAM_FLAGS) $(VRAM_TAR) $(shell ls -d -1 $^)
$(LANGUAGE_INL): $(SOURCE_JSON)
@echo "Creating $@"
@$(PY3) utils/transcp.py $< $@
$(TRF_FOLDER)/%.trf: $(JSON_FOLDER)/%.json
@$(PY3) utils/transriff.py $< $@
%.elf: .FORCE
@echo "Building $@"
@$(MAKE) --no-print-directory -C $(@D)
@$(MAKE) --no-print-directory -C $(@D) $(@F)
firm: $(ELF) vram0
@test `wc -c <$(VRAM_OUT)` -le 3145728
# Indicate a few explicit dependencies:
# The ARM9 data section depends on the VRAM drive
arm9/arm9_data.elf: $(VRAM_TAR) $(LANGUAGE_INL)
# And the code section depends on the data section being built already
arm9/arm9_code.elf: arm9/arm9_data.elf
firm: $(ELF) $(TRF_FILES)
@mkdir -p $(call dirname,"$(FIRM)") $(call dirname,"$(FIRMD)")
@echo "[FLAVOR] $(FLAVOR)"
@echo "[VERSION] $(VERSION)"
@echo "[BUILD] $(DBUILTL)"
@echo "[FIRM] $(FIRM)"
@firmtool build $(FIRM) $(FTFLAGS) -g -A 0x18000000 -D $(ELF) $(VRAM_OUT) -C NDMA XDMA memcpy
@$(PY3) -m firmtool build $(FIRM) $(FTFLAGS) -g -D $(ELF) -C NDMA NDMA XDMA
@echo "[FIRM] $(FIRMD)"
@firmtool build $(FIRMD) $(FTDFLAGS) -g -A 0x18000000 -D $(ELF) $(VRAM_OUT) -C NDMA XDMA memcpy
@$(PY3) -m firmtool build $(FIRMD) $(FTDFLAGS) -g -D $(ELF) -C NDMA NDMA XDMA
vram0: $(VRAM_TAR) .FORCE # legacy target name
.FORCE:

38
Makefile.build Executable file
View File

@ -0,0 +1,38 @@
LIBS ?=
OBJECTS := $(patsubst $(SOURCE)/%.s, $(BUILD)/%.o, \
$(patsubst $(SOURCE)/%.c, $(BUILD)/%.o, \
$(call rwildcard, $(SOURCE), *.s *.c)))
OBJECTS_COMMON := $(patsubst $(COMMON_DIR)/%.c, $(BUILD)/%.cmn.o, \
$(call rwildcard, $(COMMON_DIR), *.c))
.PHONY: all
all: $(TARGET).elf
.PHONY: clean
clean:
@rm -rf $(BUILD) $(TARGET).elf $(TARGET).dis $(TARGET).map
$(TARGET).elf: $(OBJECTS) $(OBJECTS_COMMON)
@mkdir -p "$(@D)"
@$(CC) $(LDFLAGS) $^ -o $@ $(LIBS)
@$(OBJDUMP) -S -h $@ > $@.dis
$(BUILD)/%.cmn.o: $(COMMON_DIR)/%.c
@mkdir -p "$(@D)"
@echo "[$(PROCESSOR)] $<"
@$(CC) -c $(CFLAGS) -o $@ $<
$(BUILD)/%.o: $(SOURCE)/%.c
@mkdir -p "$(@D)"
@echo "[$(PROCESSOR)] $<"
@$(CC) -c $(CFLAGS) -o $@ $<
$(BUILD)/%.o: $(SOURCE)/%.s
@mkdir -p "$(@D)"
@echo "[$(PROCESSOR)] $<"
@$(CC) -c $(ASFLAGS) -o $@ $<
include $(call rwildcard, $(BUILD), *.d)

View File

@ -1,3 +1,4 @@
export OBJDUMP := arm-none-eabi-objdump
dirname = $(shell dirname $(1))
@ -6,11 +7,29 @@ rwildcard = $(foreach d, $(wildcard $1*), \
$(call rwildcard, $d/, $2))
FLAVOR ?= GodMode9
README := README.md
SPLASH = resources/$(FLAVOR)_splash.pcx
SPLASH = resources/$(FLAVOR)_splash.png
ifeq ($(FLAVOR),SafeMode9)
CFLAGS += -DSAFEMODE
else ifeq ($(FLAVOR),GodMode64)
OVERRIDE_FONT := resources/fonts/font_c64_8x8.pbm
CFLAGS += -DDEFAULT_FONT=\"font_c64_8x8.pbm\"
CFLAGS += -DCOLOR_STD_FONT="RGB(0x7B, 0x71, 0xD5)"
CFLAGS += -DCOLOR_STD_BG="RGB(0x41, 0x30, 0xA4)"
else ifeq ($(FLAVOR),BrickedMode9)
OVERRIDE_FONT := resources/fonts/font_nbraille_4x6.pbm
CFLAGS += -DDEFAULT_FONT=\"font_nbraille_4x6.pbm\"
CFLAGS += -DCOLOR_STD_FONT="RGB(0xFF, 0xFF, 0x00)"
CFLAGS += -DCOLOR_STD_BG="RGB(0x00, 0x00, 0xFF)"
else ifeq ($(FLAVOR),ZuishMode9)
OVERRIDE_FONT := resources/fonts/font_zuish_8x8.pbm
CFLAGS += -DDEFAULT_FONT=\"font_zuish_8x8.pbm\"
endif
ifeq ($(LARGEDLC),1)
CFLAGS += -DTITLE_MAX_CONTENTS=1536
else
CFLAGS += -DTITLE_MAX_CONTENTS=1024
endif
ifeq ($(SALTMODE),1)
@ -23,7 +42,6 @@ endif
ifeq ($(SCRIPT_RUNNER),1)
CFLAGS += -DSCRIPT_RUNNER
README :=
endif
ifeq ($(AUTO_UNLOCK),1)
@ -38,6 +56,10 @@ ifeq ($(HIDE_HIDDEN),1)
CFLAGS += -DHIDE_HIDDEN
endif
ifeq ($(SHOW_FREE),1)
CFLAGS += -DSHOW_FREE
endif
ifdef FIXED_BRIGHTNESS
CFLAGS += -DFIXED_BRIGHTNESS=$(FIXED_BRIGHTNESS)
endif
@ -46,6 +68,18 @@ ifdef SD_TIMEOUT
CFLAGS += -DSD_TIMEOUT=$(SD_TIMEOUT)
endif
ifeq ($(NO_LUA),1)
CFLAGS += -DNO_LUA
endif
ifdef N_PANES
CFLAGS += -DN_PANES=$(N_PANES)
endif
ifeq ($(MONITOR_HEAP),1)
CFLAGS += -DMONITOR_HEAP
endif
ifdef NTRBOOT
FTFLAGS = -S spi-retail
FTDFLAGS = -S spi-dev

View File

@ -11,22 +11,37 @@ __As always, be smart, keep backups, just to be safe__.
## Quick start guide
These short instructions apply to all users who have [boot9strap](https://github.com/SciresM/boot9strap) and [Luma3DS](https://github.com/AuroraWright/Luma3DS) installed (Luma3DS set up with standard paths), which will be the majority of all GodMode9 users. Here's how to set it up quickly:
* Rename `GodMode9.firm` (from the release archive) to `X_GodMode9.firm` (change `X` to the button of your choice) and put it into `sd:/luma/payloads/`
The recommended bootloader for use with GodMode9 is [fastboot3DS](https://github.com/derrekr/fastboot3DS). There are [known issues for some users](https://github.com/d0k3/GodMode9/issues/466) when using the standard setup based on [boot9strap](https://github.com/SciresM/boot9strap) and [Luma3DS](https://github.com/AuroraWright/Luma3DS). If you insist on using that setup follow the instructions found in a [certain guide](https://3ds.hacks.guide). Here's how to set up GodMode9 (and fastboot3DS) up quickly:
* Download [OpenFirmInstaller](https://github.com/d0k3/OpenFirmInstaller/releases/tag/v0.0.9) and follow the quick setup instructions found there.
* Copy the `gm9` folder from the release archive to your SD card. Then, get good versions of `seeddb.bin` and `encTitleKeys.bin` from somewhere (don't ask me!) and put these two files into `sd:/gm9/support` (optional but recommended for full functionality).
* It is also recommended you setup the RTC clock if you're running GodMode9 for the first time. Find the option via HOME button -> `More...`. Also keep in mind that you should fix your system OS clock afterwards.
* Helpful hint #1: Go [here](https://3ds.guide/godmode9-usage) for step by steps on doing some common tasks in GodMode9. Especially users coming from Decrypt9WIP or Hourglass9 may find this to be helpful.
* It is also recommended you setup the RTC clock if you're running GodMode9 for the first time. Find the option via HOME button -> `More...`. Also keep in mind that you should fix your system OS clock afterwards. While you're in the `More...` menu, you may also set screen brightness to a fixed value of your choosing and manually calibrate the touch screen (*not recommended* - try the automatic configuration first).
* Helpful hint #1: Go [here](https://3ds.hacks.guide/godmode9-usage) for step by steps on doing some common tasks in GodMode9. Especially users coming from Decrypt9WIP or Hourglass9 may find this to be helpful.
* Helpful hint #2: __Never unlock the red write permission level unless you know exactly what you're doing__. You will notice that prompt when it comes up, it features a completely red screen. It is recommended you stay on the yellow permission level or below at all times to be completely safe. Also read more on the write permissions system below.
You may now run GodMode9 via holding the X Button (or any other button you chose) at startup. See below for a list of stuff you can do with it.
## Buttons in GodMode9
GodMode9 is designed to be intuitive, buttons leading to the results you'd expect. However, some stuff may not be obvious at first glance. So, here's a quick, incomplete rundown of what each button / button combo does.
* __\<A> button__: The \<A> button is the 'confirm' / 'choose' button. It confirms prompts and selects entries in menus. In the main file view, it pulls up a submenu for files and opens directories (use \<R+A> on directories for a submenu, also including the invaluable title search). In the hexviewer, \<A> switches into edit mode.
* __\<B> button__: The \<B> button is the 'cancel' / 'return' button. Use it to leave menus without action, hold it on file operations to cancel said file operations.
* __\<X> button__: In the main file view, the \<X> button deletes (marked) files. With \<R+X> files are renamed.
* __\<Y> button__: In the main file view, the \<Y> button copies and pastes files. With \<R+Y> you can create folders and dummy files.
* __\<L> button__: The \<L> button is the 'mark' button. Use it with \<LEFT> / \<RIGHT> to mark / unmark all files in a folder, hold it and use \<UP> / \<DOWN> to select multiple files.
* __\<R> button__: The \<R> button is the 'switch' button. It switches buttons to their secondary function. Notable exceptions are \<R+L> for a screenshot (works almost anywhere), \<R+LEFT> / \<R+RIGHT> to switch panes and \<R+DOWN> to reload the file listing.
* __\<START> button__: Use the \<START> button to reboot from GodMode9. Use \<R+START> to poweroff your 3DS.
* __\<SELECT> button__: The \<SELECT> button clears or restores the clipboard (depending on if it's empty or not).
* __\<HOME> button__: The \<HOME> button enters the HOME menu, including the scripts / payloads submenus, options for formatting the SD, setting the RTC, and more. The \<POWER> button is an alternative way of entering the HOME menu.
* __\<R+UP> combo__: This little known keycombo, when held at startup, pauses the GodMode9 boot so that you can stare at the splash screen for a little longer.
* __\<R+LEFT> combo__: If you have installed GodMode9 as your bootloader, this keycombo enters the bootmenu. Hold on startup! If you built GodMode9 as SALTMODE and have it as a bootloader, the keycombo is simply the \<START> button.
## How to build this / developer info
Build `GodMode9.firm` via `make firm`. This requires [firmtool](https://github.com/TuxSH/firmtool), [Python 3.5+](https://www.python.org/downloads/) and [devkitARM](https://sourceforge.net/projects/devkitpro/) installed).
You may run `make release` to get a nice, release-ready package of all required files. To build __SafeMode9__ (a bricksafe variant of GodMode9, with limited write permissions) instead of GodMode9, compile with `make FLAVOR=SafeMode9`. To switch screens, compile with `make SWITCH_SCREENS=1`. For additional customization, you may choose the internal font by replacing `font_default.pbm` inside the `data` directory. You may also hardcode the brightness via `make FIXED_BRIGHTNESS=x`, whereas `x` is a value between 0...15.
You may run `make release` to get a nice, release-ready package of all required files. To build __SafeMode9__ (a bricksafe variant of GodMode9, with limited write permissions) instead of GodMode9, compile with `make FLAVOR=SafeMode9`. To switch screens, compile with `make SWITCH_SCREENS=1`. For additional customization, you may choose the internal font by replacing `font_default.frf` inside the `data` directory. You may also hardcode the brightness via `make FIXED_BRIGHTNESS=x`, whereas `x` is a value between 0...15.
Further customization is possible by hardcoding `aeskeydb.bin` (just put the file into the `data` folder when compiling). All files put into the `data` folder will turn up in the `V:` drive, but keep in mind there's a hard 3MB limit for all files inside, including overhead. A standalone script runner is compiled by providing `autorun.gm9` (again, in the `data` folder) and building with `make SCRIPT_RUNNER=1`.
Further customization is possible by hardcoding `aeskeydb.bin` (just put the file into the `data` folder when compiling). All files put into the `data` folder will turn up in the `V:` drive, but keep in mind there's a hard 223.5KiB limit for all files inside, including overhead. A standalone script runner is compiled by providing `autorun.lua` or `autorun.gm9` (again, in the `data` folder) and building with `make SCRIPT_RUNNER=1`. There's more possibility for customization, read the Makefiles to learn more.
To build a .firm signed with SPI boot keys (for ntrboot and the like), run `make NTRBOOT=1`. You may need to rename the output files if the ntrboot installer you use uses hardcoded filenames. Some features such as boot9 / boot11 access are not currently available from the ntrboot environment.
@ -36,9 +51,9 @@ Same as [boot9strap](https://github.com/SciresM/boot9strap) or [fastboot3ds](htt
## Write permissions system
GodMode9 provides a write permissions system, which will protect you from accidentually damaging your system, losing data and/or modifying important system data. To unlock a write permission, an unlock sequence must be entered. This is not possible by accident. The write permission system is based on colors and the top bar on the top screen will change color according to the current write permission level. No permission above the yellow level can be unlocked on SafeMode9.
GodMode9 provides a write permissions system, which will protect you from accidentally damaging your system, losing data and/or modifying important system data. To unlock a write permission, an unlock sequence must be entered. This is not possible by accident. The write permission system is based on colors and the top bar on the top screen will change color according to the current write permission level. No permission above the yellow level can be unlocked on SafeMode9.
* __Green:__ Modification to system files is not possible on this permission level. You can't edit or delete savegames and installed data. However, keep in mind that any non-system related or custom stuff on your SD card is not protected.
* __Yellow:__ You can modify system files on this permission level. Data that is unique to your console and cannot be gotten from anywhere else is still not modifyable. Any damages you introduce can be fixed in software, but loss of savegames and installed data is possible if you are not careful. __A NAND backup is highly recommended starting at this level.__
* __Yellow:__ You can modify system files on this permission level. Data that is unique to your console and cannot be gotten from anywhere else is still not modifiable. Any damages you introduce can be fixed in software, but loss of savegames and installed data is possible if you are not careful. __A NAND backup is highly recommended starting at this level.__
* __Orange:__ This is similar to the yellow permission level, but, in addition, allows edits to console unique data. Any damages you introduce are still fixable in software, but if you play around with this, __having a NAND backup is an absolute requirement__.
* __Red:__ The highest regular permission level. There are no limits to system file edits, and if you are not careful enough, you can brick your console and/or remove your A9LH/B9S installation. Bricks on this level may only be fixable in hardware. __If you don't have a NAND backup at this point, you seem to have a deathwish for your console__.
* __Blue:__ This permission level is reserved for edits to system memory. While, most likely, nothing bad at all will happen, consequences of edits can be unforeseen. There is even a (albeit very small) chance of bricking your console, maybe even permanently. __Tread with caution on this level__.
@ -46,10 +61,14 @@ GodMode9 provides a write permissions system, which will protect you from accide
## Support files
For certain functionality, GodMode9 may need 'support files'. Support files should be placed into either `0:/gm9/support` or `1:/gm9/support`. Support files contain additional information that is required in decryption operations. A list of support files, and what they do, is found below. Please don't ask for support files - find them yourself.
* __`aeskeydb.bin`__: This should contain 0x25keyX, 0x18keyX and 0x1BkeyX to enable decryption of 7x / Secure3 / Secure4 encrypted NCCH files, 0x11key95 / 0x11key96 for FIRM decrypt support and 0x11keyOTP / 0x11keyIVOTP for 'secret' sector 0x96 crypto support. Entrypoints other than [boot9strap](https://github.com/SciresM/boot9strap) or [fastboot3ds](https://github.com/derrekr/fastboot3DS) may require a aeskeydb.bin file. A known perfect `aeskeydb.bin` can be found somewhere on the net, is exactly 1024 byte big and has an MD5 of A5B28945A7C051D7A0CD18AF0E580D1B. Have fun hunting!
* __`seeddb.bin`__: This file is required to decrypt and mount seed encrypted NCCHs and CIAs if the seed in question is not installed to your NAND. Note that your seeddb.bin must also contain the seed for the specific game you need to decrypt.
* __`encTitleKeys.bin`__ / __`decTitleKeys.bin`__: These files are optional and provide titlekeys, which are required to create updatable CIAs from NCCH / NCSD files. CIAs created without these files will still work, but won't be updatable from eShop.
* __`aeskeydb.bin`__: This should contain 0x25keyX, 0x18keyX and 0x1BkeyX to enable decryption of 7x / Secure3 / Secure4 encrypted NCCH files, 0x11key95 / 0x11key96 for FIRM decrypt support and 0x11keyOTP / 0x11keyIVOTP for 'secret' sector 0x96 crypto support. Entrypoints other than [boot9strap](https://github.com/SciresM/boot9strap) or [fastboot3ds](https://github.com/derrekr/fastboot3DS) may require a aeskeydb.bin file. This is now included in standard releases of GM9. No need to hunt down the file!
* __`seeddb.bin`__: This file is optional and required to decrypt and mount seed-encrypted NCCHs and CIAs (if the seed in question is not installed to your NAND). Note that your seeddb.bin must also contain the seed for the specific game you need to decrypt.
* __`encTitleKeys.bin`__ / __`decTitleKeys.bin`__: These files are optional and provide titlekeys, which are required to decrypt and install contents downloaded from CDN (for DSi and 3DS content).
### Fonts and translations
GodMode9 also supports custom fonts and translations as support files. These both use custom formats, fonts use FRF (Font RIFF) files which can be created using the `fontriff.py` Python script in the 'utils' folder. Translations use TRF (Translation RIFF) files from the `transriff.py` script. Examples of the inputs to these scripts can be found in the 'fonts' and 'languages' folders of the 'resources' folder respectively.
TRF files can be placed in `0:/gm9/languages` to show in the language menu accessible from the HOME menu and shown on first load. Official translations are provided from the community via the [GodMode9 Crowdin](https://crowdin.com/project/GodMode9). Languages can use a special font by having an FRF with the same name, for example `en.trf` and `en.frf`.
## Drives in GodMode9
GodMode9 provides access to system data via drives, a listing of what each drive contains and additional info follows below. Some of these drives are removable (such as drive `7:`), some will only turn up if they are available (drive `8:` and everything associated with EmuNAND, f.e.). Information on the 3DS console file system is also found on [3Dbrew.org](https://3dbrew.org/wiki/Flash_Filesystem).
@ -71,21 +90,31 @@ GodMode9 provides access to system data via drives, a listing of what each drive
* __`C: GAMECART`__: This is read-only and provides access to the game cartridge currently inserted into the cart slot. This can be used for dumps of CTR and TWL mode cartridges. Flash cards are supported only to a limited extent.
* __`G: GAME IMAGE`__: CIA/NCSD/NCCH/EXEFS/ROMFS/FIRM images can be accessed via this drive when mounted. This is read-only.
* __`K: AESKEYDB IMAGE`__: An `aeskeydb.bin` image can be mounted and accessed via this drive. The drive shows all keys inside the aeskeydb.bin. This is read-only.
* __`T: TICKET.DB IMAGE`__: Ticket database files can be mounted and accessed via this drive. This provides easy and quick access to all tickets inside the `ticket.db`. This is read-only.
* __`T: TICKET.DB IMAGE / BDRI IMAGE`__: Ticket database files can be mounted and accessed via this drive. This provides easy and quick access to all tickets inside the `ticket.db`. This drive also provides access to other BDRI images, such as the Title database (`title.db`).
* __`M: MEMORY VIRTUAL`__: This provides access to various memory regions. This is protected by a special write permission, and caution is advised when doing modifications inside this drive. This drive also gives access to `boot9.bin`, `boot11.bin` (boot9strap only) and `otp.mem` (sighaxed systems only).
* __`V: VRAM VIRTUAL`__: This drive resides in the first VRAM bank and contains files essential to GodMode9. The font (in PBM format), the splash logo (in PCX format) and the readme file are found there, as well as any file that is provided inside the `data` folder at build time. This is read-only.
* __`V: VRAM VIRTUAL`__: This drive resides in part of ARM9 internal memory and contains files essential to GodMode9. The font (in FRF format), the splash logo (in PNG format) and the readme file are found there, as well as any file that is provided inside the `data` folder at build time. This is read-only.
* __`Y: TITLE MANAGER`__: The title manager is accessed via the HOME menu and provides easy access to all installed titles.
* __`Z: LAST SEARCH`__: After a search operation, search results are found inside this drive. The drive can be accessed at a later point to return to the former search results.
## Digital preservation
GodMode9 is one of the most important tools for digital preservation of 3DS content data. Here's some stuff you should know:
* __Dumping game cartridges (size < 4GiB)__: Game cartridges turn up inside the `C:` drive (see above). For most carts all you need to do is copy the `.3DS` game image to some place of your choice. Game images dumped by GodMode9 contain no identifying info such as private headers or savegames. Private headers can be dumped in a separate image.
* __Dumping game cartridges (size = 4GiB)__: Everything written above applies here as well. However, the FAT32 file system (which is what the 3DS uses) is limited to _4GiB - 1byte_. Take note that the `.3DS` game image, as provided by GodMode9 actually misses the last byte in these cases. That byte is 0xFF and unused in all known cases. It is not required for playing the image. If you need to check, we also provide split files (`.000`, `.001)`, which contain all the data. If you need a valid checksum for the `.3DS` game image, append a 0xFF byte before checking.
* __Building CIAs (all types)__: You may convert compatible file types (game images, installed content, CDN content) to the CIA installable format using the A button menu. To get a list of installed content, press HOME, select `Title manager` and choose a drive. Take note that `standard` built CIAs are decrypted by default (decryption allows better compression by ZIP and 7Z). If you should need an encrypted CIA for some reason, apply the encryption to the CIA afterwards.
* __Building CIAs (legit type)__: Installed content can be built as `legit` or `standard` CIA. Legit CIAs preserve more of the original data and are thus recommended for preservation purposes. When building legit CIAs, GodMode9 keeps the original crypto and tries to find a genuine, signature-valid ticket. If it doesn't find one on your system, it will use a generic ticket instead. If it only finds a personalized one, it still offers to use a generic ticket. It is not recommended to use personalized tickets - only choose this if you know what you're doing.
* __Checking CIAs__: You may also check your CIA files with the builtin `CIA checker tool`. Legit CIAs with generic tickets are identified as `Universal Pirate Legit`, which is the recommended preservation format where `Universal Legit` is not available. Note: apart from system titles, `Universal Legit` is only available for a handful of preinstalled games from special edition 3DS consoles.
## What you can do with GodMode9
With the possibilites GodMode9 provides, not everything may be obvious at first glance. In short, __GodMode9 includes improved versions of basically everything that Decrypt9 has, and more__. Any kind of dumps and injections are handled via standard copy operations and more specific operations are found inside the A button menu. The A button menu also works for batch operations when multiple files are selected. For your convenience a (incomplete!) list of what GodMode9 can do follows below.
### Basic functionality
* __Manage files on all your data storages__: You wouldn't have expected this, right? Included are all standard file operations such as copy, delete, rename files and create folders. Use the L button to mark multiple files and apply file operations to multiple files at once.
* __Make screenshots__: Press R+L anywhere. Screenshots are in BMP format.
* __Make screenshots__: Press R+L anywhere. Screenshots are stored in PNG format.
* __Use multiple panes__: Press R+left|right. This enables you to stay in one location in the first pane and open another in the second pane.
* __Search drives and folders__: Just press R+A on the drive / folder you want to search.
* __Compare and verify files__: Press the A button on the first file, select `Calculate SHA-256`. Do the same for the second file. If the two files are identical, you will get a message about them being identical. On the SDCARD drive (`0:`) you can also write a SHA file, so you can check for any modifications at a later point.
* __Compare and verify files__: Press the A button on the first file, select `Calculate SHA-256`. Do the same for the second file. If the two files are identical, you will get a message about them being identical. On the SDCARD drive (`0:`) you can also write an SHA file, so you can check for any modifications at a later point.
* __Hexview and hexedit any file__: Press the A button on a file and select `Show in Hexeditor`. A button again enables edit mode, hold the A button and press arrow buttons to edit bytes. You will get an additional confirmation prompt to take over changes. Take note that for certain files, write permissions can't be enabled.
* __View text files in a text viewer__: Press the A button on a file and select `Show in Textviewer` (only shows up for actual text files). You can enable wordwrapped mode via R+Y, and navigate around the file via R+X and the dpad.
* __Chainload FIRM payloads__: Press the A button on a FIRM file, select `FIRM options` -> `Boot FIRM`. Keep in mind you should not run FIRMs from dubious sources and that the write permissions system is no longer in place after booting a payload.
@ -93,26 +122,30 @@ With the possibilites GodMode9 provides, not everything may be obvious at first
* __Inject a file to another file__: Put exactly one file (the file to be injected from) into the clipboard (via the Y button). Press A on the file to be injected to. There will be an option to inject the first file into it.
### Scripting functionality
* __Run .gm9 scripts from anywhere on your SD card__: You can run scripts in .gm9 format via the A button menu. .gm9 scripts use a shell-like language and can be edited in any text editor. For an overview of usable commands have a look into the `HelloScript.gm9` included in the release archive. *Don't run scripts from untrusted sources.*
* __Run .gm9 scripts via a neat menu__: Press the HOME button, select `More...` -> `Scripts...`. Any script you put into `0:/gm9/scripts` (subdirs included) will be found here. Scripts ran via this method won't have the confirmation at the beginning either.
* __Run .lua scripts from anywhere on your SD card__: You can run Lua scripts via the A button menu. For an overview of usable commands have a look into the documentation and sample scripts included in the release archive. *Don't run scripts from untrusted sources.*
* __Run Lua scripts via a neat menu__: Press the HOME button, select `More...` -> `Lua scripts...`. Any script you put into `0:/gm9/luascripts` (subdirs included) will be found here. Scripts ran via this method won't have the confirmation at the beginning either.
* __Run legacy .gm9 scripts__: The old format of .gm9 scripts is still available, but is deprecated and will see no further development.
### SD card handling
* __Format your SD card / setup an EmuNAND__: Press the HOME button, select `More...` -> `SD format menu`. This also allows to setup a RedNAND or GW type EmuNAND on your SD card. You will get a warning prompt and an unlock sequence before any operation starts.
* __Format your SD card / setup an EmuNAND__: Press the HOME button, select `More...` -> `SD format menu`. This also allows to setup a RedNAND (single/multi) or GW type EmuNAND on your SD card. You will get a warning prompt and an unlock sequence before any operation starts.
* __Handle multiple EmuNANDs__: Press the HOME button, select `More...` -> `Switch EmuNAND` to switch between EmuNANDs / RedNANDs. (Only available on multi EmuNAND / RedNAND systems.)
* __Run it without an SD card / unmount the SD card__: If no SD card is found, you will be offered to run without the SD card. You can also unmount and remount your SD card from the file system root at any point.
* __Direct access to SD installed contents__: Just take a look inside the `A:`/`B:` drives. On-the-fly-crypto is taken care for, you can access this the same as any other content.
* __Set (and use) the RTC clock__: For correct modification / creation dates in your file system, you need to setup the RTC clock first. Press the HOME Button and select `More...` to find the option. Keep in mind that modifying the RTC clock means you should also fix system OS time afterwards.
### Game file handling
* __List titles installed on your system__: Press R+A on a /title dir or a subdir below that. This will also work directly for `CTRNAND`, `TWLN` and `A:`/`B:` drives. This will list all titles installed in the selected location. Works best with the below two features.
* __Build CIAs from NCCH / NCSD (.3DS) / TMD (installed contents)__: Press A on the file you want converted and the option will be shown. Installed contents are found (among others) in `1:/titles/`(SysNAND) and `A:/titles/`(SD installed). Where applicable, you will also be able to generate legit CIAs. Note: this works also from a file search and title listing.
* __List titles installed on your system__: Press HOME and select `Title manager`. This will also work via R+A for `CTRNAND` and `A:`/`B:` drives. This will list all titles installed in the selected location.
* __Install titles to your system__: Just press A on any file you want installed and select `Install game image` from the submenu. Works with NCCH / NCSD / CIA / DSiWare SRLs / 3DS CDN TMDs / DSi CDN TMDs / NUS TMDs.
* __(Batch) Uninstall titles from your system__: Most easily done via the HOME menu `Title manager`. Just select one or more titles and find the option inside the `Manage title...` submenu.
* __Build CIAs from NCCH / NCSD (.3DS) / SRL / TMD__: Press A on the file you want converted and the option will be shown. Installed contents are found most easily via the HOME menu `Title manager`. Where applicable, you will also be able to generate legit CIAs. Note: this works also from a file search and title listing.
* __Dump CXIs / NDS from TMD (installed contents)__: This works the same as building CIAs, but dumps decrypted CXIs or NDS rom dumps instead. Note: this works also from a file search and title listing.
* __Decrypt, encrypt and verify NCCH / NCSD / CIA / BOSS / FIRM images__: Options are found inside the A button menu. You will be able to decrypt/encrypt to the standard output directory or (where applicable) in place.
* __Decrypt content downloaded from CDN / NUS__: Press A on the file you want decrypted. For this to work, you need at least a TMD file (`encTitlekeys.bin` / `decTitlekeys.bin` also required, see _Support files_ below) or a CETK file. Either keep the names provided by CDN / NUS, or rename the downloaded content to `(anything).nus` or `(anything).cdn` and the CETK to `(anything).cetk`.
* __Batch mode for the above operations__: Just select multiple files of the same type via the L button, then press the A button on one of the selected files.
* __Access any file inside NCCH / NCSD / CIA / FIRM / NDS images__: Just mount the file via the A button menu and browse to the file you want. For CDN / NUS content, prior decryption is required for full access.
* __Rename your NCCH / NCSD / CIA / NDS / GBA files to proper names__: Find this feature inside the A button menu. Proper names include title id, game name, product code and region.
* __Dump 3DS / NDS / DSi type retail game cartridges__: Insert the cartridge and take a look inside the `C:` drive. You may also dump private headers from 3DS game cartridges.
* __Trim NCCH / NCSD / NDS / GBA / FIRM / NAND images__: This feature is found inside the A button menu. It allows you to trim excess data from supported file types. *Warning: Excess data may not be empty, bonus drives are stored there for NAND images, NCSD card2 images store savedata there, for FIRMs parts of the A9LH exploit may be stored there*.
* __Dump 3DS / NDS / DSi type retail game cartridges__: Insert the cartridge and take a look inside the `C:` drive. You may also dump private headers from 3DS game cartridges. The `C:` drive also gives you read/write access to the saves on the cartridges. Note: For 4GiB cartridges, the last byte is not included in the .3ds file dump. This is due to restrictrions of the FAT32 file system.
### NAND handling
* __Directly mount and access NAND dumps or standard FAT images__: Just press the A button on these files to get the option. You can only mount NAND dumps from the same console.
@ -121,15 +154,15 @@ With the possibilites GodMode9 provides, not everything may be obvious at first
* __Transfer CTRNAND images between systems__: Transfer the file located at `S:/ctrnand_full.bin` (or `E:`/ `I:`). On the receiving system, press A, select `CTRNAND Options...`, then `Transfer to NAND`.
* __Embed an essential backup right into a NAND dump__: This is available in the A button menu for NAND dumps. Essential backups contain NAND header, `movable.sed`, `LocalFriendCodeSeed_B`, `SecureInfo_A`, NAND CID and OTP. If your local SysNAND does not contain an embedded backup, you will be asked to do one at startup. To update the essential SysNAND backup at a later point in time, press A on `S:/nand.bin` and select `NAND image options...` -> `Update embedded backup`.
* __Install an AES key database to your NAND__: For `aeskeydb.bin` files the option is found in `aeskeydb.bin options` -> `Install aeskeydb.bin`. Only the recommended key database can be installed (see above). With an installed key database, it is possible to run the GodMode9 bootloader completely from NAND.
* __Install FIRM files to your NAND__: Found inside the A button menu for FIRM files, select `FIRM options` -> `Install FIRM`. __Use this with caution__ - installing an incompatible FIRM file will lead to a __brick__.
* __Actually use that extra NAND space__: You can setup a __bonus drive__ via the HOME menu, which will be available via drive letter `8:`. (Only available on systems that have the extra space.)
* __Install FIRM files to your NAND__: Found inside the A button menu for FIRM files, select `FIRM options` -> `Install FIRM`. __Use this with caution__ - installing an incompatible FIRM file will lead to a __brick__. The FIRMs signature will automagically be replaced with a sighax signature to ensure compatibility.
* __Actually use that extra NAND space__: You can set up a __bonus drive__ via the HOME menu, which will be available via drive letter `8:`. (Only available on systems that have the extra space.)
* __Fix certain problems on your NANDs__: You can fix CMACs for a whole drive (works on `A:`, `B:`, `S:` and `E:`) via an entry in the R+A button menu, or even restore borked NAND headers back to a functional state (inside the A button menu of borked NANDs and available for `S:/nand_hdr.bin`). Recommended only for advanced users!
### System file handling
* __Check and fix CMACs (for any file that has them)__: The option will turn up in the A button menu if it is available for a given file (f.e. system savegames, `ticket.db`, etc...). This can also be done for multiple files at once if they are marked.
* __Mount ticket.db files and dump tickets__: Mount the file via the A button menu. Tickets are sorted into `eshop` (stuff from eshop), `system` (system tickets), `unknown` (typically empty) and `hidden` (hidden tickets, found via a deeper scan) categories. All tickets displayed are legit, fake tickets are ignored
* __Inject any NCCH CXI file into Health & Safety__: The option is found inside the A button menu for any NCCH CXI file. NCCH CXIs are found, f.e. inside of CIAs. Keep in mind there is a (system internal) size restriction on H&S injectable apps.
* __Inject and dump GBA VC saves__: Find the options to do this inside the A button menu for `agbsave.bin` in the `S:` drive. Keep in mind that you need to start the specific GBA game on your console before dumping / injecting the save.
* __Inject and dump GBA VC saves__: Find the options to do this inside the A button menu for `agbsave.bin` in the `S:` drive. Keep in mind that you need to start the specific GBA game on your console before dumping / injecting the save. _To inject a save it needs to be in the clipboard_.
* __Dump a copy of boot9, boot11 & your OTP__: This works on sighax, via boot9strap only. These files are found inside the `M:` drive and can be copied from there to any other place.
### Support file handling
@ -140,6 +173,8 @@ With the possibilites GodMode9 provides, not everything may be obvious at first
## License
You may use this under the terms of the GNU General Public License GPL v2 or under the terms of any later revisions of the GPL. Refer to the provided `LICENSE.txt` file for further information.
## Contact info
You can chat directly with us via IRC @ #GodMode9 on [libera.chat](https://web.libera.chat/#GodMode9) or [Discord](https://discord.gg/BRcbvtFxX4)!
## Credits
This tool would not have been possible without the help of numerous people. Thanks go to (in no particular order)...
@ -149,7 +184,13 @@ This tool would not have been possible without the help of numerous people. Than
* **Wolfvak** for ARM11 code, FIRM binary launcher, exception handlers, PCX code, Makefile and for help on countless other occasions
* **SciresM** for helping me figure out RomFS and for boot9strap
* **SciresM**, **Myria**, **Normmatt**, **TuxSH** and **hedgeberg** for figuring out sighax and giving us access to bootrom
* **ihaveamac** for first developing the simple CIA generation method and for being of great help in porting it
* **ihaveamac** for implementing Lua support, and first developing the simple CIA generation method and for being of great help in porting it
* **DarkRTA** for linker support during the implementation of Lua
* **luigoalma** for fixing Lua to compile without issues
* **Gruetzig** for re-implementing the Lua os module
* **wwylele** and **aspargas2** for documenting and implementing the DISA, DIFF, and BDRI formats
* **dratini0** for savefile management, based on [TWLSaveTool](https://github.com/TuxSH/TWLSaveTool/)
* **Pk11** for unicode support and her ongoing work on GodMode9 translations and translation support
* **b1l1s** for helping me figure out A9LH compatibility
* **Gelex** and **AuroraWright** for helping me figure out various things
* **stuckpixel** for the new 6x10 font and help on various things
@ -158,12 +199,16 @@ This tool would not have been possible without the help of numerous people. Than
* **profi200** for always useful advice and helpful hints on various things
* **windows-server-2003** for the initial implementation of if-else-goto in .gm9 scripts
* **Kazuma77** for pushing forward scripting, for testing and for always useful advice
* **TurdPooCharger** for being one of the most meticulous software testers around
* **JaySea**, **YodaDaCoda**, **liomajor**, **Supster131**, **imanoob**, **Kasher_CS** and countless others from freenode #Cakey and the GBAtemp forums for testing, feedback and helpful hints
* **Shadowhand** for being awesome and [hosting my nightlies](https://d0k3.secretalgorithm.com/)
* **Plailect** for putting his trust in my tools and recommending this in [The Guide](https://3ds.guide/)
* **SirNapkin1334** for testing, bug reports and for hosting the official [GodMode9 Discord channel](https://discord.gg/EGu6Qxw)
* **SirNapkin1334** for testing, bug reports and for hosting the original GodMode9 Discord server
* **Lilith Valentine** for testing and helpful advice
* **Project Nayuki** for [qrcodegen](https://github.com/nayuki/QR-Code-generator)
* **Amazingmax fonts** for the Amazdoom font
* **TakWolf** for [fusion-pixel-font](https://github.com/TakWolf/fusion-pixel-font) used for Chinese and Korean
* The fine folks on **the official GodMode9 IRC channel and Discord server**
* The fine folks on **freenode #Cakey**
* All **[3dbrew.org](https://www.3dbrew.org/wiki/Main_Page) editors**
* Everyone I possibly forgot, if you think you deserve to be mentioned, just contact me!
* Everyone I possibly forgot, if you think you deserve to be mentioned, just contact us!

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@ -1,41 +1,17 @@
PROCESSOR := ARM11
TARGET := $(shell basename $(CURDIR))
TARGET := $(shell basename "$(CURDIR)")
SOURCE := source
BUILD := build
SUBARCH := -D$(PROCESSOR) -mcpu=mpcore -mtune=mpcore -mfloat-abi=soft -marm
SUBARCH := -D$(PROCESSOR) -march=armv6k -mtune=mpcore -marm -mfloat-abi=hard -mfpu=vfpv2 -mtp=soft
INCDIRS := source
INCLUDE := $(foreach dir,$(INCDIRS),-I"$(shell pwd)/$(dir)")
ASFLAGS += $(SUBARCH) $(INCLUDE)
CFLAGS += $(SUBARCH) $(INCLUDE)
LDFLAGS += $(SUBARCH) -Wl,-Map,$(TARGET).map
CFLAGS += $(SUBARCH) $(INCLUDE) -flto
LDFLAGS += $(SUBARCH) -Wl,--use-blx,-Map,$(TARGET).map -flto
include ../Makefile.common
OBJECTS = $(patsubst $(SOURCE)/%.s, $(BUILD)/%.o, \
$(patsubst $(SOURCE)/%.c, $(BUILD)/%.o, \
$(call rwildcard, $(SOURCE), *.s *.c)))
.PHONY: all
all: $(TARGET).elf
.PHONY: clean
clean:
@rm -rf $(BUILD) $(TARGET).elf $(TARGET).map
$(TARGET).elf: $(OBJECTS)
@mkdir -p "$(@D)"
@$(CC) $(LDFLAGS) $^ -o $@
$(BUILD)/%.o: $(SOURCE)/%.c
@mkdir -p "$(@D)"
@echo "[$(PROCESSOR)] $<"
@$(CC) -c $(CFLAGS) -o $@ $<
$(BUILD)/%.o: $(SOURCE)/%.s
@mkdir -p "$(@D)"
@echo "[$(PROCESSOR)] $<"
@$(CC) -c $(ASFLAGS) -o $@ $<
include ../Makefile.build

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@ -1,17 +1,57 @@
OUTPUT_FORMAT("elf32-littlearm", "elf32-bigarm", "elf32-littlearm")
OUTPUT_ARCH(arm)
ENTRY(__boot)
MEMORY
{
AXIWRAM (RWX) : ORIGIN = 0x1FF80000, LENGTH = 96K
HIGHRAM (RWX) : ORIGIN = 0xFFFF0000, LENGTH = 4K
}
SECTIONS
{
. = 0x1FF80000;
.text : ALIGN(4K)
{
__text_pa = LOADADDR(.text);
__text_va = ABSOLUTE(.);
*(.text*)
. = ALIGN(4K);
__text_va_end = .;
} >AXIWRAM
.text : ALIGN(4) { *(.text.boot) *(.text*); . = ALIGN(4); }
.rodata : ALIGN(4) { *(.rodata*); . = ALIGN(4); }
.data : ALIGN(4) { *(.data*); . = ALIGN(8); *(.bss* COMMON); . = ALIGN(8); }
.bss : ALIGN(4) { __bss_start = .; *(.bss*); __bss_end = .; }
.data : ALIGN(4K)
{
__data_pa = LOADADDR(.data);
__data_va = ABSOLUTE(.);
*(.data*)
. = ALIGN(4K);
__data_va_end = .;
} >AXIWRAM
. = ALIGN(4);
.rodata : ALIGN(4K)
{
__rodata_pa = LOADADDR(.rodata);
__rodata_va = ABSOLUTE(.);
*(.rodata*)
. = ALIGN(4K);
__rodata_va_end = .;
} >AXIWRAM
__stack_top = 0x1FFFE000;
.shared (NOLOAD) : ALIGN(4K)
{
__shared_pa = LOADADDR(.shared);
__shared_va = ABSOLUTE(.);
*(.shared*)
. = ALIGN(4K);
__shared_va_end = .;
} >AXIWRAM
.bss (NOLOAD) : ALIGN(4K)
{
__bss_pa = LOADADDR(.bss);
__bss_va = ABSOLUTE(.);
*(.bss*)
. = ALIGN(4K);
__bss_va_end = .;
} >AXIWRAM
}

300
arm11/source/arm/gic.c Normal file
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/*
* This file is part of GodMode9
* Copyright (C) 2017-2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <common.h>
#include <arm.h>
#include <stdatomic.h>
#include "arm/gic.h"
#include "system/event.h"
/* Generic Interrupt Controller Registers */
#define REG_GIC(cpu, o, t) REG_ARM_PMR(0x200 + ((cpu) * 0x100) + (o), t)
#define REG_GIC_CONTROL(c) (*REG_GIC(c, 0x00, u32))
#define REG_GIC_PRIOMASK(c) (*REG_GIC(c, 0x04, u32))
#define REG_GIC_POI(c) (*REG_GIC(c, 0x08, u32))
#define REG_GIC_IRQACK(c) (*REG_GIC(c, 0x0C, u32))
#define REG_GIC_IRQEND(c) (*REG_GIC(c, 0x10, u32))
#define REG_GIC_LASTPRIO(c) (*REG_GIC(c, 0x14, u32))
#define REG_GIC_PENDING(c) (*REG_GIC(c, 0x18, u32))
#define GIC_THIS_CPU_ALIAS (-1)
#define GIC_IRQ_SPURIOUS (1023)
/* Interrupt Distributor Registers */
#define REG_DIC(off, type) REG_ARM_PMR(0x1000 + (off), type)
#define REG_DIC_CONTROL (*REG_DIC(0x00, u32))
#define REG_DIC_TYPE (*REG_DIC(0x04, u32))
#define REG_DIC_SETENABLE REG_DIC(0x100, u32) // 32 intcfg per reg
#define REG_DIC_CLRENABLE REG_DIC(0x180, u32)
#define REG_DIC_SETPENDING REG_DIC(0x200, u32)
#define REG_DIC_CLRPENDING REG_DIC(0x280, u32)
#define REG_DIC_PRIORITY REG_DIC(0x400, u8) // 1 intcfg per reg (in upper 4 bits)
#define REG_DIC_TARGETCPU REG_DIC(0x800, u8) // 1 intcfg per reg
#define REG_DIC_CFGREG REG_DIC(0xC00, u32) // 16 intcfg per reg
#define REG_DIC_SOFTINT (*REG_DIC(0xF00, u32))
// used only on reset routines
#define REG_DIC_PRIORITY32 REG_DIC(0x400, u32) // 4 intcfg per reg (in upper 4 bits)
#define REG_DIC_TARGETCPU32 REG_DIC(0x800, u32) // 4 intcfg per reg
#define GIC_PRIO_NEVER32 \
(GIC_PRIO_NEVER | (GIC_PRIO_NEVER << 8) | \
(GIC_PRIO_NEVER << 16) | (GIC_PRIO_NEVER << 24))
#define GIC_PRIO_HIGH32 \
(GIC_PRIO_HIGHEST | (GIC_PRIO_HIGHEST << 8) | \
(GIC_PRIO_HIGHEST << 16) | (GIC_PRIO_HIGHEST << 24))
/* CPU source ID is present in Interrupt Acknowledge register? */
#define IRQN_SRC_MASK (0x7 << 10)
/* Interrupt Handling */
#define LOCAL_IRQS (32)
#define DIC_MAX_IRQ (LOCAL_IRQS + MAX_IRQ)
#define COREMASK_VALID(x) (((x) > 0) && ((x) < BIT(MAX_CPU)))
#define IRQN_IS_VALID(n) ((n) < DIC_MAX_IRQ)
static gicIrqHandler gicIrqHandlers[DIC_MAX_IRQ];
static _Atomic(u32) gicIrqPending[DIC_MAX_IRQ / 32];
static struct {
u8 tgt;
u8 prio;
} gicIrqConfig[DIC_MAX_IRQ];
// gets used whenever a NULL pointer is passed to gicEnableInterrupt
static void gicDummyHandler(u32 irqn) { (void)irqn; return; }
static const struct {
u8 low, high, mode;
} gicDefaultIrqCfg[] = {
{ .low = 0x00, .high = 0x1F, .mode = GIC_RISINGEDGE_NN },
{ .low = 0x20, .high = 0x23, .mode = GIC_LEVELHIGH_1N },
{ .low = 0x24, .high = 0x24, .mode = GIC_RISINGEDGE_1N },
{ .low = 0x25, .high = 0x27, .mode = GIC_LEVELHIGH_1N },
{ .low = 0x28, .high = 0x2D, .mode = GIC_RISINGEDGE_1N },
{ .low = 0x30, .high = 0x3B, .mode = GIC_LEVELHIGH_1N },
{ .low = 0x40, .high = 0x4E, .mode = GIC_RISINGEDGE_1N },
{ .low = 0x4F, .high = 0x4F, .mode = GIC_LEVELHIGH_1N },
{ .low = 0x50, .high = 0x57, .mode = GIC_RISINGEDGE_1N },
{ .low = 0x58, .high = 0x58, .mode = GIC_LEVELHIGH_1N },
{ .low = 0x59, .high = 0x75, .mode = GIC_RISINGEDGE_1N },
{ .low = 0x76, .high = 0x77, .mode = GIC_LEVELHIGH_1N },
{ .low = 0x78, .high = 0x78, .mode = GIC_RISINGEDGE_1N },
{ .low = 0x79, .high = 0x7d, .mode = GIC_LEVELHIGH_1N },
};
static u8 gicGetDefaultIrqCfg(u32 irqn) {
for (unsigned i = 0; i < countof(gicDefaultIrqCfg); i++) {
if ((irqn >= gicDefaultIrqCfg[i].low) && (irqn <= gicDefaultIrqCfg[i].high))
return gicDefaultIrqCfg[i].mode;
}
// TODO: would it be considerably faster to use bsearch?
return GIC_RISINGEDGE_1N;
}
void gicTopHandler(void)
{
while(1) {
u32 irqn, irqsource, index, mask;
/**
If more than one of these CPUs reads the Interrupt Acknowledge Register at the
same time, they can all acknowledge the same interrupt. The interrupt service
routine must ensure that only one of them tries to process the interrupt, with the
others returning after writing the ID to the End of Interrupt Register.
*/
irqsource = REG_GIC_IRQACK(GIC_THIS_CPU_ALIAS);
if (irqsource == GIC_IRQ_SPURIOUS) // no further processing is needed
break;
irqn = irqsource & ~IRQN_SRC_MASK;
index = irqn / 32;
mask = BIT(irqn % 32);
atomic_fetch_or(&gicIrqPending[index], mask);
(gicIrqHandlers[irqn])(irqsource);
// if the id is < 16, the source CPU can be obtained from irqn
// if the handler isn't set, it'll try to branch to 0 and trigger a prefetch abort
REG_GIC_IRQEND(GIC_THIS_CPU_ALIAS) = irqsource;
}
}
void gicGlobalReset(void)
{
u32 dic_type;
unsigned gicn, intn;
dic_type = REG_DIC_TYPE;
// number of local controllers
gicn = ((dic_type >> 5) & 3) + 1;
// number of interrupt lines (up to 224 external + 32 fixed internal per CPU)
intn = ((dic_type & 7) + 1) * 32;
// clamp it down to the amount of CPUs designed to handle
if (gicn > MAX_CPU)
gicn = MAX_CPU;
// clear the interrupt handler and config table
getEventIRQ()->reset();
memset(gicIrqHandlers, 0, sizeof(gicIrqHandlers));
memset(gicIrqConfig, 0, sizeof(gicIrqConfig));
// disable all MP11 GICs
for (unsigned i = 0; i < gicn; i++)
REG_GIC_CONTROL(i) = 0;
// disable the main DIC
REG_DIC_CONTROL = 0;
// clear all external interrupts
for (unsigned i = 1; i < (intn / 32); i++) {
REG_DIC_CLRENABLE[i] = ~0;
REG_DIC_CLRPENDING[i] = ~0;
}
// reset all external priorities to highest by default
// clear target processor regs
for (unsigned i = 4; i < (intn / 4); i++) {
REG_DIC_PRIORITY32[i] = GIC_PRIO_HIGH32;
REG_DIC_TARGETCPU32[i] = 0;
}
// set all interrupts to active level triggered in N-N model
for (unsigned i = 16; i < (intn / 16); i++)
REG_DIC_CFGREG[i] = 0;
// re enable the main DIC
REG_DIC_CONTROL = 1;
for (unsigned i = 0; i < gicn; i++) {
// compare all priority bits
REG_GIC_POI(i) = 3;
// don't mask any interrupt with low priority
REG_GIC_PRIOMASK(i) = 0xF0;
// enable all the MP11 GICs
REG_GIC_CONTROL(i) = 1;
}
}
void gicLocalReset(void)
{
u32 irq_s;
// disable all local interrupts
REG_DIC_CLRENABLE[0] = ~0;
REG_DIC_CLRPENDING[0] = ~0;
for (unsigned i = 0; i < 4; i++) {
REG_DIC_PRIORITY32[i] = GIC_PRIO_HIGH32;
// local IRQs are always unmasked by default
// REG_DIC_TARGETCPU[i] = 0;
// not needed, always read as corresponding MP11 core
}
// ack until it gets a spurious IRQ
do {
irq_s = REG_GIC_PENDING(GIC_THIS_CPU_ALIAS);
REG_GIC_IRQEND(GIC_THIS_CPU_ALIAS) = irq_s;
} while(irq_s != GIC_IRQ_SPURIOUS);
}
static void gicSetIrqCfg(u32 irqn) {
u32 smt, cfg;
smt = irqn & 15;
cfg = REG_DIC_CFGREG[irqn / 16];
cfg &= ~(3 << smt);
cfg |= gicGetDefaultIrqCfg(irqn) << smt;
REG_DIC_CFGREG[irqn / 16] = cfg;
}
void gicSetInterruptConfig(u32 irqn, u32 coremask, u32 prio, gicIrqHandler handler)
{
if (handler == NULL) // maybe add runtime ptr checks here too?
handler = gicDummyHandler;
gicIrqConfig[irqn].tgt = coremask;
gicIrqConfig[irqn].prio = prio;
gicIrqHandlers[irqn] = handler;
}
void gicClearInterruptConfig(u32 irqn)
{
memset(&gicIrqConfig[irqn], 0, sizeof(gicIrqConfig[irqn]));
gicIrqHandlers[irqn] = NULL;
}
void gicEnableInterrupt(u32 irqn)
{
REG_DIC_PRIORITY[irqn] = gicIrqConfig[irqn].prio;
REG_DIC_TARGETCPU[irqn] = gicIrqConfig[irqn].tgt;
gicSetIrqCfg(irqn);
REG_DIC_CLRPENDING[irqn / 32] |= BIT(irqn & 0x1F);
REG_DIC_SETENABLE[irqn / 32] |= BIT(irqn & 0x1F);
}
void gicDisableInterrupt(u32 irqn)
{
REG_DIC_CLRENABLE[irqn / 32] |= BIT(irqn & 0x1F);
REG_DIC_CLRPENDING[irqn / 32] |= BIT(irqn & 0x1F);
}
void gicTriggerSoftInterrupt(u32 softirq)
{
REG_DIC_SOFTINT = softirq;
}
static void irqEvReset(void) {
memset(&gicIrqPending, 0, sizeof(gicIrqPending));
}
static u32 irqEvTest(u32 param, u32 clear) {
u32 index, tstmask, clrmask;
if (param >= DIC_MAX_IRQ)
bkpt;
index = param / 32;
tstmask = BIT(param % 32);
clrmask = clear ? tstmask : 0;
return !!(atomic_fetch_and(&gicIrqPending[index], ~clrmask) & tstmask);
}
static const EventInterface evIRQ = {
.reset = irqEvReset,
.test = irqEvTest
};
const EventInterface *getEventIRQ(void) {
return &evIRQ;
}

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arm11/source/arm/gic.h Normal file
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/*
* This file is part of GodMode9
* Copyright (C) 2017-2020 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <common.h>
#include <arm.h>
typedef void (*gicIrqHandler)(u32 irqn);
enum {
GIC_LEVELHIGH_NN = 0, // no interrupts use level high triggers so far
GIC_LEVELHIGH_1N = 1,
GIC_RISINGEDGE_NN = 2,
GIC_RISINGEDGE_1N = 3
// With the 1-N model, an interrupt that is taken on any CPU clears the Pending
// status on all CPUs.
// With the N-N model, all CPUs receive the interrupt independently. The Pending
// status is cleared only for the CPU that takes it, not for the other CPUs
};
enum {
GIC_PRIO0 = 0x00,
GIC_PRIO1 = 0x10,
GIC_PRIO2 = 0x20,
GIC_PRIO3 = 0x30,
GIC_PRIO4 = 0x40,
GIC_PRIO5 = 0x50,
GIC_PRIO6 = 0x60,
GIC_PRIO7 = 0x70,
GIC_PRIO14 = 0xE0,
GIC_PRIO15 = 0xF0,
};
#define GIC_PRIO_HIGHEST GIC_PRIO0
#define GIC_PRIO_LOWEST GIC_PRIO14
#define GIC_PRIO_NEVER GIC_PRIO15
void gicGlobalReset(void);
void gicLocalReset(void);
/*
Notes from https://static.docs.arm.com/ddi0360/f/DDI0360F_arm11_mpcore_r2p0_trm.pdf
INTERRUPT ENABLE:
Interrupts 0-15 fields are read as one, that is, always enabled, and write to these fields
have no effect.
Notpresent interrupts (depending on the Interrupt Controller Type Register and
interrupt number field) related fields are read as zero and writes to these fields have no
effect.
INTERRUPT PRIORITY:
The first four registers are aliased for each MP11 CPU, that is, the priority set for
ID0-15 and ID29-31 can be different for each MP11 CPU. The priority of IPIs ID0-15
depends on the receiving CPU, not the sending CPU.
INTERRUPT CPU TARGET:
For MP11 CPU n, CPU targets 29, 30 and 31 are read as (1 << n). Writes are ignored.
For IT0-IT28, these fields are read as zero and writes are ignored.
INTERRUPT CONFIGURATION:
For ID0-ID15, bit 1 of the configuration pair is always read as one, that is, rising edge
sensitive.
For ID0-ID15, bit 0 (software model) can be configured and applies to the interrupts
sent from the writing MP11 CPU.
For ID29, and ID30, the configuration pair is always read as b10, that is rising edge
sensitive and N-N software model because these IDs are allocated to timer and
watchdog interrupts that are CPU-specific
*/
#define COREMASK_ALL (BIT(MAX_CPU) - 1)
void gicSetInterruptConfig(u32 irqn, u32 coremask, u32 prio, gicIrqHandler handler);
void gicClearInterruptConfig(u32 irqn);
void gicEnableInterrupt(u32 irqn);
void gicDisableInterrupt(u32 irqn);
enum {
GIC_SOFTIRQ_LIST = 0,
GIC_SOFTIRQ_OTHERS = 1, // all except self
GIC_SOFTIRQ_SELF = 2,
};
#define GIC_SOFTIRQ_SOURCE(n) (((n) >> 10) & 0xF)
#define GIC_SOFTIRQ_ID(n) ((n) & 0x3FF)
#define GIC_SOFTIRQ_FMT(id, filter, coremask) \
((id) | ((coremask) << 16) | ((filter) << 24))
// id & 0xf, coremask & 3, filter & 3
// coremask is only used with filter == GIC_SOFTIRQ_LIST
#define GIC_SOFTIRQ_SRC(x) (((x) >> 10) % MAX_CPU)
void gicTriggerSoftInterrupt(u32 softirq);

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/*
* This file is part of GodMode9
* Copyright (C) 2018-2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <types.h>
#include <common.h>
#include <arm.h>
#include "arm/mmu.h"
/* Virtual Memory Mapper */
#define L1_VA_IDX(v) (((v) >> 20) & 0xFFF)
#define L2_VA_IDX(v) (((v) >> 12) & 0xFF)
#define SECT_ADDR_SHIFT (20)
#define COARSE_ADDR_SHIFT (10)
#define PAGE_ADDR_SHIFT (12)
#define LPAGE_ADDR_SHIFT (16)
#define SECT_SIZE (BIT(SECT_ADDR_SHIFT))
#define COARSE_SIZE (BIT(COARSE_ADDR_SHIFT))
#define PAGE_SIZE (BIT(PAGE_ADDR_SHIFT))
#define LPAGE_SIZE (BIT(LPAGE_ADDR_SHIFT))
#define SECT_MASK (~(SECT_SIZE - 1))
#define COARSE_MASK (~(COARSE_SIZE - 1))
#define PAGE_MASK (~(PAGE_SIZE - 1))
#define LPAGE_MASK (~(LPAGE_SIZE - 1))
#define DESCRIPTOR_L1_UNMAPPED (0)
#define DESCRIPTOR_L1_COARSE (1)
#define DESCRIPTOR_L1_SECTION (2)
#define DESCRIPTOR_L1_RESERVED (3)
#define DESCRIPTOR_L2_UNMAPPED (0)
#define DESCRIPTOR_L2_LARGEPAGE (1)
#define DESCRIPTOR_L2_PAGE_EXEC (2)
#define DESCRIPTOR_L2_PAGE_NX (3)
#define DESCRIPTOR_TYPE_MASK (3)
enum {
L1_UNMAPPED,
L1_COARSE,
L1_SECTION,
L1_RESERVED,
L2_UNMAPPED,
L2_LARGEPAGE,
L2_PAGE,
};
typedef struct {
u32 desc[4096];
} __attribute__((aligned(16384))) mmuLevel1Table;
typedef struct {
u32 desc[256];
} __attribute__((aligned(1024))) mmuLevel2Table;
static mmuLevel1Table mmuGlobalTT;
// simple watermark allocator for 2nd level page tables
#define MAX_SECOND_LEVEL (8)
static mmuLevel2Table mmuCoarseTables[MAX_SECOND_LEVEL];
static u32 mmuCoarseAllocated = 0;
static mmuLevel2Table *mmuAllocateLevel2Table(void)
{
return &mmuCoarseTables[mmuCoarseAllocated++];
}
// functions to convert from internal page flag format to ARM
// {TEX, CB} pairs
static const u8 mmuTypeLUT[MMU_MEMORY_TYPES][2] = {
[MMU_STRONG_ORDER] = {0, 0},
[MMU_UNCACHEABLE] = {1, 0},
[MMU_DEV_SHARED] = {0, 1},
[MMU_DEV_NONSHARED] = {2, 0},
[MMU_CACHE_WT] = {0, 2},
[MMU_CACHE_WB] = {1, 3},
[MMU_CACHE_WBA] = {1, 3},
};
static u32 mmuGetTEX(u32 f)
{ return mmuTypeLUT[MMU_FLAGS_TYPE(f)][0]; }
static u32 mmuGetCB(u32 f)
{ return mmuTypeLUT[MMU_FLAGS_TYPE(f)][1]; }
static u32 mmuGetNX(u32 f)
{ return MMU_FLAGS_NOEXEC(f) ? 1 : 0; }
static u32 mmuGetShared(u32 f)
{ return MMU_FLAGS_SHARED(f) ? 1 : 0; }
// access permissions
static const u8 mmuAccessLUT[MMU_ACCESS_TYPES] = {
[MMU_NO_ACCESS] = 0,
[MMU_READ_ONLY] = 0x21,
[MMU_READ_WRITE] = 0x01,
};
static u32 mmuGetAP(u32 f)
{ return mmuAccessLUT[MMU_FLAGS_ACCESS(f)]; }
// other misc helper functions
static unsigned mmuWalkTT(u32 va)
{
mmuLevel2Table *coarsepd;
u32 desc = mmuGlobalTT.desc[L1_VA_IDX(va)];
switch(desc & DESCRIPTOR_TYPE_MASK) {
case DESCRIPTOR_L1_UNMAPPED:
return L1_UNMAPPED;
case DESCRIPTOR_L1_COARSE:
break;
case DESCRIPTOR_L1_SECTION:
return L1_SECTION;
case DESCRIPTOR_L1_RESERVED:
return L1_RESERVED;
}
coarsepd = (mmuLevel2Table*)(desc & COARSE_MASK);
desc = coarsepd->desc[L2_VA_IDX(va)];
switch(desc & DESCRIPTOR_TYPE_MASK) {
default:
case DESCRIPTOR_L2_UNMAPPED:
return L2_UNMAPPED;
case DESCRIPTOR_L2_LARGEPAGE:
return L2_LARGEPAGE;
case DESCRIPTOR_L2_PAGE_NX:
case DESCRIPTOR_L2_PAGE_EXEC:
return L2_PAGE;
}
}
static mmuLevel2Table *mmuCoarseFix(u32 va)
{
u32 type;
mmuLevel2Table *coarsepd;
type = mmuWalkTT(va);
switch(type) {
case L1_UNMAPPED:
coarsepd = mmuAllocateLevel2Table();
mmuGlobalTT.desc[L1_VA_IDX(va)] = (u32)coarsepd | DESCRIPTOR_L1_COARSE;
break;
case L2_UNMAPPED:
coarsepd = (mmuLevel2Table*)(mmuGlobalTT.desc[L1_VA_IDX(va)] & COARSE_MASK);
break;
default:
coarsepd = NULL;
break;
}
return coarsepd;
}
/* Sections */
static u32 mmuSectionFlags(u32 f)
{ // converts the internal format to the hardware L1 section format
return (mmuGetShared(f) << 16) | (mmuGetTEX(f) << 12) |
(mmuGetAP(f) << 10) | (mmuGetNX(f) << 4) |
(mmuGetCB(f) << 2) | DESCRIPTOR_L1_SECTION;
}
static void mmuMapSection(u32 va, u32 pa, u32 flags)
{
mmuGlobalTT.desc[L1_VA_IDX(va)] = pa | mmuSectionFlags(flags);
}
/* Pages */
static u32 mmuPageFlags(u32 f)
{
return (mmuGetShared(f) << 10) | (mmuGetTEX(f) << 6) |
(mmuGetAP(f) << 4) | (mmuGetCB(f) << 2) |
(mmuGetNX(f) ? DESCRIPTOR_L2_PAGE_NX : DESCRIPTOR_L2_PAGE_EXEC);
}
static void mmuMapPage(u32 va, u32 pa, u32 flags)
{
mmuLevel2Table *l2 = mmuCoarseFix(va);
l2->desc[L2_VA_IDX(va)] = pa | mmuPageFlags(flags);
}
static bool mmuMappingFits(u32 va, u32 pa, u32 sz, u32 alignment)
{
return !((va | pa | sz) & (alignment));
}
u32 mmuMapArea(u32 va, u32 pa, u32 size, u32 flags)
{
static const struct {
u32 size;
void (*mapfn)(u32,u32,u32);
} VMappers[] = {
{
.size = BIT(SECT_ADDR_SHIFT),
.mapfn = mmuMapSection,
},
{
.size = BIT(PAGE_ADDR_SHIFT),
.mapfn = mmuMapPage,
},
};
while(size > 0) {
size_t i = 0;
for (i = 0; i < countof(VMappers); i++) {
u32 pgsize = VMappers[i].size;
if (mmuMappingFits(va, pa, size, pgsize-1)) {
(VMappers[i].mapfn)(va, pa, flags);
va += pgsize;
pa += pgsize;
size -= pgsize;
break;
}
}
/* alternatively return the unmapped remaining size:
if (i == countof(VMappers))
return size;
*/
}
return 0;
}
void mmuInvalidate(void)
{
ARM_MCR(p15, 0, 0, c8, c7, 0);
}
void mmuInvalidateVA(u32 addr)
{
ARM_MCR(p15, 0, addr, c8, c7, 2);
}
void mmuInitRegisters(void)
{
u32 ttbr0 = (u32)(&mmuGlobalTT) | 0x12;
// Set up TTBR0/1 and the TTCR
ARM_MCR(p15, 0, ttbr0, c2, c0, 0);
ARM_MCR(p15, 0, 0, c2, c0, 1);
ARM_MCR(p15, 0, 0, c2, c0, 2);
// Set up the DACR
ARM_MCR(p15, 0, 0x55555555, c3, c0, 0);
// Invalidate the unified TLB
ARM_MCR(p15, 0, 0, c8, c7, 0);
}

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/*
* This file is part of GodMode9
* Copyright (C) 2018-2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <types.h>
enum {
MMU_STRONG_ORDER = 0,
MMU_UNCACHEABLE,
MMU_DEV_SHARED,
MMU_DEV_NONSHARED,
MMU_CACHE_WT,
MMU_CACHE_WB,
MMU_CACHE_WBA,
MMU_MEMORY_TYPES,
};
enum {
MMU_NO_ACCESS = 0,
MMU_READ_ONLY,
MMU_READ_WRITE,
MMU_ACCESS_TYPES,
};
#define MMU_FLAGS(t, ap, nx, s) ((s) << 25 | (nx) << 24 | (ap) << 8 | (t))
#define MMU_FLAGS_TYPE(f) ((f) & 0xFF)
#define MMU_FLAGS_ACCESS(f) (((f) >> 8) & 0xFF)
#define MMU_FLAGS_NOEXEC(f) ((f) & BIT(24))
#define MMU_FLAGS_SHARED(f) ((f) & BIT(25))
u32 mmuMapArea(u32 va, u32 pa, u32 size, u32 flags);
void mmuInvalidate(void);
void mmuInvalidateVA(u32 addr); // DO NOT USE
void mmuInitRegisters(void);

32
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/*
* This file is part of GodMode9
* Copyright (C) 2018-2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <types.h>
#include <arm.h>
#define REG_SCU_CNT (*REG_ARM_PMR(0x00, u32))
#define REG_SCU_CFG (*REG_ARM_PMR(0x04, u32))
#define REG_SCU_CPU (*REG_ARM_PMR(0x08, u32))
#define REG_SCU_INV (*REG_ARM_PMR(0x0C, u32))
void SCU_Init(void)
{
REG_SCU_CNT = 0x1FFE;
REG_SCU_INV = 0xFFFF;
REG_SCU_CNT = 0x3FFF;
}

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/*
* This file is part of GodMode9
* Copyright (C) 2018-2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <types.h>
void SCU_Init(void);

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/*
* This file is part of GodMode9
* Copyright (C) 2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <types.h>
#include <arm.h>
#include "arm/gic.h"
#include "arm/timer.h"
#define TIMER_INTERRUPT (0x1E)
#define REG_TIMER(c, n) REG_ARM_PMR(0x700 + ((c) * 0x100) + (n), u32)
#define TIMER_THIS_CPU (-1)
#define REG_TIMER_LOAD(c) *REG_TIMER((c), 0x00)
#define REG_TIMER_COUNT(c) *REG_TIMER((c), 0x04)
#define REG_TIMER_CNT(c) *REG_TIMER((c), 0x08)
#define REG_TIMER_IRQ(c) *REG_TIMER((c), 0x0C)
#define TIMER_CNT_SCALE(n) ((n) << 8)
#define TIMER_CNT_INT_EN BIT(2)
#define TIMER_CNT_RELOAD BIT(1)
#define TIMER_CNT_ENABLE BIT(0)
void TIMER_WaitTicks(u32 ticks)
{
REG_TIMER_IRQ(TIMER_THIS_CPU) = 1;
REG_TIMER_CNT(TIMER_THIS_CPU) = 0;
REG_TIMER_LOAD(TIMER_THIS_CPU) = ticks;
REG_TIMER_CNT(TIMER_THIS_CPU) = TIMER_CNT_ENABLE;
while(REG_TIMER_COUNT(TIMER_THIS_CPU));
}

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/*
* This file is part of GodMode9
* Copyright (C) 2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <types.h>
// The timer interval is calculated using the following equation:
// T = [(PRESCALER_value + 1) * (Load_value + 1) * 2] / CPU_CLK
// therefore
// Load_value = [(CPU_CLK / 2) * (T / (PRESCALER_value + 1))] - 1
#define BASE_CLKRATE (268111856 / 2)
#define CLK_MS_TO_TICKS(m) (((BASE_CLKRATE / 1000) * (m)) - 1)
void TIMER_WaitTicks(u32 ticks);
static inline void TIMER_WaitMS(u32 ms) {
TIMER_WaitTicks(CLK_MS_TO_TICKS(ms));
}

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/*
* This file is part of GodMode9
* Copyright (C) 2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// kinda hardcoded and all over the place, but it needs to stay simple
#include <types.h>
#include <arm.h>
#include <vram.h>
static const u8 num_font[16*8];
#define SCREEN ((u16*)(VRAM_TOP_LA))
void draw_char(u16 *fb, int c, int x, int y)
{
for (int _y = 0; _y < 8; _y++) {
for (int _x = 0; _x < 8; _x++) {
u16 *fbpos = fb + (240 - (y + _y)) + (240 * (x + _x));
u8 mask = (num_font[(c * 8) + _y] >> (8 - _x)) & 1;
if (mask)
*fbpos = ~0;
else
*fbpos = 0;
}
}
}
void draw_hex(u16 *fb, u32 num, int x, int y)
{
x += 7*8;
for (int i = 0; i < 8; i++) {
draw_char(fb, num & 0xf, x, y);
num >>= 4;
x -= 8;
}
}
void do_exception(u32 type, u32 *regs)
{
for (int i = 0; i < 400*240; i++)
SCREEN[i] = 0;
draw_hex(SCREEN, type, 8, 16);
for (int i = 0; i < 20; i += 2) {
draw_hex(SCREEN, i, 8, 32 + (i * 4));
draw_hex(SCREEN, regs[i], 80, 32 + (i * 4));
draw_hex(SCREEN, i + 1, 208, 32 + (i * 4));
draw_hex(SCREEN, regs[i + 1], 280, 32 + (i * 4));
}
while(1)
ARM_WFI();
}
static const u8 num_font[] = {
0b00000000,
0b00011000,
0b00100100,
0b00101100,
0b00110100,
0b00100100,
0b00011000,
0b00000000, // 0
0b00000000,
0b00011000,
0b00101000,
0b00001000,
0b00001000,
0b00001000,
0b00111100,
0b00000000, // 1
0b00000000,
0b00011000,
0b00100100,
0b00000100,
0b00001000,
0b00010000,
0b00111100,
0b00000000, // 2
0b00000000,
0b00111000,
0b00000100,
0b00011000,
0b00000100,
0b00000100,
0b00111000,
0b00000000, // 3
0b00000000,
0b00100100,
0b00100100,
0b00111100,
0b00000100,
0b00000100,
0b00000100,
0b00000000, // 4
0b00000000,
0b00111100,
0b00100000,
0b00111000,
0b00000100,
0b00000100,
0b00111000,
0b00000000, // 5
0b00000000,
0b00011100,
0b00100000,
0b00111000,
0b00100100,
0b00100100,
0b00011000,
0b00000000, // 6
0b00000000,
0b00111100,
0b00000100,
0b00000100,
0b00001000,
0b00010000,
0b00010000,
0b00000000, // 7
0b00000000,
0b00011000,
0b00100100,
0b00011000,
0b00100100,
0b00100100,
0b00011000,
0b00000000, // 8
0b00000000,
0b00011000,
0b00100100,
0b00011100,
0b00000100,
0b00000100,
0b00111000,
0b00000000, // 9
0b00000000,
0b00011000,
0b00100100,
0b00111100,
0b00100100,
0b00100100,
0b00100100,
0b00000000, // A
0b00000000,
0b00111000,
0b00100100,
0b00111000,
0b00100100,
0b00100100,
0b00111000,
0b00000000, // B
0b00000000,
0b00011100,
0b00100000,
0b00100000,
0b00100000,
0b00100000,
0b00011100,
0b00000000, // C
0b00000000,
0b00110000,
0b00101000,
0b00100100,
0b00100100,
0b00101000,
0b00110000,
0b00000000, // C
0b00000000,
0b00111100,
0b00100000,
0b00111100,
0b00100000,
0b00100000,
0b00111100,
0b00000000, // E
0b00000000,
0b00111100,
0b00100000,
0b00111100,
0b00100000,
0b00100000,
0b00100000,
0b00000000, // F
};

21
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/*
* This file is part of GodMode9
* Copyright (C) 2020 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
u32 xrqInstallVectorTable(void);

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/*
* This file is part of GodMode9
* Copyright (C) 2017-2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* This is almost the same as the ARM9 exception handler,
* but with a few extra register dumps (DFSR, IFSR and FAR)
*/
#include <arm.h>
.arm
.align 3
.macro TRAP_ENTRY xrq
msr cpsr_f, #(\xrq << 29)
b xrqMain
.endm
xrqVectorTable:
ldr pc, =xrqReset
ldr pc, =xrqUndefined
ldr pc, =xrqSVC
ldr pc, =xrqPrefetchAbort
ldr pc, =xrqDataAbort
b . @ ignore the reserved exception
ldr pc, =xrqIRQ
ldr pc, =xrqFIQ
.pool
xrqVectorTableEnd:
xrqReset:
TRAP_ENTRY 0
xrqUndefined:
TRAP_ENTRY 1
xrqSVC:
TRAP_ENTRY 2
xrqPrefetchAbort:
TRAP_ENTRY 3
xrqDataAbort:
TRAP_ENTRY 4
xrqFIQ:
TRAP_ENTRY 7
xrqMain:
clrex
cpsid aif
ldr sp, =(xrqStackTop - 32*4)
stmia sp, {r0-r7}
mrs r1, cpsr
lsr r0, r1, #29
mrs r2, spsr
str lr, [sp, #15*4]
str r2, [sp, #16*4]
ands r2, r2, #SR_PMODE_MASK
orreq r2, r2, #SR_SYS_MODE
orr r2, r2, #(0x10 | SR_NOINT)
add r3, sp, #8*4
msr cpsr_c, r2
stmia r3!, {r8-r14}
msr cpsr_c, r1
mrc p15, 0, r4, c5, c0, 0 @ data fault status register
mrc p15, 0, r5, c5, c0, 1 @ instruction fault status register
mrc p15, 0, r6, c6, c0, 0 @ data fault address
add r3, r3, #2*4 @ skip saved PC and CPSR
stmia r3!, {r4, r5, r6}
mov r1, sp
bl do_exception
xrqIRQ:
clrex
sub lr, lr, #4 @ Fix return address
srsfd sp!, #SR_SVC_MODE @ Store IRQ mode LR and SPSR on the SVC stack
cps #SR_SVC_MODE @ Switch to SVC mode
push {r0-r4, r12, lr} @ Preserve registers
and r4, sp, #7 @ Fix SP to be 8byte aligned
sub sp, sp, r4
bl gicTopHandler
add sp, sp, r4
pop {r0-r4, r12, lr}
rfeia sp! @ Return from exception
@ u32 xrqInstallVectorTable(void)
.global xrqInstallVectorTable
.type xrqInstallVectorTable, %function
xrqInstallVectorTable:
ldr r0, =xrqPage
ldr r1, =xrqVectorTable
mov r2, #(xrqVectorTableEnd - xrqVectorTable)
b memcpy
.section .bss.xrqPage
.align 12
.global xrqPage
xrqPage:
.space 8192 @ reserve two 4K aligned pages for vectors and abort stack
.global xrqStackTop
xrqStackTop:

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@ -1,35 +1,107 @@
/*
* This file is part of GodMode9
* Copyright (C) 2017-2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
.section .text.boot
.align 4
#include <arm.h>
#define STACK_SZ (8192)
.global __boot
__boot:
cpsid aif, #(SR_SVC_MODE)
cpsid aif, #SR_SVC_MODE
clrex
@ Writeback and invalidate all DCache
@ Invalidate all caches
@ Data Synchronization Barrier
mov r0, #0
mcr p15, 0, r0, c7, c10, 0
mcr p15, 0, r0, c7, c7, 0
mcr p15, 0, r0, c7, c14, 0
mcr p15, 0, r0, c7, c10, 4
ldr sp, =__stack_top
@ Reset values
@ Reset control registers
ldr r0, =0x00054078
ldr r1, =0x0000000F
ldr r2, =0x00000000
ldr r2, =0x00F00000
mcr p15, 0, r0, c1, c0, 0
mcr p15, 0, r1, c1, c0, 1
mcr p15, 0, r2, c1, c0, 2
ldr r0, =__bss_start
ldr r1, =__bss_end
@ VFPv2 init
@ https://github.com/derrekr/fastboot3DS/blob/f63c967369451b1fd0078e649cf0010fe10a62fd/source/arm11/start.s#L195
mov r0, #0
mov r1, #0xF00000 @ Give full access to cp10/11 in user and privileged mode
mov r2, #0x40000000 @ Clear exception bits and enable VFP11
mov r3, #0x3C00000 @ Round towards zero (RZ) mode, flush-to-zero mode, default NaN mode
mcr p15, 0, r1, c1, c0, 2 @ Write Coprocessor Access Control Register
mcr p15, 0, r0, c7, c5, 4 @ Flush Prefetch Buffer
fmxr fpexc, r2 @ Write Floating-point exception register
fmxr fpscr, r3 @ Write Floating-Point Status and Control Register
@ Get CPU ID
mrc p15, 0, r12, c0, c0, 5
ands r12, r12, #3
@ Setup stack according to CPU ID
ldr sp, =(_stack_base + STACK_SZ)
ldr r0, =STACK_SZ
mla sp, r0, r12, sp
beq corezero_start
cmp r12, #MAX_CPU
blo coresmp_start
1:
wfi
b 1b
corezero_start:
@ assumes the .bss section size is 128 byte aligned (or zero)
ldr r0, =__bss_pa
ldr r1, =__bss_va_end @ calculate the length of .bss using the VA start and end
ldr r2, =__bss_va
sub r1, r1, r2
add r1, r0, r1 @ fixup to be PA start and end
mov r2, #0
mov r3, #0
mov r4, #0
mov r5, #0
.Lclearbss:
cmp r0, r1
strlt r2, [r0], #4
blt .Lclearbss
.rept (128 / 16) @ 16 bytes copied per block
stmloia r0!, {r2-r5}
.endr
blo .Lclearbss
bl main
b __boot
bl SYS_CoreZeroInit
coresmp_start:
bl SYS_CoreInit
ldr lr, =MainLoop
bx lr
.section .bss.stack
.align 12 @ make sure stack is aligned to a page boundary
.global _stack_base
_stack_base:
.space (MAX_CPU * STACK_SZ)

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#include <types.h>
#include <cpu.h>
#include <gic.h>
#include <string.h>
#define IRQVECTOR_BASE ((vu32*)0x1FFFFFA0)
extern void (*main_irq_handler)(void);
irq_handler GIC_Handlers[128];
void GIC_Reset(void)
{
u32 irq_s;
REG_GIC_CONTROL = 0;
memset(GIC_Handlers, 0, sizeof(GIC_Handlers));
REG_DIC_CONTROL = 0;
for (int i = 0; i < 4; i++) {
REG_DIC_CLRENABLE[i] = ~0;
REG_DIC_CLRPENDING[i] = ~0;
}
for (int i = 0; i < 32; i++) REG_DIC_PRIORITY[i] = 0;
for (int i = 32; i < 128; i++) REG_DIC_TARGETPROC[i] = 0;
for (int i = 0; i < 8; i++) REG_DIC_CFGREG[i] = ~0;
REG_DIC_CONTROL = 1;
REG_DIC_CLRENABLE[0] = ~0;
for (int i = 0; i < 32; i++) REG_DIC_PRIORITY[i] = 0;
for (int i = 0; i < 2; i++) REG_DIC_CFGREG[i] = ~0;
REG_GIC_POI = 3;
REG_GIC_PRIOMASK = 0xF << 4;
REG_GIC_CONTROL = 1;
do {
irq_s = REG_GIC_PENDING;
REG_GIC_IRQEND = irq_s;
} while(irq_s != 1023);
IRQVECTOR_BASE[1] = (u32)&main_irq_handler;
IRQVECTOR_BASE[0] = 0xE51FF004;
}
void GIC_SetIRQ(u32 irq, irq_handler handler)
{
GIC_Handlers[irq] = handler;
REG_DIC_CLRPENDING[irq >> 5] |= BIT(irq & 0x1F);
REG_DIC_SETENABLE[irq >> 5] |= BIT(irq & 0x1F);
REG_DIC_TARGETPROC[irq] = 1;
}

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@ -1,27 +0,0 @@
#pragma once
#include <types.h>
typedef void (*irq_handler)(void);
#define REG_GIC_BASE (0x17E00100) // MPCore PMR
#define REG_DIC_BASE (0x17E01000)
#define REG_GIC_CONTROL (*(vu32*)(REG_GIC_BASE + 0x00))
#define REG_GIC_PRIOMASK (*(vu32*)(REG_GIC_BASE + 0x04))
#define REG_GIC_POI (*(vu32*)(REG_GIC_BASE + 0x08))
#define REG_GIC_IRQACK (*(vu32*)(REG_GIC_BASE + 0x0C))
#define REG_GIC_IRQEND (*(vu32*)(REG_GIC_BASE + 0x10))
#define REG_GIC_LASTPRIO (*(vu32*)(REG_GIC_BASE + 0x14))
#define REG_GIC_PENDING (*(vu32*)(REG_GIC_BASE + 0x18))
#define REG_DIC_CONTROL (*(vu32*)(REG_DIC_BASE + 0x00))
#define REG_DIC_SETENABLE ((vu32*)(REG_DIC_BASE + 0x100))
#define REG_DIC_CLRENABLE ((vu32*)(REG_DIC_BASE + 0x180))
#define REG_DIC_SETPENDING ((vu32*)(REG_DIC_BASE + 0x200))
#define REG_DIC_CLRPENDING ((vu32*)(REG_DIC_BASE + 0x280))
#define REG_DIC_PRIORITY ((vu32*)(REG_DIC_BASE + 0x400))
#define REG_DIC_TARGETPROC ((vu8*) (REG_DIC_BASE + 0x800))
#define REG_DIC_CFGREG ((vu32*)(REG_DIC_BASE + 0xC00))
void GIC_SetIRQ(u32 irq_id, irq_handler hndl);
void GIC_Reset(void);

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@ -1,184 +0,0 @@
#include <vram.h>
#include <gpulcd.h>
#include <types.h>
void LCD_SetBrightness(u32 screen, u8 brightness)
{
vu32 *lcd_reg;
if (screen & 1) {
lcd_reg = LCD_CFG(0xA40);
} else {
lcd_reg = LCD_CFG(0x240);
}
*lcd_reg = brightness;
return;
}
void LCD_Initialize(u8 brightness)
{
*LCD_CFG(0x014) = 0x00000001;
*LCD_CFG(0x00C) &= 0xFFFEFFFE;
*LCD_CFG(0x240) = brightness;
*LCD_CFG(0xA40) = brightness;
*LCD_CFG(0x244) = 0x1023E;
*LCD_CFG(0xA44) = 0x1023E;
return;
}
void LCD_Deinitialize(void)
{
*LCD_CFG(0x244) = 0;
*LCD_CFG(0xA44) = 0;
*LCD_CFG(0x00C) = 0;
*LCD_CFG(0x014) = 0;
return;
}
void GPU_PSCFill(u32 start, u32 end, u32 fv)
{
u32 mp;
if (start > end)
return;
start = GPU_ADDR(start);
end = GPU_ADDR(end);
mp = (start+end)/2;
*GPU_PSC0(PSC_SADDR) = start;
*GPU_PSC0(PSC_EADDR) = mp;
*GPU_PSC0(PSC_FILL) = fv;
*GPU_PSC1(PSC_SADDR) = mp;
*GPU_PSC1(PSC_EADDR) = end;
*GPU_PSC1(PSC_FILL) = fv;
*GPU_PSC0(PSC_CNT) = PSC_START | PSC_32BIT;
*GPU_PSC1(PSC_CNT) = PSC_START | PSC_32BIT;
while(!((*GPU_PSC0(PSC_CNT) & PSC_DONE) && (*GPU_PSC1(PSC_CNT) & PSC_DONE)));
return;
}
void GPU_SetFramebuffers(const u32 *framebuffers)
{
*GPU_PDC0(0x68) = framebuffers[0];
*GPU_PDC0(0x6C) = framebuffers[1];
*GPU_PDC0(0x94) = framebuffers[2];
*GPU_PDC0(0x98) = framebuffers[3];
*GPU_PDC1(0x68) = framebuffers[4];
*GPU_PDC1(0x6C) = framebuffers[5];
*GPU_PDC0(0x78) = 0;
*GPU_PDC1(0x78) = 0;
return;
}
void GPU_SetFramebufferMode(u32 screen, u8 mode)
{
u32 stride, cfg;
vu32 *fbcfg_reg, *fbstr_reg;
mode &= 7;
screen &= 1;
cfg = PDC_FIXSTRIP | mode;
if (screen) {
fbcfg_reg = GPU_PDC1(0x70);
fbstr_reg = GPU_PDC1(0x90);
} else {
fbcfg_reg = GPU_PDC0(0x70);
fbstr_reg = GPU_PDC0(0x90);
cfg |= PDC_MAINSCREEN;
}
switch(mode) {
case PDC_RGBA8:
stride = 960;
break;
case PDC_RGB24:
stride = 720;
break;
default:
stride = 480;
break;
}
*fbcfg_reg = cfg;
*fbstr_reg = stride;
return;
}
void GPU_Init(void)
{
LCD_Initialize(0x20);
if (*GPU_CNT != 0x1007F) {
*GPU_CNT = 0x1007F;
*GPU_PDC0(0x00) = 0x000001C2;
*GPU_PDC0(0x04) = 0x000000D1;
*GPU_PDC0(0x08) = 0x000001C1;
*GPU_PDC0(0x0C) = 0x000001C1;
*GPU_PDC0(0x10) = 0x00000000;
*GPU_PDC0(0x14) = 0x000000CF;
*GPU_PDC0(0x18) = 0x000000D1;
*GPU_PDC0(0x1C) = 0x01C501C1;
*GPU_PDC0(0x20) = 0x00010000;
*GPU_PDC0(0x24) = 0x0000019D;
*GPU_PDC0(0x28) = 0x00000002;
*GPU_PDC0(0x2C) = 0x00000192;
*GPU_PDC0(0x30) = 0x00000192;
*GPU_PDC0(0x34) = 0x00000192;
*GPU_PDC0(0x38) = 0x00000001;
*GPU_PDC0(0x3C) = 0x00000002;
*GPU_PDC0(0x40) = 0x01960192;
*GPU_PDC0(0x44) = 0x00000000;
*GPU_PDC0(0x48) = 0x00000000;
*GPU_PDC0(0x5C) = 0x00F00190;
*GPU_PDC0(0x60) = 0x01C100D1;
*GPU_PDC0(0x64) = 0x01920002;
*GPU_PDC0(0x68) = VRAM_START;
*GPU_PDC0(0x6C) = VRAM_START;
*GPU_PDC0(0x70) = 0x00080340;
*GPU_PDC0(0x74) = 0x00010501;
*GPU_PDC0(0x78) = 0x00000000;
*GPU_PDC0(0x90) = 0x000003C0;
*GPU_PDC0(0x94) = VRAM_START;
*GPU_PDC0(0x98) = VRAM_START;
*GPU_PDC0(0x9C) = 0x00000000;
for (u32 i=0; i<256; i++)
*GPU_PDC0(0x84) = 0x10101 * i;
*GPU_PDC1(0x00) = 0x000001C2;
*GPU_PDC1(0x04) = 0x000000D1;
*GPU_PDC1(0x08) = 0x000001C1;
*GPU_PDC1(0x0C) = 0x000001C1;
*GPU_PDC1(0x10) = 0x000000CD;
*GPU_PDC1(0x14) = 0x000000CF;
*GPU_PDC1(0x18) = 0x000000D1;
*GPU_PDC1(0x1C) = 0x01C501C1;
*GPU_PDC1(0x20) = 0x00010000;
*GPU_PDC1(0x24) = 0x0000019D;
*GPU_PDC1(0x28) = 0x00000052;
*GPU_PDC1(0x2C) = 0x00000192;
*GPU_PDC1(0x30) = 0x00000192;
*GPU_PDC1(0x34) = 0x0000004F;
*GPU_PDC1(0x38) = 0x00000050;
*GPU_PDC1(0x3C) = 0x00000052;
*GPU_PDC1(0x40) = 0x01980194;
*GPU_PDC1(0x44) = 0x00000000;
*GPU_PDC1(0x48) = 0x00000011;
*GPU_PDC1(0x5C) = 0x00F00140;
*GPU_PDC1(0x60) = 0x01C100d1;
*GPU_PDC1(0x64) = 0x01920052;
*GPU_PDC1(0x68) = VRAM_START;
*GPU_PDC1(0x6C) = VRAM_START;
*GPU_PDC1(0x70) = 0x00080300;
*GPU_PDC1(0x74) = 0x00010501;
*GPU_PDC1(0x78) = 0x00000000;
*GPU_PDC1(0x90) = 0x000003C0;
*GPU_PDC1(0x9C) = 0x00000000;
for (u32 i=0; i<256; i++)
*GPU_PDC1(0x84) = 0x10101 * i;
}
return;
}

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#pragma once
#include <types.h>
#define GPU_ADDR(x) ((x)>>3)
#define GPU_BOX(w,h) ((w) | (h)<<16)
#define GPU_CNT ((vu32*)(0x10141200))
#define LCD_CFG(x) ((vu32*)(0x10202000 + (x)))
void LCD_SetBrightness(u32 screen, u8 brightness);
void LCD_Deinitialize(void);
#define GPU_PSC0(x) ((vu32*)(0x10400010 + (x)))
#define GPU_PSC1(x) ((vu32*)(0x10400020 + (x)))
#define PSC_SADDR (0x00)
#define PSC_EADDR (0x04)
#define PSC_FILL (0x08)
#define PSC_CNT (0x0C)
#define PSC_START (BIT(0))
#define PSC_DONE (BIT(1))
#define PSC_32BIT (2<<8)
#define PSC_24BIT (1<<8)
#define PSC_16BIT (0<<8)
void GPU_PSCWait(void);
void GPU_PSCFill(u32 start, u32 end, u32 fv);
#define GPU_PDC0(x) ((vu32*)(0x10400400 + (x)))
#define GPU_PDC1(x) ((vu32*)(0x10400500 + (x)))
#define PDC_RGBA8 (0<<0)
#define PDC_RGB24 (1<<0)
#define PDC_RGB565 (2<<0)
#define PDC_RGB5A1 (3<<0)
#define PDC_RGBA4 (4<<0)
#define PDC_PARALLAX (BIT(5))
#define PDC_MAINSCREEN (BIT(6))
#define PDC_FIXSTRIP (BIT(7))
void GPU_SetFramebuffers(const u32 *framebuffers);
void GPU_SetFramebufferMode(u32 screen, u8 mode);
void GPU_Init();

146
arm11/source/hw/codec.c Executable file
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// Somewhat based on xerpi's CODEC driver for Linux
/*
* This file is part of GodMode9
* Copyright (C) 2017 Sergi Granell, Paul LaMendola
* Copyright (C) 2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <common.h>
#include <types.h>
#include <hid_map.h>
#include "hw/codec.h"
#include <spi.h>
#define CPAD_THRESH_X (750)
#define CPAD_THRESH_Y (150)
/* SPI stuff */
static void CODEC_WriteRead(u32 *txb, u8 txl, u32 *rxb, u8 rxl)
{
SPI_XferInfo xfers[2];
xfers[0].buf = txb;
xfers[0].len = txl;
xfers[0].read = false;
xfers[1].buf = rxb;
xfers[1].len = rxl;
xfers[1].read = true;
SPI_DoXfer(SPI_DEV_CODEC, xfers, 2, true);
}
static void CODEC_RegSelect(u8 reg)
{
SPI_XferInfo xfer;
u32 cmd;
cmd = reg << 8;
xfer.buf = &cmd;
xfer.len = 2;
xfer.read = false;
SPI_DoXfer(SPI_DEV_CODEC, &xfer, 1, true);
}
static u8 CODEC_RegRead(u8 reg)
{
u32 cmd, ret;
cmd = (reg << 1) | 1;
CODEC_WriteRead(&cmd, 1, &ret, 1);
return ret;
}
static void CODEC_RegReadBuf(u8 reg, u32 *out, u8 size)
{
u32 cmd = (reg << 1) | 1;
CODEC_WriteRead(&cmd, 1, out, size);
}
static void CODEC_RegWrite(u8 reg, u8 val)
{
SPI_XferInfo xfer;
u32 cmd;
cmd = (val << 8) | (reg << 1);
xfer.buf = &cmd;
xfer.len = 2;
xfer.read = false;
SPI_DoXfer(SPI_DEV_CODEC, &xfer, 1, true);
}
static void CODEC_RegMask(u8 reg, u8 mask0, u8 mask1)
{
CODEC_RegWrite(reg, (CODEC_RegRead(reg) & ~mask1) | (mask0 & mask1));
}
// elder god magic
void CODEC_Init(void)
{
CODEC_RegSelect(0x67);
CODEC_RegWrite(0x24, 0x98);
CODEC_RegWrite(0x26, 0x00);
CODEC_RegWrite(0x25, 0x43);
CODEC_RegWrite(0x24, 0x18);
CODEC_RegWrite(0x17, 0x43);
CODEC_RegWrite(0x19, 0x69);
CODEC_RegWrite(0x1B, 0x80);
CODEC_RegWrite(0x27, 0x11);
CODEC_RegWrite(0x26, 0xEC);
CODEC_RegWrite(0x24, 0x18);
CODEC_RegWrite(0x25, 0x53);
CODEC_RegMask(0x26, 0x80, 0x80);
CODEC_RegMask(0x24, 0x00, 0x80);
CODEC_RegMask(0x25, 0x10, 0x3C);
}
void CODEC_GetRawData(u32 *buffer)
{
CODEC_RegSelect(0xFB);
CODEC_RegReadBuf(1, buffer, 0x34);
}
void CODEC_Get(CODEC_Input *input)
{
u32 raw_data_buf[0x34 / 4];
u8 *raw_data = (u8*)raw_data_buf;
s16 cpad_x, cpad_y;
bool ts_pressed;
CODEC_GetRawData(raw_data_buf);
cpad_x = ((raw_data[0x24] << 8 | raw_data[0x25]) & 0xFFF) - 2048;
cpad_y = ((raw_data[0x14] << 8 | raw_data[0x15]) & 0xFFF) - 2048;
// X axis is inverted
input->cpad_x = (abs(cpad_x) > CPAD_THRESH_X) ? -cpad_x : 0;
input->cpad_y = (abs(cpad_y) > CPAD_THRESH_Y) ? cpad_y : 0;
ts_pressed = !(raw_data[0] & BIT(4));
if (ts_pressed) {
input->ts_x = (raw_data[0] << 8) | raw_data[1];
input->ts_y = (raw_data[10] << 8) | raw_data[11];
} else {
input->ts_x = 0xFFFF;
input->ts_y = 0xFFFF;
}
}

32
arm11/source/hw/codec.h Executable file
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/*
* This file is part of GodMode9
* Copyright (C) 2017 Sergi Granell, Paul LaMendola
* Copyright (C) 2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <types.h>
typedef struct {
s16 cpad_x, cpad_y;
u16 ts_x, ts_y;
} CODEC_Input;
void CODEC_Init(void);
void CODEC_GetRawData(u32 *buffer);
void CODEC_Get(CODEC_Input *input);

34
arm11/source/hw/gpio.h Executable file
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/*
* This file is part of GodMode9
* Copyright (C) 2017 derrek, profi200
* Copyright (C) 2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <types.h>
#define REG_GPIO ((vu16*)(0x10100000 + 0x47000))
static inline void GPIO_setBit(u16 reg, u8 bitNum)
{
REG_GPIO[reg] |= 1u<<bitNum;
}
static inline void GPIO_clearBit(u16 reg, u8 bitNum)
{
REG_GPIO[reg] &= ~(1u<<bitNum);
}

304
arm11/source/hw/gpulcd.c Normal file
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/*
* This file is part of GodMode9
* Copyright (C) 2017-2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <common.h>
#include <types.h>
#include <vram.h>
#include <arm.h>
#include "arm/timer.h"
#include "hw/i2c.h"
#include "hw/mcu.h"
#include "hw/gpulcd.h"
#include "system/event.h"
static struct
{
u16 lcdIds; // Bits 0-7 top screen, 8-15 bottom screen.
bool lcdIdsRead;
u8 lcdPower; // 1 = on. Bit 4 top light, bit 2 bottom light, bit 0 LCDs.
u8 lcdLights[2]; // LCD backlight brightness. Top, bottom.
u32 framebufs[2]; // For each screen
u8 doubleBuf[2]; // Top, bottom, 1 = enable.
u16 strides[2]; // Top, bottom
u32 formats[2]; // Top, bottom
} g_gfxState = {0};
static void setupDisplayController(u8 lcd);
static void resetLcdsMaybe(void);
static void waitLcdsReady(void);
static u32 gxModeWidth(unsigned c) {
switch(c) {
case 0: return 4;
case 1: return 3;
default: return 2;
}
}
unsigned GFX_init(GfxFbFmt mode)
{
unsigned err = 0;
REG_CFG11_GPUPROT = 0;
// Reset
REG_PDN_GPU_CNT = PDN_GPU_CNT_CLK_E;
ARM_WaitCycles(12);
REG_PDN_GPU_CNT = PDN_GPU_CNT_CLK_E | PDN_GPU_CNT_RST_ALL;
REG_GX_GPU_CLK = 0x100;
REG_GX_PSC_VRAM = 0;
REG_GX_PSC_FILL0_CNT = 0;
REG_GX_PSC_FILL1_CNT = 0;
REG_GX_PPF_CNT = 0;
// LCD framebuffer setup.
g_gfxState.strides[0] = 240 * gxModeWidth(mode);
g_gfxState.strides[1] = 240 * gxModeWidth(mode);
g_gfxState.framebufs[0] = VRAM_TOP_LA;
g_gfxState.framebufs[1] = VRAM_BOT_A;
g_gfxState.formats[0] = mode | BIT(6) | BIT(9);
g_gfxState.formats[1] = mode | BIT(9);
setupDisplayController(0);
setupDisplayController(1);
REG_LCD_PDC0_SWAP = 0; // Select framebuf 0.
REG_LCD_PDC1_SWAP = 0;
REG_LCD_PDC0_CNT = PDC_CNT_OUT_E | PDC_CNT_I_MASK_ERR | PDC_CNT_I_MASK_H | PDC_CNT_E; // Start
REG_LCD_PDC1_CNT = PDC_CNT_OUT_E | PDC_CNT_I_MASK_ERR | PDC_CNT_I_MASK_H | PDC_CNT_E;
// LCD reg setup.
REG_LCD_ABL0_FILL = 1u<<24; // Force blackscreen
REG_LCD_ABL1_FILL = 1u<<24; // Force blackscreen
REG_LCD_PARALLAX_CNT = 0;
REG_LCD_PARALLAX_PWM = 0xA390A39;
REG_LCD_RST = 0;
REG_LCD_UNK00C = 0x10001;
// Clear used VRAM
REG_GX_PSC_FILL0_S_ADDR = VRAM_TOP_LA >> 3;
REG_GX_PSC_FILL0_E_ADDR = VRAM_END >> 3;
REG_GX_PSC_FILL0_VAL = 0;
REG_GX_PSC_FILL0_CNT = BIT(9) | BIT(0);
// Backlight and other stuff.
REG_LCD_ABL0_LIGHT = 0;
REG_LCD_ABL0_CNT = 0;
REG_LCD_ABL0_LIGHT_PWM = 0;
REG_LCD_ABL1_LIGHT = 0;
REG_LCD_ABL1_CNT = 0;
REG_LCD_ABL1_LIGHT_PWM = 0;
REG_LCD_RST = 1;
REG_LCD_UNK00C = 0;
TIMER_WaitMS(10);
resetLcdsMaybe();
MCU_controlLCDPower(2u); // Power on LCDs.
if(eventWait(getEventMCU(), 0x3Fu<<24, 0x3Fu<<24) != 2u<<24) __builtin_trap();
waitLcdsReady();
REG_LCD_ABL0_LIGHT_PWM = 0x1023E;
REG_LCD_ABL1_LIGHT_PWM = 0x1023E;
MCU_controlLCDPower(0x28u); // Power on backlights.
if(eventWait(getEventMCU(), 0x3Fu<<24, 0x3Fu<<24) != 0x28u<<24) __builtin_trap();
g_gfxState.lcdPower = 0x15; // All on.
// Make sure the fills finished.
REG_LCD_ABL0_FILL = 0;
REG_LCD_ABL1_FILL = 0;
// GPU stuff.
REG_GX_GPU_CLK = 0x70100;
*((vu32*)0x10400050) = 0x22221200;
*((vu32*)0x10400054) = 0xFF2;
GFX_setBrightness(0x80, 0x80);
return err;
}
static u16 getLcdIds(void)
{
u16 ids;
if(!g_gfxState.lcdIdsRead)
{
g_gfxState.lcdIdsRead = true;
u16 top, bot;
I2C_writeReg(I2C_DEV_LCD0, 0x40, 0xFF);
I2C_readRegBuf(I2C_DEV_LCD0, 0x40, (u8*)&top, 2);
I2C_writeReg(I2C_DEV_LCD1, 0x40, 0xFF);
I2C_readRegBuf(I2C_DEV_LCD1, 0x40, (u8*)&bot, 2);
ids = top>>8;
ids |= bot & 0xFF00u;
g_gfxState.lcdIds = ids;
}
else ids = g_gfxState.lcdIds;
return ids;
}
static void resetLcdsMaybe(void)
{
const u16 ids = getLcdIds();
// Top screen
if(ids & 0xFFu) I2C_writeReg(I2C_DEV_LCD0, 0xFE, 0xAA);
else
{
I2C_writeReg(I2C_DEV_LCD0, 0x11, 0x10);
I2C_writeReg(I2C_DEV_LCD0, 0x50, 1);
}
// Bottom screen
if(ids>>8) I2C_writeReg(I2C_DEV_LCD1, 0xFE, 0xAA);
else I2C_writeReg(I2C_DEV_LCD1, 0x11, 0x10);
I2C_writeReg(I2C_DEV_LCD0, 0x60, 0);
I2C_writeReg(I2C_DEV_LCD1, 0x60, 0);
I2C_writeReg(I2C_DEV_LCD0, 1, 0x10);
I2C_writeReg(I2C_DEV_LCD1, 1, 0x10);
}
static void waitLcdsReady(void)
{
const u16 ids = getLcdIds();
if((ids & 0xFFu) == 0 || (ids>>8) == 0) // Unknown LCD?
{
TIMER_WaitMS(150);
}
else
{
u32 i = 0;
do
{
u16 top, bot;
I2C_writeReg(I2C_DEV_LCD0, 0x40, 0x62);
I2C_readRegBuf(I2C_DEV_LCD0, 0x40, (u8*)&top, 2);
I2C_writeReg(I2C_DEV_LCD1, 0x40, 0x62);
I2C_readRegBuf(I2C_DEV_LCD1, 0x40, (u8*)&bot, 2);
if((top>>8) == 1 && (bot>>8) == 1) break;
TIMER_WaitMS(33);
} while(i++ < 10);
}
}
void GFX_powerOnBacklights(GfxBlight mask)
{
g_gfxState.lcdPower |= mask;
mask <<= 1;
MCU_controlLCDPower(mask); // Power on backlights.
eventWait(getEventMCU(), 0x3F<<24, 0x3F<<24);
/*if(mcuEventWait(0x3Fu<<24) != (u32)mask<<24)
__builtin_trap();*/
}
void GFX_powerOffBacklights(GfxBlight mask)
{
g_gfxState.lcdPower &= ~mask;
MCU_controlLCDPower(mask); // Power off backlights.
eventWait(getEventMCU(), 0x3F<<24, 0x3F<<24);
/*if(mcuEventWait(0x3Fu<<24) != (u32)mask<<24)
__builtin_trap();*/
}
u8 GFX_getBrightness(void)
{
return REG_LCD_ABL0_LIGHT;
}
void GFX_setBrightness(u8 top, u8 bot)
{
g_gfxState.lcdLights[0] = top;
g_gfxState.lcdLights[1] = bot;
REG_LCD_ABL0_LIGHT = top;
REG_LCD_ABL1_LIGHT = bot;
}
void GFX_setForceBlack(bool top, bool bot)
{
REG_LCD_ABL0_FILL = (u32)top<<24; // Force blackscreen
REG_LCD_ABL1_FILL = (u32)bot<<24; // Force blackscreen
}
static void setupDisplayController(u8 lcd)
{
if(lcd > 1) return;
static const u32 displayCfgs[2][24] =
{
{
// PDC0 regs 0-0x4C.
450, 209, 449, 449, 0, 207, 209, 453<<16 | 449,
1<<16 | 0, 413, 2, 402, 402, 402, 1, 2,
406<<16 | 402, 0, 0<<4 | 0, 0<<16 | 0xFF<<8 | 0,
// PDC0 regs 0x5C-0x64.
400<<16 | 240, // Width and height.
449<<16 | 209,
402<<16 | 2,
// PDC0 reg 0x9C.
0<<16 | 0
},
{
// PDC1 regs 0-0x4C.
450, 209, 449, 449, 205, 207, 209, 453<<16 | 449,
1<<16 | 0, 413, 82, 402, 402, 79, 80, 82,
408<<16 | 404, 0, 1<<4 | 1, 0<<16 | 0<<8 | 0xFF,
// PDC1 regs 0x5C-0x64.
320<<16 | 240, // Width and height.
449<<16 | 209,
402<<16 | 82,
// PDC1 reg 0x9C.
0<<16 | 0
}
};
const u32 *const cfg = displayCfgs[lcd];
vu32 *const regs = (vu32*)(GX_REGS_BASE + 0x400 + (0x100u * lcd));
for (unsigned i = 0; i < 0x50/4; i++)
regs[i] = cfg[i];
for (unsigned i = 0; i < 0xC/4; i++)
regs[23 + i] = cfg[20 + i];
regs[36] = g_gfxState.strides[lcd]; // PDC reg 0x90 stride.
regs[39] = cfg[23]; // PDC reg 0x9C.
// PDC regs 0x68, 0x6C, 0x94, 0x98 and 0x70.
regs[26] = g_gfxState.framebufs[lcd]; // Framebuffer A first address.
regs[27] = g_gfxState.framebufs[lcd]; // Framebuffer A second address.
regs[37] = g_gfxState.framebufs[lcd]; // Framebuffer B first address.
regs[38] = g_gfxState.framebufs[lcd]; // Framebuffer B second address.
regs[28] = g_gfxState.formats[lcd]; // Format
regs[32] = 0; // Gamma table index 0.
for(u32 i = 0; i < 256; i++) regs[33] = 0x10101u * i;
}

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/*
* This file is part of GodMode9
* Copyright (C) 2017-2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <types.h>
#define VBLANK_INTERRUPT (0x2A)
enum
{
PDN_GPU_CNT_RST_REGS = 1u, // And more?
PDN_GPU_CNT_RST_PSC = 1u<<1, // ?
PDN_GPU_CNT_RST_GEOSHADER = 1u<<2, // ?
PDN_GPU_CNT_RST_RASTERIZER = 1u<<3, // ?
PDN_GPU_CNT_RST_PPF = 1u<<4,
PDN_GPU_CNT_RST_PDC = 1u<<5, // ?
PDN_GPU_CNT_RST_PDC2 = 1u<<6, // Maybe pixel pipeline or so?
PDN_GPU_CNT_RST_ALL = (PDN_GPU_CNT_RST_PDC2<<1) - 1
};
typedef enum
{
GFX_RGBA8 = 0, ///< RGBA8. (4 bytes)
GFX_BGR8 = 1, ///< BGR8. (3 bytes)
GFX_RGB565 = 2, ///< RGB565. (2 bytes)
GFX_RGB5A1 = 3, ///< RGB5A1. (2 bytes)
GFX_RGBA4 = 4 ///< RGBA4. (2 bytes)
} GfxFbFmt;
typedef enum
{
GFX_EVENT_PSC0 = 0u,
GFX_EVENT_PSC1 = 1u,
GFX_EVENT_PDC0 = 2u,
GFX_EVENT_PDC1 = 3u,
GFX_EVENT_PPF = 4u,
GFX_EVENT_P3D = 5u
} GfxEvent;
typedef enum
{
GFX_BLIGHT_BOT = 1u<<2,
GFX_BLIGHT_TOP = 1u<<4,
GFX_BLIGHT_BOTH = GFX_BLIGHT_TOP | GFX_BLIGHT_BOT
} GfxBlight;
#define REG_CFG11_GPUPROT *((vu16*)(0x10140140))
#define REG_PDN_GPU_CNT *((vu32*)(0x10141200))
#define PDN_GPU_CNT_CLK_E (1u<<16)
#define PDN_VRAM_CNT_CLK_E (1u)
#define GX_REGS_BASE (0x10400000)
#define REG_GX_GPU_CLK *((vu32*)(GX_REGS_BASE + 0x0004)) // ?
// PSC (memory fill) regs.
#define REG_GX_PSC_FILL0_S_ADDR *((vu32*)(GX_REGS_BASE + 0x0010)) // Start address
#define REG_GX_PSC_FILL0_E_ADDR *((vu32*)(GX_REGS_BASE + 0x0014)) // End address
#define REG_GX_PSC_FILL0_VAL *((vu32*)(GX_REGS_BASE + 0x0018)) // Fill value
#define REG_GX_PSC_FILL0_CNT *((vu32*)(GX_REGS_BASE + 0x001C))
#define REG_GX_PSC_FILL1_S_ADDR *((vu32*)(GX_REGS_BASE + 0x0020))
#define REG_GX_PSC_FILL1_E_ADDR *((vu32*)(GX_REGS_BASE + 0x0024))
#define REG_GX_PSC_FILL1_VAL *((vu32*)(GX_REGS_BASE + 0x0028))
#define REG_GX_PSC_FILL1_CNT *((vu32*)(GX_REGS_BASE + 0x002C))
#define REG_GX_PSC_VRAM *((vu32*)(GX_REGS_BASE + 0x0030)) // gsp mudule only changes bit 8-11.
#define REG_GX_PSC_STAT *((vu32*)(GX_REGS_BASE + 0x0034))
// PDC0/1 regs see lcd.h.
// PPF (transfer engine) regs.
#define REG_GX_PPF_IN_ADDR *((vu32*)(GX_REGS_BASE + 0x0C00))
#define REG_GX_PPF_OUT_ADDR *((vu32*)(GX_REGS_BASE + 0x0C04))
#define REG_GX_PPF_DT_OUTDIM *((vu32*)(GX_REGS_BASE + 0x0C08)) // Display transfer output dimensions.
#define REG_GX_PPF_DT_INDIM *((vu32*)(GX_REGS_BASE + 0x0C0C)) // Display transfer input dimensions.
#define REG_GX_PPF_FlAGS *((vu32*)(GX_REGS_BASE + 0x0C10))
#define REG_GX_PPF_UNK14 *((vu32*)(GX_REGS_BASE + 0x0C14)) // Transfer interval?
#define REG_GX_PPF_CNT *((vu32*)(GX_REGS_BASE + 0x0C18))
#define REG_GX_PPF_IRQ_POS *((vu32*)(GX_REGS_BASE + 0x0C1C)) // ?
#define REG_GX_PPF_LEN *((vu32*)(GX_REGS_BASE + 0x0C20)) // Texture copy size in bytes.
#define REG_GX_PPF_TC_INDIM *((vu32*)(GX_REGS_BASE + 0x0C24)) // Texture copy input width and gap in 16 byte units.
#define REG_GX_PPF_TC_OUTDIM *((vu32*)(GX_REGS_BASE + 0x0C28)) // Texture copy output width and gap in 16 byte units.
// P3D (GPU internal) regs. See gpu_regs.h.
#define REG_GX_P3D(reg) *((vu32*)(GX_REGS_BASE + 0x1000 + ((reg) * 4)))
// LCD/ABL regs.
#define LCD_REGS_BASE (0x10202000)
#define REG_LCD_PARALLAX_CNT *((vu32*)(LCD_REGS_BASE + 0x000)) // Controls PWM for the parallax barrier?
#define REG_LCD_PARALLAX_PWM *((vu32*)(LCD_REGS_BASE + 0x004)) // Frequency/other PWM stuff maybe?
#define REG_LCD_UNK00C *((vu32*)(LCD_REGS_BASE + 0x00C)) // Wtf is "FIX"?
#define REG_LCD_RST *((vu32*)(LCD_REGS_BASE + 0x014)) // Reset active low.
#define REG_LCD_ABL0_CNT *((vu32*)(LCD_REGS_BASE + 0x200)) // Bit 0 enables ABL aka power saving mode.
#define REG_LCD_ABL0_FILL *((vu32*)(LCD_REGS_BASE + 0x204))
#define REG_LCD_ABL0_LIGHT *((vu32*)(LCD_REGS_BASE + 0x240))
#define REG_LCD_ABL0_LIGHT_PWM *((vu32*)(LCD_REGS_BASE + 0x244))
#define REG_LCD_ABL1_CNT *((vu32*)(LCD_REGS_BASE + 0xA00)) // Bit 0 enables ABL aka power saving mode.
#define REG_LCD_ABL1_FILL *((vu32*)(LCD_REGS_BASE + 0xA04))
#define REG_LCD_ABL1_LIGHT *((vu32*)(LCD_REGS_BASE + 0xA40))
#define REG_LCD_ABL1_LIGHT_PWM *((vu32*)(LCD_REGS_BASE + 0xA44))
// Technically these regs belong in gx.h but they are used for LCD configuration so...
// Pitfall warning: The 3DS LCDs are physically rotated 90° CCW.
// PDC0 (top screen display controller) regs.
#define REG_LCD_PDC0_HTOTAL *((vu32*)(GX_REGS_BASE + 0x400))
#define REG_LCD_PDC0_VTOTAL *((vu32*)(GX_REGS_BASE + 0x424))
#define REG_LCD_PDC0_HPOS *((const vu32*)(GX_REGS_BASE + 0x450))
#define REG_LCD_PDC0_VPOS *((const vu32*)(GX_REGS_BASE + 0x454))
#define REG_LCD_PDC0_FB_A1 *((vu32*)(GX_REGS_BASE + 0x468))
#define REG_LCD_PDC0_FB_A2 *((vu32*)(GX_REGS_BASE + 0x46C))
#define REG_LCD_PDC0_FMT *((vu32*)(GX_REGS_BASE + 0x470))
#define REG_LCD_PDC0_CNT *((vu32*)(GX_REGS_BASE + 0x474))
#define REG_LCD_PDC0_SWAP *((vu32*)(GX_REGS_BASE + 0x478))
#define REG_LCD_PDC0_STAT *((const vu32*)(GX_REGS_BASE + 0x47C))
#define REG_LCD_PDC0_GTBL_IDX *((vu32*)(GX_REGS_BASE + 0x480)) // Gamma table index.
#define REG_LCD_PDC0_GTBL_FIFO *((vu32*)(GX_REGS_BASE + 0x484)) // Gamma table FIFO.
#define REG_LCD_PDC0_STRIDE *((vu32*)(GX_REGS_BASE + 0x490))
#define REG_LCD_PDC0_FB_B1 *((vu32*)(GX_REGS_BASE + 0x494))
#define REG_LCD_PDC0_FB_B2 *((vu32*)(GX_REGS_BASE + 0x498))
// PDC1 (bottom screen display controller) regs.
#define REG_LCD_PDC1_HTOTAL *((vu32*)(GX_REGS_BASE + 0x500))
#define REG_LCD_PDC1_VTOTAL *((vu32*)(GX_REGS_BASE + 0x524))
#define REG_LCD_PDC1_HPOS *((const vu32*)(GX_REGS_BASE + 0x550))
#define REG_LCD_PDC1_VPOS *((const vu32*)(GX_REGS_BASE + 0x554))
#define REG_LCD_PDC1_FB_A1 *((vu32*)(GX_REGS_BASE + 0x568))
#define REG_LCD_PDC1_FB_A2 *((vu32*)(GX_REGS_BASE + 0x56C))
#define REG_LCD_PDC1_FMT *((vu32*)(GX_REGS_BASE + 0x570))
#define REG_LCD_PDC1_CNT *((vu32*)(GX_REGS_BASE + 0x574))
#define REG_LCD_PDC1_SWAP *((vu32*)(GX_REGS_BASE + 0x578))
#define REG_LCD_PDC1_STAT *((const vu32*)(GX_REGS_BASE + 0x57C))
#define REG_LCD_PDC1_GTBL_IDX *((vu32*)(GX_REGS_BASE + 0x580)) // Gamma table index.
#define REG_LCD_PDC1_GTBL_FIFO *((vu32*)(GX_REGS_BASE + 0x584)) // Gamma table FIFO.
#define REG_LCD_PDC1_STRIDE *((vu32*)(GX_REGS_BASE + 0x590))
#define REG_LCD_PDC1_FB_B1 *((vu32*)(GX_REGS_BASE + 0x594))
#define REG_LCD_PDC1_FB_B2 *((vu32*)(GX_REGS_BASE + 0x598))
// REG_LCD_PDC_CNT
#define PDC_CNT_E (1u)
#define PDC_CNT_I_MASK_H (1u<<8) // Disables H(Blank?) IRQs.
#define PDC_CNT_I_MASK_V (1u<<9) // Disables VBlank IRQs.
#define PDC_CNT_I_MASK_ERR (1u<<10) // Disables error IRQs. What kind of errors?
#define PDC_CNT_OUT_E (1u<<16) // Output enable?
// REG_LCD_PDC_SWAP
// Masks
#define PDC_SWAP_NEXT (1u) // Next framebuffer.
#define PDC_SWAP_CUR (1u<<4) // Currently displaying framebuffer?
// Bits
#define PDC_SWAP_RST_FIFO (1u<<8) // Which FIFO?
#define PDC_SWAP_I_H (1u<<16) // H(Blank?) IRQ bit.
#define PDC_SWAP_I_V (1u<<17) // VBlank IRQ bit.
#define PDC_SWAP_I_ERR (1u<<18) // Error IRQ bit?
#define PDC_SWAP_I_ALL (PDC_SWAP_I_ERR | PDC_SWAP_I_V | PDC_SWAP_I_H)
unsigned GFX_init(GfxFbFmt mode);
void GFX_setForceBlack(bool top, bool bot);
void GFX_powerOnBacklights(GfxBlight mask);
void GFX_powerOffBacklights(GfxBlight mask);
u8 GFX_getBrightness(void);
void GFX_setBrightness(u8 top, u8 bot);

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/*
* This file is part of GodMode9
* Copyright (C) 2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <common.h>
#include <types.h>
#include <hid_map.h>
#include "hw/codec.h"
#include "hw/hid.h"
#include "hw/mcu.h"
#define REG_HID (~(*(vu16*)(0x10146000)) & BUTTON_ANY)
static u32 HID_ConvertCPAD(s16 cpad_x, s16 cpad_y)
{
u32 ret = 0;
if (cpad_x > 0) {
ret |= BUTTON_RIGHT;
} else if (cpad_x < 0) {
ret |= BUTTON_LEFT;
}
if (cpad_y > 0) {
ret |= BUTTON_UP;
} else if (cpad_y < 0) {
ret |= BUTTON_DOWN;
}
return ret;
}
u64 HID_GetState(void)
{
CODEC_Input codec;
u64 ret = 0;
CODEC_Get(&codec);
ret = REG_HID | mcuGetSpecialHID();
if (!(ret & BUTTON_ARROW))
ret |= HID_ConvertCPAD(codec.cpad_x, codec.cpad_y);
if (codec.ts_x <= 0xFFF)
ret |= BUTTON_TOUCH;
ret |= (((u64)codec.ts_x << 16) | (u64)codec.ts_y) << 32;
return ret;
}

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/*
* This file is part of GodMode9
* Copyright (C) 2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <types.h>
#include <hid_map.h>
u64 HID_GetState(void);

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/*
* This file is part of fastboot 3DS
* Copyright (C) 2017 derrek, profi200
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdbool.h>
#include <types.h>
#include "hw/i2c.h"
#define I2C1_REGS_BASE (0x10161000)
#define I2C2_REGS_BASE (0x10144000)
#define I2C3_REGS_BASE (0x10148000)
typedef struct
{
vu8 REG_I2C_DATA;
vu8 REG_I2C_CNT;
vu16 REG_I2C_CNTEX;
vu16 REG_I2C_SCL;
} I2cRegs;
static const struct
{
u8 busId;
u8 devAddr;
} i2cDevTable[] =
{
{0, 0x4A},
{0, 0x7A},
{0, 0x78},
{1, 0x4A},
{1, 0x78},
{1, 0x2C},
{1, 0x2E},
{1, 0x40},
{1, 0x44},
{2, 0xD6},
{2, 0xD0},
{2, 0xD2},
{2, 0xA4},
{2, 0x9A},
{2, 0xA0},
{1, 0xEE},
{0, 0x40},
{2, 0x54}
};
static void i2cWaitBusy(I2cRegs *const regs)
{
while(regs->REG_I2C_CNT & I2C_ENABLE);
}
static I2cRegs* i2cGetBusRegsBase(u8 busId)
{
I2cRegs *base;
switch(busId)
{
case 0:
base = (I2cRegs*)I2C1_REGS_BASE;
break;
case 1:
base = (I2cRegs*)I2C2_REGS_BASE;
break;
case 2:
base = (I2cRegs*)I2C3_REGS_BASE;
break;
default:
base = NULL;
}
return base;
}
void I2C_init(void)
{
I2cRegs *regs = i2cGetBusRegsBase(0); // Bus 1
i2cWaitBusy(regs);
regs->REG_I2C_CNTEX = 2; // ?
regs->REG_I2C_SCL = 1280; // ?
regs = i2cGetBusRegsBase(1); // Bus 2
i2cWaitBusy(regs);
regs->REG_I2C_CNTEX = 2; // ?
regs->REG_I2C_SCL = 1280; // ?
regs = i2cGetBusRegsBase(2); // Bus 3
i2cWaitBusy(regs);
regs->REG_I2C_CNTEX = 2; // ?
regs->REG_I2C_SCL = 1280; // ?
}
static bool i2cStartTransfer(int devId, u8 regAddr, bool read, I2cRegs *const regs)
{
const u8 devAddr = i2cDevTable[devId].devAddr;
u32 i = 0;
for(; i < 8; i++)
{
i2cWaitBusy(regs);
// Select device and start.
regs->REG_I2C_DATA = devAddr;
regs->REG_I2C_CNT = I2C_ENABLE | I2C_IRQ_ENABLE | I2C_START;
i2cWaitBusy(regs);
if(!I2C_GET_ACK(regs->REG_I2C_CNT)) // If ack flag is 0 it failed.
{
regs->REG_I2C_CNT = I2C_ENABLE | I2C_IRQ_ENABLE | I2C_ERROR | I2C_STOP;
continue;
}
// Select register and change direction to write.
regs->REG_I2C_DATA = regAddr;
regs->REG_I2C_CNT = I2C_ENABLE | I2C_IRQ_ENABLE | I2C_DIRE_WRITE;
i2cWaitBusy(regs);
if(!I2C_GET_ACK(regs->REG_I2C_CNT)) // If ack flag is 0 it failed.
{
regs->REG_I2C_CNT = I2C_ENABLE | I2C_IRQ_ENABLE | I2C_ERROR | I2C_STOP;
continue;
}
// Select device in read mode for read transfer.
if(read)
{
regs->REG_I2C_DATA = devAddr | 1u; // Set bit 0 for read.
regs->REG_I2C_CNT = I2C_ENABLE | I2C_IRQ_ENABLE | I2C_START;
i2cWaitBusy(regs);
if(!I2C_GET_ACK(regs->REG_I2C_CNT)) // If ack flag is 0 it failed.
{
regs->REG_I2C_CNT = I2C_ENABLE | I2C_IRQ_ENABLE | I2C_ERROR | I2C_STOP;
continue;
}
}
break;
}
if(i < 8) return true;
else return false;
}
bool I2C_readRegBuf(int devId, u8 regAddr, u8 *out, u32 size)
{
const u8 busId = i2cDevTable[devId].busId;
I2cRegs *const regs = i2cGetBusRegsBase(busId);
if(!i2cStartTransfer(devId, regAddr, true, regs)) return false;
while(--size)
{
regs->REG_I2C_CNT = I2C_ENABLE | I2C_IRQ_ENABLE | I2C_DIRE_READ | I2C_ACK;
i2cWaitBusy(regs);
*out++ = regs->REG_I2C_DATA;
}
regs->REG_I2C_CNT = I2C_ENABLE | I2C_IRQ_ENABLE | I2C_DIRE_READ | I2C_STOP;
i2cWaitBusy(regs);
*out = regs->REG_I2C_DATA; // Last byte
return true;
}
bool I2C_writeRegBuf(int devId, u8 regAddr, const u8 *in, u32 size)
{
const u8 busId = i2cDevTable[devId].busId;
I2cRegs *const regs = i2cGetBusRegsBase(busId);
if(!i2cStartTransfer(devId, regAddr, false, regs)) return false;
while(--size)
{
regs->REG_I2C_DATA = *in++;
regs->REG_I2C_CNT = I2C_ENABLE | I2C_IRQ_ENABLE | I2C_DIRE_WRITE;
i2cWaitBusy(regs);
if(!I2C_GET_ACK(regs->REG_I2C_CNT)) // If ack flag is 0 it failed.
{
regs->REG_I2C_CNT = I2C_ENABLE | I2C_IRQ_ENABLE | I2C_ERROR | I2C_STOP;
return false;
}
}
regs->REG_I2C_DATA = *in;
regs->REG_I2C_CNT = I2C_ENABLE | I2C_IRQ_ENABLE | I2C_DIRE_WRITE | I2C_STOP;
i2cWaitBusy(regs);
if(!I2C_GET_ACK(regs->REG_I2C_CNT)) // If ack flag is 0 it failed.
{
regs->REG_I2C_CNT = I2C_ENABLE | I2C_IRQ_ENABLE | I2C_ERROR | I2C_STOP;
return false;
}
return true;
}

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/*
* This file is part of fastboot 3DS
* Copyright (C) 2017 derrek, profi200
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <stdbool.h>
#include <types.h>
#define I2C_STOP (1u)
#define I2C_START (1u<<1)
#define I2C_ERROR (1u<<2)
#define I2C_ACK (1u<<4)
#define I2C_DIRE_WRITE (0u)
#define I2C_DIRE_READ (1u<<5)
#define I2C_IRQ_ENABLE (1u<<6)
#define I2C_ENABLE (1u<<7)
#define I2C_DEV_LCD0 5
#define I2C_DEV_LCD1 6
#define I2C_GET_ACK(reg) ((bool)((reg)>>4 & 1u))
/**
* @brief Initializes the I2C buses. Call this only once.
*/
void I2C_init(void);
/**
* @brief Reads data from a I2C register to a buffer.
*
* @param[in] devId The device ID. Use the enum above.
* @param[in] regAddr The register address.
* @param out The output buffer pointer.
* @param[in] size The read size.
*
* @return Returns true on success and false on failure.
*/
bool I2C_readRegBuf(int devId, u8 regAddr, u8 *out, u32 size);
/**
* @brief Writes a buffer to a I2C register.
*
* @param[in] devId The device ID. Use the enum above.
* @param[in] regAddr The register address.
* @param[in] in The input buffer pointer.
* @param[in] size The write size.
*
* @return Returns true on success and false on failure.
*/
bool I2C_writeRegBuf(int devId, u8 regAddr, const u8 *in, u32 size);
static inline u8 I2C_readReg(int devId, u8 regAddr) {
u8 v;
I2C_readRegBuf(devId, regAddr, &v, 1);
return v;
}
static inline void I2C_writeReg(int devId, u8 regAddr, u8 v) {
I2C_writeRegBuf(devId, regAddr, &v, 1);
}

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/*
* This file is part of GodMode9
* Copyright (C) 2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <hid_map.h>
#include <types.h>
#include <arm.h>
#include <stdatomic.h>
#include "common.h"
#include "arm/timer.h"
#include "hw/gpio.h"
#include "hw/gpulcd.h"
#include "hw/mcu.h"
#include "system/event.h"
#define MCUEV_HID_MASK ( \
MCUEV_HID_PWR_DOWN | MCUEV_HID_PWR_HOLD | \
MCUEV_HID_HOME_DOWN | MCUEV_HID_HOME_UP | MCUEV_HID_WIFI_SWITCH)
enum {
MCUREG_VOLUME_SLIDER = 0x09,
MCUREG_BATTERY_LEVEL = 0x0B,
MCUREG_CONSOLE_STATE = 0x0F,
MCUREG_INT_MASK = 0x10,
MCUREG_INT_EN = 0x18,
MCUREG_LCD_STATE = 0x22,
MCUREG_LED_WIFI = 0x2A,
MCUREG_LED_CAMERA = 0x2B,
MCUREG_LED_SLIDER = 0x2C,
MCUREG_LED_STATUS = 0x2D,
MCUREG_RTC = 0x30,
};
typedef struct {
u8 delay;
u8 smoothing;
u8 loop_delay;
u8 unk;
u32 red[8];
u32 green[8];
u32 blue[8];
} PACKED_STRUCT mcuStatusLED;
static u8 volumeSliderValue;
static u32 shellState;
static _Atomic(u32) pendingEvents;
static void mcuEventUpdate(void)
{
u32 mask;
// lazily update the mask on each test attempt
if (!getEventIRQ()->test(MCU_INTERRUPT, true))
return;
// reading the pending mask automagically acknowledges
// the interrupts so all of them must be processed in one go
mcuReadRegBuf(MCUREG_INT_MASK, (u8*)&mask, sizeof(mask));
if (mask & MCUEV_HID_VOLUME_SLIDER)
volumeSliderValue = mcuReadReg(MCUREG_VOLUME_SLIDER);
if (mask & MCUEV_HID_SHELL_OPEN) {
mcuResetLEDs();
shellState = SHELL_OPEN;
}
if (mask & MCUEV_HID_SHELL_CLOSE) {
shellState = SHELL_CLOSED;
}
atomic_fetch_or(&pendingEvents, mask);
}
u8 mcuGetVolumeSlider(void)
{
mcuEventUpdate();
return volumeSliderValue;
}
u32 mcuGetSpecialHID(void)
{
u32 ret = 0, pend = getEventMCU()->test(MCUEV_HID_MASK, MCUEV_HID_MASK);
// hopefully gets unrolled
if (pend & (MCUEV_HID_PWR_DOWN | MCUEV_HID_PWR_HOLD))
ret |= BUTTON_POWER;
if (pend & MCUEV_HID_HOME_DOWN)
ret |= BUTTON_HOME;
if (pend & MCUEV_HID_HOME_UP)
ret &= ~BUTTON_HOME;
return ret | shellState;
}
void mcuSetStatusLED(u32 period_ms, u32 color)
{
u32 r, g, b, delay;
mcuStatusLED ledState;
delay = clamp((period_ms * 0x200) / 1000, 1, 0xFF);
ledState.delay = delay;
ledState.smoothing = delay;
ledState.loop_delay = 0x10;
ledState.unk = 0;
// all colors look like 0x00ZZ00ZZ
// in order to alternate between
// LED "off" and the wanted color
r = (color >> 16) & 0xFF;
r |= r << 16;
for (int i = 0; i < 8; i++)
ledState.red[i] = r;
g = (color >> 8) & 0xFF;
g |= g << 16;
for (int i = 0; i < 8; i++)
ledState.green[i] = g;
b = color & 0xFF;
b |= b << 16;
for (int i = 0; i < 8; i++)
ledState.blue[i] = b;
mcuWriteRegBuf(MCUREG_LED_STATUS, (const u8*)&ledState, sizeof(ledState));
}
void mcuResetLEDs(void)
{
mcuWriteReg(MCUREG_LED_WIFI, 0);
mcuWriteReg(MCUREG_LED_CAMERA, 0);
mcuWriteReg(MCUREG_LED_SLIDER, 0);
mcuSetStatusLED(0, 0);
}
void mcuReset(void)
{
u32 intmask = 0;
atomic_init(&pendingEvents, 0);
// set register mask and clear any pending registers
mcuWriteRegBuf(MCUREG_INT_EN, (const u8*)&intmask, sizeof(intmask));
mcuReadRegBuf(MCUREG_INT_MASK, (u8*)&intmask, sizeof(intmask));
mcuResetLEDs();
volumeSliderValue = mcuReadReg(MCUREG_VOLUME_SLIDER);
shellState = SHELL_OPEN;
// assume the shell is always open on boot
// knowing the average 3DS user, there will be plenty
// of laughs when this comes back to bite us in the rear
GPIO_setBit(19, 9);
}
static void evReset(void) {
atomic_store(&pendingEvents, 0);
}
static u32 evTest(u32 mask, u32 clear) {
mcuEventUpdate();
return atomic_fetch_and(&pendingEvents, ~clear) & mask;
}
static const EventInterface evMCU = {
.reset = evReset,
.test = evTest
};
const EventInterface *getEventMCU(void) {
return &evMCU;
}

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/*
* This file is part of GodMode9
* Copyright (C) 2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <types.h>
#include "arm/timer.h"
#include "hw/i2c.h"
#define MCU_INTERRUPT (0x71)
#define I2C_MCU_DEVICE (3)
enum {
MCUEV_HID_PWR_DOWN = BIT(0),
MCUEV_HID_PWR_HOLD = BIT(1),
MCUEV_HID_HOME_DOWN = BIT(2),
MCUEV_HID_HOME_UP = BIT(3),
MCUEV_HID_WIFI_SWITCH = BIT(4),
MCUEV_HID_SHELL_CLOSE = BIT(5),
MCUEV_HID_SHELL_OPEN = BIT(6),
MCUEV_HID_VOLUME_SLIDER = BIT(22),
};
u8 mcuGetVolumeSlider(void);
u32 mcuGetSpecialHID(void);
void mcuSetStatusLED(u32 period_ms, u32 color);
void mcuResetLEDs(void);
void mcuReset(void);
static inline u8 mcuReadReg(u8 addr)
{
u8 val;
I2C_readRegBuf(I2C_MCU_DEVICE, addr, &val, 1);
return val;
}
static inline bool mcuReadRegBuf(u8 addr, u8 *buf, u32 size)
{
return I2C_readRegBuf(I2C_MCU_DEVICE, addr, buf, size);
}
static inline bool mcuWriteReg(u8 addr, u8 val)
{
return I2C_writeRegBuf(I2C_MCU_DEVICE, addr, &val, 1);
}
static inline bool mcuWriteRegBuf(u8 addr, const u8 *buf, u32 size)
{
return I2C_writeRegBuf(I2C_MCU_DEVICE, addr, buf, size);
}
static inline void MCU_controlLCDPower(u8 bits)
{
mcuWriteReg(0x22u, bits);
}

93
arm11/source/hw/nvram.c Executable file
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/*
* This file is part of GodMode9
* Copyright (C) 2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <types.h>
#include <spi.h>
#include "hw/nvram.h"
// returns manuf id, memory type and size
// size = (1 << id[2]) ?
// apparently unreliable on some Sanyo chips?
#define CMD_RDID 0x9F
#define CMD_READ 0x03
#define CMD_WREN 0x06
#define CMD_WRDI 0x04
#define CMD_RDSR 0x05
#define CMD_DPD 0xB9 // deep power down
#define CMD_RDP 0xAB // release from deep power down
static u32 NVRAM_SendStatusCommand(u32 cmd, u32 width)
{
u32 ret;
SPI_XferInfo xfer[2];
xfer[0].buf = &cmd;
xfer[0].len = 1;
xfer[0].read = false;
xfer[1].buf = &ret;
xfer[1].len = width;
xfer[1].read = true;
ret = 0;
SPI_DoXfer(SPI_DEV_NVRAM, xfer, 2, true);
return ret;
}
u32 NVRAM_Status(void)
{
return NVRAM_SendStatusCommand(CMD_RDSR, 1);
}
u32 NVRAM_ReadID(void)
{
return NVRAM_SendStatusCommand(CMD_RDID, 3);
}
void NVRAM_DeepStandby(void)
{
NVRAM_SendStatusCommand(CMD_DPD, 0);
}
void NVRAM_Wakeup(void)
{
NVRAM_SendStatusCommand(CMD_RDP, 0);
}
void NVRAM_Read(u32 address, u32 *buffer, u32 len)
{
SPI_XferInfo xfer[2];
u32 cmd;
address &= BIT(24) - 1;
cmd = __builtin_bswap32(address) | CMD_READ;
xfer[0].buf = &cmd;
xfer[0].len = 4;
xfer[0].read = false;
xfer[1].buf = buffer;
xfer[1].len = len;
xfer[1].read = true;
SPI_DoXfer(SPI_DEV_NVRAM, xfer, 2, true);
}

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arm11/source/hw/nvram.h Executable file
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/*
* This file is part of GodMode9
* Copyright (C) 2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <types.h>
#include <spi.h>
#define NVRAM_SR_WIP BIT(0) // work in progress / busy
#define NVRAM_SR_WEL BIT(1) // write enable latch
u32 NVRAM_Status(void);
u32 NVRAM_ReadID(void);
void NVRAM_Read(u32 offset, u32 *buffer, u32 len);
void NVRAM_DeepStandby(void);
void NVRAM_Wakeup(void);

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@ -1,46 +0,0 @@
.section .text
.arm
#include <arm.h>
#define MPCORE_PMR (0x17E00000)
#define IRQ_SPURIOUS (1023)
#define IRQ_COUNT (128)
.global main_irq_handler
.type main_irq_handler, %function
main_irq_handler:
sub lr, lr, #4 @ Fix return address
srsfd sp!, #0x13 @ Store IRQ mode LR and SPSR on the SVC stack
cps #0x13 @ Switch to SVC mode
push {r0-r3, r12, lr} @ Preserve registers
1:
ldr lr, =MPCORE_PMR
ldr r0, [lr, #0x10C] @ Get pending interrupt
ldr r1, =IRQ_SPURIOUS
cmp r0, r1
beq 3f @ Spurious interrupt, no interrupts pending
cmp r0, #IRQ_COUNT
bhs 2f @ Invalid interrupt ID
ldr r12, =GIC_Handlers
ldr r12, [r12, r0, lsl #2]
cmp r12, #0
beq 2f
push {r0, r12}
blx r12
pop {r0, r12}
2:
ldr lr, =MPCORE_PMR
str r0, [lr, #0x110] @ End of interrupt
b 1b @ Check for any other pending interrupts
3:
pop {r0-r3, r12, lr} @ Restore registers
rfeia sp! @ Return From Exception

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@ -1,97 +1,229 @@
#include <cpu.h>
#include <pxi.h>
#include <gic.h>
#include <gpulcd.h>
#include <vram.h>
#include <types.h>
vu32 *entrypoint = (vu32*)0x1FFFFFFC;
void PXI_IRQHandler(void)
{
// char pxi_buf[PXI_MAXBUFLEN] = {0};
u32 pxi_args[PXI_FIFO_LEN] = {0};
u8 pxi_cmd;
pxi_cmd = PXI_GetRemote();
switch (pxi_cmd) {
default:
break;
case PXI_SCREENINIT:
{
GPU_Init();
GPU_PSCFill(VRAM_START, VRAM_END, 0);
GPU_SetFramebuffers((u32[]){VRAM_TOP_LA, VRAM_TOP_LB,
VRAM_TOP_RA, VRAM_TOP_RB,
VRAM_BOT_A, VRAM_BOT_B});
GPU_SetFramebufferMode(0, PDC_RGB24);
GPU_SetFramebufferMode(1, PDC_RGB24);
PXI_SetRemote(PXI_BUSY);
break;
}
case PXI_BRIGHTNESS:
{
PXI_RecvArray(pxi_args, 1);
PXI_SetRemote(PXI_BUSY);
LCD_SetBrightness(0, pxi_args[0]);
LCD_SetBrightness(1, pxi_args[0]);
break;
}
/* New CMD template:
case CMD_ID:
{
<var declarations/assignments>
<receive args from PXI FIFO>
<if necessary, copy stuff to pxi_buf>
PXI_SetRemote(PXI_BUSY);
<execute the command>
break;
}
/*
* This file is part of GodMode9
* Copyright (C) 2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
}
PXI_SetRemote(PXI_READY);
return;
}
#include <common.h>
#include <types.h>
#include <shmem.h>
#include <arm.h>
#include <pxi.h>
vu16 *CFG11_MPCORE_CLKCNT = (vu16*)(0x10141300);
vu16 *CFG11_SOCINFO = (vu16*)(0x10140FFC);
#include "arm/gic.h"
void main(void)
#include "hw/hid.h"
#include "hw/gpulcd.h"
#include "hw/i2c.h"
#include "hw/mcu.h"
#include "hw/nvram.h"
#include "system/sys.h"
#include "system/event.h"
static const u8 brightness_lvls[] = {
0x10, 0x17, 0x1E, 0x25,
0x2C, 0x34, 0x3C, 0x44,
0x4D, 0x56, 0x60, 0x6B,
0x79, 0x8C, 0xA7, 0xD2
};
#ifndef FIXED_BRIGHTNESS
static int prev_bright_lvl;
static bool auto_brightness;
#endif
static SystemSHMEM __attribute__((section(".shared"))) sharedMem;
static void vblankUpdate(void)
{
u32 entry;
if (!getEventIRQ()->test(VBLANK_INTERRUPT, true))
return;
if ((*CFG11_SOCINFO & 2) && (!(*CFG11_MPCORE_CLKCNT & 1))) {
GIC_Reset();
GIC_SetIRQ(88, NULL);
CPU_EnableIRQ();
*CFG11_MPCORE_CLKCNT = 0x8001;
do {
asm("wfi\n\t");
} while(!(*CFG11_MPCORE_CLKCNT & 0x8000));
CPU_DisableIRQ();
#ifndef FIXED_BRIGHTNESS
int cur_bright_lvl = (mcuGetVolumeSlider() >> 2) % countof(brightness_lvls);
if ((cur_bright_lvl != prev_bright_lvl) && auto_brightness) {
prev_bright_lvl = cur_bright_lvl;
u8 br = brightness_lvls[cur_bright_lvl];
GFX_setBrightness(br, br);
}
#endif
// handle shell events
static const u32 mcuEvShell = MCUEV_HID_SHELL_OPEN | MCUEV_HID_SHELL_CLOSE;
u32 shell = getEventMCU()->test(mcuEvShell, mcuEvShell);
if (shell & MCUEV_HID_SHELL_CLOSE) {
GFX_powerOffBacklights(GFX_BLIGHT_BOTH);
} else if (shell & MCUEV_HID_SHELL_OPEN) {
GFX_powerOnBacklights(GFX_BLIGHT_BOTH);
}
PXI_Reset();
GIC_Reset();
GIC_SetIRQ(IRQ_PXI_SYNC, PXI_IRQHandler);
PXI_EnableIRQ();
CPU_EnableIRQ();
PXI_SetRemote(PXI_READY);
*entrypoint = 0;
while((entry=*entrypoint) == 0);
CPU_DisableIRQ();
PXI_DisableIRQ();
PXI_Reset();
GIC_Reset();
((void (*)())(entry))();
sharedMem.hidState.full = HID_GetState();
}
static u32 pxiRxUpdate(u32 *args)
{
u32 msg, lo, hi;
if (!getEventIRQ()->test(PXI_RX_INTERRUPT, true))
return PXICMD_NONE;
msg = PXI_Recv();
lo = msg & 0xFFFF;
hi = msg >> 16;
PXI_RecvArray(args, hi);
return lo;
}
void __attribute__((noreturn)) MainLoop(void)
{
bool runPxiCmdProcessor = true;
#ifdef FIXED_BRIGHTNESS
u8 fixed_bright_lvl = brightness_lvls[clamp(FIXED_BRIGHTNESS, 0, countof(brightness_lvls)-1)];
GFX_setBrightness(fixed_bright_lvl, fixed_bright_lvl);
#else
prev_bright_lvl = -1;
auto_brightness = true;
#endif
// initialize state stuff
getEventIRQ()->reset();
getEventMCU()->reset();
memset(&sharedMem, 0, sizeof(sharedMem));
// configure interrupts
gicSetInterruptConfig(PXI_RX_INTERRUPT, BIT(0), GIC_PRIO0, NULL);
gicSetInterruptConfig(VBLANK_INTERRUPT, BIT(0), GIC_PRIO0, NULL);
gicSetInterruptConfig(MCU_INTERRUPT, BIT(0), GIC_PRIO0, NULL);
// enable interrupts
gicEnableInterrupt(MCU_INTERRUPT);
// perform gpu init after initializing mcu but before
// enabling the pxi system and the vblank handler
GFX_init(GFX_RGB565);
gicEnableInterrupt(PXI_RX_INTERRUPT);
gicEnableInterrupt(VBLANK_INTERRUPT);
// ARM9 won't try anything funny until this point
PXI_Barrier(PXI_BOOT_BARRIER);
// Process commands until the ARM9 tells
// us it's time to boot something else
// also handles VBlank events as needed
do {
u32 pxiCmd, pxiReply, args[PXI_MAX_ARGS];
vblankUpdate();
pxiCmd = pxiRxUpdate(args);
switch(pxiCmd) {
// ignore args and just wait until the next event
case PXICMD_NONE:
ARM_WFI();
break;
// revert to legacy boot mode
case PXICMD_LEGACY_BOOT:
runPxiCmdProcessor = false;
pxiReply = 0;
break;
// returns the shared memory address
case PXICMD_GET_SHMEM_ADDRESS:
pxiReply = (u32)&sharedMem;
break;
// takes in a single argument word and performs either an
// I2C read or write depending on the value of the top bit
case PXICMD_I2C_OP:
{
u32 devId, regAddr, size;
devId = (args[0] & 0xff);
regAddr = (args[0] >> 8) & 0xFF;
size = (args[0] >> 16) % SHMEM_BUFFER_SIZE;
if (args[0] & BIT(31)) {
pxiReply = I2C_writeRegBuf(devId, regAddr, sharedMem.dataBuffer.b, size);
} else {
pxiReply = I2C_readRegBuf(devId, regAddr, sharedMem.dataBuffer.b, size);
}
break;
}
// checks whether the NVRAM chip is online (not doing any work)
case PXICMD_NVRAM_ONLINE:
pxiReply = (NVRAM_Status() & NVRAM_SR_WIP) == 0;
break;
// reads data from the NVRAM chip
case PXICMD_NVRAM_READ:
NVRAM_Read(args[0], sharedMem.dataBuffer.w, args[1]);
pxiReply = 0;
break;
// sets the notification LED with the given color and period
case PXICMD_SET_NOTIFY_LED:
mcuSetStatusLED(args[0], args[1]);
pxiReply = 0;
break;
// sets the LCDs brightness (if FIXED_BRIGHTNESS is disabled)
case PXICMD_SET_BRIGHTNESS:
{
pxiReply = GFX_getBrightness();
#ifndef FIXED_BRIGHTNESS
s32 newbrightness = (s32)args[0];
if ((newbrightness > 0) && (newbrightness < 0x100)) {
GFX_setBrightness(newbrightness, newbrightness);
auto_brightness = false;
} else {
prev_bright_lvl = -1;
auto_brightness = true;
}
#endif
break;
}
// replies -1 on default
default:
pxiReply = 0xFFFFFFFF;
break;
}
if (pxiCmd != PXICMD_NONE)
PXI_Send(pxiReply); // was a command sent from the ARM9, send a response
} while(runPxiCmdProcessor);
// perform deinit in reverse order
gicDisableInterrupt(VBLANK_INTERRUPT);
gicDisableInterrupt(PXI_RX_INTERRUPT);
// unconditionally reinitialize the screens
// in RGB24 framebuffer mode
GFX_init(GFX_BGR8);
gicDisableInterrupt(MCU_INTERRUPT);
// Wait for the ARM9 to do its firmlaunch setup
PXI_Barrier(PXI_FIRMLAUNCH_BARRIER);
SYS_CoreZeroShutdown();
SYS_CoreShutdown();
}

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#pragma once
#include <types.h>
typedef struct {
void (*reset)(void);
u32 (*test)(u32 param, u32 clear);
} EventInterface;
const EventInterface *getEventIRQ(void);
const EventInterface *getEventMCU(void);
static inline void eventReset(const EventInterface *ei) {
ei->reset();
}
static inline u32 eventTest(const EventInterface *ei, u32 param, u32 clear) {
return ei->test(param, clear);
}
static inline u32 eventWait(const EventInterface *ei, u32 param, u32 clear) {
while(1) {
u32 ret = ei->test(param, clear);
if (ret) return ret;
}
}

35
arm11/source/system/sections.h Executable file
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/*
* This file is part of GodMode9
* Copyright (C) 2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <types.h>
#define DEF_SECT_(n) extern u32 __##n##_pa, __##n##_va, __##n##_va_end;
DEF_SECT_(text)
DEF_SECT_(data)
DEF_SECT_(rodata)
DEF_SECT_(bss)
DEF_SECT_(shared)
#undef DEF_SECT_
#define SECTION_VA(n) ((u32)&__##n##_va)
#define SECTION_PA(n) ((u32)&__##n##_pa)
#define SECTION_LEN(n) (((u32)(&__##n##_va_end) - (u32)(&__##n##_va)))
#define SECTION_TRI(n) SECTION_VA(n), SECTION_PA(n), SECTION_LEN(n)

176
arm11/source/system/sys.c Executable file
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@ -0,0 +1,176 @@
/*
* This file is part of GodMode9
* Copyright (C) 2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <types.h>
#include <vram.h>
#include <arm.h>
#include <pxi.h>
#include "arm/gic.h"
#include "arm/mmu.h"
#include "arm/scu.h"
#include "arm/xrq.h"
#include "hw/codec.h"
#include "hw/gpulcd.h"
#include "hw/i2c.h"
#include "hw/mcu.h"
#include <spi.h>
#include "system/sections.h"
#define CFG11_MPCORE_CLKCNT ((vu16*)(0x10141300))
#define CFG11_SOCINFO ((vu16*)(0x10140FFC))
#define LEGACY_BOOT_ENTRYPOINT ((vu32*)0x1FFFFFFC)
#define LEGACY_BOOT_ROUTINE_SMP (0x0001004C)
static bool SYS_IsNewConsole(void)
{
return (*CFG11_SOCINFO & 2) != 0;
}
static bool SYS_ClkMultEnabled(void)
{
return (*CFG11_MPCORE_CLKCNT & 1) != 0;
}
static void SYS_EnableClkMult(void)
{
// magic bit twiddling to enable extra FCRAM
// only done on N3DS and when it hasn't been done yet
// state might get a bit messed up so it has to be done
// as early as possible in the initialization chain
if (SYS_IsNewConsole() && !SYS_ClkMultEnabled()) {
gicSetInterruptConfig(88, BIT(0), GIC_PRIO_HIGHEST, NULL);
gicEnableInterrupt(88);
*CFG11_MPCORE_CLKCNT = 0x8001;
do {
ARM_WFI();
} while(!(*CFG11_MPCORE_CLKCNT & 0x8000));
gicDisableInterrupt(88);
gicClearInterruptConfig(88);
}
}
void SYS_CoreZeroInit(void)
{
gicGlobalReset();
*LEGACY_BOOT_ENTRYPOINT = 0;
SYS_EnableClkMult();
SCU_Init();
// Map all sections here
mmuMapArea(SECTION_TRI(text), MMU_FLAGS(MMU_CACHE_WT, MMU_READ_ONLY, 0, 1));
mmuMapArea(SECTION_TRI(data), MMU_FLAGS(MMU_CACHE_WBA, MMU_READ_WRITE, 1, 1));
mmuMapArea(SECTION_TRI(rodata), MMU_FLAGS(MMU_CACHE_WT, MMU_READ_ONLY, 1, 1));
mmuMapArea(SECTION_TRI(bss), MMU_FLAGS(MMU_CACHE_WBA, MMU_READ_WRITE, 1, 1));
mmuMapArea(SECTION_TRI(shared), MMU_FLAGS(MMU_STRONG_ORDER, MMU_READ_WRITE, 1, 1));
// High exception vectors
mmuMapArea(0xFFFF0000, xrqInstallVectorTable(), 4UL << 10, MMU_FLAGS(MMU_CACHE_WT, MMU_READ_ONLY, 0, 0));
// BootROM
mmuMapArea(0x00010000, 0x00010000, 32UL << 10, MMU_FLAGS(MMU_CACHE_WT, MMU_READ_ONLY, 0, 1));
// IO Registers
mmuMapArea(0x10100000, 0x10100000, 4UL << 20, MMU_FLAGS(MMU_DEV_SHARED, MMU_READ_WRITE, 1, 1));
// MPCore Private Memory Region
mmuMapArea(0x17E00000, 0x17E00000, 8UL << 10, MMU_FLAGS(MMU_DEV_SHARED, MMU_READ_WRITE, 1, 1));
// VRAM
mmuMapArea(0x18000000, 0x18000000, 6UL << 20, MMU_FLAGS(MMU_CACHE_WT, MMU_READ_WRITE, 1, 1));
// FCRAM
if (SYS_IsNewConsole()) {
mmuMapArea(0x20000000, 0x20000000, 256UL << 20, MMU_FLAGS(MMU_CACHE_WB, MMU_READ_WRITE, 1, 1));
} else {
mmuMapArea(0x20000000, 0x20000000, 128UL << 20, MMU_FLAGS(MMU_CACHE_WB, MMU_READ_WRITE, 1, 1));
}
// screen init magicks
TIMER_WaitMS(64);
// Initialize peripherals
PXI_Reset();
I2C_init();
mcuReset();
SPI_Init();
CODEC_Init();
}
void SYS_CoreInit(void)
{
// Reset local GIC registers
gicLocalReset();
// Set up MMU registers
mmuInitRegisters();
// Enable fancy ARM11 features
ARM_SetACR(ARM_GetACR() |
ACR_RETSTK | ACR_DBPRED | ACR_SBPRED | ACR_FOLDING | ACR_SMP);
ARM_SetCR(ARM_GetCR() |
CR_MMU | CR_CACHES | CR_FLOWPRED | CR_HIGHVEC | CR_DSUBPAGE);
ARM_DSB();
ARM_EnableInterrupts();
}
void SYS_CoreZeroShutdown(void)
{
ARM_DisableInterrupts();
gicGlobalReset();
}
void __attribute__((noreturn)) SYS_CoreShutdown(void)
{
u32 core = ARM_CoreID();
ARM_DisableInterrupts();
gicLocalReset();
ARM_WbInvDC();
ARM_InvIC();
ARM_DSB();
ARM_SetCR(ARM_GetCR() & ~(CR_MMU | CR_CACHES | CR_FLOWPRED));
ARM_SetACR(ARM_GetACR() &
~(ACR_RETSTK | ACR_DBPRED | ACR_SBPRED | ACR_FOLDING | ACR_SMP));
SPI_Deinit();
if (!core) {
while(*LEGACY_BOOT_ENTRYPOINT == 0);
((void (*)(void))(*LEGACY_BOOT_ENTRYPOINT))();
} else {
// Branch to bootrom function that does SMP reinit magic
// (waits for IPI + branches to word @ 0x1FFFFFDC)
((void (*)(void))LEGACY_BOOT_ROUTINE_SMP)();
}
__builtin_unreachable();
}

38
arm11/source/system/sys.h Executable file
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@ -0,0 +1,38 @@
/*
* This file is part of GodMode9
* Copyright (C) 2019 Wolfvak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <types.h>
/*
how to run the SYS_Core(Zero){Init,Shutdown} functions:
for init:
- FIRST run CoreZeroInit ONCE
- all cores must run CoreInit ONCE
for shutdown:
- all non-zero cores must call CoreShutdown
- core zero must call CoreZeroShutdown, then CoreShutdown
*/
void SYS_CoreZeroInit(void);
void SYS_CoreInit(void);
void SYS_CoreZeroShutdown(void);
void __attribute__((noreturn)) SYS_CoreShutdown(void);

View File

@ -1,41 +1,24 @@
PROCESSOR := ARM9
TARGET := $(shell basename $(CURDIR))
TARGET := $(shell basename "$(CURDIR)")
SOURCE := source
BUILD := build
SUBARCH := -D$(PROCESSOR) -mcpu=arm946e-s -mtune=arm946e-s -mfloat-abi=soft -mthumb
INCDIRS := source source/common source/filesys source/crypto source/fatfs source/nand source/virtual source/game source/gamecart source/quicklz source/qrcodegen source/system source/utils
SUBARCH := -D$(PROCESSOR) -march=armv5te -mtune=arm946e-s -mthumb -mfloat-abi=soft
INCDIRS := source source/common source/filesys source/crypto source/fatfs source/nand source/virtual source/game source/gamecart source/lodepng source/lua source/qrcodegen source/system source/utils
INCLUDE := $(foreach dir,$(INCDIRS),-I"$(shell pwd)/$(dir)")
ASFLAGS += $(SUBARCH) $(INCLUDE)
CFLAGS += $(SUBARCH) $(INCLUDE)
LDFLAGS += $(SUBARCH) -Wl,-Map,$(TARGET).map
CFLAGS += $(SUBARCH) $(INCLUDE) -fno-builtin-memcpy -flto
LDFLAGS += $(SUBARCH) -Wl,--use-blx,-Map,$(TARGET).map -flto
LIBS += -lm
include ../Makefile.common
include ../Makefile.build
OBJECTS = $(patsubst $(SOURCE)/%.s, $(BUILD)/%.o, \
$(patsubst $(SOURCE)/%.c, $(BUILD)/%.o, \
$(call rwildcard, $(SOURCE), *.s *.c)))
arm9_data.elf: arm9.elf
$(OBJCOPY) -O elf32-littlearm -j .rodata* -j .data* -j .bss* $< $@
.PHONY: all
all: $(TARGET).elf
.PHONY: clean
clean:
@rm -rf $(BUILD) $(TARGET).elf $(TARGET).map
$(TARGET).elf: $(OBJECTS)
@mkdir -p "$(@D)"
@$(CC) $(LDFLAGS) $^ -o $@
$(BUILD)/%.o: $(SOURCE)/%.c
@mkdir -p "$(@D)"
@echo "[$(PROCESSOR)] $<"
@$(CC) -c $(CFLAGS) -o $@ $<
$(BUILD)/%.o: $(SOURCE)/%.s
@mkdir -p "$(@D)"
@echo "[$(PROCESSOR)] $<"
@$(CC) -c $(ASFLAGS) -o $@ $<
arm9_code.elf: arm9.elf
$(OBJCOPY) -O elf32-littlearm -j .text* -j .vectors* $< $@

View File

@ -2,19 +2,52 @@ OUTPUT_FORMAT("elf32-littlearm", "elf32-bigarm", "elf32-littlearm")
OUTPUT_ARCH(arm)
ENTRY(_start)
MEMORY
{
VECTORS (RX) : ORIGIN = 0x08000000, LENGTH = 64
CODEMEM (RX) : ORIGIN = 0x08000040, LENGTH = 512K - 64
BOOTROM (R) : ORIGIN = 0x08080000, LENGTH = 128K /* BootROM mirrors, don't touch! */
DATAMEM (RW) : ORIGIN = 0x080A0000, LENGTH = 384K
}
SECTIONS
{
. = 0x08006000;
__start__ = ABSOLUTE(.);
.text.start : ALIGN(4) { *(.text.start) }
.text : ALIGN(4) { *(.text*) }
.rodata : ALIGN(4) { *(.rodata*) }
.data : ALIGN(4) { *(.data*) }
.bss : ALIGN(4) { __bss_start = .; *(.bss* COMMON); __bss_end = .;}
.vectors : ALIGN(4) {
__vectors_lma = LOADADDR(.vectors);
__vectors_vma = ABSOLUTE(.);
KEEP(*(.vectors));
. = ALIGN(4);
__vectors_len = ABSOLUTE(.) - __vectors_vma;
} >VECTORS AT>CODEMEM
.text : ALIGN(4) {
__text_s = ABSOLUTE(.);
*(.text.start);
*(.text*);
. = ALIGN(4);
__text_e = ABSOLUTE(.);
} >CODEMEM
.rodata : ALIGN(4) {
*(.rodata*);
. = ALIGN(4);
__exidx_start = .;
*(.ARM.exidx* .gnu.linkonce.armexidx.*)
__exidx_end = .;
. = ALIGN(4);
} >DATAMEM
.data : ALIGN(4) {
*(.data*);
. = ALIGN(4);
} >DATAMEM
.bss (NOLOAD) : ALIGN(4) {
__bss_start = .;
*(.bss*);
. = ALIGN(4);
__bss_end = .;
} >DATAMEM
__end__ = ABSOLUTE(.);
__code_size__ = __end__ - __start__;
}

View File

@ -0,0 +1,32 @@
#pragma once
/*
* This file is part of fastboot 3DS
* Copyright (C) 2017 derrek, profi200
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if !__ASSEMBLER__
#error Only include this in assembly files!
#endif
.macro ASM_FUNC name
.section .text.\name, "ax", %progbits
.global \name
.type \name %function
.align 2
\name:
.endm

View File

@ -1,7 +1,9 @@
#pragma once
#define RGB(r,g,b) ((r)<<24|(b)<<16|(g)<<8|(r))
#define RGB(r,g,b) \
(((u32)(r) >> 3) << 11 | \
((u32)(g) >> 2) << 5 | \
((u32)(b) >> 3))
// a base set of colors below
#define COLOR_BLACK RGB(0x00, 0x00, 0x00)
@ -31,8 +33,12 @@
#define COLOR_SUPERFUCHSIA RGB(0xFF, 0x00, 0xEF)
// standard colors - used everywhere
#ifndef COLOR_STD_BG
#define COLOR_STD_BG COLOR_BLACK
#endif
#ifndef COLOR_STD_FONT
#define COLOR_STD_FONT COLOR_WHITE
#endif
// colors for GodMode9 file browser
#define COLOR_SIDE_BAR COLOR_DARKGREY
@ -40,6 +46,7 @@
#define COLOR_FILE COLOR_TINTEDGREEN
#define COLOR_DIR COLOR_TINTEDBLUE
#define COLOR_ROOT COLOR_GREY
#define COLOR_ENTRY(e) (((e)->marked) ? COLOR_MARKED : ((e)->type == T_DIR) ? COLOR_DIR : ((e)->type == T_FILE) ? COLOR_FILE : ((e)->type == T_ROOT) ? COLOR_ROOT : COLOR_GREY)
// hex viewer colors
#define COLOR_HVOFFS RGB(0x40, 0x60, 0x50)

View File

@ -1,58 +1,213 @@
#include "hid.h"
#include "i2c.h"
#include "timer.h"
#include "power.h" // for brightness slider
#include "colors.h"
#include "screenshot.h" // for screenshots
#include "arm.h"
#include "fixp.h"
#include "shmem.h"
#define HID_TOUCH_MAXPOINT (0x1000)
#define HID_TOUCH_MIDPOINT (HID_TOUCH_MAXPOINT / 2)
static void SetNotificationLED(u32 period_ms, u32 rgb565_color)
{
u32 rgb888_color =
((rgb565_color >> 11) << (16+3) |
(rgb565_color >> 5) << (8+2) |
(rgb565_color << 3));
u32 args[] = {period_ms, rgb888_color};
PXI_DoCMD(PXICMD_SET_NOTIFY_LED, args, 2);
}
// there's some weird thing going on when reading this
// with an LDRD instruction so for now they'll be two
// separate things - hopefully LTO won't get in the way
u32 HID_ReadState(void)
{
return ARM_GetSHMEM()->hidState.keys;
}
u32 HID_ReadRawTouchState(void)
{
return ARM_GetSHMEM()->hidState.touch;
}
// ts_mult indicates a scalar for each axis
// if |ts_mult| > 1 => point must be "scaled out"
// if |ts_mult| < 1 => point must be "scaled in"
// if ts_mult < 0 => axis is inverted
static fixp_t ts_mult[2];
// ts_org indicates the coordinate system origin
static int ts_org[2];
bool HID_TouchCalibratedTransform(u32 ts, u16 *x, u16 *y)
{
int xc, yc;
int tx, ty;
if (ts & BIT(31))
return false;
tx = HID_RAW_TX(ts) - HID_TOUCH_MIDPOINT;
ty = HID_RAW_TY(ts) - HID_TOUCH_MIDPOINT;
xc = FIXP_TO_INT(fixp_round(tx * ts_mult[0])) + ts_org[0];
yc = FIXP_TO_INT(fixp_round(ty * ts_mult[1])) + ts_org[1];
*x = clamp(xc, 0, (ts_org[0] * 2) - 1);
*y = clamp(yc, 0, (ts_org[1] * 2) - 1);
return true;
}
bool HID_ReadTouchState(u16 *x, u16 *y)
{
return HID_TouchCalibratedTransform(HID_ReadRawTouchState(), x, y);
}
bool HID_SetCalibrationData(const HID_CalibrationData *calibs, u32 point_cnt, u32 screen_w, u32 screen_h)
{
u32 mid_x, mid_y;
fixp_t avg_x, avg_y;
if (!screen_w || !screen_h || point_cnt <= 0 || point_cnt > 7)
return false;
mid_x = screen_w / 2;
mid_y = screen_h / 2;
avg_x = 0;
avg_y = 0;
for (u32 i = 0; i < point_cnt; i++) {
const HID_CalibrationData *data = &calibs[i];
fixp_t screen_x, screen_y, touch_x, touch_y;
// translate the [0, screen_w] x [0, screen_h] system
// to [-screen_w/2, screen_w/2] x [-screen_h/2, screen_h/2]
screen_x = INT_TO_FIXP(data->screen_x - mid_x);
screen_y = INT_TO_FIXP(data->screen_y - mid_y);
// same thing for raw touchscreen data
touch_x = INT_TO_FIXP(HID_RAW_TX(data->ts_raw) - HID_TOUCH_MIDPOINT);
touch_y = INT_TO_FIXP(HID_RAW_TY(data->ts_raw) - HID_TOUCH_MIDPOINT);
// if the data retrieved came right in the middle, it's invalid
if (!screen_x || !screen_y || !touch_x || !touch_y)
return false;
// prevent integer overflows by dividing in this step
avg_x += fixp_quotient(screen_x, touch_x * point_cnt);
avg_y += fixp_quotient(screen_y, touch_y * point_cnt);
}
// set state variables
ts_mult[0] = avg_x;
ts_mult[1] = avg_y;
ts_org[0] = mid_x;
ts_org[1] = mid_y;
return true;
}
const TouchBox* TouchBoxGet(u32* id, const u16 x, const u16 y, const TouchBox* tbs, const u32 tbn) {
// check if inside touchbox
for (u32 i = 0; !tbn || (i < tbn); i++) {
const TouchBox* tb = tbs + i;
if (tb->id == 0) break;
if ((x >= tb->x) && (y >= tb->y) &&
(x < tb->x + tb->w) && (y < tb->y + tb->h)) {
if (id) *id = tb->id;
return tb; // we know const is discarded here
}
}
if (id) *id = 0;
return NULL;
}
u32 InputWait(u32 timeout_sec) {
static u64 delay = 0;
u32 pad_state_old = HID_STATE;
u32 cart_state_old = CART_STATE;
u32 sd_state_old = SD_STATE;
u64 timer = timer_start();
u64 timer_mcu = timer;
delay = (delay) ? 72 : 128;
while (true) {
u32 pad_state = HID_STATE;
if (timeout_sec && (timer_sec(timer) >= timeout_sec))
return TIMEOUT_HID; // HID timeout
if (!(pad_state & BUTTON_ANY)) { // no buttons pressed
u32 cart_state = CART_STATE;
if (cart_state != cart_state_old)
return cart_state ? CART_INSERT : CART_EJECT;
u32 sd_state = SD_STATE;
if (sd_state != sd_state_old)
return sd_state ? SD_INSERT : SD_EJECT;
u8 special_key;
if ((timer_msec(timer_mcu) >= 64) && (I2C_readRegBuf(I2C_DEV_MCU, 0x10, &special_key, 1))) {
CheckBrightness();
if (special_key == 0x01)
return pad_state | BUTTON_POWER;
else if (special_key == 0x04)
return pad_state | BUTTON_HOME;
timer_mcu = timer_start();
u32 oldpad = HID_ReadState();
u32 oldcart = CART_STATE;
u32 oldsd = SD_STATE;
// enable notification LED if shell is closed
// (this means we're waiting for user input)
if (oldpad & SHELL_CLOSED) {
SetNotificationLED(1000, COLOR_GREEN);
while (HID_ReadState() & SHELL_CLOSED);
}
pad_state_old = pad_state;
delay = delay ? 144 : 256;
do {
u32 newpad = HID_ReadState();
// handle closed shell (wait for open)
if (newpad & SHELL_CLOSED) {
while (HID_ReadState() & SHELL_CLOSED);
continue;
}
// no buttons pressed, check for I/O changes instead
if (!(newpad & ~(SHELL_OPEN|SHELL_CLOSED))) {
u32 state = CART_STATE;
if (state != oldcart)
return state ? CART_INSERT : CART_EJECT;
state = SD_STATE;
if (state != oldsd)
return state ? SD_INSERT : SD_EJECT;
oldpad = 0;
delay = 0;
continue;
}
if ((pad_state == pad_state_old) &&
(!(pad_state & BUTTON_ARROW) ||
// special case for dpad keys
// if any of those are held, don't wait for key changes
// but do insert a small latency to make
// sure any menus don't go flying off
if ((newpad == oldpad) &&
(!(newpad & BUTTON_ARROW) ||
(delay && (timer_msec(timer) < delay))))
continue;
// make sure the key is pressed
u32 t_pressed = 0;
for(; (t_pressed < 0x13000) && (pad_state == HID_STATE); t_pressed++);
if (t_pressed >= 0x13000) {
if ((pad_state & BUTTON_ANY) == (BUTTON_R1 | BUTTON_L1))
CreateScreenshot(); // screenshot handling
return pad_state;
}
}
// screenshot handling
if ((newpad & BUTTON_ANY) == (BUTTON_R1 | BUTTON_L1))
CreateScreenshot();
return newpad;
} while (!timeout_sec || (timeout_sec && (timer_sec(timer) < timeout_sec)));
return TIMEOUT_HID;
}
bool CheckButton(u32 button) {
u32 t_pressed = 0;
for(; (t_pressed < 0x13000) && ((HID_STATE & button) == button); t_pressed++);
return (t_pressed >= 0x13000);
return (HID_ReadState() & button) == button;
}
void ButtonToString(u32 button, char* str) {
const char* strings[] = { BUTTON_STRINGS };
*str = '\0';
if (button) {
u32 b = 0;
for (b = 0; !((button>>b)&0x1); b++);
if (b < countof(strings)) strcpy(str, strings[b]);
}
}
u32 StringToButton(char* str) {
const char* strings[] = { BUTTON_STRINGS };
u32 b = 0;
for (b = 0; b < countof(strings); b++)
if (strcmp(str, strings[b]) == 0) break;
return (b == countof(strings)) ? 0 : 1<<b;
}

View File

@ -2,37 +2,44 @@
#include "common.h"
#include "hid_map.h"
// see: http://3dbrew.org/wiki/CONFIG9_Registers
// see: http://3dbrew.org/wiki/EMMC_Registers
#define HID_STATE (~(*(volatile u32*)0x10146000) & BUTTON_ANY)
#define CART_STATE (~(*(volatile u8*)0x10000010) & 0x1)
#define SD_STATE ((*(volatile u16*)0x1000601C) & (0x1<<5))
#define HID_RAW_TX(t) ((s32)(((t) / (1 << 16)) & 0xFFF))
#define HID_RAW_TY(t) ((s32)((t) & 0xFFF))
#define BUTTON_A (1 << 0)
#define BUTTON_B (1 << 1)
#define BUTTON_SELECT (1 << 2)
#define BUTTON_START (1 << 3)
#define BUTTON_RIGHT (1 << 4)
#define BUTTON_LEFT (1 << 5)
#define BUTTON_UP (1 << 6)
#define BUTTON_DOWN (1 << 7)
#define BUTTON_R1 (1 << 8)
#define BUTTON_L1 (1 << 9)
#define BUTTON_X (1 << 10)
#define BUTTON_Y (1 << 11)
#define BUTTON_ANY 0x00000FFF
#define BUTTON_ARROW (BUTTON_RIGHT|BUTTON_LEFT|BUTTON_UP|BUTTON_DOWN)
u32 HID_ReadState(void);
// special buttons / cart / sd
#define BUTTON_POWER (1 << 12)
#define BUTTON_HOME (1 << 13)
#define CART_INSERT (1 << 14)
#define CART_EJECT (1 << 15)
#define SD_INSERT (1 << 16)
#define SD_EJECT (1 << 17)
#define TIMEOUT_HID (1 << 31)
// ts_raw is the raw touchscreen value obtained when pressing down
// the touchscreen at the screen coordinates [screen_x, screen_y]
// note: no point can be at the center
typedef struct {
u32 ts_raw;
int screen_x, screen_y;
} HID_CalibrationData;
u32 HID_ReadRawTouchState(void);
bool HID_ReadTouchState(u16 *x, u16 *y);
bool HID_TouchCalibratedTransform(u32 ts, u16 *x, u16 *y);
bool HID_SetCalibrationData(const HID_CalibrationData *calibs, u32 point_cnt, u32 screen_w, u32 screen_h);
typedef struct {
u16 x;
u16 y;
u16 w;
u16 h;
u32 id; // shouldn't be zero
} TouchBox;
// abstraction for HID_ReadTouchState, also returns touchbox id (if any)
const TouchBox* TouchBoxGet(u32* id, const u16 x, const u16 y, const TouchBox* tbs, const u32 tbn);
u32 InputWait(u32 timeout_sec);
bool CheckButton(u32 button);
void ButtonToString(u32 button, char* str);
u32 StringToButton(char* str);

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@ -0,0 +1,70 @@
@ memcpy_arm946e-s - hand written reimplementation of memcpy to be sequential
@ Written in 2019 by luigoalma <luigoalma at gmail dot com>
@ To the extent possible under law, the author(s) have dedicated all copyright and related and neighboring rights to this software to the public domain worldwide. This software is distributed without any warranty.
@ For a copy of CC0 Public Domain Dedication, see <https://creativecommons.org/publicdomain/zero/1.0/>.
.cpu arm946e-s
.arch armv5te
.arm
.section .text.memcpy, "ax", %progbits
.align 2
.global memcpy
.syntax unified
.type memcpy, %function
memcpy:
@ r0 = dest
@ r1 = src
@ r2 = length
@ check if length 0 and return if so
cmp r2, #0
bxeq lr
push {r0,r4-r9,lr}
@ pre-fetch data
pld [r1]
@ alignment check with word size
@ if not aligned but both are in the same misalignment, fix it up
@ otherwise jump to basic loop
orr r12, r0, r1
ands r12, r12, #3
beq .L1
mov r12, r0, LSL#30
cmp r12, r1, LSL#30
bne .L6
.L0:
ldrb r3, [r1], #1
strb r3, [r0], #1
subs r2, r2, #1
popeq {r0,r4-r9,pc}
adds r12, r12, #0x40000000
bne .L0
.L1:
@ check if length higher than 32
@ if so, do the 32 byte block copy loop,
@ until there's nothing left or remainder to copy is less than 32
movs r3, r2, LSR#5
beq .L3
.L2:
ldm r1!, {r4-r9,r12,lr}
stm r0!, {r4-r9,r12,lr}
subs r3, r3, #1
bne .L2
ands r2, r2, #0x1F
popeq {r0,r4-r9,pc}
.L3:
@ copy in word size the remaining data,
@ and finish off with basic loop if can't copy all by word size.
movs r3, r2, LSR#2
beq .L6
.L4:
ldr r12, [r1], #4
str r12, [r0], #4
subs r3, r3, #1
bne .L4
ands r2, r2, #0x3
.L5: @ the basic loop
popeq {r0,r4-r9,pc}
.L6:
ldrb r3, [r1], #1
strb r3, [r0], #1
subs r2, r2, #1
b .L5
.size memcpy, .-memcpy

26
arm9/source/common/mmio.h Normal file
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@ -0,0 +1,26 @@
/*
* This file is part of fastboot 3DS
* Copyright (C) 2019 Aurora Wright, TuxSH, derrek, profi200
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Based on https://github.com/AuroraWright/Luma3DS/blob/master/arm9/source/alignedseqmemcpy.s
#include "common.h"
void iomemcpy(vu32 *restrict dst, const vu32 *restrict src, u32 size);
void iomemset(vu32 *ptr, u32 value, u32 size);

87
arm9/source/common/mmio.s Normal file
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@ -0,0 +1,87 @@
/*
* This file is part of fastboot 3DS
* Copyright (C) 2019 Aurora Wright, TuxSH, derrek, profi200
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
@ Based on https://github.com/AuroraWright/Luma3DS/blob/master/arm9/source/alignedseqmemcpy.s
#include "asmfunc.h"
.arm
.cpu arm946e-s
.fpu softvfp
@ void iomemcpy(vu32 *restrict dst, const vu32 *restrict src, u32 size)
ASM_FUNC iomemcpy
bics r12, r2, #31
beq iomemcpy_test_words
stmfd sp!, {r4-r10}
iomemcpy_blocks_lp:
ldmia r1!, {r3-r10}
stmia r0!, {r3-r10}
subs r12, #32
bne iomemcpy_blocks_lp
ldmfd sp!, {r4-r10}
iomemcpy_test_words:
ands r12, r2, #28
beq iomemcpy_halfword_byte
iomemcpy_words_lp:
ldr r3, [r1], #4
str r3, [r0], #4
subs r12, #4
bne iomemcpy_words_lp
iomemcpy_halfword_byte:
tst r2, #2
ldrneh r3, [r1], #2
strneh r3, [r0], #2
tst r2, #1
ldrneb r3, [r1]
strneb r3, [r0]
bx lr
@ void iomemset(vu32 *ptr, u32 value, u32 size)
ASM_FUNC iomemset
bics r12, r2, #31
beq iomemset_test_words
stmfd sp!, {r4-r9}
mov r3, r1
mov r4, r1
mov r5, r1
mov r6, r1
mov r7, r1
mov r8, r1
mov r9, r1
iomemset_blocks_lp:
stmia r0!, {r1, r3-r9}
subs r12, #32
bne iomemset_blocks_lp
ldmfd sp!, {r4-r9}
iomemset_test_words:
ands r12, r2, #28
beq iomemset_halfword_byte
iomemset_words_lp:
str r1, [r0], #4
subs r12, #4
bne iomemset_words_lp
iomemset_halfword_byte:
tst r2, #2
strneh r1, [r0], #2
tst r2, #1
strneb r1, [r0]
bx lr

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@ -1,24 +1,18 @@
#include "arm.h"
#include "power.h"
#include "i2c.h"
#include "cache.h"
#include "pxi.h"
static const u8 br_settings[] = {0x10, 0x17, 0x1E, 0x25, 0x2C, 0x34, 0x3C, 0x44, 0x4D, 0x56, 0x60, 0x6B, 0x79, 0x8C, 0xA7, 0xD2};
static int prev_brightness = -1;
void CheckBrightness() {
u8 curSlider;
#ifndef FIXED_BRIGHTNESS
I2C_readRegBuf(I2C_DEV_MCU, 0x09, &curSlider, 1);
// Volume Slider value is always between 0x00 and 0x3F
curSlider >>= 2;
#else
curSlider = FIXED_BRIGHTNESS;
#endif
if (curSlider != prev_brightness) {
PXI_DoCMD(PXI_BRIGHTNESS, (u32[]){br_settings[curSlider]}, 1);
prev_brightness = curSlider;
u32 SetScreenBrightness(int level) {
u32 arg;
if (level != BRIGHTNESS_AUTOMATIC) {
arg = clamp(level, BRIGHTNESS_MIN, BRIGHTNESS_MAX);
} else {
arg = 0;
}
return;
return PXI_DoCMD(PXICMD_SET_BRIGHTNESS, &arg, 1);
}
u32 GetBatteryPercent() {
@ -35,15 +29,17 @@ bool IsCharging() {
void Reboot() {
I2C_writeReg(I2C_DEV_MCU, 0x22, 1 << 0); // poweroff LCD to prevent MCU hangs
flushEntireDCache();
if (I2C_writeReg(I2C_DEV_MCU, 0x20, 1 << 2))
ARM_WbDC();
ARM_DSB();
I2C_writeReg(I2C_DEV_MCU, 0x20, 1 << 2);
while(true);
}
void PowerOff()
{
I2C_writeReg(I2C_DEV_MCU, 0x22, 1 << 0); // poweroff LCD to prevent MCU hangs
flushEntireDCache();
if (I2C_writeReg(I2C_DEV_MCU, 0x20, 1 << 0))
while (true);
ARM_WbDC();
ARM_DSB();
I2C_writeReg(I2C_DEV_MCU, 0x20, 1 << 0);
while(true);
}

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@ -2,7 +2,11 @@
#include "common.h"
void CheckBrightness();
#define BRIGHTNESS_AUTOMATIC (-1)
#define BRIGHTNESS_MIN (10)
#define BRIGHTNESS_MAX (210)
u32 SetScreenBrightness(int level);
u32 GetBatteryPercent();
bool IsCharging();
void Reboot();

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@ -17,7 +17,7 @@ typedef struct {
u8 bcd_M;
u8 bcd_Y;
u8 leap_count;
} __attribute__((packed)) DsTime;
} PACKED_STRUCT DsTime;
bool is_valid_dstime(DsTime* dstime);
bool get_dstime(DsTime* dstime);

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@ -2,49 +2,65 @@
#include "ui.h"
#include "rtc.h"
#include "vff.h"
#include "png.h"
static void Screenshot_Transpose(u16 *dest, const u16 *fb, u32 w, u32 stride)
{
for (u32 y = 0; y < SCREEN_HEIGHT; y++) {
for (u32 x = 0; x < w; x++)
*(dest++) = GetColor(fb, x, y);
dest += stride;
}
}
void CreateScreenshot() {
const u32 snap_size = 54 + (SCREEN_SIZE_TOP * 2);
const u8 bmp_header[54] = {
0x42, 0x4D, 0x36, 0xCA, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x28, 0x00,
0x00, 0x00, 0x90, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x01, 0x00, 0x18, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0xCA, 0x08, 0x00, 0x12, 0x0B, 0x00, 0x00, 0x12, 0x0B, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
char filename[64];
void CreateScreenshot(void) {
u8 *png;
u16 *buffer;
DsTime dstime;
size_t png_size;
char filename[64];
u32 snapbuf_size, snap_w, snap_h, bot_offset;
snapbuf_size = (SCREEN_WIDTH_TOP * SCREEN_HEIGHT * BYTES_PER_PIXEL) * 2;
snap_w = SCREEN_WIDTH_TOP;
snap_h = SCREEN_HEIGHT * 2;
fvx_rmkdir(OUTPUT_PATH);
get_dstime(&dstime);
snprintf(filename, 64, OUTPUT_PATH "/snap_%02X%02X%02X%02X%02X%02X.bmp",
snprintf(filename, sizeof(filename), OUTPUT_PATH "/snap_%02X%02X%02X%02X%02X%02X.png",
dstime.bcd_Y, dstime.bcd_M, dstime.bcd_D,
dstime.bcd_h, dstime.bcd_m, dstime.bcd_s);
filename[63] = '\0';
u8* buffer = (u8*) malloc(snap_size);
buffer = malloc(snapbuf_size);
if (!buffer) return;
u8* buffer_b = buffer + 54;
u8* buffer_t = buffer_b + (400 * 240 * 3);
for (unsigned i = snapbuf_size/4; i < snapbuf_size/2; i++)
buffer[i] = RGB(0x1F, 0x1F, 0x1F); // gray background
memset(buffer, 0x1F, snap_size); // gray background
memcpy(buffer, bmp_header, 54);
for (u32 x = 0; x < 400; x++)
for (u32 y = 0; y < 240; y++)
memcpy(buffer_t + (y*400 + x) * 3, TOP_SCREEN + (x*240 + y) * 3, 3);
for (u32 x = 0; x < 320; x++)
for (u32 y = 0; y < 240; y++)
memcpy(buffer_b + (y*400 + x + 40) * 3, BOT_SCREEN + (x*240 + y) * 3, 3);
fvx_qwrite(filename, buffer, 0, snap_size, NULL);
bot_offset = (SCREEN_WIDTH_TOP * SCREEN_HEIGHT) + 40;
Screenshot_Transpose(buffer, TOP_SCREEN, SCREEN_WIDTH_TOP, 0);
Screenshot_Transpose(buffer + bot_offset, BOT_SCREEN, SCREEN_WIDTH_BOT, 80);
png = PNG_Compress(buffer, snap_w, snap_h, &png_size);
if (png && png_size) {
u16 *buffer_top = buffer, *buffer_bottom = buffer + bot_offset;
// "snap effect"
memcpy(buffer_b, BOT_SCREEN, SCREEN_SIZE_BOT);
memcpy(buffer_t, TOP_SCREEN, SCREEN_SIZE_TOP);
memcpy(buffer_bottom, BOT_SCREEN, SCREEN_SIZE_BOT);
memcpy(buffer_top, TOP_SCREEN, SCREEN_SIZE_TOP);
memset(BOT_SCREEN, 0, SCREEN_SIZE_BOT);
memset(TOP_SCREEN, 0, SCREEN_SIZE_TOP);
memcpy(BOT_SCREEN, buffer_b, SCREEN_SIZE_BOT);
memcpy(TOP_SCREEN, buffer_t, SCREEN_SIZE_TOP);
fvx_qwrite(filename, png, 0, png_size, NULL);
memcpy(BOT_SCREEN, buffer_bottom, SCREEN_SIZE_BOT);
memcpy(TOP_SCREEN, buffer_top, SCREEN_SIZE_TOP);
}
// what to do on error...?
free(buffer);
free(png);
}

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@ -1,3 +1,3 @@
#pragma once
void CreateScreenshot();
void CreateScreenshot(void);

105
arm9/source/common/sighax.c Normal file
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@ -0,0 +1,105 @@
#include "common.h"
// see https://gist.github.com/SciresM/cdd2266efb80175d37eabbe86f9d8c52 for source
// thanks SciresM, Myria, Normmatt, TuxSH and hedgeberg for the signatures!
const u8 sig_nand_firm_retail[256] = {
0xB6, 0x72, 0x45, 0x31, 0xC4, 0x48, 0x65, 0x7A, 0x2A, 0x2E, 0xE3, 0x06, 0x45, 0x7E, 0x35, 0x0A,
0x10, 0xD5, 0x44, 0xB4, 0x28, 0x59, 0xB0, 0xE5, 0xB0, 0xBE, 0xD2, 0x75, 0x34, 0xCC, 0xCC, 0x2A,
0x4D, 0x47, 0xED, 0xEA, 0x60, 0xA7, 0xDD, 0x99, 0x93, 0x99, 0x50, 0xA6, 0x35, 0x7B, 0x1E, 0x35,
0xDF, 0xC7, 0xFA, 0xC7, 0x73, 0xB7, 0xE1, 0x2E, 0x7C, 0x14, 0x81, 0x23, 0x4A, 0xF1, 0x41, 0xB3,
0x1C, 0xF0, 0x8E, 0x9F, 0x62, 0x29, 0x3A, 0xA6, 0xBA, 0xAE, 0x24, 0x6C, 0x15, 0x09, 0x5F, 0x8B,
0x78, 0x40, 0x2A, 0x68, 0x4D, 0x85, 0x2C, 0x68, 0x05, 0x49, 0xFA, 0x5B, 0x3F, 0x14, 0xD9, 0xE8,
0x38, 0xA2, 0xFB, 0x9C, 0x09, 0xA1, 0x5A, 0xBB, 0x40, 0xDC, 0xA2, 0x5E, 0x40, 0xA3, 0xDD, 0xC1,
0xF5, 0x8E, 0x79, 0xCE, 0xC9, 0x01, 0x97, 0x43, 0x63, 0xA9, 0x46, 0xE9, 0x9B, 0x43, 0x46, 0xE8,
0xA3, 0x72, 0xB6, 0xCD, 0x55, 0xA7, 0x07, 0xE1, 0xEA, 0xB9, 0xBE, 0xC0, 0x20, 0x0B, 0x5B, 0xA0,
0xB6, 0x61, 0x23, 0x6A, 0x87, 0x08, 0xD7, 0x04, 0x51, 0x7F, 0x43, 0xC6, 0xC3, 0x8E, 0xE9, 0x56,
0x01, 0x11, 0xE1, 0x40, 0x5E, 0x5E, 0x8E, 0xD3, 0x56, 0xC4, 0x9C, 0x4F, 0xF6, 0x82, 0x3D, 0x12,
0x19, 0xAF, 0xAE, 0xEB, 0x3D, 0xF3, 0xC3, 0x6B, 0x62, 0xBB, 0xA8, 0x8F, 0xC1, 0x5B, 0xA8, 0x64,
0x8F, 0x93, 0x33, 0xFD, 0x9F, 0xC0, 0x92, 0xB8, 0x14, 0x6C, 0x3D, 0x90, 0x8F, 0x73, 0x15, 0x5D,
0x48, 0xBE, 0x89, 0xD7, 0x26, 0x12, 0xE1, 0x8E, 0x4A, 0xA8, 0xEB, 0x9B, 0x7F, 0xD2, 0xA5, 0xF7,
0x32, 0x8C, 0x4E, 0xCB, 0xFB, 0x00, 0x83, 0x83, 0x3C, 0xBD, 0x5C, 0x98, 0x3A, 0x25, 0xCE, 0xB8,
0xB9, 0x41, 0xCC, 0x68, 0xEB, 0x01, 0x7C, 0xE8, 0x7F, 0x5D, 0x79, 0x3A, 0xCA, 0x09, 0xAC, 0xF7
};
const u8 sig_nand_firm_dev[256] = {
0x88, 0x69, 0x7C, 0xDC, 0xA9, 0xD1, 0xEA, 0x31, 0x82, 0x56, 0xFC, 0xD9, 0xCE, 0xD4, 0x29, 0x64,
0xC1, 0xE9, 0x8A, 0xBC, 0x64, 0x86, 0xB2, 0xF1, 0x28, 0xEC, 0x02, 0xE7, 0x1C, 0x5A, 0xE3, 0x5D,
0x63, 0xD3, 0xBF, 0x12, 0x46, 0x13, 0x40, 0x81, 0xAF, 0x68, 0x75, 0x47, 0x87, 0xFC, 0xB9, 0x22,
0x57, 0x1D, 0x7F, 0x61, 0xA3, 0x0D, 0xE4, 0xFC, 0xFA, 0x82, 0x93, 0xA9, 0xDA, 0x51, 0x23, 0x96,
0xF1, 0x31, 0x9A, 0x36, 0x49, 0x68, 0x46, 0x4C, 0xA9, 0x80, 0x6E, 0x0A, 0x52, 0x56, 0x74, 0x86,
0x75, 0x4C, 0xDD, 0xD4, 0xC3, 0xA6, 0x2B, 0xDC, 0xE2, 0x55, 0xE0, 0xDE, 0xEC, 0x23, 0x01, 0x29,
0xC1, 0xBA, 0xE1, 0xAE, 0x95, 0xD7, 0x86, 0x86, 0x56, 0x37, 0xC1, 0xE6, 0x5F, 0xAE, 0x83, 0xED,
0xF8, 0xE7, 0xB0, 0x7D, 0x17, 0xC0, 0xAA, 0xDA, 0x8F, 0x05, 0x5B, 0x64, 0x0D, 0x45, 0xAB, 0x0B,
0xAC, 0x76, 0xFF, 0x7B, 0x34, 0x39, 0xF5, 0xA4, 0xBF, 0xE8, 0xF7, 0xE0, 0xE1, 0x03, 0xBC, 0xE9,
0x95, 0xFA, 0xD9, 0x13, 0xFB, 0x72, 0x9D, 0x3D, 0x03, 0x0B, 0x26, 0x44, 0xEC, 0x48, 0x39, 0x64,
0x24, 0xE0, 0x56, 0x3A, 0x1B, 0x3E, 0x6A, 0x1F, 0x68, 0x0B, 0x39, 0xFC, 0x14, 0x61, 0x88, 0x6F,
0xA7, 0xA6, 0x0B, 0x6B, 0x56, 0xC5, 0xA8, 0x46, 0x55, 0x4A, 0xE6, 0x48, 0xFC, 0x46, 0xE3, 0x0E,
0x24, 0x67, 0x8F, 0xAF, 0x1D, 0xC3, 0xCE, 0xB1, 0x0C, 0x2A, 0x95, 0x0F, 0x4F, 0xFA, 0x20, 0x83,
0x23, 0x4E, 0xD8, 0xDC, 0xC3, 0x58, 0x7A, 0x6D, 0x75, 0x1A, 0x7E, 0x9A, 0xFA, 0x06, 0x15, 0x69,
0x55, 0x08, 0x4F, 0xF2, 0x72, 0x5B, 0x69, 0x8E, 0xB1, 0x74, 0x54, 0xD9, 0xB0, 0x2B, 0x6B, 0x76,
0xBE, 0x47, 0xAB, 0xBE, 0x20, 0x62, 0x94, 0x36, 0x69, 0x87, 0xA4, 0xCA, 0xB4, 0x2C, 0xBD, 0x0B
};
const u8 sig_nand_ncsd_retail[256] = {
0x6C, 0xF5, 0x2F, 0x89, 0xF3, 0x78, 0x12, 0x0B, 0xFA, 0x4E, 0x10, 0x61, 0xD7, 0x36, 0x16, 0x34,
0xD9, 0xA2, 0x54, 0xA4, 0xF5, 0x7A, 0xA5, 0xBD, 0x9F, 0x2C, 0x30, 0x93, 0x4F, 0x0E, 0x68, 0xCB,
0xE6, 0x61, 0x1D, 0x90, 0xD7, 0x4C, 0xAA, 0xAC, 0xB6, 0xA9, 0x95, 0x56, 0x56, 0x47, 0x33, 0x3D,
0xC1, 0x70, 0x92, 0xD3, 0x20, 0x13, 0x10, 0x89, 0xCC, 0xCD, 0x63, 0x31, 0xCB, 0x3A, 0x59, 0x5D,
0x1B, 0xA2, 0x99, 0xA3, 0x2F, 0xF4, 0xD8, 0xE5, 0xDD, 0x1E, 0xB4, 0x6A, 0x2A, 0x57, 0x93, 0x5F,
0x6F, 0xE6, 0x37, 0x32, 0x2D, 0x3B, 0xC4, 0xF6, 0x7C, 0xFE, 0xD6, 0xC2, 0x25, 0x4C, 0x08, 0x9C,
0x62, 0xFA, 0x11, 0xD0, 0x82, 0x4A, 0x84, 0x4C, 0x79, 0xEE, 0x5A, 0x4F, 0x27, 0x3D, 0x46, 0xC2,
0x3B, 0xBB, 0xF0, 0xA2, 0xAF, 0x6A, 0xCA, 0xDB, 0xE6, 0x46, 0xF4, 0x6B, 0x86, 0xD1, 0x28, 0x9C,
0x7F, 0xF7, 0xE8, 0x16, 0xCF, 0xDA, 0x4B, 0xC3, 0x3D, 0xFF, 0x9D, 0x17, 0x5A, 0xC6, 0x9F, 0x72,
0x40, 0x6C, 0x07, 0x1B, 0x51, 0xF4, 0x5A, 0x1A, 0xCB, 0x87, 0xF1, 0x68, 0xC1, 0x77, 0xCB, 0x9B,
0xE6, 0xC3, 0x92, 0xF0, 0x34, 0x18, 0x49, 0xAE, 0x5D, 0x51, 0x0D, 0x26, 0xEE, 0xC1, 0x09, 0x7B,
0xEB, 0xFB, 0x9D, 0x14, 0x4A, 0x16, 0x47, 0x30, 0x1B, 0xEA, 0xF9, 0x52, 0x0D, 0x22, 0xC5, 0x5A,
0xF4, 0x6D, 0x49, 0x28, 0x4C, 0xC7, 0xF9, 0xFB, 0xBA, 0x37, 0x1A, 0x6D, 0x6E, 0x4C, 0x55, 0xF1,
0xE5, 0x36, 0xD6, 0x23, 0x7F, 0xFF, 0x54, 0xB3, 0xE9, 0xC1, 0x1A, 0x20, 0xCF, 0xCC, 0xAC, 0x0C,
0x6B, 0x06, 0xF6, 0x95, 0x76, 0x6A, 0xCE, 0xB1, 0x8B, 0xE3, 0x32, 0x99, 0xA9, 0x4C, 0xFC, 0xA7,
0xE2, 0x58, 0x81, 0x86, 0x52, 0xF7, 0x52, 0x6B, 0x30, 0x6B, 0x52, 0xE0, 0xAE, 0xD0, 0x42, 0x18
};
const u8 sig_nand_ncsd_dev[256] = {
0x53, 0xCB, 0x0E, 0x4E, 0xB1, 0xA6, 0xFF, 0x84, 0x28, 0x4B, 0xE0, 0xE7, 0x38, 0x5A, 0xB4, 0xA6,
0x86, 0xA8, 0xBB, 0xCB, 0xC1, 0x61, 0x02, 0x47, 0x92, 0x80, 0xE0, 0x58, 0x36, 0x55, 0xD2, 0x71,
0x3F, 0xE5, 0x06, 0xFA, 0xEE, 0x74, 0xF8, 0xD1, 0x0F, 0x12, 0x20, 0x44, 0x1C, 0xC2, 0xFF, 0x5D,
0x6D, 0xDE, 0x99, 0xBE, 0x79, 0xC1, 0x9B, 0x38, 0x6C, 0xAF, 0x68, 0xD5, 0xEB, 0x8C, 0xED, 0x1A,
0xAB, 0x4D, 0x24, 0x3C, 0x5F, 0x39, 0x86, 0x80, 0xD3, 0x1C, 0xD2, 0xE3, 0xC9, 0xDD, 0x56, 0x70,
0xF2, 0xA8, 0x8D, 0x56, 0x3B, 0x8F, 0x65, 0xF5, 0xB2, 0x34, 0xFD, 0x2E, 0xBB, 0x3B, 0xE4, 0x4A,
0x3B, 0x6C, 0x30, 0x27, 0x22, 0xA2, 0xAD, 0xFB, 0x56, 0xAE, 0x3E, 0x1F, 0x64, 0x17, 0xBD, 0xEC,
0x1E, 0x5A, 0x86, 0xAA, 0xBB, 0xAF, 0xBE, 0x94, 0x19, 0xAC, 0xA8, 0xFD, 0xCD, 0x45, 0xE2, 0xCD,
0xF1, 0xEB, 0x69, 0x5F, 0x6E, 0xA8, 0x78, 0x16, 0x12, 0x2D, 0x7B, 0xE9, 0x8E, 0xEF, 0x92, 0xC0,
0x81, 0x4B, 0x16, 0xB2, 0x15, 0xB3, 0x1D, 0x8C, 0x81, 0x3B, 0xB3, 0x55, 0xCE, 0xA8, 0x13, 0x8F,
0xB3, 0xBF, 0x23, 0x74, 0x24, 0x68, 0x42, 0xCD, 0x91, 0xE1, 0xF9, 0xAA, 0xFF, 0x76, 0x87, 0x86,
0x17, 0xCE, 0x02, 0x06, 0x47, 0x77, 0xAE, 0xA0, 0x87, 0x6A, 0x2C, 0x24, 0x5C, 0x78, 0x43, 0x41,
0xCD, 0xEE, 0x90, 0xD6, 0x91, 0x74, 0x59, 0x08, 0xA6, 0xFF, 0x9C, 0xE7, 0x81, 0x16, 0x67, 0x96,
0xF9, 0xF1, 0x23, 0x8F, 0x88, 0x4C, 0x84, 0xD6, 0xF1, 0xEE, 0xBB, 0x2E, 0x40, 0xB4, 0xBC, 0xA0,
0x0A, 0x7B, 0x1E, 0x91, 0x3E, 0x09, 0x80, 0xD2, 0x9F, 0xF6, 0x06, 0x1D, 0x8A, 0xA9, 0x44, 0xC6,
0x63, 0xF2, 0x63, 0x81, 0x27, 0xF7, 0xCC, 0xAB, 0x6F, 0xC7, 0x15, 0x38, 0x47, 0x1A, 0x51, 0x38
};
// see http://www.sighax.com/ for source of this signature
// thanks derrek, plutoo, yellows8, smea and profi200
const u8 sig_nand_firm_retail_alt[256] = {
0x6E, 0xFF, 0x20, 0x9C, 0x8F, 0x4A, 0xF6, 0x1F, 0x06, 0x24, 0x13, 0xD6, 0x02, 0xCA, 0x6B, 0x4D,
0xA1, 0xEB, 0x5A, 0xB9, 0xB6, 0xF1, 0xA2, 0xAB, 0x22, 0x6A, 0x71, 0x1D, 0xA2, 0xCC, 0xC2, 0x7C,
0x74, 0xDE, 0x17, 0x41, 0x14, 0x3B, 0xF6, 0x90, 0x58, 0x28, 0x4C, 0xAF, 0x44, 0x4F, 0x92, 0xA4,
0x5A, 0xAF, 0xD5, 0xA0, 0x68, 0x04, 0x33, 0x23, 0xD4, 0x8A, 0xF1, 0xD0, 0xEC, 0x05, 0x56, 0x4E,
0xBC, 0x79, 0xB5, 0x51, 0x34, 0xE9, 0x1A, 0x86, 0xC3, 0x78, 0x8C, 0x97, 0xBC, 0x29, 0xD5, 0xA5,
0x8A, 0x8A, 0x45, 0x25, 0x58, 0x43, 0xB8, 0x91, 0x22, 0xC7, 0x80, 0x45, 0x42, 0xF7, 0x26, 0x77,
0xC8, 0xDA, 0x5E, 0xB7, 0x42, 0x9B, 0xAF, 0x18, 0xF7, 0xA8, 0xB0, 0x2E, 0x8B, 0xB9, 0x40, 0xFE,
0x99, 0x0E, 0x9D, 0xC9, 0x7E, 0xDC, 0xF4, 0x9D, 0xDB, 0x18, 0x09, 0x2C, 0x28, 0x20, 0x6E, 0x74,
0x67, 0x53, 0xCC, 0x7C, 0x6E, 0x92, 0x36, 0x2A, 0xA8, 0xD5, 0x46, 0xB3, 0x8D, 0x9E, 0x8D, 0x43,
0x11, 0xA6, 0xB1, 0x93, 0x0D, 0xA1, 0x48, 0x97, 0x80, 0x7E, 0x30, 0x4B, 0x5E, 0x1E, 0xC0, 0x85,
0x6E, 0xEF, 0xD6, 0x2C, 0xEA, 0xEE, 0xF2, 0x8B, 0x08, 0xBD, 0x80, 0x39, 0x7A, 0x18, 0x15, 0x60,
0xAE, 0x6F, 0xCE, 0x39, 0xD0, 0x9C, 0x39, 0xDC, 0x3D, 0xED, 0x8C, 0x87, 0x0A, 0xB6, 0xAB, 0xCE,
0x28, 0x94, 0x94, 0x0C, 0x0E, 0x9C, 0x41, 0x74, 0xF0, 0x13, 0x1A, 0x0D, 0xA0, 0x74, 0x7C, 0x4A,
0x7A, 0x42, 0xC9, 0xEC, 0x34, 0x87, 0xF1, 0x09, 0xE2, 0x52, 0xB7, 0xA9, 0xB8, 0x65, 0xAE, 0x47,
0x78, 0x95, 0xE8, 0xD6, 0xA4, 0x2A, 0x07, 0x17, 0xC4, 0x0B, 0xCC, 0xC7, 0xA7, 0x35, 0xF3, 0x3B,
0x1E, 0x37, 0x66, 0xAB, 0x0E, 0x4B, 0x5D, 0x68, 0x1B, 0xAB, 0x41, 0x07, 0x34, 0xAB, 0x62, 0xB0
};

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@ -2,81 +2,8 @@
#include "common.h"
// see https://gist.github.com/SciresM/cdd2266efb80175d37eabbe86f9d8c52 for source
// thanks SciresM, Myria, Normmatt, TuxSH and hedgeberg for the signatures!
u8 sig_nand_firm_retail[256] = {
0xB6, 0x72, 0x45, 0x31, 0xC4, 0x48, 0x65, 0x7A, 0x2A, 0x2E, 0xE3, 0x06, 0x45, 0x7E, 0x35, 0x0A,
0x10, 0xD5, 0x44, 0xB4, 0x28, 0x59, 0xB0, 0xE5, 0xB0, 0xBE, 0xD2, 0x75, 0x34, 0xCC, 0xCC, 0x2A,
0x4D, 0x47, 0xED, 0xEA, 0x60, 0xA7, 0xDD, 0x99, 0x93, 0x99, 0x50, 0xA6, 0x35, 0x7B, 0x1E, 0x35,
0xDF, 0xC7, 0xFA, 0xC7, 0x73, 0xB7, 0xE1, 0x2E, 0x7C, 0x14, 0x81, 0x23, 0x4A, 0xF1, 0x41, 0xB3,
0x1C, 0xF0, 0x8E, 0x9F, 0x62, 0x29, 0x3A, 0xA6, 0xBA, 0xAE, 0x24, 0x6C, 0x15, 0x09, 0x5F, 0x8B,
0x78, 0x40, 0x2A, 0x68, 0x4D, 0x85, 0x2C, 0x68, 0x05, 0x49, 0xFA, 0x5B, 0x3F, 0x14, 0xD9, 0xE8,
0x38, 0xA2, 0xFB, 0x9C, 0x09, 0xA1, 0x5A, 0xBB, 0x40, 0xDC, 0xA2, 0x5E, 0x40, 0xA3, 0xDD, 0xC1,
0xF5, 0x8E, 0x79, 0xCE, 0xC9, 0x01, 0x97, 0x43, 0x63, 0xA9, 0x46, 0xE9, 0x9B, 0x43, 0x46, 0xE8,
0xA3, 0x72, 0xB6, 0xCD, 0x55, 0xA7, 0x07, 0xE1, 0xEA, 0xB9, 0xBE, 0xC0, 0x20, 0x0B, 0x5B, 0xA0,
0xB6, 0x61, 0x23, 0x6A, 0x87, 0x08, 0xD7, 0x04, 0x51, 0x7F, 0x43, 0xC6, 0xC3, 0x8E, 0xE9, 0x56,
0x01, 0x11, 0xE1, 0x40, 0x5E, 0x5E, 0x8E, 0xD3, 0x56, 0xC4, 0x9C, 0x4F, 0xF6, 0x82, 0x3D, 0x12,
0x19, 0xAF, 0xAE, 0xEB, 0x3D, 0xF3, 0xC3, 0x6B, 0x62, 0xBB, 0xA8, 0x8F, 0xC1, 0x5B, 0xA8, 0x64,
0x8F, 0x93, 0x33, 0xFD, 0x9F, 0xC0, 0x92, 0xB8, 0x14, 0x6C, 0x3D, 0x90, 0x8F, 0x73, 0x15, 0x5D,
0x48, 0xBE, 0x89, 0xD7, 0x26, 0x12, 0xE1, 0x8E, 0x4A, 0xA8, 0xEB, 0x9B, 0x7F, 0xD2, 0xA5, 0xF7,
0x32, 0x8C, 0x4E, 0xCB, 0xFB, 0x00, 0x83, 0x83, 0x3C, 0xBD, 0x5C, 0x98, 0x3A, 0x25, 0xCE, 0xB8,
0xB9, 0x41, 0xCC, 0x68, 0xEB, 0x01, 0x7C, 0xE8, 0x7F, 0x5D, 0x79, 0x3A, 0xCA, 0x09, 0xAC, 0xF7
};
u8 sig_nand_firm_dev[256] = {
0x88, 0x69, 0x7C, 0xDC, 0xA9, 0xD1, 0xEA, 0x31, 0x82, 0x56, 0xFC, 0xD9, 0xCE, 0xD4, 0x29, 0x64,
0xC1, 0xE9, 0x8A, 0xBC, 0x64, 0x86, 0xB2, 0xF1, 0x28, 0xEC, 0x02, 0xE7, 0x1C, 0x5A, 0xE3, 0x5D,
0x63, 0xD3, 0xBF, 0x12, 0x46, 0x13, 0x40, 0x81, 0xAF, 0x68, 0x75, 0x47, 0x87, 0xFC, 0xB9, 0x22,
0x57, 0x1D, 0x7F, 0x61, 0xA3, 0x0D, 0xE4, 0xFC, 0xFA, 0x82, 0x93, 0xA9, 0xDA, 0x51, 0x23, 0x96,
0xF1, 0x31, 0x9A, 0x36, 0x49, 0x68, 0x46, 0x4C, 0xA9, 0x80, 0x6E, 0x0A, 0x52, 0x56, 0x74, 0x86,
0x75, 0x4C, 0xDD, 0xD4, 0xC3, 0xA6, 0x2B, 0xDC, 0xE2, 0x55, 0xE0, 0xDE, 0xEC, 0x23, 0x01, 0x29,
0xC1, 0xBA, 0xE1, 0xAE, 0x95, 0xD7, 0x86, 0x86, 0x56, 0x37, 0xC1, 0xE6, 0x5F, 0xAE, 0x83, 0xED,
0xF8, 0xE7, 0xB0, 0x7D, 0x17, 0xC0, 0xAA, 0xDA, 0x8F, 0x05, 0x5B, 0x64, 0x0D, 0x45, 0xAB, 0x0B,
0xAC, 0x76, 0xFF, 0x7B, 0x34, 0x39, 0xF5, 0xA4, 0xBF, 0xE8, 0xF7, 0xE0, 0xE1, 0x03, 0xBC, 0xE9,
0x95, 0xFA, 0xD9, 0x13, 0xFB, 0x72, 0x9D, 0x3D, 0x03, 0x0B, 0x26, 0x44, 0xEC, 0x48, 0x39, 0x64,
0x24, 0xE0, 0x56, 0x3A, 0x1B, 0x3E, 0x6A, 0x1F, 0x68, 0x0B, 0x39, 0xFC, 0x14, 0x61, 0x88, 0x6F,
0xA7, 0xA6, 0x0B, 0x6B, 0x56, 0xC5, 0xA8, 0x46, 0x55, 0x4A, 0xE6, 0x48, 0xFC, 0x46, 0xE3, 0x0E,
0x24, 0x67, 0x8F, 0xAF, 0x1D, 0xC3, 0xCE, 0xB1, 0x0C, 0x2A, 0x95, 0x0F, 0x4F, 0xFA, 0x20, 0x83,
0x23, 0x4E, 0xD8, 0xDC, 0xC3, 0x58, 0x7A, 0x6D, 0x75, 0x1A, 0x7E, 0x9A, 0xFA, 0x06, 0x15, 0x69,
0x55, 0x08, 0x4F, 0xF2, 0x72, 0x5B, 0x69, 0x8E, 0xB1, 0x74, 0x54, 0xD9, 0xB0, 0x2B, 0x6B, 0x76,
0xBE, 0x47, 0xAB, 0xBE, 0x20, 0x62, 0x94, 0x36, 0x69, 0x87, 0xA4, 0xCA, 0xB4, 0x2C, 0xBD, 0x0B
};
u8 sig_nand_ncsd_retail[256] = {
0x6C, 0xF5, 0x2F, 0x89, 0xF3, 0x78, 0x12, 0x0B, 0xFA, 0x4E, 0x10, 0x61, 0xD7, 0x36, 0x16, 0x34,
0xD9, 0xA2, 0x54, 0xA4, 0xF5, 0x7A, 0xA5, 0xBD, 0x9F, 0x2C, 0x30, 0x93, 0x4F, 0x0E, 0x68, 0xCB,
0xE6, 0x61, 0x1D, 0x90, 0xD7, 0x4C, 0xAA, 0xAC, 0xB6, 0xA9, 0x95, 0x56, 0x56, 0x47, 0x33, 0x3D,
0xC1, 0x70, 0x92, 0xD3, 0x20, 0x13, 0x10, 0x89, 0xCC, 0xCD, 0x63, 0x31, 0xCB, 0x3A, 0x59, 0x5D,
0x1B, 0xA2, 0x99, 0xA3, 0x2F, 0xF4, 0xD8, 0xE5, 0xDD, 0x1E, 0xB4, 0x6A, 0x2A, 0x57, 0x93, 0x5F,
0x6F, 0xE6, 0x37, 0x32, 0x2D, 0x3B, 0xC4, 0xF6, 0x7C, 0xFE, 0xD6, 0xC2, 0x25, 0x4C, 0x08, 0x9C,
0x62, 0xFA, 0x11, 0xD0, 0x82, 0x4A, 0x84, 0x4C, 0x79, 0xEE, 0x5A, 0x4F, 0x27, 0x3D, 0x46, 0xC2,
0x3B, 0xBB, 0xF0, 0xA2, 0xAF, 0x6A, 0xCA, 0xDB, 0xE6, 0x46, 0xF4, 0x6B, 0x86, 0xD1, 0x28, 0x9C,
0x7F, 0xF7, 0xE8, 0x16, 0xCF, 0xDA, 0x4B, 0xC3, 0x3D, 0xFF, 0x9D, 0x17, 0x5A, 0xC6, 0x9F, 0x72,
0x40, 0x6C, 0x07, 0x1B, 0x51, 0xF4, 0x5A, 0x1A, 0xCB, 0x87, 0xF1, 0x68, 0xC1, 0x77, 0xCB, 0x9B,
0xE6, 0xC3, 0x92, 0xF0, 0x34, 0x18, 0x49, 0xAE, 0x5D, 0x51, 0x0D, 0x26, 0xEE, 0xC1, 0x09, 0x7B,
0xEB, 0xFB, 0x9D, 0x14, 0x4A, 0x16, 0x47, 0x30, 0x1B, 0xEA, 0xF9, 0x52, 0x0D, 0x22, 0xC5, 0x5A,
0xF4, 0x6D, 0x49, 0x28, 0x4C, 0xC7, 0xF9, 0xFB, 0xBA, 0x37, 0x1A, 0x6D, 0x6E, 0x4C, 0x55, 0xF1,
0xE5, 0x36, 0xD6, 0x23, 0x7F, 0xFF, 0x54, 0xB3, 0xE9, 0xC1, 0x1A, 0x20, 0xCF, 0xCC, 0xAC, 0x0C,
0x6B, 0x06, 0xF6, 0x95, 0x76, 0x6A, 0xCE, 0xB1, 0x8B, 0xE3, 0x32, 0x99, 0xA9, 0x4C, 0xFC, 0xA7,
0xE2, 0x58, 0x81, 0x86, 0x52, 0xF7, 0x52, 0x6B, 0x30, 0x6B, 0x52, 0xE0, 0xAE, 0xD0, 0x42, 0x18
};
u8 sig_nand_ncsd_dev[256] = {
0x53, 0xCB, 0x0E, 0x4E, 0xB1, 0xA6, 0xFF, 0x84, 0x28, 0x4B, 0xE0, 0xE7, 0x38, 0x5A, 0xB4, 0xA6,
0x86, 0xA8, 0xBB, 0xCB, 0xC1, 0x61, 0x02, 0x47, 0x92, 0x80, 0xE0, 0x58, 0x36, 0x55, 0xD2, 0x71,
0x3F, 0xE5, 0x06, 0xFA, 0xEE, 0x74, 0xF8, 0xD1, 0x0F, 0x12, 0x20, 0x44, 0x1C, 0xC2, 0xFF, 0x5D,
0x6D, 0xDE, 0x99, 0xBE, 0x79, 0xC1, 0x9B, 0x38, 0x6C, 0xAF, 0x68, 0xD5, 0xEB, 0x8C, 0xED, 0x1A,
0xAB, 0x4D, 0x24, 0x3C, 0x5F, 0x39, 0x86, 0x80, 0xD3, 0x1C, 0xD2, 0xE3, 0xC9, 0xDD, 0x56, 0x70,
0xF2, 0xA8, 0x8D, 0x56, 0x3B, 0x8F, 0x65, 0xF5, 0xB2, 0x34, 0xFD, 0x2E, 0xBB, 0x3B, 0xE4, 0x4A,
0x3B, 0x6C, 0x30, 0x27, 0x22, 0xA2, 0xAD, 0xFB, 0x56, 0xAE, 0x3E, 0x1F, 0x64, 0x17, 0xBD, 0xEC,
0x1E, 0x5A, 0x86, 0xAA, 0xBB, 0xAF, 0xBE, 0x94, 0x19, 0xAC, 0xA8, 0xFD, 0xCD, 0x45, 0xE2, 0xCD,
0xF1, 0xEB, 0x69, 0x5F, 0x6E, 0xA8, 0x78, 0x16, 0x12, 0x2D, 0x7B, 0xE9, 0x8E, 0xEF, 0x92, 0xC0,
0x81, 0x4B, 0x16, 0xB2, 0x15, 0xB3, 0x1D, 0x8C, 0x81, 0x3B, 0xB3, 0x55, 0xCE, 0xA8, 0x13, 0x8F,
0xB3, 0xBF, 0x23, 0x74, 0x24, 0x68, 0x42, 0xCD, 0x91, 0xE1, 0xF9, 0xAA, 0xFF, 0x76, 0x87, 0x86,
0x17, 0xCE, 0x02, 0x06, 0x47, 0x77, 0xAE, 0xA0, 0x87, 0x6A, 0x2C, 0x24, 0x5C, 0x78, 0x43, 0x41,
0xCD, 0xEE, 0x90, 0xD6, 0x91, 0x74, 0x59, 0x08, 0xA6, 0xFF, 0x9C, 0xE7, 0x81, 0x16, 0x67, 0x96,
0xF9, 0xF1, 0x23, 0x8F, 0x88, 0x4C, 0x84, 0xD6, 0xF1, 0xEE, 0xBB, 0x2E, 0x40, 0xB4, 0xBC, 0xA0,
0x0A, 0x7B, 0x1E, 0x91, 0x3E, 0x09, 0x80, 0xD2, 0x9F, 0xF6, 0x06, 0x1D, 0x8A, 0xA9, 0x44, 0xC6,
0x63, 0xF2, 0x63, 0x81, 0x27, 0xF7, 0xCC, 0xAB, 0x6F, 0xC7, 0x15, 0x38, 0x47, 0x1A, 0x51, 0x38
};
extern const u8 sig_nand_firm_retail[256];
extern const u8 sig_nand_firm_retail_alt[256];
extern const u8 sig_nand_firm_dev[256];
extern const u8 sig_nand_ncsd_retail[256];
extern const u8 sig_nand_ncsd_dev[256];

388
arm9/source/common/swkbd.c Normal file
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@ -0,0 +1,388 @@
#include <stdarg.h>
#include "language.h"
#include "swkbd.h"
#include "timer.h"
#include "hid.h"
#include "utf.h"
static inline char to_uppercase(char c) {
if ((c >= 'a') && (c <= 'z')) c += ('A'-'a');
return c;
}
static bool BuildKeyboard(TouchBox* swkbd, const char* keys, const u8* layout) {
// count # of rows
u32 n_rows = 0;
for (u32 i = 0;; i++) {
if (layout[i] == 0) {
n_rows++;
if (layout[i+1] == 0) break;
}
}
// set p_y start position
u32 height = (n_rows) ? (n_rows * SWKBD_STDKEY_HEIGHT) + ((n_rows-1) * SWKDB_KEY_SPACING) : 0;
u32 p_y = SCREEN_HEIGHT - height - SWKBD_STDKEY_HEIGHT - SWKDB_KEY_SPACING;
// set up the textbox
TouchBox* txtbox = swkbd;
txtbox->x = (SCREEN_WIDTH_BOT - SWKBD_TEXTBOX_WIDTH) / 2;
txtbox->y = p_y - 30;
txtbox->w = SWKBD_TEXTBOX_WIDTH;
txtbox->h = 30;
txtbox->id = KEY_TXTBOX;
// set button positions
TouchBox* tb = swkbd + 1;
for (u32 l = 0, k = 0; layout[l] != 0; ) {
// calculate width of current row
u32 n_keys = layout[l++];
u32 width = (n_keys * SWKBD_STDKEY_WIDTH) + ((n_keys-1) * SWKDB_KEY_SPACING);
for (u32 i = 0; layout[l+i] != 0; i++)
width = width - SWKBD_STDKEY_WIDTH + layout[l+i];
// set p_x start position
if (width > SCREEN_WIDTH_BOT) return false;
u32 p_x = (SCREEN_WIDTH_BOT - width) / 2;
// set up touchboxes
for (u32 i = 0; i < n_keys; i++) {
tb->id = keys[k++];
tb->x = p_x;
tb->y = p_y;
tb->w = ((tb->id >= 0x80) || (tb->id == (u32) ' ')) ? layout[l++] : SWKBD_STDKEY_WIDTH;
tb->h = SWKBD_STDKEY_HEIGHT;
p_x += tb->w + SWKDB_KEY_SPACING;
tb++;
}
// next row
if (layout[l++] != 0) return false;
p_y += SWKBD_STDKEY_HEIGHT + SWKDB_KEY_SPACING;
}
// set last touchbox zero (so the end can be detected)
memset(tb, 0, sizeof(TouchBox));
return true;
}
static void DrawKey(const TouchBox* key, const bool pressed, const u32 uppercase) {
const char* keystrs[] = { SWKBD_KEYSTR };
const u32 color = (pressed) ? COLOR_SWKBD_PRESSED :
(key->id == KEY_ENTER) ? COLOR_SWKBD_ENTER :
((key->id == KEY_CAPS) && (uppercase > 1)) ? COLOR_SWKBD_CAPS :
COLOR_SWKBD_NORMAL;
// don't even try to draw the textbox
if (key->id == KEY_TXTBOX) return;
char keystr[16];
if (key->id >= 0x80) snprintf(keystr, sizeof(keystr), "%s", keystrs[key->id - 0x80]);
else {
keystr[0] = (uppercase) ? to_uppercase(key->id) : key->id;
keystr[1] = 0;
}
const u32 width = GetDrawStringWidth(keystr);
const u32 f_offs_x = (key->w - width) / 2;
const u32 f_offs_y = (key->h - FONT_HEIGHT_EXT) / 2;
DrawRectangle(BOT_SCREEN, key->x, key->y, key->w, key->h, color);
DrawString(BOT_SCREEN, keystr, key->x + f_offs_x, key->y + f_offs_y, COLOR_SWKBD_CHARS, color);
}
static void DrawKeyBoardBox(TouchBox* swkbd, u32 color) {
// we need to make sure to skip the textbox here(first entry)
// calculate / draw keyboard box
u16 x0 = SCREEN_WIDTH_BOT, x1 = 0;
u16 y0 = SCREEN_HEIGHT, y1 = 0;
for (TouchBox* tb = swkbd + 1; tb->id != 0; tb++) {
if (tb->x < x0) x0 = tb->x;
if (tb->y < y0) y0 = tb->y;
if ((tb->x + tb->w) > x1) x1 = tb->x + tb->w;
if ((tb->y + tb->h) > y1) y1 = tb->y + tb->h;
}
DrawRectangle(BOT_SCREEN, 0, y0-1, SCREEN_WIDTH_BOT, y1-y0+2, COLOR_STD_BG);
DrawRectangle(BOT_SCREEN, x0-1, y0-1, x1-x0+2, y1-y0+2, color);
}
static void DrawKeyBoard(TouchBox* swkbd, const u32 uppercase) {
// we need to make sure to skip the textbox here(first entry)
// draw keyboard
for (TouchBox* tb = swkbd + 1; tb->id != 0; tb++) {
DrawKey(tb, false, uppercase);
}
}
static void DrawTextBox(const TouchBox* txtbox, const char* inputstr, const u32 cursor, u32* scroll) {
const u32 input_shown_length = (txtbox->w / FONT_WIDTH_EXT) - 2;
const u32 inputstr_size = strlen(inputstr); // we rely on a zero terminated string
const u16 x = txtbox->x;
const u16 y = txtbox->y;
// fix scroll
if (cursor < *scroll) {
*scroll = cursor;
} else {
int scroll_adjust = -input_shown_length;
for (u32 i = *scroll; i < cursor; i++) {
if (i >= inputstr_size || (inputstr[i] & 0xC0) != 0x80) scroll_adjust++;
}
for (int i = 0; i < scroll_adjust; i++)
*scroll += *scroll >= inputstr_size ? 1 : GetCharSize(inputstr + *scroll);
}
u32 input_shown_size = 0;
for (u32 i = 0; i < input_shown_length || (*scroll + input_shown_size < inputstr_size && (inputstr[*scroll + input_shown_size] & 0xC0) == 0x80); input_shown_size++) {
if (*scroll + input_shown_size >= inputstr_size || (inputstr[*scroll + input_shown_size] & 0xC0) != 0x80) i++;
}
// draw input string
DrawStringF(BOT_SCREEN, x, y, COLOR_STD_FONT, COLOR_STD_BG, "%c%-*.*s%c",
(*scroll) ? '<' : '|',
(int) input_shown_size,
(int) input_shown_size,
(*scroll > inputstr_size) ? "" : inputstr + *scroll,
(inputstr_size - (s32) *scroll > input_shown_size) ? '>' : '|'
);
// draw cursor
u16 cpos = 0;
for (u16 i = *scroll; i < cursor; i++) {
if (i >= inputstr_size || (inputstr[i] & 0xC0) != 0x80) cpos++;
}
DrawStringF(BOT_SCREEN, x-(FONT_WIDTH_EXT/2), y+10, COLOR_STD_FONT, COLOR_STD_BG, "%-*.*s^%-*.*s",
(int) (1 + cpos),
(int) (1 + cpos),
"",
(int) (input_shown_length - cpos),
(int) (input_shown_length - cpos),
""
);
}
static void MoveTextBoxCursor(const TouchBox* txtbox, const char* inputstr, const u32 max_size, u32* cursor, u32* scroll) {
const u32 input_shown = (txtbox->w / FONT_WIDTH_EXT) - 2;
const u64 scroll_cooldown = 144;
u64 timer = timer_start();
u32 id = 0;
u16 x, y;
// process touch input
while(HID_ReadTouchState(&x, &y)) {
const TouchBox* tb = TouchBoxGet(&id, x, y, txtbox, 0);
if (id == KEY_TXTBOX) {
u16 x_tb = x - tb->x;
const u32 inputstr_size = strlen(inputstr);
const u16 cpos_x = (x_tb < (FONT_WIDTH_EXT/2)) ? 0 : (x_tb - (FONT_WIDTH_EXT/2)) / FONT_WIDTH_EXT;
u16 cpos_length = 0;
u16 cpos_size = 0;
while ((cpos_length < cpos_x && cpos_length < input_shown) || (*scroll + cpos_size < inputstr_size && (inputstr[*scroll + cpos_size] & 0xC0) == 0x80)) {
if (*scroll + cpos_size >= inputstr_size || (inputstr[*scroll + cpos_size] & 0xC0) != 0x80) cpos_length++;
cpos_size++;
}
u32 cursor_next = *scroll + cpos_size;
// move cursor to position pointed to
if (*cursor != cursor_next) {
if (cursor_next < max_size) *cursor = cursor_next;
DrawTextBox(txtbox, inputstr, *cursor, scroll);
timer = timer_start();
}
// move beyound visible field
if (timer_msec(timer) >= scroll_cooldown) {
if ((cpos_length == 0) && (*scroll > 0))
*scroll -= GetPrevCharSize(inputstr + *scroll);
else if ((cpos_length >= input_shown) && (*cursor < (max_size-1)))
*scroll += GetCharSize(inputstr + *scroll);
}
}
}
}
static char KeyboardWait(TouchBox* swkbd, bool uppercase) {
u32 id = 0;
u16 x, y;
// wait for touch input (handle key input, too)
while (true) {
u32 pressed = InputWait(0);
if (pressed & BUTTON_B) return KEY_ESCAPE;
else if (pressed & BUTTON_A) return KEY_ENTER;
else if (pressed & BUTTON_X) return KEY_BKSPC;
else if (pressed & BUTTON_Y) return KEY_INSERT;
else if (pressed & BUTTON_R1) return KEY_CAPS;
else if (pressed & BUTTON_RIGHT) return KEY_RIGHT;
else if (pressed & BUTTON_LEFT) return KEY_LEFT;
else if (pressed & BUTTON_SELECT) return KEY_SWITCH;
else if (pressed & BUTTON_TOUCH) break;
}
// process touch input
while(HID_ReadTouchState(&x, &y)) {
const TouchBox* tb = TouchBoxGet(&id, x, y, swkbd, 0);
if (tb) {
if (id == KEY_TXTBOX) break; // immediately break on textbox
DrawKey(tb, true, uppercase);
while(HID_ReadTouchState(&x, &y) && (tb == TouchBoxGet(NULL, x, y, swkbd, 0)));
DrawKey(tb, false, uppercase);
}
}
return (uppercase) ? to_uppercase((char) id) : (char) id;
}
bool ShowKeyboard(char* inputstr, const u32 max_size, const char *format, ...) {
static const char keys_alphabet[] = { SWKBD_KEYS_ALPHABET };
static const char keys_special[] = { SWKBD_KEYS_SPECIAL };
static const char keys_numpad[] = { SWKBD_KEYS_NUMPAD };
static const u8 layout_alphabet[] = { SWKBD_LAYOUT_ALPHABET };
static const u8 layout_special[] = { SWKBD_LAYOUT_SPECIAL };
static const u8 layout_numpad[] = { SWKBD_LAYOUT_NUMPAD };
TouchBox swkbd_alphabet[64];
TouchBox swkbd_special[32];
TouchBox swkbd_numpad[32];
TouchBox* textbox = swkbd_alphabet; // always use this textbox
static bool show_instr = true;
const char* instr = STR_KEYBOARD_CONTROLS_DETAILS;
if (show_instr) {
ShowPrompt(false, "%s", instr);
show_instr = false;
}
// generate keyboards
if (!BuildKeyboard(swkbd_alphabet, keys_alphabet, layout_alphabet)) return false;
if (!BuildKeyboard(swkbd_special, keys_special, layout_special)) return false;
if (!BuildKeyboard(swkbd_numpad, keys_numpad, layout_numpad)) return false;
// (instructional) text
char str[512]; // arbitrary limit, should be more than enough
va_list va;
va_start(va, format);
vsnprintf(str, sizeof(str), format, va);
va_end(va);
u32 str_width = GetDrawStringWidth(str);
if (str_width < (24 * FONT_WIDTH_EXT)) str_width = 24 * FONT_WIDTH_EXT;
u32 str_x = (str_width >= SCREEN_WIDTH_BOT) ? 0 : (SCREEN_WIDTH_BOT - str_width) / 2;
ClearScreen(BOT_SCREEN, COLOR_STD_BG);
DrawStringF(BOT_SCREEN, str_x, 20, COLOR_STD_FONT, COLOR_STD_BG, "%s", str);
// wait for all keys released
while (HID_ReadState() & BUTTON_ANY);
// handle keyboard
u32 uppercase = 0; // 1 -> uppercase once, 2 -> uppercase always
u32 scroll = 0;
u32 cursor = 0;
u32 inputstr_size = strnlen(inputstr, max_size);
TouchBox* swkbd_prev = NULL;
TouchBox* swkbd = swkbd_alphabet;
bool ret = false;
while (true) {
// draw keyboard if required
if (swkbd != swkbd_prev) {
DrawKeyBoardBox(swkbd, COLOR_SWKBD_BOX);
DrawKeyBoard(swkbd, uppercase);
DrawTextBox(textbox, inputstr, cursor, &scroll);
swkbd_prev = swkbd;
}
// handle user input
char key = KeyboardWait(swkbd, uppercase);
if (key == KEY_INSERT) key = ' '; // impromptu replacement
if (key == KEY_TXTBOX) {
MoveTextBoxCursor(textbox, inputstr, max_size, &cursor, &scroll);
} else if (key == KEY_CAPS) {
uppercase = (uppercase + 1) % 3;
DrawKeyBoard(swkbd, uppercase);
continue;
} else if (key == KEY_ENTER) {
ret = true;
break;
} else if (key == KEY_ESCAPE) {
break;
} else if (key == KEY_BKSPC) {
if (cursor) {
int size = GetPrevCharSize(inputstr + cursor);
if (cursor <= inputstr_size) {
memmove(inputstr + cursor - size, inputstr + cursor, inputstr_size - cursor + size);
inputstr_size -= size;
}
cursor -= size;
}
} else if (key == KEY_LEFT) {
if (cursor) cursor -= GetPrevCharSize(inputstr + cursor);
} else if (key == KEY_RIGHT) {
int size = cursor > inputstr_size ? 1 : GetCharSize(inputstr + cursor);
if (cursor + size < max_size) cursor += size;
} else if (key == KEY_ALPHA) {
swkbd = swkbd_alphabet;
} else if (key == KEY_SPECIAL) {
swkbd = swkbd_special;
} else if (key == KEY_NUMPAD) {
swkbd = swkbd_numpad;
} else if (key == KEY_SWITCH) {
ClearScreen(BOT_SCREEN, COLOR_STD_BG);
return ShowStringPrompt(inputstr, max_size, "%s", str);
} else if (key == KEY_UNICODE) {
if (cursor > 3 && cursor <= inputstr_size) {
u16 codepoint = 0;
for (char *c = inputstr + cursor - 4; c < inputstr + cursor; c++) {
if ((*c >= '0' && *c <= '9') || (*c >= 'A' && *c <= 'F') || (*c >= 'a' && *c <= 'f')) {
codepoint <<= 4;
codepoint |= *c - (*c <= '9' ? '0' : ((*c <= 'F' ? 'A' : 'a') - 10));
} else {
codepoint = 0;
break;
}
}
if(codepoint != 0) {
char character[5] = {0};
u16 input[2] = {codepoint, 0};
utf16_to_utf8((u8*)character, input, 4, 1);
u32 char_size = GetCharSize(character);
memmove(inputstr + cursor - 4 + char_size, inputstr + cursor, max_size - cursor + 4 - char_size);
memcpy(inputstr + cursor - 4, character, char_size);
cursor -= 4 - char_size;
}
}
} else if (key && (key < 0x80)) {
if ((cursor < (max_size-1)) && (inputstr_size < max_size)) {
// pad string (if cursor beyound string size)
while (inputstr_size < cursor) {
inputstr[inputstr_size++] = ' ';
inputstr[inputstr_size] = '\0';
}
// make room
if (inputstr_size < (max_size-1)) { // only if there is still room
memmove(inputstr + cursor + 1, inputstr + cursor, max_size - cursor - 1);
inputstr_size++;
}
// insert char
inputstr[cursor++] = key;
}
if (uppercase == 1) {
uppercase = 0;
DrawKeyBoard(swkbd, uppercase);
}
}
// update text
DrawTextBox(textbox, inputstr, cursor, &scroll);
}
ClearScreen(BOT_SCREEN, COLOR_STD_BG);
return ret;
}

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@ -0,0 +1,89 @@
#pragma once
#include "common.h"
#include "ui.h"
#include "touchcal.h"
// special key ids
enum {
KEY_DUMMY = 0x80,
KEY_BKSPC = 0x81,
KEY_INSERT = 0x82,
KEY_ENTER = 0x83,
KEY_CAPS = 0x84,
KEY_SPECIAL = 0x85,
KEY_NUMPAD = 0x86,
KEY_ALPHA = 0x87,
KEY_LEFT = 0x88,
KEY_RIGHT = 0x89,
KEY_ESCAPE = 0x8A,
KEY_SWITCH = 0x8B,
KEY_UNICODE = 0x8C,
KEY_TXTBOX = 0xFF
};
// special key strings
#define SWKBD_KEYSTR "", "DEL", "INS", "SUBMIT", "CAPS", "#$@", "123", "ABC", "←", "→", "ESC", "SWITCH", "U+"
#define COLOR_SWKBD_NORMAL COLOR_GREY
#define COLOR_SWKBD_PRESSED COLOR_LIGHTGREY
#define COLOR_SWKBD_BOX COLOR_DARKGREY
#define COLOR_SWKBD_CHARS COLOR_BLACK
#define COLOR_SWKBD_ENTER COLOR_TINTEDBLUE
#define COLOR_SWKBD_CAPS COLOR_TINTEDYELLOW
#define SWKBD_TEXTBOX_WIDTH 240
#define SWKBD_STDKEY_WIDTH 18
#define SWKBD_STDKEY_HEIGHT 20
#define SWKDB_KEY_SPACING 1
#define SWKBD_KEYS_ALPHABET \
'1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '+', '-', KEY_BKSPC, \
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', 'o', 'p', '&', KEY_ENTER, \
'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', '(', ')', '[', ']', \
'z', 'x', 'c', 'v', 'b', 'n', 'm', ',', '.', '_', '#', '!', \
KEY_CAPS, ' ', KEY_NUMPAD, KEY_SPECIAL, KEY_LEFT, KEY_RIGHT
#define SWKBD_KEYS_SPECIAL \
'(', ')', '{', '}', '[', ']', \
'.', ',', '?', '!', '`', '\'', \
'^', '*', '+', '-', '_', '=', \
'@', '#', '$', '%', '&', '~', \
KEY_ALPHA, ' ', KEY_BKSPC
#define SWKBD_KEYS_NUMPAD \
'7', '8', '9', 'F', 'E', \
'4', '5', '6', 'D', 'C', \
'3', '2', '1', 'B', 'A', \
'0', '.', '_', KEY_LEFT, KEY_RIGHT, \
KEY_ALPHA, KEY_UNICODE, ' ', KEY_BKSPC
// offset, num of keys in row, width of special keys (...), 0
#define SWKBD_LAYOUT_ALPHABET \
13, 32, 0, \
12, 51, 0, \
13, 0, \
12, 0, \
6, 32, 123, 32, 32, 18, 18, 0, \
0
#define SWKBD_LAYOUT_SPECIAL \
6, 0, \
6, 0, \
6, 0, \
6, 0, \
3, 32, 46, 32, 0, \
0
#define SWKBD_LAYOUT_NUMPAD \
5, 0, \
5, 0, \
5, 0, \
5, 18, 18, 0, \
4, 20, 20, 31, 20, 0, \
0
#define ShowKeyboardOrPrompt (TouchIsCalibrated() ? ShowKeyboard : ShowStringPrompt)
bool PRINTF_ARGS(3) ShowKeyboard(char* inputstr, u32 max_size, const char *format, ...);

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@ -0,0 +1,141 @@
#include "touchcal.h"
#include "ui.h"
#include "hid.h"
#include "crc16.h"
#include "language.h"
#include "spiflash.h"
#include "support.h"
#define TOUCH_CALIB_FILENAME "gm9calib.bin"
static const HID_CalibrationData default_calib = {
.screen_x = 0,
.screen_y = 0,
.ts_raw = 0
// ^ wrong: in my console it's 0x780086
// but this is very much console dependent
// so it's better to go with a sane default
};
static bool is_calibrated = false;
static bool SetCalibrationDefaults(void)
{
// Hardcoding this isn't ideal but it's better than
// leaving the system without any state to work with
is_calibrated = false; // no, this is not proper calibration
return HID_SetCalibrationData(&default_calib, 1, SCREEN_WIDTH_BOT, SCREEN_HEIGHT);
}
bool ShowTouchCalibrationDialog(void)
{
static const u32 dot_positions[][2] = {
{16, 16},
{SCREEN_WIDTH_BOT - 16, SCREEN_HEIGHT - 16},
{16, SCREEN_HEIGHT - 16},
{SCREEN_WIDTH_BOT - 16, 16},
};
HID_CalibrationData calibrations[countof(dot_positions)];
for (u32 i = 0; i < countof(dot_positions); i++) {
calibrations[i].screen_x = dot_positions[i][0];
calibrations[i].screen_y = dot_positions[i][1];
}
// clear screen, draw instructions
ClearScreen(BOT_SCREEN, COLOR_STD_BG);
DrawStringCenter(BOT_SCREEN, COLOR_STD_FONT, COLOR_STD_BG, "%s",
STR_TOUCH_CROSSHAIRS_TO_CALIBRATE_TOUCHSCREEN_USE_STYLUS);
// set calibration defaults
SetCalibrationDefaults();
// actual calibration
for (u32 current_dot = 0; current_dot < countof(dot_positions); current_dot++) {
// draw four crosshairs
for (u32 i = 0; i < countof(dot_positions); i++) {
int color_cross = (i < current_dot) ? COLOR_BRIGHTGREEN : (i == current_dot) ? COLOR_RED : COLOR_STD_FONT;
for (u32 r = 2; r < 8; r++) {
DrawPixel(BOT_SCREEN, dot_positions[i][0] + 0, dot_positions[i][1] + r, color_cross);
DrawPixel(BOT_SCREEN, dot_positions[i][0] + r, dot_positions[i][1] + 0, color_cross);
DrawPixel(BOT_SCREEN, dot_positions[i][0] + 0, dot_positions[i][1] - r, color_cross);
DrawPixel(BOT_SCREEN, dot_positions[i][0] - r, dot_positions[i][1] + 0, color_cross);
}
}
// wait for input, store calibration data
while (1) {
u32 pressed = InputWait(0);
if (pressed & BUTTON_B) {
return false;
} else if (pressed & BUTTON_TOUCH) {
calibrations[current_dot].ts_raw = HID_ReadRawTouchState();
break;
}
}
}
is_calibrated = HID_SetCalibrationData(calibrations, countof(dot_positions), SCREEN_WIDTH_BOT, SCREEN_HEIGHT);
if (is_calibrated) { // store calibration data in a file
SaveSupportFile(TOUCH_CALIB_FILENAME, calibrations, sizeof(calibrations));
}
return is_calibrated;
}
bool CalibrateTouchFromSupportFile(void) {
HID_CalibrationData calibrations[10];
size_t size = LoadSupportFile(TOUCH_CALIB_FILENAME, calibrations, sizeof(calibrations));
u32 n_dots = size / sizeof(HID_CalibrationData);
is_calibrated = (n_dots == 0) ? false :
HID_SetCalibrationData(calibrations, n_dots, SCREEN_WIDTH_BOT, SCREEN_HEIGHT);
return is_calibrated;
}
bool CalibrateTouchFromFlash(void) {
HID_CalibrationData data[2];
// set calibration defaults
SetCalibrationDefaults();
// check SPIflash status
if (!spiflash_get_status())
return false;
// check NVRAM console ID
u32 console_id = 0;
if (!spiflash_read(0x001C, 4, (u8*)&console_id))
return false;
if (((console_id >> 8) & 0xFF) != 0x57)
return false; // not a 3DS
// read and check DS fw user settings
// see: https://problemkaputt.de/gbatek.htm#dsfirmwareusersettings
u32 fw_usercfg_buf[0x100 / 0x4];
u8* fw_usercfg = (u8*) fw_usercfg_buf;
if (!spiflash_read(0x1FE00, 0x100, fw_usercfg))
return false;
if (getle16(fw_usercfg + 0x72) != crc16_quick(fw_usercfg, 0x70))
return false;
// get touchscreen calibration data from user settings
u8 *ts_data = fw_usercfg + 0x58;
for (int i = 0; i < 2; i++) {
int base = i * 6;
data[i].ts_raw = ts_data[base + 1] << 24 | ts_data[base + 0] << 16 | ts_data[base + 3] << 8 | ts_data[base + 2];
data[i].screen_x = (((int)ts_data[base + 4]) * SCREEN_WIDTH_BOT) / 256;
data[i].screen_y = (((int)ts_data[base + 5]) * SCREEN_HEIGHT) / 192;
}
is_calibrated = HID_SetCalibrationData(data, 2, SCREEN_WIDTH_BOT, SCREEN_HEIGHT);
return is_calibrated;
}
bool TouchIsCalibrated(void) {
return is_calibrated;
}

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@ -0,0 +1,8 @@
#pragma once
#include "common.h"
bool ShowTouchCalibrationDialog(void);
bool CalibrateTouchFromSupportFile(void);
bool CalibrateTouchFromFlash(void);
bool TouchIsCalibrated(void);

File diff suppressed because it is too large Load Diff

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@ -7,9 +7,10 @@
#include <vram.h>
#include "common.h"
#include "colors.h"
#include "fsdir.h" // only required for ShowFileScrollPrompt
#define BYTES_PER_PIXEL 3
#define BYTES_PER_PIXEL 2
#define SCREEN_HEIGHT 240
#define SCREEN_WIDTH(s) ((s == TOP_SCREEN) ? SCREEN_WIDTH_TOP : SCREEN_WIDTH_BOT)
#define SCREEN_WIDTH_TOP 400
@ -20,8 +21,13 @@
#define FONT_WIDTH_EXT GetFontWidth()
#define FONT_HEIGHT_EXT GetFontHeight()
#define TOP_SCREEN ((u8*)VRAM_TOP_LA)
#define BOT_SCREEN ((u8*)VRAM_BOT_A)
#define UTF_MAX_BYTES_PER_RUNE 4
#define UTF_BUFFER_BYTESIZE(rune_count) (((rune_count) + 1) * UTF_MAX_BYTES_PER_RUNE)
#define PRINTF_ARGS(n) __attribute__ ((format (printf, (n), (n) + 1)))
#define TOP_SCREEN ((u16*)VRAM_TOP_LA)
#define BOT_SCREEN ((u16*)VRAM_BOT_A)
#ifdef SWITCH_SCREENS
#define MAIN_SCREEN TOP_SCREEN
@ -39,43 +45,73 @@
#ifndef AUTO_UNLOCK
bool ShowUnlockSequence(u32 seqlvl, const char *format, ...);
bool PRINTF_ARGS(2) ShowUnlockSequence(u32 seqlvl, const char *format, ...);
#else
#define ShowUnlockSequence ShowPrompt
#endif
u8* GetFontFromPbm(const void* pbm, const u32 pbm_size, u32* w, u32* h);
bool SetFontFromPbm(const void* pbm, const u32 pbm_size);
const u8* GetFontFromPbm(const void* pbm, const u32 riff_size, u32* w, u32* h);
const u8* GetFontFromRiff(const void* riff, const u32 riff_size, u32* w, u32* h, u16* count);
bool SetFont(const void* font, const u32 font_size);
void ClearScreen(unsigned char *screen, int color);
void ClearScreenF(bool clear_main, bool clear_alt, int color);
void DrawRectangle(u8* screen, int x, int y, int width, int height, int color);
void DrawBitmap(u8* screen, int x, int y, int w, int h, u8* bitmap);
void DrawQrCode(u8* screen, u8* qrcode);
u16 GetColor(const u16 *screen, int x, int y);
void DrawCharacter(unsigned char *screen, int character, int x, int y, int color, int bgcolor);
void DrawString(unsigned char *screen, const char *str, int x, int y, int color, int bgcolor, bool fix_utf8);
void DrawStringF(unsigned char *screen, int x, int y, int color, int bgcolor, const char *format, ...);
void DrawStringCenter(u8* screen, int color, int bgcolor, const char *format, ...);
void ClearScreen(u16 *screen, u32 color);
void ClearScreenF(bool clear_main, bool clear_alt, u32 color);
void DrawPixel(u16 *screen, int x, int y, u32 color);
void DrawRectangle(u16 *screen, int x, int y, u32 width, u32 height, u32 color);
void DrawBitmap(u16 *screen, int x, int y, u32 w, u32 h, const u16* bitmap);
void DrawQrCode(u16 *screen, const u8* qrcode);
void DrawCharacter(u16 *screen, u32 character, int x, int y, u32 color, u32 bgcolor);
void DrawString(u16 *screen, const char *str, int x, int y, u32 color, u32 bgcolor);
void PRINTF_ARGS(6) DrawStringF(u16 *screen, int x, int y, u32 color, u32 bgcolor, const char *format, ...);
void PRINTF_ARGS(4) DrawStringCenter(u16 *screen, u32 color, u32 bgcolor, const char *format, ...);
u32 GetCharSize(const char* str);
u32 GetPrevCharSize(const char* str);
u32 GetDrawStringHeight(const char* str);
u32 GetDrawStringWidth(const char* str);
u32 GetFontWidth(void);
u32 GetFontHeight(void);
void MultiLineString(char* dest, const char* orig, int llen, int maxl);
void WordWrapString(char* str, int llen);
void ResizeString(char* dest, const char* orig, int nsize, int tpos, bool align_right);
void TruncateString(char* dest, const char* orig, int nsize, int tpos);
void ResizeString(char* dest, const char* orig, int nlength, int tpos, bool align_right);
void TruncateString(char* dest, const char* orig, int nlength, int tpos);
void FormatNumber(char* str, u64 number);
void FormatBytes(char* str, u64 bytes);
void ShowString(const char *format, ...);
void ShowIconString(u8* icon, int w, int h, const char *format, ...);
bool ShowPrompt(bool ask, const char *format, ...);
u32 ShowSelectPrompt(u32 n, const char** options, const char *format, ...);
bool ShowStringPrompt(char* inputstr, u32 max_size, const char *format, ...);
u64 ShowHexPrompt(u64 start_val, u32 n_digits, const char *format, ...);
u64 ShowNumberPrompt(u64 start_val, const char *format, ...);
bool ShowDataPrompt(u8* data, u32* size, const char *format, ...);
bool ShowRtcSetterPrompt(void* time, const char *format, ...);
void PRINTF_ARGS(1) ShowString(const char *format, ...);
void PRINTF_ARGS(2) ShowStringF(u16* screen, const char *format, ...);
void PRINTF_ARGS(4) ShowIconString(u16* icon, int w, int h, const char *format, ...);
void PRINTF_ARGS(5) ShowIconStringF(u16* screen, u16* icon, int w, int h, const char *format, ...);
bool PRINTF_ARGS(2) ShowPrompt(bool ask, const char *format, ...);
u32 PRINTF_ARGS(3) ShowSelectPrompt(int n, const char** options, const char *format, ...);
u32 PRINTF_ARGS(4) ShowFileScrollPrompt(int n, const DirEntry** entries, bool hide_ext, const char *format, ...);
u32 PRINTF_ARGS(4) ShowHotkeyPrompt(u32 n, const char** options, const u32* keys, const char *format, ...);
bool PRINTF_ARGS(3) ShowStringPrompt(char* inputstr, u32 max_size, const char *format, ...);
u64 PRINTF_ARGS(3) ShowHexPrompt(u64 start_val, u32 n_digits, const char *format, ...);
u64 PRINTF_ARGS(2) ShowNumberPrompt(u64 start_val, const char *format, ...);
bool PRINTF_ARGS(3) ShowDataPrompt(u8* data, u32* size, const char *format, ...);
bool PRINTF_ARGS(2) ShowRtcSetterPrompt(void* time, const char *format, ...);
bool ShowProgress(u64 current, u64 total, const char* opstr);
int ShowBrightnessConfig(int set_brightness);
static inline u16 rgb888_to_rgb565(u32 rgb) {
u8 r, g, b;
r = (rgb >> 16) & 0x1F;
g = (rgb >> 8) & 0x3F;
b = (rgb >> 0) & 0x1F;
return (r << 11) | (g << 5) | b;
}
static inline u16 rgb888_buf_to_rgb565(u8 *rgb) {
u8 r, g, b;
r = (rgb[0] >> 3);
g = (rgb[1] >> 2);
b = (rgb[2] >> 3);
return (r << 11) | (g << 5) | b;
}

View File

@ -3,23 +3,16 @@
#include "common.h"
// see: https://3dbrew.org/wiki/CONFIG11_Registers
#define IS_O3DS ((*(vu32*) 0x10140FFC) != 0x7)
#define IS_O3DS (((*(vu16*) 0x10140FFC) & 2) == 0)
// see: https://www.3dbrew.org/wiki/Memory_layout#ARM9_ITCM
// see: https://www.3dbrew.org/wiki/OTP_Registers#Plaintext_OTP
#define IS_DEVKIT ((*(vu8*) (0x01FFB800+0x19)) != 0x0)
// see: https://3dbrew.org/wiki/CONFIG11_Registers
// (also returns true for sighaxed systems, maybe change the name later?)
#define IS_A9LH ((*(vu32*) 0x101401C0) == 0)
// https://www.3dbrew.org/wiki/CONFIG9_Registers
// (actually checks for an unlocked OTP)
// (actually checks for an unlocked OTP, meaning sighax)
#define IS_UNLOCKED (!((*(vu8*)0x10000000) & 0x2))
// A9LH + unlocked == SigHax
#define IS_SIGHAX (IS_A9LH && IS_UNLOCKED)
// System models
enum SystemModel {
MODEL_OLD_3DS = 0,

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@ -1,11 +1,14 @@
/* original version by megazig */
#include "aes.h"
//FIXME some things make assumptions about alignemnts!
// FIXME some things make assumptions about alignemnts!
// setup_aeskey? and set_ctr do not anymore (c) d0k3
void setup_aeskeyX(uint8_t keyslot, const void* keyx)
{
const uint32_t * _keyx = (const uint32_t*)keyx;
uint32_t _keyx[4] __attribute__((aligned(32)));
for (uint32_t i = 0; i < 16u; i++)
((uint8_t*)_keyx)[i] = ((uint8_t*)keyx)[i];
*REG_AESCNT = (*REG_AESCNT) | AES_CNT_INPUT_ENDIAN | AES_CNT_INPUT_ORDER;
*REG_AESKEYCNT = (*REG_AESKEYCNT >> 6 << 6) | keyslot | 0x80;
if (keyslot > 3) {
@ -25,7 +28,10 @@ void setup_aeskeyX(uint8_t keyslot, const void* keyx)
void setup_aeskeyY(uint8_t keyslot, const void* keyy)
{
const uint32_t * _keyy = (const uint32_t*)keyy;
uint32_t _keyy[4] __attribute__((aligned(32)));
for (uint32_t i = 0; i < 16u; i++)
((uint8_t*)_keyy)[i] = ((uint8_t*)keyy)[i];
*REG_AESCNT = (*REG_AESCNT) | AES_CNT_INPUT_ENDIAN | AES_CNT_INPUT_ORDER;
*REG_AESKEYCNT = (*REG_AESKEYCNT >> 6 << 6) | keyslot | 0x80;
if (keyslot > 3) {
@ -45,7 +51,10 @@ void setup_aeskeyY(uint8_t keyslot, const void* keyy)
void setup_aeskey(uint8_t keyslot, const void* key)
{
const uint32_t * _key = (const uint32_t*)key;
uint32_t _key[4] __attribute__((aligned(32)));
for (uint32_t i = 0; i < 16u; i++)
((uint8_t*)_key)[i] = ((uint8_t*)key)[i];
*REG_AESCNT = (*REG_AESCNT) | AES_CNT_INPUT_ENDIAN | AES_CNT_INPUT_ORDER;
*REG_AESKEYCNT = (*REG_AESKEYCNT >> 6 << 6) | keyslot | 0x80;
if (keyslot > 3) {
@ -73,7 +82,10 @@ void use_aeskey(uint32_t keyno)
void set_ctr(void* iv)
{
uint32_t * _iv = (uint32_t*)iv;
uint32_t _iv[4] __attribute__((aligned(32)));
for (uint32_t i = 0; i < 16u; i++)
((uint8_t*)_iv)[i] = ((uint8_t*)iv)[i];
*REG_AESCNT = (*REG_AESCNT) | AES_CNT_INPUT_ENDIAN | AES_CNT_INPUT_ORDER;
*(REG_AESCTR + 0) = _iv[3];
*(REG_AESCTR + 1) = _iv[2];

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@ -0,0 +1,26 @@
#include "crc16.h"
#define CRC16_TABVAL \
0x0000, 0xCC01, 0xD801, 0x1400, 0xF001, 0x3C00, 0x2800, 0xE401, \
0xA001, 0x6C00, 0x7800, 0xB401, 0x5000, 0x9C01, 0x8801, 0x4400
// see: https://github.com/TASVideos/desmume/blob/master/desmume/src/bios.cpp#L1070tions
u16 crc16_quick(const void* src, u32 len) {
static const u16 tabval[] = { CRC16_TABVAL };
u16* data = (u16*) src;
u16 crc = 0xFFFF;
for (len >>= 1; len; len--) {
u16 curr = *(data++);
for (u32 i = 0; i < 4; i++) {
u16 tval = tabval[crc&0xF];
crc >>= 4;
crc ^= tval;
tval = tabval[(curr >> (4*i))&0xF];
crc ^= tval;
}
}
return crc;
}

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@ -0,0 +1,5 @@
#pragma once
#include "common.h"
u16 crc16_quick(const void* src, u32 len);

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@ -0,0 +1,90 @@
// C port of byuu's \nall\crc32.hpp, which was released under GPLv3
// https://github.com/eai04191/beat/blob/master/nall/crc32.hpp
// Ported by Hyarion for use with VirtualFatFS
#include "common.h"
#include "crc32.h"
#include "vff.h"
u32 crc32_adjust(u32 crc32, u8 input) {
static const u32 crc32_table[256] = {
0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f,
0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988,
0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91, 0x1db71064, 0x6ab020f2,
0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7,
0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9,
0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172,
0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b, 0x35b5a8fa, 0x42b2986c,
0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59,
0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423,
0xcfba9599, 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924,
0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190, 0x01db7106,
0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433,
0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d,
0x91646c97, 0xe6635c01, 0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e,
0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950,
0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65,
0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2, 0x4adfa541, 0x3dd895d7,
0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0,
0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa,
0xbe0b1010, 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f,
0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81,
0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a,
0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683, 0xe3630b12, 0x94643b84,
0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1,
0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb,
0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc,
0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5, 0xd6d6a3e8, 0xa1d1937e,
0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b,
0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55,
0x316e8eef, 0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236,
0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe, 0xb2bd0b28,
0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d,
0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f,
0x72076785, 0x05005713, 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38,
0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242,
0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777,
0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69,
0x616bffd3, 0x166ccf45, 0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2,
0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc,
0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9,
0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605, 0xcdd70693,
0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94,
0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d
};
return ((crc32 >> 8) & 0x00ffffff) ^ crc32_table[(crc32 ^ input) & 0xff];
}
u32 crc32_calculate(u32 crc32, const u8* data, u32 length) {
for(unsigned i = 0; i < length; i++) {
crc32 = crc32_adjust(crc32, data[i]);
}
return crc32;
}
u32 crc32_calculate_from_file(const char* fileName, u32 offset, u32 length) {
FIL inputFile;
u32 crc32 = ~0;
u32 bufsiz = min(STD_BUFFER_SIZE, length);
u8* buffer = (u8*) malloc(bufsiz);
if (!buffer) return false;
if (fvx_open(&inputFile, fileName, FA_READ) != FR_OK) {
free(buffer);
return crc32;
}
fvx_lseek(&inputFile, offset);
bool ret = true;
for (u64 pos = 0; (pos < length) && ret; pos += bufsiz) {
UINT read_bytes = min(bufsiz, length - pos);
UINT bytes_read = read_bytes;
if ((fvx_read(&inputFile, buffer, read_bytes, &bytes_read) != FR_OK) ||
(read_bytes != bytes_read))
ret = false;
if (ret) crc32 = crc32_calculate(crc32, buffer, read_bytes);
}
fvx_close(&inputFile);
free(buffer);
return ~crc32;
}

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@ -0,0 +1,11 @@
// C port of byuu's \nall\crc32.hpp, which was released under GPLv3
// https://github.com/eai04191/beat/blob/master/nall/crc32.hpp
// Ported by Hyarion for use with VirtualFatFS
#pragma once
#include "common.h"
u32 crc32_adjust(u32 crc32, u8 input);
u32 crc32_calculate(u32 crc32, const u8* data, u32 length);
u32 crc32_calculate_from_file(const char* fileName, u32 offset, u32 length);

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@ -8,7 +8,7 @@ typedef struct {
u8 slot; // keyslot, 0x00...0x39
u8 keyUnitType; // 0 for ALL units / 1 for devkit exclusive / 2 for retail exclusive
u8 sample[16]; // sample data, encoded with src = keyY = ctr = { 0 }
} __attribute__((packed)) AesNcchSampleInfo;
} PACKED_STRUCT AesNcchSampleInfo;
static u64 keyState = 0;
static u64 keyXState = 0;
@ -40,10 +40,13 @@ u32 GetUnitKeysType(void)
}
void CryptAesKeyInfo(AesKeyInfo* info) {
static u8 zeroes[16] = { 0 };
static const u8 zeros[16] = { 0 };
static const u8 keyY_dev[16] = {
0xA2, 0x32, 0x4A, 0x7E, 0x7C, 0xE6, 0x1A, 0x9A, 0x45, 0x4A, 0x52, 0x19, 0xB3, 0x5B, 0xE9, 0x3B };
const u8* aeskeyY = GetUnitKeysType() == KEYS_DEVKIT ? &keyY_dev[0] : &zeros[0];
u8 ctr[16] = { 0 };
memcpy(ctr, (void*) info, 12); // CTR -> slot + type + id + zeroes
setup_aeskeyY(0x2C, zeroes);
setup_aeskeyY(0x2C, aeskeyY);
use_aeskey(0x2C);
set_ctr(ctr);
aes_decrypt(info->key, info->key, 1, AES_CNT_CTRNAND_MODE);
@ -152,7 +155,7 @@ u32 LoadKeyFromFile(void* key, u32 keyslot, char type, char* id)
// load legacy slot0x??Key?.bin file instead
if (!found && (type != 'I')) {
char fname[64];
snprintf(fname, 64, "slot0x%02lXKey%s%s.bin", keyslot,
snprintf(fname, sizeof(fname), "slot0x%02lXKey%s%s.bin", keyslot,
(type == 'X') ? "X" : (type == 'Y') ? "Y" : (type == 'I') ? "IV" : "", (id) ? id : "");
found = (LoadSupportFile(fname, key, 16) == 16);
}
@ -226,25 +229,3 @@ u32 InitKeyDb(const char* path)
free(keydb);
return (nkeys) ? 0 : 1;
}
// creates dependency to "sha.h", not required for base keydb functions
u32 CheckRecommendedKeyDb(const char* path)
{
// SHA-256 of the recommended aeskeydb.bin file
// equals MD5 A5B28945A7C051D7A0CD18AF0E580D1B
const u8 recommended_sha[0x20] = {
0x40, 0x76, 0x54, 0x3D, 0xA3, 0xFF, 0x91, 0x1C, 0xE1, 0xCC, 0x4E, 0xC7, 0x2F, 0x92, 0xE4, 0xB7,
0x2B, 0x24, 0x00, 0x15, 0xBE, 0x9B, 0xFC, 0xDE, 0x7F, 0xED, 0x95, 0x1D, 0xD5, 0xAB, 0x2D, 0xCB
};
// try to load aeskeydb.bin file
AesKeyInfo* keydb = (AesKeyInfo*) malloc(STD_BUFFER_SIZE);
if (!keydb) return 1;
u32 nkeys = LoadKeyDb(path, keydb, STD_BUFFER_SIZE);
// compare with recommended SHA
bool res = (nkeys && (sha_cmp(recommended_sha, keydb, nkeys * sizeof(AesKeyInfo), SHA256_MODE) == 0));
free(keydb);
return res ? 0 : 1;
}

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@ -24,10 +24,9 @@ typedef struct {
u8 keyUnitType; // 0 for ALL units / 1 for devkit exclusive / 2 for retail exclusive
u8 isEncrypted; // 0 if not / anything else if it is
u8 key[16];
} __attribute__((packed)) AesKeyInfo;
} PACKED_STRUCT __attribute__((aligned(16))) AesKeyInfo;
u32 GetUnitKeysType(void);
void CryptAesKeyInfo(AesKeyInfo* info);
u32 LoadKeyFromFile(void* key, u32 keyslot, char type, char* id);
u32 InitKeyDb(const char* path);
u32 CheckRecommendedKeyDb(const char* path);

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@ -19,6 +19,7 @@
#include "common.h"
#include "rsa.h"
#include "sha.h"
#include "mmio.h"
@ -34,9 +35,9 @@
#define REGs_RSA_SLOT2 ((vu32*)(RSA_REGS_BASE + 0x120))
#define REGs_RSA_SLOT3 ((vu32*)(RSA_REGS_BASE + 0x130))
#define rsaSlots ((RsaSlot*)(RSA_REGS_BASE + 0x100))
#define REG_RSA_EXP ((vu32*)(RSA_REGS_BASE + 0x200))
#define REG_RSA_MOD ( (RSA_REGS_BASE + 0x400))
#define REG_RSA_TXT ( (RSA_REGS_BASE + 0x800))
#define REGs_RSA_EXP ((vu32*)(RSA_REGS_BASE + 0x200))
#define REGs_RSA_MOD ((vu32*)(RSA_REGS_BASE + 0x400))
#define REGs_RSA_TXT ((vu32*)(RSA_REGS_BASE + 0x800))
typedef struct
{
@ -63,7 +64,7 @@ void RSA_selectKeyslot(u8 keyslot)
REG_RSA_CNT = (REG_RSA_CNT & ~RSA_KEYSLOT(0xFu)) | RSA_KEYSLOT(keyslot);
}
bool RSA_setKey2048(u8 keyslot, const u8 *const mod, u32 exp)
bool RSA_setKey2048(u8 keyslot, const u32 *const mod, u32 exp)
{
RsaSlot *slot = &rsaSlots[keyslot];
rsaWaitBusy();
@ -72,35 +73,35 @@ bool RSA_setKey2048(u8 keyslot, const u8 *const mod, u32 exp)
if(!(slot->REG_RSA_SLOTCNT & RSA_KEY_UNK_BIT31)) slot->REG_RSA_SLOTCNT &= ~RSA_KEY_STAT_SET;
REG_RSA_CNT = RSA_INPUT_NORMAL | RSA_INPUT_BIG | RSA_KEYSLOT(keyslot);
memset((void*)REG_RSA_EXP, 0, 0x100 - 4);
REG_RSA_EXP[(0x100>>2) - 1] = exp;
iomemset(REGs_RSA_EXP, 0, 0x100 - 4);
REGs_RSA_EXP[(0x100>>2) - 1] = exp;
if(slot->REG_RSA_SLOTSIZE != RSA_SLOTSIZE_2048) return false;
memcpy((void*)REG_RSA_MOD, mod, 0x100);
iomemcpy(REGs_RSA_MOD, mod, 0x100);
return true;
}
bool RSA_decrypt2048(void *const decSig, const void *const encSig)
bool RSA_decrypt2048(u32 *const decSig, const u32 *const encSig)
{
const u8 keyslot = RSA_GET_KEYSLOT;
rsaWaitBusy();
if(!(rsaSlots[keyslot].REG_RSA_SLOTCNT & RSA_KEY_STAT_SET)) return false;
REG_RSA_CNT |= RSA_INPUT_NORMAL | RSA_INPUT_BIG;
memcpy((void*)REG_RSA_TXT, encSig, 0x100);
iomemcpy(REGs_RSA_TXT, encSig, 0x100);
REG_RSA_CNT |= RSA_ENABLE;
rsaWaitBusy();
memcpy(decSig, (void*)REG_RSA_TXT, 0x100);
iomemcpy(decSig, REGs_RSA_TXT, 0x100);
return true;
}
bool RSA_verify2048(const u32 *const encSig, const u32 *const data, u32 size)
{
u8 decSig[0x100];
if(!RSA_decrypt2048(decSig, encSig)) return false;
alignas(4) u8 decSig[0x100];
if(!RSA_decrypt2048((u32*)(void*)decSig, encSig)) return false;
if(decSig[0] != 0x00 || decSig[1] != 0x01) return false;

View File

@ -66,7 +66,7 @@ void RSA_selectKeyslot(u8 keyslot);
*
* @return Returns true on success, false otherwise.
*/
bool RSA_setKey2048(u8 keyslot, const u8 *const mod, u32 exp);
bool RSA_setKey2048(u8 keyslot, const u32 *const mod, u32 exp);
/**
* @brief Decrypts a RSA 2048 signature.
@ -76,7 +76,7 @@ bool RSA_setKey2048(u8 keyslot, const u8 *const mod, u32 exp);
*
* @return Returns true on success, false otherwise.
*/
bool RSA_decrypt2048(void *const decSig, const void *const encSig);
bool RSA_decrypt2048(u32 *const decSig, const u32 *const encSig);
/**
* @brief Verifies a RSA 2048 SHA 256 signature.

View File

@ -1,4 +1,5 @@
#include "sha.h"
#include "mmio.h"
typedef struct
{
@ -17,12 +18,12 @@ void sha_update(const void* src, u32 size)
while(size >= 0x40) {
while(*REG_SHACNT & 1);
*((_sha_block*)REG_SHAINFIFO) = *((const _sha_block*)src32);
*((volatile _sha_block*)REG_SHAINFIFO) = *((const _sha_block*)src32);
src32 += 16;
size -= 0x40;
}
while(*REG_SHACNT & 1);
if(size) memcpy((void*)REG_SHAINFIFO, src32, size);
if(size) iomemcpy((void*)REG_SHAINFIFO, src32, size);
}
void sha_get(void* res) {
@ -31,7 +32,7 @@ void sha_get(void* res) {
*REG_SHACNT = (*REG_SHACNT & ~SHA_NORMAL_ROUND) | SHA_FINAL_ROUND;
while(*REG_SHACNT & SHA_FINAL_ROUND);
while(*REG_SHACNT & 1);
if (hash_size) memcpy(res, (void*)REG_SHAHASH, hash_size);
if (hash_size) iomemcpy(res, (void*)REG_SHAHASH, hash_size);
}
void sha_quick(void* res, const void* src, u32 size, u32 mode) {

View File

@ -312,3 +312,29 @@ R0.13a (October 14, 2017)
Fixed f_setlabel() rejects some valid characters for exFAT volume. (appeared at R0.12)
R0.13b (April 07, 2018)
Added support for UTF-32 encoding on the API. (FF_LFN_UNICODE = 3)
Added support for Unix style volume ID. (FF_STR_VOLUME_ID = 2)
Fixed accesing any object on the exFAT root directory beyond the cluster boundary can fail. (appeared at R0.12c)
Fixed f_setlabel() does not reject some invalid characters. (appeared at R0.09b)
R0.13c (October 14, 2018)
Supported stdint.h for C99 and later. (integer.h was included in ff.h)
Fixed reading a directory gets infinite loop when the last directory entry is not empty. (appeared at R0.12)
Fixed creating a sub-directory in the fragmented sub-directory on the exFAT volume collapses FAT chain of the parent directory. (appeared at R0.12)
Fixed f_getcwd() cause output buffer overrun when the buffer has a valid drive number. (appeared at R0.13b)
R0.14 (October 14, 2019)
Added support for 64-bit LBA and GUID partition table (FF_LBA64 = 1)
Changed some API functions, f_mkfs() and f_fdisk().
Fixed f_open() function cannot find the file with file name in length of FF_MAX_LFN characters.
Fixed f_readdir() function cannot retrieve long file names in length of FF_MAX_LFN - 1 characters.
Fixed f_readdir() function returns file names with wrong case conversion. (appeared at R0.12)
Fixed f_mkfs() function can fail to create exFAT volume in the second partition. (appeared at R0.12)

View File

@ -1,4 +1,4 @@
FatFs Module Source Files R0.13a
FatFs Module Source Files R0.14
FILES
@ -10,7 +10,6 @@ FILES
ff.h Common include file for FatFs and application module.
diskio.h Common include file for FatFs and disk I/O module.
diskio.c An example of glue function to attach existing disk I/O module to FatFs.
integer.h Integer type definitions for FatFs.
ffunicode.c Optional Unicode utility functions.
ffsystem.c An example of optional O/S related functions.

View File

@ -0,0 +1,24 @@
FatFs License
FatFs has being developped as a personal project of the author, ChaN. It is free from the code anyone else wrote at current release. Following code block shows a copy of the FatFs license document that heading the source files.
/*----------------------------------------------------------------------------/
/ FatFs - Generic FAT Filesystem Module Rx.xx /
/-----------------------------------------------------------------------------/
/
/ Copyright (C) 20xx, ChaN, all right reserved.
/
/ FatFs module is an open source software. Redistribution and use of FatFs in
/ source and binary forms, with or without modification, are permitted provided
/ that the following condition is met:
/
/ 1. Redistributions of source code must retain the above copyright notice,
/ this condition and the following disclaimer.
/
/ This software is provided by the copyright holder and contributors "AS IS"
/ and any warranties related to this software are DISCLAIMED.
/ The copyright owner or contributors be NOT LIABLE for any damages caused
/ by use of this software.
/----------------------------------------------------------------------------*/
Therefore FatFs license is one of the BSD-style licenses but there is a significant feature. FatFs is mainly intended for embedded systems. In order to extend the usability for commercial products, the redistributions of FatFs in binary form, such as embedded code, binary library and any forms without source code, does not need to include about FatFs in the documentations. This is equivalent to the 1-clause BSD license. Of course FatFs is compatible with the most of open source software licenses including GNU GPL. When you redistribute the FatFs source code with any changes or create a fork, the license can also be changed to GNU GPL, BSD-style license or any open source software license that not conflict with FatFs license.

View File

@ -1,5 +1,5 @@
/*-----------------------------------------------------------------------*/
/* Low level disk I/O module skeleton for FatFs (C)ChaN, 2014 */
/* Low level disk I/O module skeleton for FatFs (C)ChaN, d0k3, 2019 */
/*-----------------------------------------------------------------------*/
/* If a working storage control module is available, it should be */
/* attached to the FatFs via a glue function rather than modifying it. */
@ -7,7 +7,8 @@
/* storage control modules to the FatFs module with a defined API. */
/*-----------------------------------------------------------------------*/
#include "diskio.h" /* FatFs lower layer API */
#include "ff.h" /* Obtains integer types */
#include "diskio.h" /* Declarations of disk functions */
#include "image.h"
#include "ramdrive.h"
#include "nand.h"
@ -171,18 +172,18 @@ DRESULT disk_read (
if (type == TYPE_NONE) {
return RES_PARERR;
} else if (type == TYPE_SDCARD) {
if (sdmmc_sdcard_readsectors(sector, count, buff))
return RES_PARERR;
if (sdmmc_sdcard_readsectors(sector, count, buff) != 0)
return RES_ERROR;
} else if (type == TYPE_IMAGE) {
if (ReadImageSectors(buff, sector, count))
return RES_PARERR;
if (ReadImageSectors(buff, sector, count) != 0)
return RES_ERROR;
} else if (type == TYPE_RAMDRV) {
if (ReadRamDriveSectors(buff, sector, count))
return RES_PARERR;
if (ReadRamDriveSectors(buff, sector, count) != 0)
return RES_ERROR;
} else {
FATpartition* fat_info = PART_INFO(pdrv);
if (ReadNandSectors(buff, fat_info->offset + sector, count, fat_info->keyslot, type))
return RES_PARERR;
if (ReadNandSectors(buff, fat_info->offset + sector, count, fat_info->keyslot, type) != 0)
return RES_ERROR;
}
return RES_OK;
@ -208,18 +209,18 @@ DRESULT disk_write (
if (type == TYPE_NONE) {
return RES_PARERR;
} else if (type == TYPE_SDCARD) {
if (sdmmc_sdcard_writesectors(sector, count, (BYTE *)buff))
return RES_PARERR;
if (sdmmc_sdcard_writesectors(sector, count, (BYTE *)buff) != 0)
return RES_ERROR;
} else if (type == TYPE_IMAGE) {
if (WriteImageSectors(buff, sector, count))
return RES_PARERR;
if (WriteImageSectors(buff, sector, count) != 0)
return RES_ERROR;
} else if (type == TYPE_RAMDRV) {
if (WriteRamDriveSectors(buff, sector, count))
return RES_PARERR;
if (WriteRamDriveSectors(buff, sector, count) != 0)
return RES_ERROR;
} else {
FATpartition* fat_info = PART_INFO(pdrv);
if (WriteNandSectors(buff, fat_info->offset + sector, count, fat_info->keyslot, type))
return RES_PARERR; // unstubbed!
if (WriteNandSectors(buff, fat_info->offset + sector, count, fat_info->keyslot, type) != 0)
return RES_ERROR; // unstubbed!
}
return RES_OK;

View File

@ -12,8 +12,6 @@ extern "C" {
#define _USE_WRITE 1 /* 1: Enable disk_write function */
#define _USE_IOCTL 1 /* 1: Enable disk_ioctl fucntion */
#include "integer.h"
/* Status of Disk Functions */
typedef BYTE DSTATUS;
@ -50,11 +48,11 @@ DRESULT disk_ioctl (BYTE pdrv, BYTE cmd, void* buff);
/* Command code for disk_ioctrl fucntion */
/* Generic command (Used by FatFs) */
#define CTRL_SYNC 0 /* Complete pending write process (needed at _FS_READONLY == 0) */
#define GET_SECTOR_COUNT 1 /* Get media size (needed at _USE_MKFS == 1) */
#define CTRL_SYNC 0 /* Complete pending write process (needed at FF_FS_READONLY == 0) */
#define GET_SECTOR_COUNT 1 /* Get media size (needed at FF_USE_MKFS == 1) */
#define GET_SECTOR_SIZE 2 /* Get sector size (needed at FF_MAX_SS != FF_MIN_SS) */
#define GET_BLOCK_SIZE 3 /* Get erase block size (needed at _USE_MKFS == 1) */
#define CTRL_TRIM 4 /* Inform device that the data on the block of sectors is no longer used (needed at _USE_TRIM == 1) */
#define GET_BLOCK_SIZE 3 /* Get erase block size (needed at FF_USE_MKFS == 1) */
#define CTRL_TRIM 4 /* Inform device that the data on the block of sectors is no longer used (needed at FF_USE_TRIM == 1) */
/* Generic command (Not used by FatFs) */
#define CTRL_POWER 5 /* Get/Set power status */

File diff suppressed because it is too large Load Diff

View File

@ -1,8 +1,8 @@
/*----------------------------------------------------------------------------/
/ FatFs - Generic FAT Filesystem module R0.13a /
/ FatFs - Generic FAT Filesystem module R0.14 /
/-----------------------------------------------------------------------------/
/
/ Copyright (C) 2017, ChaN, all right reserved.
/ Copyright (C) 2019, ChaN, all right reserved.
/
/ FatFs module is an open source software. Redistribution and use of FatFs in
/ source and binary forms, with or without modification, are permitted provided
@ -20,13 +20,12 @@
#ifndef FF_DEFINED
#define FF_DEFINED 89352 /* Revision ID */
#define FF_DEFINED 86606 /* Revision ID */
#ifdef __cplusplus
extern "C" {
#endif
#include "integer.h" /* Basic integer types */
#include "ffconf.h" /* FatFs configuration options */
#if FF_DEFINED != FFCONF_DEF
@ -34,6 +33,30 @@ extern "C" {
#endif
/* Integer types used for FatFs API */
#if defined(_WIN32) /* Main development platform */
#define FF_INTDEF 2
#include <windows.h>
typedef unsigned __int64 QWORD;
#elif (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__cplusplus) /* C99 or later */
#define FF_INTDEF 2
#include <stdint.h>
typedef unsigned int UINT; /* int must be 16-bit or 32-bit */
typedef unsigned char BYTE; /* char must be 8-bit */
typedef uint16_t WORD; /* 16-bit unsigned integer */
typedef uint32_t DWORD; /* 32-bit unsigned integer */
typedef uint64_t QWORD; /* 64-bit unsigned integer */
typedef WORD WCHAR; /* UTF-16 character type */
#else /* Earlier than C99 */
#define FF_INTDEF 1
typedef unsigned int UINT; /* int must be 16-bit or 32-bit */
typedef unsigned char BYTE; /* char must be 8-bit */
typedef unsigned short WORD; /* 16-bit unsigned integer */
typedef unsigned long DWORD; /* 32-bit unsigned integer */
typedef WORD WCHAR; /* UTF-16 character type */
#endif
/* Definitions of volume management */
@ -42,7 +65,13 @@ typedef struct {
BYTE pd; /* Physical drive number */
BYTE pt; /* Partition: 0:Auto detect, 1-4:Forced partition) */
} PARTITION;
extern PARTITION VolToPart[]; /* Volume - Partition resolution table */
extern PARTITION VolToPart[]; /* Volume - Partition mapping table */
#endif
#if FF_STR_VOLUME_ID
#ifndef FF_VOLUME_STRS
extern const char* VolumeStr[FF_VOLUMES]; /* User defied volume ID */
#endif
#endif
@ -60,7 +89,11 @@ typedef WCHAR TCHAR;
typedef char TCHAR;
#define _T(x) u8 ## x
#define _TEXT(x) u8 ## x
#elif FF_USE_LFN && (FF_LFN_UNICODE < 0 || FF_LFN_UNICODE > 2)
#elif FF_USE_LFN && FF_LFN_UNICODE == 3 /* Unicode in UTF-32 encoding */
typedef DWORD TCHAR;
#define _T(x) U ## x
#define _TEXT(x) U ## x
#elif FF_USE_LFN && (FF_LFN_UNICODE < 0 || FF_LFN_UNICODE > 3)
#error Wrong FF_LFN_UNICODE setting
#else /* ANSI/OEM code in SBCS/DBCS */
typedef char TCHAR;
@ -72,12 +105,24 @@ typedef char TCHAR;
/* Type of file size variables */
/* Type of file size and LBA variables */
#if FF_FS_EXFAT
#if FF_INTDEF != 2
#error exFAT feature wants C99 or later
#endif
typedef QWORD FSIZE_t;
#if FF_LBA64
typedef QWORD LBA_t;
#else
typedef DWORD LBA_t;
#endif
#else
#if FF_LBA64
#error exFAT needs to be enabled when enable 64-bit LBA
#endif
typedef DWORD FSIZE_t;
typedef DWORD LBA_t;
#endif
@ -85,8 +130,8 @@ typedef DWORD FSIZE_t;
/* Filesystem object structure (FATFS) */
typedef struct {
BYTE fs_type; /* Filesystem type (0:N/A) */
BYTE pdrv; /* Physical drive number */
BYTE fs_type; /* Filesystem type (0:not mounted) */
BYTE pdrv; /* Associated physical drive */
BYTE n_fats; /* Number of FATs (1 or 2) */
BYTE wflag; /* win[] flag (b0:dirty) */
BYTE fsi_flag; /* FSINFO flags (b7:disabled, b0:dirty) */
@ -119,11 +164,14 @@ typedef struct {
#endif
DWORD n_fatent; /* Number of FAT entries (number of clusters + 2) */
DWORD fsize; /* Size of an FAT [sectors] */
DWORD volbase; /* Volume base sector */
DWORD fatbase; /* FAT base sector */
DWORD dirbase; /* Root directory base sector/cluster */
DWORD database; /* Data base sector */
DWORD winsect; /* Current sector appearing in the win[] */
LBA_t volbase; /* Volume base sector */
LBA_t fatbase; /* FAT base sector */
LBA_t dirbase; /* Root directory base sector/cluster */
LBA_t database; /* Data base sector */
#if FF_FS_EXFAT
LBA_t bitbase; /* Allocation bitmap base sector */
#endif
LBA_t winsect; /* Current sector appearing in the win[] */
BYTE win[FF_MAX_SS]; /* Disk access window for Directory, FAT (and file data at tiny cfg) */
} FATFS;
@ -135,7 +183,7 @@ typedef struct {
FATFS* fs; /* Pointer to the hosting volume of this object */
WORD id; /* Hosting volume mount ID */
BYTE attr; /* Object attribute */
BYTE stat; /* Object chain status (b1-0: =0:not contiguous, =2:contiguous, =3:flagmented in this session, b2:sub-directory stretched) */
BYTE stat; /* Object chain status (b1-0: =0:not contiguous, =2:contiguous, =3:fragmented in this session, b2:sub-directory stretched) */
DWORD sclust; /* Object data start cluster (0:no cluster or root directory) */
FSIZE_t objsize; /* Object size (valid when sclust != 0) */
#if FF_FS_EXFAT
@ -160,9 +208,9 @@ typedef struct {
BYTE err; /* Abort flag (error code) */
FSIZE_t fptr; /* File read/write pointer (Zeroed on file open) */
DWORD clust; /* Current cluster of fpter (invalid when fptr is 0) */
DWORD sect; /* Sector number appearing in buf[] (0:invalid) */
LBA_t sect; /* Sector number appearing in buf[] (0:invalid) */
#if !FF_FS_READONLY
DWORD dir_sect; /* Sector number containing the directory entry (not used at exFAT) */
LBA_t dir_sect; /* Sector number containing the directory entry (not used at exFAT) */
BYTE* dir_ptr; /* Pointer to the directory entry in the win[] (not used at exFAT) */
#endif
#if FF_USE_FASTSEEK
@ -181,7 +229,7 @@ typedef struct {
FFOBJID obj; /* Object identifier */
DWORD dptr; /* Current read/write offset */
DWORD clust; /* Current cluster */
DWORD sect; /* Current sector (0:Read operation has terminated) */
LBA_t sect; /* Current sector (0:Read operation has terminated) */
BYTE* dir; /* Pointer to the directory item in the win[] */
BYTE fn[12]; /* SFN (in/out) {body[8],ext[3],status[1]} */
#if FF_USE_LFN
@ -211,6 +259,18 @@ typedef struct {
/* Format parameter structure (MKFS_PARM) */
typedef struct {
BYTE fmt; /* Format option (FM_FAT, FM_FAT32, FM_EXFAT and FM_SFD) */
BYTE n_fat; /* Number of FATs */
UINT align; /* Data area alignment (sector) */
UINT n_root; /* Number of root directory entries */
DWORD au_size; /* Cluster size (byte) */
} MKFS_PARM;
/* File function return code (FRESULT) */
typedef enum {
@ -266,10 +326,10 @@ FRESULT f_getfree (const TCHAR* path, DWORD* nclst, FATFS** fatfs); /* Get numbe
FRESULT f_getlabel (const TCHAR* path, TCHAR* label, DWORD* vsn); /* Get volume label */
FRESULT f_setlabel (const TCHAR* label); /* Set volume label */
FRESULT f_forward (FIL* fp, UINT(*func)(const BYTE*,UINT), UINT btf, UINT* bf); /* Forward data to the stream */
FRESULT f_expand (FIL* fp, FSIZE_t szf, BYTE opt); /* Allocate a contiguous block to the file */
FRESULT f_expand (FIL* fp, FSIZE_t fsz, BYTE opt); /* Allocate a contiguous block to the file */
FRESULT f_mount (FATFS* fs, const TCHAR* path, BYTE opt); /* Mount/Unmount a logical drive */
FRESULT f_mkfs (const TCHAR* path, BYTE opt, DWORD au, void* work, UINT len); /* Create a FAT volume */
FRESULT f_fdisk (BYTE pdrv, const DWORD* szt, void* work); /* Divide a physical drive into some partitions */
FRESULT f_mkfs (const TCHAR* path, const MKFS_PARM* opt, void* work, UINT len); /* Create a FAT volume */
FRESULT f_fdisk (BYTE pdrv, const LBA_t ptbl[], void* work); /* Divide a physical drive into some partitions */
FRESULT f_setcp (WORD cp); /* Set current code page */
int f_putc (TCHAR c, FIL* fp); /* Put a character to the file */
int f_puts (const TCHAR* str, FIL* cp); /* Put a string to the file */

View File

@ -1,8 +1,8 @@
/*---------------------------------------------------------------------------/
/ FatFs - Configuration file
/ FatFs Functional Configurations
/---------------------------------------------------------------------------*/
#define FFCONF_DEF 89352 /* Revision ID */
#define FFCONF_DEF 86606 /* Revision ID */
/*---------------------------------------------------------------------------/
/ Function Configurations
@ -110,11 +110,11 @@
/ requiers certain internal working buffer occupies (FF_MAX_LFN + 1) * 2 bytes and
/ additional (FF_MAX_LFN + 44) / 15 * 32 bytes when exFAT is enabled.
/ The FF_MAX_LFN defines size of the working buffer in UTF-16 code unit and it can
/ be in range of 12 to 255. It is recommended to be set 255 to fully support LFN
/ be in range of 12 to 255. It is recommended to be set it 255 to fully support LFN
/ specification.
/ When use stack for the working buffer, take care on stack overflow. When use heap
/ memory for the working buffer, memory management functions, ff_memalloc() and
/ ff_memfree() in ffsystem.c, need to be added to the project. */
/ ff_memfree() exemplified in ffsystem.c, need to be added to the project. */
#define FF_LFN_UNICODE 2
@ -123,6 +123,7 @@
/ 0: ANSI/OEM in current CP (TCHAR = char)
/ 1: Unicode in UTF-16 (TCHAR = WCHAR)
/ 2: Unicode in UTF-8 (TCHAR = char)
/ 3: Unicode in UTF-32 (TCHAR = DWORD)
/
/ Also behavior of string I/O functions will be affected by this option.
/ When LFN is not enabled, this option has no effect. */
@ -168,11 +169,16 @@
#define FF_STR_VOLUME_ID 0
#define FF_VOLUME_STRS "sdcard","sysnand","systwln","systwlp","emunand","emutwln","emutwlp","imgnand","imgtwln","imgtwlp"
/* FF_STR_VOLUME_ID switches string support for volume ID.
/ When FF_STR_VOLUME_ID is set to 1, also pre-defined strings can be used as drive
/ number in the path name. FF_VOLUME_STRS defines the drive ID strings for each
/ logical drives. Number of items must be equal to FF_VOLUMES. Valid characters for
/ the drive ID strings are: A-Z and 0-9. */
/* FF_STR_VOLUME_ID switches support for volume ID in arbitrary strings.
/ When FF_STR_VOLUME_ID is set to 1 or 2, arbitrary strings can be used as drive
/ number in the path name. FF_VOLUME_STRS defines the volume ID strings for each
/ logical drives. Number of items must not be less than FF_VOLUMES. Valid
/ characters for the volume ID strings are A-Z, a-z and 0-9, however, they are
/ compared in case-insensitive. If FF_STR_VOLUME_ID >= 1 and FF_VOLUME_STRS is
/ not defined, a user defined volume string table needs to be defined as:
/
/ const char* VolumeStr[FF_VOLUMES] = {"ram","flash","sd","usb",...
*/
#define FF_MULTI_PARTITION 1
@ -194,24 +200,22 @@
/ GET_SECTOR_SIZE command. */
#define FF_LBA64 0
/* This option switches support for 64-bit LBA. (0:Disable or 1:Enable)
/ To enable the 64-bit LBA, also exFAT needs to be enabled. (FF_FS_EXFAT == 1) */
#define FF_MIN_GPT 0x100000000
/* Minimum number of sectors to switch GPT format to create partition in f_mkfs and
/ f_fdisk function. 0x100000000 max. This option has no effect when FF_LBA64 == 0. */
#define FF_USE_TRIM 0
/* This option switches support for ATA-TRIM. (0:Disable or 1:Enable)
/ To enable Trim function, also CTRL_TRIM command should be implemented to the
/ disk_ioctl() function. */
#define FF_FS_NOFSINFO 0
/* If you need to know correct free space on the FAT32 volume, set bit 0 of this
/ option, and f_getfree() function at first time after volume mount will force
/ a full FAT scan. Bit 1 controls the use of last allocated cluster number.
/
/ bit0=0: Use free cluster count in the FSINFO if available.
/ bit0=1: Do not trust free cluster count in the FSINFO.
/ bit1=0: Use last allocated cluster number in the FSINFO if available.
/ bit1=1: Do not trust last allocated cluster number in the FSINFO.
*/
/*---------------------------------------------------------------------------/
/ System Configurations
@ -226,22 +230,34 @@
#define FF_FS_EXFAT 0
/* This option switches support for exFAT filesystem. (0:Disable or 1:Enable)
/ When enable exFAT, also LFN needs to be enabled.
/ To enable exFAT, also LFN needs to be enabled. (FF_USE_LFN >= 1)
/ Note that enabling exFAT discards ANSI C (C89) compatibility. */
#define FF_FS_NORTC 0
#define FF_NORTC_MON 1
#define FF_NORTC_MDAY 1
#define FF_NORTC_YEAR 2018
#define FF_NORTC_YEAR 2019
/* The option FF_FS_NORTC switches timestamp functiton. If the system does not have
/ any RTC function or valid timestamp is not needed, set FF_FS_NORTC = 1 to disable
/ the timestamp function. All objects modified by FatFs will have a fixed timestamp
/ the timestamp function. Every object modified by FatFs will have a fixed timestamp
/ defined by FF_NORTC_MON, FF_NORTC_MDAY and FF_NORTC_YEAR in local time.
/ To enable timestamp function (FF_FS_NORTC = 0), get_fattime() function need to be
/ added to the project to read current time form real-time clock. FF_NORTC_MON,
/ FF_NORTC_MDAY and FF_NORTC_YEAR have no effect.
/ These options have no effect at read-only configuration (FF_FS_READONLY = 1). */
/ These options have no effect in read-only configuration (FF_FS_READONLY = 1). */
#define FF_FS_NOFSINFO 0
/* If you need to know correct free space on the FAT32 volume, set bit 0 of this
/ option, and f_getfree() function at first time after volume mount will force
/ a full FAT scan. Bit 1 controls the use of last allocated cluster number.
/
/ bit0=0: Use free cluster count in the FSINFO if available.
/ bit0=1: Do not trust free cluster count in the FSINFO.
/ bit1=0: Use last allocated cluster number in the FSINFO if available.
/ bit1=1: Do not trust last allocated cluster number in the FSINFO.
*/
#define FF_FS_LOCK 32
@ -256,6 +272,7 @@
/ lock control is independent of re-entrancy. */
/* #include <somertos.h> // O/S definitions */
#define FF_FS_REENTRANT 0
#define FF_FS_TIMEOUT 1000
#define FF_SYNC_t HANDLE
@ -276,8 +293,6 @@
/ SemaphoreHandle_t and etc. A header file for O/S definitions needs to be
/ included somewhere in the scope of ff.h. */
/* #include <windows.h> // O/S definitions */
/*--- End of configuration options ---*/

View File

@ -1,20 +1,19 @@
/*------------------------------------------------------------------------*/
/* Sample Code of OS Dependent Functions for FatFs */
/* (C)ChaN, 2017 */
/* (C)ChaN, 2018 */
/*------------------------------------------------------------------------*/
#include "ff.h"
#if FF_USE_LFN == 3 /* Dynamic memory allocation */
/*------------------------------------------------------------------------*/
/* Allocate a memory block */
/*------------------------------------------------------------------------*/
void* ff_memalloc ( /* Returns pointer to the allocated memory block (null on not enough core) */
void* ff_memalloc ( /* Returns pointer to the allocated memory block (null if not enough core) */
UINT msize /* Number of bytes to allocate */
)
{
@ -27,7 +26,7 @@ void* ff_memalloc ( /* Returns pointer to the allocated memory block (null on no
/*------------------------------------------------------------------------*/
void ff_memfree (
void* mblock /* Pointer to the memory block to free (nothing to do for null) */
void* mblock /* Pointer to the memory block to free (nothing to do if null) */
)
{
free(mblock); /* Free the memory block with POSIX API */
@ -47,12 +46,12 @@ void ff_memfree (
/ When a 0 is returned, the f_mount() function fails with FR_INT_ERR.
*/
//const osMutexDef_t Mutex[FF_VOLUMES]; /* CMSIS-RTOS */
//const osMutexDef_t Mutex[FF_VOLUMES]; /* Table of CMSIS-RTOS mutex */
int ff_cre_syncobj ( /* 1:Function succeeded, 0:Could not create the sync object */
BYTE vol, /* Corresponding volume (logical drive number) */
FF_SYNC_t *sobj /* Pointer to return the created sync object */
FF_SYNC_t* sobj /* Pointer to return the created sync object */
)
{
/* Win32 */
@ -74,7 +73,7 @@ int ff_cre_syncobj ( /* 1:Function succeeded, 0:Could not create the sync object
// return (int)(*sobj != NULL);
/* CMSIS-RTOS */
// *sobj = osMutexCreate(Mutex + vol);
// *sobj = osMutexCreate(&Mutex[vol]);
// return (int)(*sobj != NULL);
}

View File

@ -1,5 +1,5 @@
/*------------------------------------------------------------------------*/
/* Unicode handling functions for FatFs R0.13a */
/* Unicode handling functions for FatFs R0.13+ */
/*------------------------------------------------------------------------*/
/* This module will occupy a huge memory in the .const section when the /
/ FatFs is configured for LFN with DBCS. If the system has any Unicode /
@ -7,7 +7,7 @@
/ that function to avoid silly memory consumption. /
/-------------------------------------------------------------------------*/
/*
/ Copyright (C) 2017, ChaN, all right reserved.
/ Copyright (C) 2014, ChaN, all right reserved.
/
/ FatFs module is an open source software. Redistribution and use of FatFs in
/ source and binary forms, with or without modification, are permitted provided
@ -25,11 +25,7 @@
#include "ff.h"
#if FF_USE_LFN /* This module is blanked when non-LFN configuration */
#if FF_DEFINED != 89352 /* Revision ID */
#error Wrong include file (ff.h).
#endif
#if FF_USE_LFN /* This module will be blanked if non-LFN configuration */
#define MERGE2(a, b) a ## b
#define CVTBL(tbl, cp) MERGE2(tbl, cp)
@ -40,8 +36,7 @@
/*------------------------------------------------------------------------*/
#if FF_CODE_PAGE == 932 || FF_CODE_PAGE == 0 /* Japanese */
static
const WCHAR uni2oem932[] = { /* Unicode --> Shift_JIS pairs */
static const WCHAR uni2oem932[] = { /* Unicode --> Shift_JIS pairs */
0x00A7, 0x8198, 0x00A8, 0x814E, 0x00B0, 0x818B, 0x00B1, 0x817D, 0x00B4, 0x814C, 0x00B6, 0x81F7, 0x00D7, 0x817E, 0x00F7, 0x8180,
0x0391, 0x839F, 0x0392, 0x83A0, 0x0393, 0x83A1, 0x0394, 0x83A2, 0x0395, 0x83A3, 0x0396, 0x83A4, 0x0397, 0x83A5, 0x0398, 0x83A6,
0x0399, 0x83A7, 0x039A, 0x83A8, 0x039B, 0x83A9, 0x039C, 0x83AA, 0x039D, 0x83AB, 0x039E, 0x83AC, 0x039F, 0x83AD, 0x03A0, 0x83AE,
@ -968,8 +963,7 @@ const WCHAR uni2oem932[] = { /* Unicode --> Shift_JIS pairs */
0xFFE1, 0x8192, 0xFFE2, 0x81CA, 0xFFE3, 0x8150, 0xFFE4, 0xFA55, 0xFFE5, 0x818F, 0, 0
};
static
const WCHAR oem2uni932[] = { /* Shift_JIS --> Unicode pairs */
static const WCHAR oem2uni932[] = { /* Shift_JIS --> Unicode pairs */
0x00A1, 0xFF61, 0x00A2, 0xFF62, 0x00A3, 0xFF63, 0x00A4, 0xFF64, 0x00A5, 0xFF65, 0x00A6, 0xFF66, 0x00A7, 0xFF67, 0x00A8, 0xFF68,
0x00A9, 0xFF69, 0x00AA, 0xFF6A, 0x00AB, 0xFF6B, 0x00AC, 0xFF6C, 0x00AD, 0xFF6D, 0x00AE, 0xFF6E, 0x00AF, 0xFF6F, 0x00B0, 0xFF70,
0x00B1, 0xFF71, 0x00B2, 0xFF72, 0x00B3, 0xFF73, 0x00B4, 0xFF74, 0x00B5, 0xFF75, 0x00B6, 0xFF76, 0x00B7, 0xFF77, 0x00B8, 0xFF78,
@ -1898,8 +1892,7 @@ const WCHAR oem2uni932[] = { /* Shift_JIS --> Unicode pairs */
#endif
#if FF_CODE_PAGE == 936 || FF_CODE_PAGE == 0 /* Simplified Chinese */
static
const WCHAR uni2oem936[] = { /* Unicode --> GBK pairs */
static const WCHAR uni2oem936[] = { /* Unicode --> GBK pairs */
0x00A4, 0xA1E8, 0x00A7, 0xA1EC, 0x00A8, 0xA1A7, 0x00B0, 0xA1E3, 0x00B1, 0xA1C0, 0x00B7, 0xA1A4, 0x00D7, 0xA1C1, 0x00E0, 0xA8A4,
0x00E1, 0xA8A2, 0x00E8, 0xA8A8, 0x00E9, 0xA8A6, 0x00EA, 0xA8BA, 0x00EC, 0xA8AC, 0x00ED, 0xA8AA, 0x00F2, 0xA8B0, 0x00F3, 0xA8AE,
0x00F7, 0xA1C2, 0x00F9, 0xA8B4, 0x00FA, 0xA8B2, 0x00FC, 0xA8B9, 0x0101, 0xA8A1, 0x0113, 0xA8A5, 0x011B, 0xA8A7, 0x012B, 0xA8A9,
@ -4627,8 +4620,7 @@ const WCHAR uni2oem936[] = { /* Unicode --> GBK pairs */
0, 0
};
static
const WCHAR oem2uni936[] = { /* GBK --> Unicode pairs */
static const WCHAR oem2uni936[] = { /* GBK --> Unicode pairs */
0x0080, 0x20AC, 0x8140, 0x4E02, 0x8141, 0x4E04, 0x8142, 0x4E05, 0x8143, 0x4E06, 0x8144, 0x4E0F, 0x8145, 0x4E12, 0x8146, 0x4E17,
0x8147, 0x4E1F, 0x8148, 0x4E20, 0x8149, 0x4E21, 0x814A, 0x4E23, 0x814B, 0x4E26, 0x814C, 0x4E29, 0x814D, 0x4E2E, 0x814E, 0x4E2F,
0x814F, 0x4E31, 0x8150, 0x4E33, 0x8151, 0x4E35, 0x8152, 0x4E37, 0x8153, 0x4E3C, 0x8154, 0x4E40, 0x8155, 0x4E41, 0x8156, 0x4E42,
@ -7358,8 +7350,7 @@ const WCHAR oem2uni936[] = { /* GBK --> Unicode pairs */
#endif
#if FF_CODE_PAGE == 949 || FF_CODE_PAGE == 0 /* Korean */
static
const WCHAR uni2oem949[] = { /* Unicode --> Korean pairs */
static const WCHAR uni2oem949[] = { /* Unicode --> Korean pairs */
0x00A1, 0xA2AE, 0x00A4, 0xA2B4, 0x00A7, 0xA1D7, 0x00A8, 0xA1A7, 0x00AA, 0xA8A3, 0x00AD, 0xA1A9, 0x00AE, 0xA2E7, 0x00B0, 0xA1C6,
0x00B1, 0xA1BE, 0x00B2, 0xA9F7, 0x00B3, 0xA9F8, 0x00B4, 0xA2A5, 0x00B6, 0xA2D2, 0x00B7, 0xA1A4, 0x00B8, 0xA2AC, 0x00B9, 0xA9F6,
0x00BA, 0xA8AC, 0x00BC, 0xA8F9, 0x00BD, 0xA8F6, 0x00BE, 0xA8FA, 0x00BF, 0xA2AF, 0x00C6, 0xA8A1, 0x00D0, 0xA8A2, 0x00D7, 0xA1BF,
@ -9494,8 +9485,7 @@ const WCHAR uni2oem949[] = { /* Unicode --> Korean pairs */
0, 0
};
static
const WCHAR oem2uni949[] = { /* Korean --> Unicode pairs */
static const WCHAR oem2uni949[] = { /* Korean --> Unicode pairs */
0x8141, 0xAC02, 0x8142, 0xAC03, 0x8143, 0xAC05, 0x8144, 0xAC06, 0x8145, 0xAC0B, 0x8146, 0xAC0C, 0x8147, 0xAC0D, 0x8148, 0xAC0E,
0x8149, 0xAC0F, 0x814A, 0xAC18, 0x814B, 0xAC1E, 0x814C, 0xAC1F, 0x814D, 0xAC21, 0x814E, 0xAC22, 0x814F, 0xAC23, 0x8150, 0xAC25,
0x8151, 0xAC26, 0x8152, 0xAC27, 0x8153, 0xAC28, 0x8154, 0xAC29, 0x8155, 0xAC2A, 0x8156, 0xAC2B, 0x8157, 0xAC2E, 0x8158, 0xAC32,
@ -11632,8 +11622,7 @@ const WCHAR oem2uni949[] = { /* Korean --> Unicode pairs */
#endif
#if FF_CODE_PAGE == 950 || FF_CODE_PAGE == 0 /* Traditional Chinese */
static
const WCHAR uni2oem950[] = { /* Unicode --> Big5 pairs */
static const WCHAR uni2oem950[] = { /* Unicode --> Big5 pairs */
0x00A7, 0xA1B1, 0x00AF, 0xA1C2, 0x00B0, 0xA258, 0x00B1, 0xA1D3, 0x00B7, 0xA150, 0x00D7, 0xA1D1, 0x00F7, 0xA1D2, 0x02C7, 0xA3BE,
0x02C9, 0xA3BC, 0x02CA, 0xA3BD, 0x02CB, 0xA3BF, 0x02CD, 0xA1C5, 0x02D9, 0xA3BB, 0x0391, 0xA344, 0x0392, 0xA345, 0x0393, 0xA346,
0x0394, 0xA347, 0x0395, 0xA348, 0x0396, 0xA349, 0x0397, 0xA34A, 0x0398, 0xA34B, 0x0399, 0xA34C, 0x039A, 0xA34D, 0x039B, 0xA34E,
@ -13324,8 +13313,7 @@ const WCHAR uni2oem950[] = { /* Unicode --> Big5 pairs */
0xFF5C, 0xA155, 0xFF5D, 0xA162, 0xFF5E, 0xA1E3, 0xFFE0, 0xA246, 0xFFE1, 0xA247, 0xFFE3, 0xA1C3, 0xFFE5, 0xA244, 0, 0
};
static
const WCHAR oem2uni950[] = { /* Big5 --> Unicode pairs */
static const WCHAR oem2uni950[] = { /* Big5 --> Unicode pairs */
0xA140, 0x3000, 0xA141, 0xFF0C, 0xA142, 0x3001, 0xA143, 0x3002, 0xA144, 0xFF0E, 0xA145, 0x2027, 0xA146, 0xFF1B, 0xA147, 0xFF1A,
0xA148, 0xFF1F, 0xA149, 0xFF01, 0xA14A, 0xFE30, 0xA14B, 0x2026, 0xA14C, 0x2025, 0xA14D, 0xFE50, 0xA14E, 0xFE51, 0xA14F, 0xFE52,
0xA150, 0x00B7, 0xA151, 0xFE54, 0xA152, 0xFE55, 0xA153, 0xFE56, 0xA154, 0xFE57, 0xA155, 0xFF5C, 0xA156, 0x2013, 0xA157, 0xFE31,
@ -15018,8 +15006,7 @@ const WCHAR oem2uni950[] = { /* Big5 --> Unicode pairs */
#endif
#if FF_CODE_PAGE == 437 || FF_CODE_PAGE == 0
static
const WCHAR uc437[] = { /* CP437(U.S.) to Unicode conversion table */
static const WCHAR uc437[] = { /* CP437(U.S.) to Unicode conversion table */
0x00C7, 0x00FC, 0x00E9, 0x00E2, 0x00E4, 0x00E0, 0x00E5, 0x00E7, 0x00EA, 0x00EB, 0x00E8, 0x00EF, 0x00EE, 0x00EC, 0x00C4, 0x00C5,
0x00C9, 0x00E6, 0x00C6, 0x00F4, 0x00F6, 0x00F2, 0x00FB, 0x00F9, 0x00FF, 0x00D6, 0x00DC, 0x00A2, 0x00A3, 0x00A5, 0x20A7, 0x0192,
0x00E1, 0x00ED, 0x00F3, 0x00FA, 0x00F1, 0x00D1, 0x00AA, 0x00BA, 0x00BF, 0x2310, 0x00AC, 0x00BD, 0x00BC, 0x00A1, 0x00AB, 0x00BB,
@ -15031,8 +15018,7 @@ const WCHAR uc437[] = { /* CP437(U.S.) to Unicode conversion table */
};
#endif
#if FF_CODE_PAGE == 720 || FF_CODE_PAGE == 0
static
const WCHAR uc720[] = { /* CP720(Arabic) to Unicode conversion table */
static const WCHAR uc720[] = { /* CP720(Arabic) to Unicode conversion table */
0x0000, 0x0000, 0x00E9, 0x00E2, 0x0000, 0x00E0, 0x0000, 0x00E7, 0x00EA, 0x00EB, 0x00E8, 0x00EF, 0x00EE, 0x0000, 0x0000, 0x0000,
0x0000, 0x0651, 0x0652, 0x00F4, 0x00A4, 0x0640, 0x00FB, 0x00F9, 0x0621, 0x0622, 0x0623, 0x0624, 0x00A3, 0x0625, 0x0626, 0x0627,
0x0628, 0x0629, 0x062A, 0x062B, 0x062C, 0x062D, 0x062E, 0x062F, 0x0630, 0x0631, 0x0632, 0x0633, 0x0634, 0x0635, 0x00AB, 0x00BB,
@ -15044,8 +15030,7 @@ const WCHAR uc720[] = { /* CP720(Arabic) to Unicode conversion table */
};
#endif
#if FF_CODE_PAGE == 737 || FF_CODE_PAGE == 0
static
const WCHAR uc737[] = { /* CP737(Greek) to Unicode conversion table */
static const WCHAR uc737[] = { /* CP737(Greek) to Unicode conversion table */
0x0391, 0x0392, 0x0393, 0x0394, 0x0395, 0x0396, 0x0397, 0x0398, 0x0399, 0x039A, 0x039B, 0x039C, 0x039D, 0x039E, 0x039F, 0x03A0,
0x03A1, 0x03A3, 0x03A4, 0x03A5, 0x03A6, 0x03A7, 0x03A8, 0x03A9, 0x03B1, 0x03B2, 0x03B3, 0x03B4, 0x03B5, 0x03B6, 0x03B7, 0x03B8,
0x03B9, 0x03BA, 0x03BB, 0x03BC, 0x03BD, 0x03BE, 0x03BF, 0x03C0, 0x03C1, 0x03C3, 0x03C2, 0x03C4, 0x03C5, 0x03C6, 0x03C7, 0x03C8,
@ -15057,8 +15042,7 @@ const WCHAR uc737[] = { /* CP737(Greek) to Unicode conversion table */
};
#endif
#if FF_CODE_PAGE == 771 || FF_CODE_PAGE == 0
static
const WCHAR uc771[] = { /* CP771(KBL) to Unicode conversion table */
static const WCHAR uc771[] = { /* CP771(KBL) to Unicode conversion table */
0x0410, 0x0411, 0x0412, 0x0413, 0x0414, 0x0415, 0x0416, 0x0417, 0x0418, 0x0419, 0x041A, 0x041B, 0x041C, 0x041D, 0x041E, 0x041F,
0x0420, 0x0421, 0x0422, 0x0423, 0x0424, 0x0425, 0x0426, 0x0427, 0x0428, 0x0429, 0x042A, 0x042B, 0x042C, 0x042D, 0x042E, 0x042F,
0x0430, 0x0431, 0x0432, 0x0433, 0x0434, 0x0435, 0x0436, 0x0437, 0x0438, 0x0439, 0x043A, 0x043B, 0x043C, 0x043D, 0x043E, 0x043F,
@ -15070,8 +15054,7 @@ const WCHAR uc771[] = { /* CP771(KBL) to Unicode conversion table */
};
#endif
#if FF_CODE_PAGE == 775 || FF_CODE_PAGE == 0
static
const WCHAR uc775[] = { /* CP775(Baltic) to Unicode conversion table */
static const WCHAR uc775[] = { /* CP775(Baltic) to Unicode conversion table */
0x0106, 0x00FC, 0x00E9, 0x0101, 0x00E4, 0x0123, 0x00E5, 0x0107, 0x0142, 0x0113, 0x0156, 0x0157, 0x012B, 0x0179, 0x00C4, 0x00C5,
0x00C9, 0x00E6, 0x00C6, 0x014D, 0x00F6, 0x0122, 0x00A2, 0x015A, 0x015B, 0x00D6, 0x00DC, 0x00F8, 0x00A3, 0x00D8, 0x00D7, 0x00A4,
0x0100, 0x012A, 0x00F3, 0x017B, 0x017C, 0x017A, 0x201D, 0x00A6, 0x00A9, 0x00AE, 0x00AC, 0x00BD, 0x00BC, 0x0141, 0x00AB, 0x00BB,
@ -15083,8 +15066,7 @@ const WCHAR uc775[] = { /* CP775(Baltic) to Unicode conversion table */
};
#endif
#if FF_CODE_PAGE == 850 || FF_CODE_PAGE == 0
static
const WCHAR uc850[] = { /* CP850(Latin 1) to Unicode conversion table */
static const WCHAR uc850[] = { /* CP850(Latin 1) to Unicode conversion table */
0x00C7, 0x00FC, 0x00E9, 0x00E2, 0x00E4, 0x00E0, 0x00E5, 0x00E7, 0x00EA, 0x00EB, 0x00E8, 0x00EF, 0x00EE, 0x00EC, 0x00C4, 0x00C5,
0x00C9, 0x00E6, 0x00C6, 0x00F4, 0x00F6, 0x00F2, 0x00FB, 0x00F9, 0x00FF, 0x00D6, 0x00DC, 0x00F8, 0x00A3, 0x00D8, 0x00D7, 0x0192,
0x00E1, 0x00ED, 0x00F3, 0x00FA, 0x00F1, 0x00D1, 0x00AA, 0x00BA, 0x00BF, 0x00AE, 0x00AC, 0x00BD, 0x00BC, 0x00A1, 0x00AB, 0x00BB,
@ -15096,8 +15078,7 @@ const WCHAR uc850[] = { /* CP850(Latin 1) to Unicode conversion table */
};
#endif
#if FF_CODE_PAGE == 852 || FF_CODE_PAGE == 0
static
const WCHAR uc852[] = { /* CP852(Latin 2) to Unicode conversion table */
static const WCHAR uc852[] = { /* CP852(Latin 2) to Unicode conversion table */
0x00C7, 0x00FC, 0x00E9, 0x00E2, 0x00E4, 0x016F, 0x0107, 0x00E7, 0x0142, 0x00EB, 0x0150, 0x0151, 0x00EE, 0x0179, 0x00C4, 0x0106,
0x00C9, 0x0139, 0x013A, 0x00F4, 0x00F6, 0x013D, 0x013E, 0x015A, 0x015B, 0x00D6, 0x00DC, 0x0164, 0x0165, 0x0141, 0x00D7, 0x010D,
0x00E1, 0x00ED, 0x00F3, 0x00FA, 0x0104, 0x0105, 0x017D, 0x017E, 0x0118, 0x0119, 0x00AC, 0x017A, 0x010C, 0x015F, 0x00AB, 0x00BB,
@ -15109,8 +15090,7 @@ const WCHAR uc852[] = { /* CP852(Latin 2) to Unicode conversion table */
};
#endif
#if FF_CODE_PAGE == 855 || FF_CODE_PAGE == 0
static
const WCHAR uc855[] = { /* CP855(Cyrillic) to Unicode conversion table */
static const WCHAR uc855[] = { /* CP855(Cyrillic) to Unicode conversion table */
0x0452, 0x0402, 0x0453, 0x0403, 0x0451, 0x0401, 0x0454, 0x0404, 0x0455, 0x0405, 0x0456, 0x0406, 0x0457, 0x0407, 0x0458, 0x0408,
0x0459, 0x0409, 0x045A, 0x040A, 0x045B, 0x040B, 0x045C, 0x040C, 0x045E, 0x040E, 0x045F, 0x040F, 0x044E, 0x042E, 0x044A, 0x042A,
0x0430, 0x0410, 0x0431, 0x0411, 0x0446, 0x0426, 0x0434, 0x0414, 0x0435, 0x0415, 0x0444, 0x0424, 0x0433, 0x0413, 0x00AB, 0x00BB,
@ -15122,8 +15102,7 @@ const WCHAR uc855[] = { /* CP855(Cyrillic) to Unicode conversion table */
};
#endif
#if FF_CODE_PAGE == 857 || FF_CODE_PAGE == 0
static
const WCHAR uc857[] = { /* CP857(Turkish) to Unicode conversion table */
static const WCHAR uc857[] = { /* CP857(Turkish) to Unicode conversion table */
0x00C7, 0x00FC, 0x00E9, 0x00E2, 0x00E4, 0x00E0, 0x00E5, 0x00E7, 0x00EA, 0x00EB, 0x00E8, 0x00EF, 0x00EE, 0x0131, 0x00C4, 0x00C5,
0x00C9, 0x00E6, 0x00C6, 0x00F4, 0x00F6, 0x00F2, 0x00FB, 0x00F9, 0x0130, 0x00D6, 0x00DC, 0x00F8, 0x00A3, 0x00D8, 0x015E, 0x015F,
0x00E1, 0x00ED, 0x00F3, 0x00FA, 0x00F1, 0x00D1, 0x011E, 0x011F, 0x00BF, 0x00AE, 0x00AC, 0x00BD, 0x00BC, 0x00A1, 0x00AB, 0x00BB,
@ -15135,8 +15114,7 @@ const WCHAR uc857[] = { /* CP857(Turkish) to Unicode conversion table */
};
#endif
#if FF_CODE_PAGE == 860 || FF_CODE_PAGE == 0
static
const WCHAR uc860[] = { /* CP860(Portuguese) to Unicode conversion table */
static const WCHAR uc860[] = { /* CP860(Portuguese) to Unicode conversion table */
0x00C7, 0x00FC, 0x00E9, 0x00E2, 0x00E3, 0x00E0, 0x00C1, 0x00E7, 0x00EA, 0x00CA, 0x00E8, 0x00CD, 0x00D4, 0x00EC, 0x00C3, 0x00C2,
0x00C9, 0x00C0, 0x00C8, 0x00F4, 0x00F5, 0x00F2, 0x00DA, 0x00F9, 0x00CC, 0x00D5, 0x00DC, 0x00A2, 0x00A3, 0x00D9, 0x20A7, 0x00D3,
0x00E1, 0x00ED, 0x00F3, 0x00FA, 0x00F1, 0x00D1, 0x00AA, 0x00BA, 0x00BF, 0x00D2, 0x00AC, 0x00BD, 0x00BC, 0x00A1, 0x00AB, 0x00BB,
@ -15148,8 +15126,7 @@ const WCHAR uc860[] = { /* CP860(Portuguese) to Unicode conversion table */
};
#endif
#if FF_CODE_PAGE == 861 || FF_CODE_PAGE == 0
static
const WCHAR uc861[] = { /* CP861(Icelandic) to Unicode conversion table */
static const WCHAR uc861[] = { /* CP861(Icelandic) to Unicode conversion table */
0x00C7, 0x00FC, 0x00E9, 0x00E2, 0x00E4, 0x00E0, 0x00E6, 0x00E7, 0x00EA, 0x00EB, 0x00E8, 0x00D0, 0x00F0, 0x00DE, 0x00C4, 0x00C5,
0x00C9, 0x00E6, 0x00C6, 0x00F4, 0x00F6, 0x00FE, 0x00FB, 0x00DD, 0x00FD, 0x00D6, 0x00DC, 0x00F8, 0x00A3, 0x00D8, 0x20A7, 0x0192,
0x00E1, 0x00ED, 0x00F3, 0x00FA, 0x00C1, 0x00CD, 0x00D3, 0x00DA, 0x00BF, 0x2310, 0x00AC, 0x00BD, 0x00BC, 0x00A1, 0x00AB, 0x00BB,
@ -15161,8 +15138,7 @@ const WCHAR uc861[] = { /* CP861(Icelandic) to Unicode conversion table */
};
#endif
#if FF_CODE_PAGE == 862 || FF_CODE_PAGE == 0
static
const WCHAR uc862[] = { /* CP862(Hebrew) to Unicode conversion table */
static const WCHAR uc862[] = { /* CP862(Hebrew) to Unicode conversion table */
0x05D0, 0x05D1, 0x05D2, 0x05D3, 0x05D4, 0x05D5, 0x05D6, 0x05D7, 0x05D8, 0x05D9, 0x05DA, 0x05DB, 0x05DC, 0x05DD, 0x05DE, 0x05DF,
0x05E0, 0x05E1, 0x05E2, 0x05E3, 0x05E4, 0x05E5, 0x05E6, 0x05E7, 0x05E8, 0x05E9, 0x05EA, 0x00A2, 0x00A3, 0x00A5, 0x20A7, 0x0192,
0x00E1, 0x00ED, 0x00F3, 0x00FA, 0x00F1, 0x00D1, 0x00AA, 0x00BA, 0x00BF, 0x2310, 0x00AC, 0x00BD, 0x00BC, 0x00A1, 0x00AB, 0x00BB,
@ -15174,8 +15150,7 @@ const WCHAR uc862[] = { /* CP862(Hebrew) to Unicode conversion table */
};
#endif
#if FF_CODE_PAGE == 863 || FF_CODE_PAGE == 0
static
const WCHAR uc863[] = { /* CP863(Canadian French) to Unicode conversion table */
static const WCHAR uc863[] = { /* CP863(Canadian French) to Unicode conversion table */
0x00C7, 0x00FC, 0x00E9, 0x00E2, 0x00C2, 0x00E0, 0x00B6, 0x00E7, 0x00EA, 0x00EB, 0x00E8, 0x00EF, 0x00EE, 0x00EC, 0x2017, 0x00C0,
0x00C9, 0x00C8, 0x00CA, 0x00F4, 0x00CB, 0x00CF, 0x00FB, 0x00F9, 0x00A4, 0x00D4, 0x00DC, 0x00A2, 0x00A3, 0x00D9, 0x00DB, 0x0192,
0x00A6, 0x00B4, 0x00F3, 0x00FA, 0x00A8, 0x00BB, 0x00B3, 0x00AF, 0x00CE, 0x3210, 0x00AC, 0x00BD, 0x00BC, 0x00BE, 0x00AB, 0x00BB,
@ -15187,8 +15162,7 @@ const WCHAR uc863[] = { /* CP863(Canadian French) to Unicode conversion table *
};
#endif
#if FF_CODE_PAGE == 864 || FF_CODE_PAGE == 0
static
const WCHAR uc864[] = { /* CP864(Arabic) to Unicode conversion table */
static const WCHAR uc864[] = { /* CP864(Arabic) to Unicode conversion table */
0x00B0, 0x00B7, 0x2219, 0x221A, 0x2592, 0x2500, 0x2502, 0x253C, 0x2524, 0x252C, 0x251C, 0x2534, 0x2510, 0x250C, 0x2514, 0x2518,
0x03B2, 0x221E, 0x03C6, 0x00B1, 0x00BD, 0x00BC, 0x2248, 0x00AB, 0x00BB, 0xFEF7, 0xFEF8, 0x0000, 0x0000, 0xFEFB, 0xFEFC, 0x0000,
0x00A0, 0x00AD, 0xFE82, 0x00A3, 0x00A4, 0xFE84, 0x0000, 0x20AC, 0xFE8E, 0xFE8F, 0xFE95, 0xFE99, 0x060C, 0xFE9D, 0xFEA1, 0xFEA5,
@ -15200,8 +15174,7 @@ const WCHAR uc864[] = { /* CP864(Arabic) to Unicode conversion table */
};
#endif
#if FF_CODE_PAGE == 865 || FF_CODE_PAGE == 0
static
const WCHAR uc865[] = { /* CP865(Nordic) to Unicode conversion table */
static const WCHAR uc865[] = { /* CP865(Nordic) to Unicode conversion table */
0x00C7, 0x00FC, 0x00E9, 0x00E2, 0x00E4, 0x00E0, 0x00E5, 0x00E7, 0x00EA, 0x00EB, 0x00E8, 0x00EF, 0x00EE, 0x00EC, 0x00C4, 0x00C5,
0x00C5, 0x00E6, 0x00C6, 0x00F4, 0x00F6, 0x00F2, 0x00FB, 0x00F9, 0x00FF, 0x00D6, 0x00DC, 0x00F8, 0x00A3, 0x00D8, 0x20A7, 0x0192,
0x00E1, 0x00ED, 0x00F3, 0x00FA, 0x00F1, 0x00D1, 0x00AA, 0x00BA, 0x00BF, 0x2310, 0x00AC, 0x00BD, 0x00BC, 0x00A1, 0x00AB, 0x00A4,
@ -15213,8 +15186,7 @@ const WCHAR uc865[] = { /* CP865(Nordic) to Unicode conversion table */
};
#endif
#if FF_CODE_PAGE == 866 || FF_CODE_PAGE == 0
static
const WCHAR uc866[] = { /* CP866(Russian) to Unicode conversion table */
static const WCHAR uc866[] = { /* CP866(Russian) to Unicode conversion table */
0x0410, 0x0411, 0x0412, 0x0413, 0x0414, 0x0415, 0x0416, 0x0417, 0x0418, 0x0419, 0x041A, 0x041B, 0x041C, 0x041D, 0x041E, 0x041F,
0x0420, 0x0421, 0x0422, 0x0423, 0x0424, 0x0425, 0x0426, 0x0427, 0x0428, 0x0429, 0x042A, 0x042B, 0x042C, 0x042D, 0x042E, 0x042F,
0x0430, 0x0431, 0x0432, 0x0433, 0x0434, 0x0435, 0x0436, 0x0437, 0x0438, 0x0439, 0x043A, 0x043B, 0x043C, 0x043D, 0x043E, 0x043F,
@ -15226,8 +15198,7 @@ const WCHAR uc866[] = { /* CP866(Russian) to Unicode conversion table */
};
#endif
#if FF_CODE_PAGE == 869 || FF_CODE_PAGE == 0
static
const WCHAR uc869[] = { /* CP869(Greek 2) to Unicode conversion table */
static const WCHAR uc869[] = { /* CP869(Greek 2) to Unicode conversion table */
0x00B7, 0x00B7, 0x00B7, 0x00B7, 0x00B7, 0x00B7, 0x0386, 0x00B7, 0x00B7, 0x00AC, 0x00A6, 0x2018, 0x2019, 0x0388, 0x2015, 0x0389,
0x038A, 0x03AA, 0x038C, 0x00B7, 0x00B7, 0x038E, 0x03AB, 0x00A9, 0x038F, 0x00B2, 0x00B3, 0x03AC, 0x00A3, 0x03AD, 0x03AE, 0x03AF,
0x03CA, 0x0390, 0x03CC, 0x03CD, 0x0391, 0x0392, 0x0393, 0x0394, 0x0395, 0x0396, 0x0397, 0x00BD, 0x0398, 0x0399, 0x00AB, 0x00BB,
@ -15261,7 +15232,7 @@ WCHAR ff_uni2oem ( /* Returns OEM code character, zero on error */
c = (WCHAR)uni;
} else { /* Non-ASCII */
if (uni < 0x10000 && cp == FF_CODE_PAGE) { /* Is it a valid code? */
if (uni < 0x10000 && cp == FF_CODE_PAGE) { /* Is it in BMP and valid code page? */
for (c = 0; c < 0x80 && uni != p[c]; c++) ;
c = (c + 0x80) & 0xFF;
}
@ -15270,7 +15241,7 @@ WCHAR ff_uni2oem ( /* Returns OEM code character, zero on error */
return c;
}
WCHAR ff_oem2uni ( /* Returns Unicode character, zero on error */
WCHAR ff_oem2uni ( /* Returns Unicode character in UTF-16, zero on error */
WCHAR oem, /* OEM code to be converted */
WORD cp /* Code page for the conversion */
)
@ -15308,15 +15279,14 @@ WCHAR ff_uni2oem ( /* Returns OEM code character, zero on error */
{
const WCHAR *p;
WCHAR c = 0, uc;
UINT i, n, li, hi;
UINT i = 0, n, li, hi;
if (uni < 0x80) { /* ASCII? */
c = (WCHAR)uni;
} else { /* Non-ASCII */
if (uni < 0x10000) { /* Is it in BMP? */
if (cp == FF_CODE_PAGE) { /* Is it a valid code? */
if (uni < 0x10000 && cp == FF_CODE_PAGE) { /* Is it in BMP and valid code page? */
uc = (WCHAR)uni;
p = CVTBL(uni2oem, FF_CODE_PAGE);
hi = sizeof CVTBL(uni2oem, FF_CODE_PAGE) / 4 - 1;
@ -15333,27 +15303,26 @@ WCHAR ff_uni2oem ( /* Returns OEM code character, zero on error */
if (n != 0) c = p[i * 2 + 1];
}
}
}
return c;
}
WCHAR ff_oem2uni ( /* Returns Unicode character, zero on error */
WCHAR ff_oem2uni ( /* Returns Unicode character in UTF-16, zero on error */
WCHAR oem, /* OEM code to be converted */
WORD cp /* Code page for the conversion */
)
{
const WCHAR *p;
WCHAR c = 0;
UINT i, n, li, hi;
UINT i = 0, n, li, hi;
if (oem < 0x80) { /* ASCII? */
c = oem;
} else { /* Extended char */
if (cp == FF_CODE_PAGE) { /* Is it a valid code page? */
if (cp == FF_CODE_PAGE) { /* Is it valid code page? */
p = CVTBL(oem2uni, FF_CODE_PAGE);
hi = sizeof CVTBL(oem2uni, FF_CODE_PAGE) / 4 - 1;
li = 0;
@ -15383,7 +15352,7 @@ WCHAR ff_oem2uni ( /* Returns Unicode character, zero on error */
#if FF_CODE_PAGE == 0
static const WORD cp_code[] = { 437, 720, 737, 771, 775, 850, 852, 855, 857, 860, 861, 862, 863, 864, 865, 866, 869, 0};
static const WCHAR *const cp_table[] = {uc437, uc720, uc737, uc771, uc775, uc850, uc852, uc855, uc857, uc860, uc861, uc862, uc863, uc864, uc865, uc866, uc869, 0};
static const WCHAR* const cp_table[] = {uc437, uc720, uc737, uc771, uc775, uc850, uc852, uc855, uc857, uc860, uc861, uc862, uc863, uc864, uc865, uc866, uc869, 0};
WCHAR ff_uni2oem ( /* Returns OEM code character, zero on error */
@ -15404,20 +15373,20 @@ WCHAR ff_uni2oem ( /* Returns OEM code character, zero on error */
uc = (WCHAR)uni;
p = 0;
if (cp < 900) { /* SBCS */
for (i = 0; cp_code[i] != 0 && cp_code[i] != cp; i++) ; /* Get table */
for (i = 0; cp_code[i] != 0 && cp_code[i] != cp; i++) ; /* Get conversion table */
p = cp_table[i];
if (p) { /* Is it a valid CP ? */
if (p) { /* Is it valid code page ? */
for (c = 0; c < 0x80 && uc != p[c]; c++) ; /* Find OEM code in the table */
c = (c + 0x80) & 0xFF;
}
} else { /* DBCS */
switch (cp) {
switch (cp) { /* Get conversion table */
case 932 : p = uni2oem932; hi = sizeof uni2oem932 / 4 - 1; break;
case 936 : p = uni2oem936; hi = sizeof uni2oem936 / 4 - 1; break;
case 949 : p = uni2oem949; hi = sizeof uni2oem949 / 4 - 1; break;
case 950 : p = uni2oem950; hi = sizeof uni2oem950 / 4 - 1; break;
}
if (p) { /* Is it a valid code page? */
if (p) { /* Is it valid code page? */
li = 0;
for (n = 16; n; n--) { /* Find OEM code */
i = li + (hi - li) / 2;
@ -15438,7 +15407,7 @@ WCHAR ff_uni2oem ( /* Returns OEM code character, zero on error */
}
WCHAR ff_oem2uni ( /* Returns Unicode character, zero on error */
WCHAR ff_oem2uni ( /* Returns Unicode character in UTF-16, zero on error */
WCHAR oem, /* OEM code to be converted (DBC if >=0x100) */
WORD cp /* Code page for the conversion */
)
@ -15496,50 +15465,90 @@ DWORD ff_wtoupper ( /* Returns up-converted code point */
DWORD uni /* Unicode code point to be up-converted */
)
{
/* Compressed upper conversion table */
static const WORD cvt1[] = { /* U+0000 - U+0FFF */
const WORD *p;
WORD uc, bc, nc, cmd;
static const WORD cvt1[] = { /* Compressed up conversion table for U+0000 - U+0FFF */
/* Basic Latin */
0x0061,0x031A,
/* Latin-1 Supplement */
0x00E0,0x0317, 0x00F8,0x0307, 0x00FF,0x0001,0x0178,
0x00E0,0x0317,
0x00F8,0x0307,
0x00FF,0x0001,0x0178,
/* Latin Extended-A */
0x0100,0x0130, 0x0132,0x0106, 0x0139,0x0110, 0x014A,0x012E, 0x0179,0x0106,
0x0100,0x0130,
0x0132,0x0106,
0x0139,0x0110,
0x014A,0x012E,
0x0179,0x0106,
/* Latin Extended-B */
0x0180,0x004D,0x0243,0x0181,0x0182,0x0182,0x0184,0x0184,0x0186,0x0187,0x0187,0x0189,0x018A,0x018B,0x018B,0x018D,0x018E,0x018F,0x0190,0x0191,0x0191,0x0193,0x0194,0x01F6,0x0196,0x0197,0x0198,0x0198,0x023D,0x019B,0x019C,0x019D,0x0220,0x019F,0x01A0,0x01A0,0x01A2,0x01A2,0x01A4,0x01A4,0x01A6,0x01A7,0x01A7,0x01A9,0x01AA,0x01AB,0x01AC,0x01AC,0x01AE,0x01AF,0x01AF,0x01B1,0x01B2,0x01B3,0x01B3,0x01B5,0x01B5,0x01B7,0x01B8,0x01B8,0x01BA,0x01BB,0x01BC,0x01BC,0x01BE,0x01F7,0x01C0,0x01C1,0x01C2,0x01C3,0x01C4,0x01C5,0x01C4,0x01C7,0x01C8,0x01C7,0x01CA,0x01CB,0x01CA,
0x01CD,0x0110, 0x01DD,0x0001,0x018E, 0x01DE,0x0112, 0x01F3,0x0003,0x01F1,0x01F4,0x01F4, 0x01F8,0x0128,
0x0222,0x0112, 0x023A,0x0009,0x2C65,0x023B,0x023B,0x023D,0x2C66,0x023F,0x0240,0x0241,0x0241, 0x0246,0x010A,
0x01CD,0x0110,
0x01DD,0x0001,0x018E,
0x01DE,0x0112,
0x01F3,0x0003,0x01F1,0x01F4,0x01F4,
0x01F8,0x0128,
0x0222,0x0112,
0x023A,0x0009,0x2C65,0x023B,0x023B,0x023D,0x2C66,0x023F,0x0240,0x0241,0x0241,
0x0246,0x010A,
/* IPA Extensions */
0x0253,0x0040,0x0181,0x0186,0x0255,0x0189,0x018A,0x0258,0x018F,0x025A,0x0190,0x025C,0x025D,0x025E,0x025F,0x0193,0x0261,0x0262,0x0194,0x0264,0x0265,0x0266,0x0267,0x0197,0x0196,0x026A,0x2C62,0x026C,0x026D,0x026E,0x019C,0x0270,0x0271,0x019D,0x0273,0x0274,0x019F,0x0276,0x0277,0x0278,0x0279,0x027A,0x027B,0x027C,0x2C64,0x027E,0x027F,0x01A6,0x0281,0x0282,0x01A9,0x0284,0x0285,0x0286,0x0287,0x01AE,0x0244,0x01B1,0x01B2,0x0245,0x028D,0x028E,0x028F,0x0290,0x0291,0x01B7,
/* Greek, Coptic */
0x037B,0x0003,0x03FD,0x03FE,0x03FF, 0x03AC,0x0004,0x0386,0x0388,0x0389,0x038A, 0x03B1,0x0311,
0x03C2,0x0002,0x03A3,0x03A3, 0x03C4,0x0308, 0x03CC,0x0003,0x038C,0x038E,0x038F, 0x03D8,0x0118,
0x037B,0x0003,0x03FD,0x03FE,0x03FF,
0x03AC,0x0004,0x0386,0x0388,0x0389,0x038A,
0x03B1,0x0311,
0x03C2,0x0002,0x03A3,0x03A3,
0x03C4,0x0308,
0x03CC,0x0003,0x038C,0x038E,0x038F,
0x03D8,0x0118,
0x03F2,0x000A,0x03F9,0x03F3,0x03F4,0x03F5,0x03F6,0x03F7,0x03F7,0x03F9,0x03FA,0x03FA,
/* Cyrillic */
0x0430,0x0320, 0x0450,0x0710, 0x0460,0x0122, 0x048A,0x0136, 0x04C1,0x010E, 0x04CF,0x0001,0x04C0, 0x04D0,0x0144,
0x0430,0x0320,
0x0450,0x0710,
0x0460,0x0122,
0x048A,0x0136,
0x04C1,0x010E,
0x04CF,0x0001,0x04C0,
0x04D0,0x0144,
/* Armenian */
0x0561,0x0426,
0x0000
0x0000 /* EOT */
};
static const WORD cvt2[] = { /* U+1000 - U+FFFF */
static const WORD cvt2[] = { /* Compressed up conversion table for U+1000 - U+FFFF */
/* Phonetic Extensions */
0x1D7D,0x0001,0x2C63,
/* Latin Extended Additional */
0x1E00,0x0196, 0x1EA0,0x015A,
0x1E00,0x0196,
0x1EA0,0x015A,
/* Greek Extended */
0x1F00,0x0608, 0x1F10,0x0606, 0x1F20,0x0608, 0x1F30,0x0608, 0x1F40,0x0606,
0x1F51,0x0007,0x1F59,0x1F52,0x1F5B,0x1F54,0x1F5D,0x1F56,0x1F5F, 0x1F60,0x0608,
0x1F00,0x0608,
0x1F10,0x0606,
0x1F20,0x0608,
0x1F30,0x0608,
0x1F40,0x0606,
0x1F51,0x0007,0x1F59,0x1F52,0x1F5B,0x1F54,0x1F5D,0x1F56,0x1F5F,
0x1F60,0x0608,
0x1F70,0x000E,0x1FBA,0x1FBB,0x1FC8,0x1FC9,0x1FCA,0x1FCB,0x1FDA,0x1FDB,0x1FF8,0x1FF9,0x1FEA,0x1FEB,0x1FFA,0x1FFB,
0x1F80,0x0608, 0x1F90,0x0608, 0x1FA0,0x0608, 0x1FB0,0x0004,0x1FB8,0x1FB9,0x1FB2,0x1FBC,
0x1FCC,0x0001,0x1FC3, 0x1FD0,0x0602, 0x1FE0,0x0602, 0x1FE5,0x0001,0x1FEC, 0x1FF3,0x0001,0x1FFC,
0x1F80,0x0608,
0x1F90,0x0608,
0x1FA0,0x0608,
0x1FB0,0x0004,0x1FB8,0x1FB9,0x1FB2,0x1FBC,
0x1FCC,0x0001,0x1FC3,
0x1FD0,0x0602,
0x1FE0,0x0602,
0x1FE5,0x0001,0x1FEC,
0x1FF3,0x0001,0x1FFC,
/* Letterlike Symbols */
0x214E,0x0001,0x2132,
/* Number forms */
0x2170,0x0210, 0x2184,0x0001,0x2183,
0x2170,0x0210,
0x2184,0x0001,0x2183,
/* Enclosed Alphanumerics */
0x24D0,0x051A, 0x2C30,0x042F,
0x24D0,0x051A,
0x2C30,0x042F,
/* Latin Extended-C */
0x2C60,0x0102, 0x2C67,0x0106, 0x2C75,0x0102,
0x2C60,0x0102,
0x2C67,0x0106, 0x2C75,0x0102,
/* Coptic */
0x2C80,0x0164,
/* Georgian Supplement */
@ -15547,18 +15556,16 @@ DWORD ff_wtoupper ( /* Returns up-converted code point */
/* Full-width */
0xFF41,0x031A,
0x0000
0x0000 /* EOT */
};
const WORD *p;
WORD uc, bc, nc, cmd;
if (uni < 0x10000) { /* Is it in BMP? */
uc = (WORD)uni;
p = uc < 0x1000 ? cvt1 : cvt2;
for (;;) {
bc = *p++; /* Get block base */
if (!bc || uc < bc) break;
bc = *p++; /* Get the block base */
if (bc == 0 || uc < bc) break; /* Not matched? */
nc = *p++; cmd = nc >> 8; nc &= 0xFF; /* Get processing command and block size */
if (uc < bc + nc) { /* In the block? */
switch (cmd) {
@ -15574,7 +15581,7 @@ DWORD ff_wtoupper ( /* Returns up-converted code point */
}
break;
}
if (!cmd) p += nc;
if (cmd == 0) p += nc; /* Skip table if needed */
}
uni = uc;
}

View File

@ -1,38 +0,0 @@
/*-------------------------------------------*/
/* Integer type definitions for FatFs module */
/*-------------------------------------------*/
#ifndef FF_INTEGER
#define FF_INTEGER
#ifdef _WIN32 /* FatFs development platform */
#include <windows.h>
#include <tchar.h>
typedef unsigned __int64 QWORD;
#else /* Embedded platform */
/* These types MUST be 16-bit or 32-bit */
typedef int INT;
typedef unsigned int UINT;
/* This type MUST be 8-bit */
typedef unsigned char BYTE;
/* These types MUST be 16-bit */
typedef short SHORT;
typedef unsigned short WORD;
typedef unsigned short WCHAR;
/* These types MUST be 32-bit */
typedef long LONG;
typedef unsigned long DWORD;
/* This type MUST be 64-bit (Remove this for ANSI C (C89) compatibility) */
typedef unsigned long long QWORD;
#endif
#endif

View File

@ -11,13 +11,13 @@ typedef struct {
u8 chs_end[3]; // 0xFE 0xFF 0xFF
u32 sector; // 0x2000 (4MB offset, 512 byte sectors)
u32 count;
} __attribute__((packed)) MbrPartitionInfo;
} PACKED_ALIGN(2) MbrPartitionInfo;
typedef struct {
char text[446];
MbrPartitionInfo partitions[4];
u16 magic; // 0xAA55
} __attribute__((packed)) MbrHeader;
} PACKED_ALIGN(2) MbrHeader;
typedef struct { // unused
u32 signature0; // 0x41615252
@ -27,7 +27,7 @@ typedef struct { // unused
u32 clr_next; // 0xFFFFFFFF
u8 reserved1[14];
u16 magic; // 0xAA55
} __attribute__((packed)) FileSystemInfo;
} PACKED_STRUCT FileSystemInfo;
typedef struct {
u8 jmp[3]; // 0x90 0x00 0xEB
@ -59,7 +59,7 @@ typedef struct {
char fs_type[8]; // "FAT32 "
u8 reserved4[420];
u16 magic; // 0xAA55
} __attribute__((packed)) Fat32Header;
} PACKED_STRUCT Fat32Header;
typedef struct { // this struct is not tested enough!
u8 jmp[3]; // 0x90 0x00 0xEB
@ -84,7 +84,7 @@ typedef struct { // this struct is not tested enough!
char fs_type[8]; // "FAT16 "
u8 reserved4[448];
u16 magic; // 0xAA55
} __attribute__((packed)) Fat16Header;
} PACKED_STRUCT Fat16Header;
u32 ValidateMbrHeader(MbrHeader* mbr);
u32 ValidateFatHeader(void* fat);

View File

@ -1,5 +1,6 @@
#include "filetype.h"
#include "fsutil.h"
#include "image.h"
#include "fatmbr.h"
#include "nand.h"
#include "game.h"
@ -7,33 +8,37 @@
#include "keydb.h"
#include "ctrtransfer.h"
#include "scripting.h"
#include "pcx.h"
#include "gm9lua.h"
#include "png.h"
#include "ui.h" // only for font file detection
u64 IdentifyFileType(const char* path) {
const u8 romfs_magic[] = { ROMFS_MAGIC };
const u8 diff_magic[] = { DIFF_MAGIC };
// const u8 disa_magic[] = { DISA_MAGIC };
const u8 tickdb_magic[] = { TICKDB_MAGIC };
const u8 smdh_magic[] = { SMDH_MAGIC };
const u8 threedsx_magic[] = { THREEDSX_EXT_MAGIC };
const u8 pcx_magic[] = { PCX_MAGIC };
static const u8 romfs_magic[] = { ROMFS_MAGIC };
static const u8 diff_magic[] = { DIFF_MAGIC };
static const u8 disa_magic[] = { DISA_MAGIC };
static const u8 tickdb_magic[] = { TICKDB_MAGIC };
static const u8 smdh_magic[] = { SMDH_MAGIC };
static const u8 threedsx_magic[] = { THREEDSX_EXT_MAGIC };
static const u8 png_magic[] = { PNG_MAGIC };
if (!path) return 0; // safety
u8 header[0x200] __attribute__((aligned(32))); // minimum required size
u8 ALIGN(32) header[0x2C0]; // minimum required size
void* data = (void*) header;
size_t fsize = FileGetSize(path);
char* fname = strrchr(path, '/');
char* ext = (fname) ? strrchr(++fname, '.') : NULL;
u32 id = 0;
// block crappy "._" files from getting recognized as filetype
if (!fname) return 0;
if (strncmp(fname, "._", 2) == 0) return 0;
if (ext) ext++;
if (FileGetData(path, header, 0x200, 0) < min(0x200, fsize)) return 0;
if (ext) {
ext++;
} else {
ext = "";
}
if (FileGetData(path, header, 0x2C0, 0) < min(0x2C0, fsize)) return 0;
if (!fsize) return 0;
if (fsize >= 0x200) {
@ -53,7 +58,7 @@ u64 IdentifyFileType(const char* path) {
} else if (ValidateCiaHeader((CiaHeader*) data) == 0) {
// this only works because these functions ignore CIA content index
CiaInfo info;
GetCiaInfo(&info, (CiaHeader*) header);
GetCiaInfo(&info, data);
if (fsize >= info.size_cia)
return GAME_CIA; // CIA file
} else if (ValidateNcsdHeader((NcsdHeader*) data) == 0) {
@ -82,11 +87,14 @@ u64 IdentifyFileType(const char* path) {
return GAME_ROMFS; // RomFS file (check could be better)
} else if (ValidateTmd((TitleMetaData*) data) == 0) {
if (fsize == TMD_SIZE_N(getbe16(header + 0x1DE)) + TMD_CDNCERT_SIZE)
return GAME_TMD | FLAG_NUSCDN; // TMD file from NUS/CDN
return GAME_CDNTMD; // TMD file from NUS/CDN
else if (fsize >= TMD_SIZE_N(getbe16(header + 0x1DE)))
return GAME_TMD; // TMD file
} else if (ValidateTwlTmd((TitleMetaData*) data) == 0) {
if (fsize == TMD_SIZE_TWL + TMD_CDNCERT_SIZE)
return GAME_TWLTMD; // TMD file from NUS/CDN (TWL)
} else if (ValidateTicket((Ticket*) data) == 0) {
return GAME_TICKET; // Ticket file (not used for anything right now)
return GAME_TICKET; // Ticket file
} else if (ValidateFirmHeader((FirmHeader*) data, fsize) == 0) {
return SYS_FIRM; // FIRM file
} else if ((ValidateAgbSaveHeader((AgbSaveHeader*) data) == 0) && (fsize >= AGBSAVE_MAX_SIZE)) {
@ -95,16 +103,35 @@ u64 IdentifyFileType(const char* path) {
if (memcmp(header + 0x100, tickdb_magic, sizeof(tickdb_magic)) == 0) // ticket.db file
return SYS_DIFF | SYS_TICKDB; // ticket.db
return SYS_DIFF;
} else if (memcmp(header + 0x100, disa_magic, sizeof(disa_magic)) == 0) { // DISA file
return SYS_DISA;
} else if (memcmp(header, smdh_magic, sizeof(smdh_magic)) == 0) {
return GAME_SMDH; // SMDH file
} else if (ValidateTwlHeader((TwlHeader*) data) == 0) {
if (((TwlHeader*)data)->ntr_rom_size <= fsize)
TwlHeader* twl = (TwlHeader*) data;
if (twl->ntr_rom_size <= fsize) { // NDS rom file
if ((twl->unit_code == 0x03) && !twl->twl_rom_region_start)
return GAME_NDS | FLAG_DSIW; // NDS DSiWare rom file
return GAME_NDS; // NDS rom file
}
}
}
if (GetFontFromPbm(data, fsize, NULL, NULL)) {
if (fsize == sizeof(TitleInfoEntry) && (strncasecmp(path, "T:/", 3) == 0)) {
const char* mntpath = GetMountPath();
if (mntpath && *mntpath) {
if ((strncasecmp(mntpath, "1:/dbs/title.db", 16) == 0) ||
(strncasecmp(mntpath, "4:/dbs/title.db", 16) == 0) ||
(strncasecmp(mntpath, "A:/dbs/title.db", 16) == 0) ||
(strncasecmp(mntpath, "B:/dbs/title.db", 16) == 0))
return GAME_TIE;
}
} else if (GetFontFromPbm(data, fsize, NULL, NULL)) {
return FONT_PBM;
} else if (GetFontFromRiff(data, fsize, NULL, NULL, NULL)) {
return FONT_RIFF;
} else if (GetLanguage(data, fsize, NULL, NULL, NULL)) {
return TRANSLATION;
} else if ((fsize > sizeof(AgbHeader)) &&
(ValidateAgbHeader((AgbHeader*) data) == 0)) {
return GAME_GBA;
@ -114,20 +141,16 @@ u64 IdentifyFileType(const char* path) {
} else if ((fsize > sizeof(ThreedsxHeader)) &&
(memcmp(data, threedsx_magic, sizeof(threedsx_magic)) == 0)) {
return GAME_3DSX; // 3DSX (executable) file
} else if ((fsize > sizeof(CmdHeader)) &&
(CMD_SIZE((CmdHeader*) data) == fsize)) {
return GAME_CMD; // CMD file
} else if ((fsize > sizeof(NcchInfoHeader)) &&
(GetNcchInfoVersion((NcchInfoHeader*) data)) &&
(strncasecmp(fname, NCCHINFO_NAME, 32) == 0)) {
return BIN_NCCHNFO; // ncchinfo.bin file
} else if ((fsize > sizeof(pcx_magic)) && (memcmp(data, pcx_magic, sizeof(pcx_magic)) == 0) &&
(strncasecmp(ext, "pcx", 4) == 0)) {
return GFX_PCX;
} else if (ext && ((strncasecmp(ext, "cdn", 4) == 0) || (strncasecmp(ext, "nus", 4) == 0))) {
char path_cetk[256];
char* ext_cetk = path_cetk + (ext - path);
strncpy(path_cetk, path, 256);
strncpy(ext_cetk, "cetk", 5);
if (FileGetSize(path_cetk) > 0)
return GAME_NUSCDN; // NUS/CDN type 2
} else if ((strncasecmp(ext, "png", 4) == 0) &&
(fsize > sizeof(png_magic)) && (memcmp(data, png_magic, sizeof(png_magic)) == 0)) {
return GFX_PNG;
} else if (strncasecmp(fname, TIKDB_NAME_ENC, sizeof(TIKDB_NAME_ENC)+1) == 0) {
return BIN_TIKDB | FLAG_ENC; // titlekey database / encrypted
} else if (strncasecmp(fname, TIKDB_NAME_DEC, sizeof(TIKDB_NAME_DEC)+1) == 0) {
@ -136,10 +159,16 @@ u64 IdentifyFileType(const char* path) {
return BIN_KEYDB; // key database
} else if ((sscanf(fname, "slot%02lXKey", &id) == 1) && (strncasecmp(ext, "bin", 4) == 0) && (fsize = 16) && (id < 0x40)) {
return BIN_LEGKEY; // legacy key file
} else if ((strncmp((char*) data, CIFINISH_MAGIC, strlen(CIFINISH_MAGIC)) == 0) &&
(fsize == CIFINISH_SIZE((void*) data)) && (fsize > sizeof(CifinishHeader))) {
return BIN_CIFNSH;
} else if (ValidateText((char*) data, (fsize > 0x200) ? 0x200 : fsize)) {
u64 type = 0;
if ((fsize <= SCRIPT_MAX_SIZE) && ext && (strncasecmp(ext, SCRIPT_EXT, strnlen(SCRIPT_EXT, 16) + 1) == 0))
if ((fsize < SCRIPT_MAX_SIZE) && (strcasecmp(ext, SCRIPT_EXT) == 0))
type |= TXT_SCRIPT; // should be a script (which is also generic text)
// this should check if it's compiled lua bytecode (done with luac), which is NOT text
else if ((fsize < LUASCRIPT_MAX_SIZE) && (strcasecmp(ext, LUASCRIPT_EXT) == 0))
type |= TXT_LUA;
if (fsize < STD_BUFFER_SIZE) type |= TXT_GENERIC;
return type;
} else if ((strncmp(path + 2, "/Nintendo DSiWare/", 18) == 0) &&
@ -152,12 +181,13 @@ u64 IdentifyFileType(const char* path) {
char path_cdn[256];
char* name_cdn = path_cdn + (fname - path);
strncpy(path_cdn, path, 256);
strncpy(name_cdn, "tmd", 4);
path_cdn[255] = '\0';
strncpy(name_cdn, "tmd", 4); // this will not catch tmd with version
if (FileGetSize(path_cdn) > 0)
return GAME_NUSCDN; // NUS/CDN type 1
return GAME_NUSCDN; // NUS/CDN, recognized by TMD
strncpy(name_cdn, "cetk", 5);
if (FileGetSize(path_cdn) > 0)
return GAME_NUSCDN; // NUS/CDN type 1
return GAME_NUSCDN; // NUS/CDN, recognized by CETK
}
return 0;

View File

@ -8,54 +8,68 @@
#define GAME_NCSD (1ULL<<3)
#define GAME_NCCH (1ULL<<4)
#define GAME_TMD (1ULL<<5)
#define GAME_EXEFS (1ULL<<6)
#define GAME_ROMFS (1ULL<<7)
#define GAME_BOSS (1ULL<<8)
#define GAME_NUSCDN (1ULL<<9)
#define GAME_TICKET (1ULL<<10)
#define GAME_SMDH (1ULL<<11)
#define GAME_3DSX (1ULL<<12)
#define GAME_NDS (1ULL<<13)
#define GAME_GBA (1ULL<<14)
#define GAME_TAD (1ULL<<15)
#define SYS_FIRM (1ULL<<16)
#define SYS_DIFF (1ULL<<17)
#define SYS_DISA (1ULL<<18) // not yet used
#define SYS_AGBSAVE (1ULL<<19)
#define SYS_TICKDB (1ULL<<20)
#define BIN_NCCHNFO (1ULL<<21)
#define BIN_TIKDB (1ULL<<22)
#define BIN_KEYDB (1ULL<<23)
#define BIN_LEGKEY (1ULL<<24)
#define TXT_SCRIPT (1ULL<<25)
#define TXT_GENERIC (1ULL<<26)
#define GFX_PCX (1ULL<<27)
#define FONT_PBM (1ULL<<28)
#define NOIMG_NAND (1ULL<<29)
#define HDR_NAND (1ULL<<30)
#define TYPE_BASE 0xFFFFFFFFULL // 32 bit reserved for base types
#define GAME_CDNTMD (1ULL<<6)
#define GAME_TWLTMD (1ULL<<7)
#define GAME_CMD (1ULL<<8)
#define GAME_EXEFS (1ULL<<9)
#define GAME_ROMFS (1ULL<<10)
#define GAME_BOSS (1ULL<<11)
#define GAME_NUSCDN (1ULL<<12)
#define GAME_TICKET (1ULL<<13)
#define GAME_TIE (1ULL<<14)
#define GAME_SMDH (1ULL<<15)
#define GAME_3DSX (1ULL<<16)
#define GAME_NDS (1ULL<<17)
#define GAME_GBA (1ULL<<18)
#define GAME_TAD (1ULL<<19)
#define SYS_FIRM (1ULL<<20)
#define SYS_DIFF (1ULL<<21)
#define SYS_DISA (1ULL<<22)
#define SYS_AGBSAVE (1ULL<<23)
#define SYS_TICKDB (1ULL<<24)
#define BIN_CIFNSH (1ULL<<25)
#define BIN_NCCHNFO (1ULL<<26)
#define BIN_TIKDB (1ULL<<27)
#define BIN_KEYDB (1ULL<<28)
#define BIN_LEGKEY (1ULL<<29)
#define TXT_SCRIPT (1ULL<<30)
#define TXT_GENERIC (1ULL<<31)
#define GFX_PNG (1ULL<<32)
#define FONT_PBM (1ULL<<33)
#define FONT_RIFF (1ULL<<34)
#define NOIMG_NAND (1ULL<<35)
#define HDR_NAND (1ULL<<36)
#define TRANSLATION (1ULL<<37)
#define TXT_LUA (1ULL<<38)
#define TYPE_BASE 0xFFFFFFFFFFULL // 40 bit reserved for base types
// #define FLAG_FIRM (1ULL<<58) // <--- for CXIs containing FIRMs
// #define FLAG_GBAVC (1ULL<<59) // <--- for GBAVC CXIs
#define FLAG_ENC (1ULL<<60)
#define FLAG_CTR (1ULL<<61)
#define FLAG_NUSCDN (1ULL<<62)
#define FLAG_DSIW (1ULL<<60)
#define FLAG_ENC (1ULL<<61)
#define FLAG_CTR (1ULL<<62)
#define FLAG_CXI (1ULL<<63)
#define FTYPE_MOUNTABLE(tp) (tp&(IMG_FAT|IMG_NAND|GAME_CIA|GAME_NCSD|GAME_NCCH|GAME_EXEFS|GAME_ROMFS|GAME_NDS|GAME_TAD|SYS_FIRM|SYS_TICKDB|BIN_KEYDB))
#define FYTPE_VERIFICABLE(tp) (tp&(IMG_NAND|GAME_CIA|GAME_NCSD|GAME_NCCH|GAME_TMD|GAME_BOSS|SYS_FIRM))
#define FYTPE_DECRYPTABLE(tp) (tp&(GAME_CIA|GAME_NCSD|GAME_NCCH|GAME_BOSS|GAME_NUSCDN|SYS_FIRM|BIN_KEYDB))
#define FYTPE_ENCRYPTABLE(tp) (tp&(GAME_CIA|GAME_NCSD|GAME_NCCH|GAME_BOSS|BIN_KEYDB))
#define FTYPE_CIABUILD(tp) (tp&(GAME_NCSD|GAME_NCCH|GAME_TMD))
#define FTYPE_CIABUILD_L(tp) (FTYPE_CIABUILD(tp) && (tp&(GAME_TMD)))
#define FTYPE_CXIDUMP(tp) (tp&(GAME_TMD))
#define FTYPE_MOUNTABLE(tp) (tp&(IMG_FAT|IMG_NAND|GAME_CIA|GAME_NCSD|GAME_NCCH|GAME_EXEFS|GAME_ROMFS|GAME_NDS|GAME_TAD|SYS_FIRM|SYS_DIFF|SYS_DISA|SYS_TICKDB|BIN_KEYDB))
#define FTYPE_VERIFICABLE(tp) (tp&(IMG_NAND|GAME_CIA|GAME_NCSD|GAME_NCCH|GAME_TMD|GAME_CDNTMD|GAME_TWLTMD|GAME_TIE|GAME_TAD|GAME_TICKET|GAME_BOSS|SYS_FIRM))
#define FTYPE_DECRYPTABLE(tp) (tp&(GAME_CIA|GAME_NCSD|GAME_NCCH|GAME_BOSS|GAME_NUSCDN|SYS_FIRM|BIN_KEYDB))
#define FTYPE_ENCRYPTABLE(tp) (tp&(GAME_CIA|GAME_NCSD|GAME_NCCH|GAME_BOSS|BIN_KEYDB))
#define FTYPE_CIABUILD(tp) ((tp&(GAME_NCSD|GAME_NCCH|GAME_TMD|GAME_CDNTMD|GAME_TWLTMD|GAME_TIE|GAME_TAD)) || ((tp&GAME_NDS)&&(tp&(FLAG_DSIW))))
#define FTYPE_CIABUILD_L(tp) (tp&(GAME_TMD|GAME_CDNTMD|GAME_TIE|GAME_TAD))
#define FTYPE_CIAINSTALL(tp) ((tp&(GAME_NCSD|GAME_NCCH|GAME_CIA|GAME_CDNTMD|GAME_TWLTMD)) || ((tp&GAME_NDS)&&(tp&(FLAG_DSIW))))
#define FTYPE_TIKINSTALL(tp) (tp&(GAME_TICKET))
#define FTYPE_CIFINSTALL(tp) (tp&(BIN_CIFNSH))
#define FTYPE_TIKDUMP(tp) (tp&(GAME_TIE))
#define FTYPE_CXIDUMP(tp) (tp&(GAME_TMD|GAME_TIE))
#define FTYPE_UNINSTALL(tp) (tp&(GAME_TIE))
#define FTYPE_TIKBUILD(tp) (tp&(GAME_TICKET|SYS_TICKDB|BIN_TIKDB))
#define FTYPE_KEYBUILD(tp) (tp&(BIN_KEYDB|BIN_LEGKEY))
#define FTYPE_TITLEINFO(tp) (tp&(GAME_SMDH|GAME_NCCH|GAME_NCSD|GAME_CIA|GAME_TMD|GAME_NDS|GAME_GBA|GAME_TAD|GAME_3DSX))
#define FTYPE_TITLEINFO(tp) (tp&(GAME_TIE|GAME_CIA|GAME_TMD|GAME_CDNTMD|GAME_TWLTMD))
#define FTYPE_RENAMABLE(tp) (tp&(GAME_NCCH|GAME_NCSD|GAME_CIA|GAME_NDS|GAME_GBA))
#define FTYPE_TRIMABLE(tp) (tp&(IMG_NAND|GAME_NCCH|GAME_NCSD|GAME_NDS|GAME_GBA|SYS_FIRM))
#define FTYPE_TRANSFERABLE(tp) ((u64) (tp&(IMG_FAT|FLAG_CTR)) == (u64) (IMG_FAT|FLAG_CTR))
#define FTYPE_NCSDFIXABLE(tp) (tp&(HDR_NAND|NOIMG_NAND))
#define FTYPE_HASCODE(tp) ((u64) (tp&(GAME_NCCH|FLAG_CXI)) == (u64) (GAME_NCCH|FLAG_CXI))
#define FTYPE_HASCODE(tp) (((u64) (tp&(GAME_NCCH|FLAG_CXI)) == (u64) (GAME_NCCH|FLAG_CXI))|(tp&GAME_NCSD))
#define FTYPE_ISDISADIFF(tp) (tp&(SYS_DIFF|SYS_DISA))
#define FTYPE_RESTORABLE(tp) (tp&(IMG_NAND))
#define FTYPE_EBACKUP(tp) (tp&(IMG_NAND))
@ -64,10 +78,13 @@
#define FTYPE_KEYINIT(tp) (tp&(BIN_KEYDB))
#define FTYPE_KEYINSTALL(tp) (tp&(BIN_KEYDB))
#define FTYPE_SCRIPT(tp) (tp&(TXT_SCRIPT))
#define FTYPE_FONT(tp) (tp&(FONT_PBM))
#define FTYPE_GFX(tp) (tp&(GFX_PCX))
#define FTYPE_LUA(tp) (tp&(TXT_LUA))
#define FTYPE_FONT(tp) (tp&(FONT_PBM|FONT_RIFF))
#define FTYPE_TRANSLATION(tp) (tp&(TRANSLATION))
#define FTYPE_GFX(tp) (tp&(GFX_PNG))
#define FTYPE_SETABLE(tp) (tp&(FONT_PBM|FONT_RIFF|TRANSLATION))
#define FTYPE_BOOTABLE(tp) (tp&(SYS_FIRM))
#define FTYPE_INSTALLABLE(tp) (tp&(SYS_FIRM))
#define FTPYE_AGBSAVE(tp) (tp&(SYS_AGBSAVE))
#define FTYPE_AGBSAVE(tp) (tp&(SYS_AGBSAVE))
u64 IdentifyFileType(const char* path);

View File

@ -2,29 +2,24 @@
void DirEntryCpy(DirEntry* dest, const DirEntry* orig) {
memcpy(dest, orig, sizeof(DirEntry));
dest->name = dest->path + (orig->name - orig->path);
dest->name = dest->path + dest->p_name;
}
int compDirEntry(const void* e1, const void* e2) {
const DirEntry* entry1 = (const DirEntry*) e1;
const DirEntry* entry2 = (const DirEntry*) e2;
if (entry1->type == T_DOTDOT) return -1;
if (entry2->type == T_DOTDOT) return 1;
if (entry1->type != entry2->type)
return entry1->type - entry2->type;
return strncasecmp(entry1->path, entry2->path, 256);
}
void SortDirStruct(DirStruct* contents) {
for (u32 s = 0; s < contents->n_entries; s++) {
DirEntry* cmp0 = &(contents->entry[s]);
DirEntry* min0 = cmp0;
if (cmp0->type == T_DOTDOT) continue;
for (u32 c = s + 1; c < contents->n_entries; c++) {
DirEntry* cmp1 = &(contents->entry[c]);
if (min0->type != cmp1->type) {
if (min0->type > cmp1->type)
min0 = cmp1;
continue;
}
if (strncasecmp(min0->name, cmp1->name, 256) > 0)
min0 = cmp1;
}
if (min0 != cmp0) {
DirEntry swap; // swap entries and fix names
DirEntryCpy(&swap, cmp0);
DirEntryCpy(cmp0, min0);
DirEntryCpy(min0, &swap);
}
qsort(contents->entry, contents->n_entries, sizeof(DirEntry), compDirEntry);
// fix entry->names after qsort
for (int i = 0; i < (int)contents->n_entries; i++) {
DirEntry* entry = &(contents->entry[i]);
entry->name = entry->path + entry->p_name;
}
}

View File

@ -2,7 +2,7 @@
#include "common.h"
#define MAX_DIR_ENTRIES 1024
#define MAX_DIR_ENTRIES 2048
typedef enum {
T_ROOT,
@ -17,6 +17,7 @@ typedef struct {
u64 size;
EntryType type;
u8 marked;
u8 p_name;
} DirEntry;
typedef struct {

View File

@ -1,7 +1,9 @@
#include "fsdrive.h"
#include "fsgame.h"
#include "fsinit.h"
#include "language.h"
#include "virtual.h"
#include "vcart.h"
#include "sddata.h"
#include "image.h"
#include "ui.h"
@ -10,7 +12,7 @@
// last search pattern, path & mode
static char search_pattern[256] = { 0 };
static char search_path[256] = { 0 };
static bool search_title_mode = false;
static bool title_manager_mode = false;
int DriveType(const char* path) {
int type = DRV_UNKNOWN;
@ -20,6 +22,8 @@ int DriveType(const char* path) {
type = DRV_FAT | DRV_ALIAS | ((*path == 'A') ? DRV_SYSNAND : DRV_EMUNAND);
} else if (*search_pattern && *search_path && (strncmp(path, "Z:", 3) == 0)) {
type = DRV_SEARCH;
} else if (title_manager_mode && (strncmp(path, "Y:", 3) == 0)) {
type = DRV_VIRTUAL | DRV_TITLEMAN;
} else if ((pdrv >= 0) && (pdrv < NORM_FS)) {
if (pdrv == 0) {
type = DRV_FAT | DRV_SDCARD | DRV_STDFAT;
@ -45,13 +49,13 @@ int DriveType(const char* path) {
type = DRV_VIRTUAL | DRV_SYSNAND;
} else if (vsrc == VRT_EMUNAND) {
type = DRV_VIRTUAL | DRV_EMUNAND;
} else if (vsrc == VRT_IMGNAND) {
} else if ((vsrc == VRT_IMGNAND) || (vsrc == VRT_DISADIFF) || (vsrc == VRT_BDRI)) {
type = DRV_VIRTUAL | DRV_IMAGE;
} else if (vsrc == VRT_XORPAD) {
type = DRV_VIRTUAL | DRV_XORPAD;
} else if (vsrc == VRT_MEMORY) {
type = DRV_VIRTUAL | DRV_MEMORY;
} else if ((vsrc == VRT_GAME) || (vsrc == VRT_KEYDB) || (vsrc == VRT_TICKDB)) {
} else if ((vsrc == VRT_GAME) || (vsrc == VRT_KEYDB)) {
type = DRV_VIRTUAL | DRV_GAME | DRV_IMAGE;
} else if (vsrc == VRT_CART) {
type = DRV_VIRTUAL | DRV_CART;
@ -63,32 +67,50 @@ int DriveType(const char* path) {
return type;
}
void SetFSSearch(const char* pattern, const char* path, bool mode) {
void SetFSSearch(const char* pattern, const char* path) {
if (pattern && path) {
strncpy(search_pattern, pattern, 256);
search_pattern[255] = '\0';
strncpy(search_path, path, 256);
search_title_mode = mode;
search_path[255] = '\0';
} else *search_pattern = *search_path = '\0';
}
void SetTitleManagerMode(bool mode) {
title_manager_mode = mode;
}
bool GetFATVolumeLabel(const char* drv, char* label) {
return (f_getlabel(drv, label, NULL) == FR_OK);
}
bool GetRootDirContentsWorker(DirStruct* contents) {
static const char* drvname[] = { FS_DRVNAME };
const char* drvname[] = { FS_DRVNAME };
static const char* drvnum[] = { FS_DRVNUM };
u32 n_entries = 0;
char sdlabel[DRV_LABEL_LEN];
if (!GetFATVolumeLabel("0:", sdlabel) || !(*sdlabel))
strcpy(sdlabel, STR_LAB_NOLABEL);
char carttype[16];
GetVCartTypeString(carttype);
// virtual root objects hacked in
for (u32 i = 0; (i < NORM_FS+VIRT_FS) && (n_entries < MAX_DIR_ENTRIES); i++) {
for (u32 i = 0; (i < countof(drvnum)) && (n_entries < MAX_DIR_ENTRIES); i++) {
DirEntry* entry = &(contents->entry[n_entries]);
if (!DriveType(drvnum[i])) continue; // drive not available
memset(entry->path, 0x00, 64);
snprintf(entry->path + 0, 4, drvnum[i]);
entry->p_name = 4;
entry->name = entry->path + entry->p_name;
memset(entry->path, 0x00, 256);
snprintf(entry->path, 4, "%s", drvnum[i]);
if ((*(drvnum[i]) >= '7') && (*(drvnum[i]) <= '9') && !(GetMountState() & IMG_NAND)) // Drive 7...9 handling
snprintf(entry->path + 4, 32, "[%s] %s", drvnum[i],
(*(drvnum[i]) == '7') ? "FAT IMAGE" :
(*(drvnum[i]) == '8') ? "BONUS DRIVE" :
(*(drvnum[i]) == '9') ? "RAMDRIVE" : "UNK");
snprintf(entry->name, 252, "[%s] %s", drvnum[i],
(*(drvnum[i]) == '7') ? STR_LAB_FAT_IMAGE :
(*(drvnum[i]) == '8') ? STR_LAB_BONUS_DRIVE :
(*(drvnum[i]) == '9') ? STR_LAB_RAMDRIVE : "UNK");
else if (*(drvnum[i]) == 'G') // Game drive special handling
snprintf(entry->path + 4, 32, "[%s] %s %s", drvnum[i],
snprintf(entry->name, 252, "[%s] %s %s", drvnum[i],
(GetMountState() & GAME_CIA ) ? "CIA" :
(GetMountState() & GAME_NCSD ) ? "NCSD" :
(GetMountState() & GAME_NCCH ) ? "NCCH" :
@ -97,8 +119,11 @@ bool GetRootDirContentsWorker(DirStruct* contents) {
(GetMountState() & GAME_NDS ) ? "NDS" :
(GetMountState() & SYS_FIRM ) ? "FIRM" :
(GetMountState() & GAME_TAD ) ? "DSIWARE" : "UNK", drvname[i]);
else snprintf(entry->path + 4, 32, "[%s] %s", drvnum[i], drvname[i]);
entry->name = entry->path + 4;
else if (*(drvnum[i]) == 'C') // Game cart handling
snprintf(entry->name, 252, "[%s] %s (%s)", drvnum[i], drvname[i], carttype);
else if (*(drvnum[i]) == '0') // SD card handling
snprintf(entry->name, 252, "[%s] %s (%s)", drvnum[i], drvname[i], sdlabel);
else snprintf(entry->name, 252, "[%s] %s", drvnum[i], drvname[i]);
entry->size = GetTotalSpace(entry->path);
entry->type = T_ROOT;
entry->marked = 0;
@ -132,8 +157,14 @@ bool GetDirContentsWorker(DirStruct* contents, char* fpath, int fnsize, const ch
break;
} else if (!pattern || (fvx_match_name(fname, pattern) == FR_OK)) {
DirEntry* entry = &(contents->entry[contents->n_entries]);
if (contents->n_entries >= MAX_DIR_ENTRIES) {
ret = true; // Too many entries, still okay if we stop here
break;
}
strncpy(entry->path, fpath, 256);
entry->name = entry->path + (fname - fpath);
entry->path[255] = '\0';
entry->p_name = fname - fpath;
entry->name = entry->path + entry->p_name;
if (fno.fattrib & AM_DIR) {
entry->type = T_DIR;
entry->size = 0;
@ -142,12 +173,8 @@ bool GetDirContentsWorker(DirStruct* contents, char* fpath, int fnsize, const ch
entry->size = fno.fsize;
}
entry->marked = 0;
if (!recursive || (entry->type != T_DIR)) {
if (++(contents->n_entries) >= MAX_DIR_ENTRIES) {
ret = true; // Too many entries, still okay if we stop here
break;
}
}
if (!recursive || (entry->type != T_DIR))
++(contents->n_entries);
}
if (recursive && (fno.fattrib & AM_DIR)) {
if (!GetDirContentsWorker(contents, fpath, fnsize, pattern, recursive))
@ -166,15 +193,18 @@ void SearchDirContents(DirStruct* contents, const char* path, const char* patter
contents->n_entries = 0; // not required, but so what?
} else {
// create virtual '..' entry
contents->entry->name = contents->entry->path + 8;
strncpy(contents->entry->path, "*?*?*", 8);
strncpy(contents->entry->name, "..", 4);
contents->entry->type = T_DOTDOT;
contents->entry->size = 0;
DirEntry* entry = (DirEntry*) &(contents->entry);
entry->p_name = 4;
entry->name = entry->path + entry->p_name;
strncpy(entry->path, "*?*", 4);
strncpy(entry->name, "..", 4);
entry->type = T_DOTDOT;
entry->size = 0;
contents->n_entries = 1;
// search the path
char fpath[256]; // 256 is the maximum length of a full path
strncpy(fpath, path, 256);
fpath[255] = '\0';
if (!GetDirContentsWorker(contents, fpath, 256, pattern, recursive))
contents->n_entries = 0;
}
@ -182,9 +212,12 @@ void SearchDirContents(DirStruct* contents, const char* path, const char* patter
void GetDirContents(DirStruct* contents, const char* path) {
if (*search_path && (DriveType(path) & DRV_SEARCH)) {
ShowString("Searching, please wait...");
ShowString("%s", STR_SEARCHING_PLEASE_WAIT);
SearchDirContents(contents, search_path, search_pattern, true);
if (search_title_mode) SetDirGoodNames(contents);
ClearScreenF(true, false, COLOR_STD_BG);
} else if (title_manager_mode && (DriveType(path) & DRV_TITLEMAN)) {
SearchDirContents(contents, "T:", "*", false);
SetupTitleManager(contents);
ClearScreenF(true, false, COLOR_STD_BG);
} else SearchDirContents(contents, path, NULL, false);
if (*path) SortDirStruct(contents);
@ -199,7 +232,7 @@ uint64_t GetFreeSpace(const char* path)
FATFS* fsobj = GetMountedFSObject(path);
if ((pdrv < 0) || !fsobj) return 0;
snprintf(fsname, 3, "%i:", pdrv);
snprintf(fsname, sizeof(fsname), "%i:", pdrv);
if (f_getfree(fsname, &free_clusters, &fsptr) != FR_OK)
return 0;

View File

@ -5,7 +5,6 @@
#define NORM_FS 10
#define IMGN_FS 3 // image normal filesystems
#define VIRT_FS 12
// primary drive types
#define DRV_UNKNOWN (0<<0)
@ -26,28 +25,39 @@
#define DRV_VRAM (1UL<<13)
#define DRV_ALIAS (1UL<<14)
#define DRV_BONUS (1UL<<15)
#define DRV_SEARCH (1UL<<16)
#define DRV_STDFAT (1UL<<17) // standard FAT drive without limitations
#define DRV_TITLEMAN (1UL<<16)
#define DRV_SEARCH (1UL<<17)
#define DRV_STDFAT (1UL<<18) // standard FAT drive without limitations
#define DRV_LABEL_LEN (36)
#define FS_DRVNAME \
"SDCARD", \
"SYSNAND CTRNAND", "SYSNAND TWLN", "SYSNAND TWLP", "SYSNAND SD", "SYSNAND VIRTUAL", \
"EMUNAND CTRNAND", "EMUNAND TWLN", "EMUNAND TWLP", "EMUNAND SD", "EMUNAND VIRTUAL", \
"IMGNAND CTRNAND", "IMGNAND TWLN", "IMGNAND TWLP", "IMGNAND VIRTUAL", \
"GAMECART", \
"GAME IMAGE", "AESKEYDB IMAGE", "TICKET.DB IMAGE", \
"MEMORY VIRTUAL", \
"VRAM VIRTUAL", \
"LAST SEARCH" \
STR_LAB_SDCARD, \
STR_LAB_SYSNAND_CTRNAND, STR_LAB_SYSNAND_TWLN, STR_LAB_SYSNAND_TWLP, STR_LAB_SYSNAND_SD, STR_LAB_SYSNAND_VIRTUAL, \
STR_LAB_EMUNAND_CTRNAND, STR_LAB_EMUNAND_TWLN, STR_LAB_EMUNAND_TWLP, STR_LAB_EMUNAND_SD, STR_LAB_EMUNAND_VIRTUAL, \
STR_LAB_IMGNAND_CTRNAND, STR_LAB_IMGNAND_TWLN, STR_LAB_IMGNAND_TWLP, STR_LAB_IMGNAND_VIRTUAL, \
STR_LAB_GAMECART, \
STR_LAB_GAME_IMAGE, STR_LAB_AESKEYDB_IMAGE, STR_LAB_BDRI_IMAGE, STR_LAB_DISA_DIFF_IMAGE, \
STR_LAB_MEMORY_VIRTUAL, \
STR_LAB_VRAM_VIRTUAL, \
STR_LAB_TITLE_MANAGER, \
STR_LAB_LAST_SEARCH
#define FS_DRVNUM \
"0:", "1:", "2:", "3:", "A:", "S:", "4:", "5:", "6:", "B:", "E:", "7:", "8:", "9:", "I:", "C:", "G:", "K:", "T:", "M:", "V:", "Z:"
"0:", "1:", "2:", "3:", "A:", "S:", "4:", "5:", "6:", "B:", "E:", "7:", "8:", "9:", \
"I:", "C:", "G:", "K:", "T:", "D:", "M:", "V:", "Y:", "Z:"
/** Function to identify the type of a drive **/
int DriveType(const char* path);
/** Set search pattern / path / mode for special Z: drive **/
void SetFSSearch(const char* pattern, const char* path, bool mode);
void SetFSSearch(const char* pattern, const char* path);
/** Enable title manager for special processing of mounted title.db **/
void SetTitleManagerMode(bool mode);
/** Read the FAT volume label of a partition **/
bool GetFATVolumeLabel(const char* drv, char* label);
/** Get directory content under a given path **/
void GetDirContents(DirStruct* contents, const char* path);

View File

@ -1,21 +1,30 @@
#include "fsgame.h"
#include "fsperm.h"
#include "gameutil.h"
#include "language.h"
#include "tie.h"
#include "ui.h"
#include "ff.h"
#include "vff.h"
void SetDirGoodNames(DirStruct* contents) {
void SetupTitleManager(DirStruct* contents) {
char goodname[256];
ShowProgress(0, 0, "");
for (u32 s = 0; s < contents->n_entries; s++) {
DirEntry* entry = &(contents->entry[s]);
// set good name for entry
u32 plen = strnlen(entry->path, 256);
if (!ShowProgress(s+1, contents->n_entries, entry->path)) break;
if ((GetGoodName(goodname, entry->path, false) != 0) ||
(plen + 1 + strnlen(goodname, 256) + 1 > 256))
continue;
strncpy(entry->path + plen + 1, goodname, 256 - 1 - plen - 1);
entry->name = entry->path + plen + 1;
entry->p_name = plen + 1;
entry->name = entry->path + entry->p_name;
snprintf(entry->name, 256 - entry->p_name, "%s", goodname);
// grab title size from tie
TitleInfoEntry tie;
if (fvx_qread(entry->path, &tie, 0, sizeof(TitleInfoEntry), NULL) != FR_OK)
continue;
entry->size = tie.title_size;
}
}
@ -26,17 +35,17 @@ bool GoodRenamer(DirEntry* entry, bool ask) {
return false;
if (ask) { // ask for confirmatiom
char oldname_tr[32+1];
char oldname_tr[UTF_BUFFER_BYTESIZE(32)];
char newname_ww[256];
TruncateString(oldname_tr, entry->name, 32, 8);
strncpy(newname_ww, goodname, 256);
WordWrapString(newname_ww, 32);
if (!ShowPrompt(true, "%s\nRename to good name?\n \n%s", oldname_tr, newname_ww))
if (!ShowPrompt(true, "%s\n%s\n \n%s", oldname_tr, STR_RENAME_TO_GOOD_NAME, newname_ww))
return true; // call it a success because user choice
}
char npath[256]; // get new path
strncpy(npath, entry->path, 256 - 1);
strncpy(npath, entry->path, 256);
char* nname = strrchr(npath, '/');
if (!nname) return false;
nname++;

View File

@ -3,5 +3,5 @@
#include "common.h"
#include "fsdir.h"
void SetDirGoodNames(DirStruct* contents);
void SetupTitleManager(DirStruct* contents);
bool GoodRenamer(DirEntry* entry, bool ask);

View File

@ -21,13 +21,13 @@ bool InitExtFS() {
for (u32 i = 1; i < NORM_FS; i++) {
char fsname[8];
snprintf(fsname, 7, "%lu:", i);
snprintf(fsname, sizeof(fsname), "%lu:", i);
if (fs_mounted[i]) continue;
fs_mounted[i] = (f_mount(fs + i, fsname, 1) == FR_OK);
if ((!fs_mounted[i] || !ramdrv_ready) && (i == NORM_FS - 1) && !(GetMountState() & IMG_NAND)) {
u8* buffer = (u8*) malloc(STD_BUFFER_SIZE);
if (!buffer) bkpt; // whatever, this won't go wrong anyways
f_mkfs(fsname, FM_ANY, 0, buffer, STD_BUFFER_SIZE); // format ramdrive if required
f_mkfs(fsname, NULL, buffer, STD_BUFFER_SIZE); // format ramdrive if required
free(buffer);
f_mount(NULL, fsname, 1);
fs_mounted[i] = (f_mount(fs + i, fsname, 1) == FR_OK);
@ -44,9 +44,11 @@ bool InitImgFS(const char* path) {
u32 drv_i = NORM_FS - IMGN_FS;
char fsname[8];
for (; drv_i < NORM_FS; drv_i++) {
snprintf(fsname, 7, "%lu:", drv_i);
snprintf(fsname, sizeof(fsname), "%lu:", drv_i);
if (!(DriveType(fsname)&DRV_IMAGE)) break;
}
// deinit virtual filesystem
DeinitVirtualImageDrive();
// deinit image filesystem
DismountDriveType(DRV_IMAGE);
// (re)mount image, done if path == NULL
@ -56,20 +58,20 @@ bool InitImgFS(const char* path) {
else if ((type&IMG_FAT) && (drv_i < NORM_FS - IMGN_FS + 1)) drv_i = NORM_FS - IMGN_FS + 1;
// reinit image filesystem
for (u32 i = NORM_FS - IMGN_FS; i < drv_i; i++) {
snprintf(fsname, 7, "%lu:", i);
snprintf(fsname, sizeof(fsname), "%lu:", i);
fs_mounted[i] = (f_mount(fs + i, fsname, 1) == FR_OK);
}
return GetMountState();
}
void DeinitExtFS() {
InitImgFS(NULL);
SetupNandSdDrive(NULL, NULL, NULL, 0);
SetupNandSdDrive(NULL, NULL, NULL, 1);
InitImgFS(NULL);
for (u32 i = NORM_FS - 1; i > 0; i--) {
if (fs_mounted[i]) {
char fsname[8];
snprintf(fsname, 7, "%lu:", i);
snprintf(fsname, sizeof(fsname), "%lu:", i);
f_mount(NULL, fsname, 1);
fs_mounted[i] = false;
}
@ -89,7 +91,7 @@ void DismountDriveType(u32 type) { // careful with this - no safety checks
}
for (u32 i = 0; i < NORM_FS; i++) {
char fsname[8];
snprintf(fsname, 7, "%lu:", i);
snprintf(fsname, sizeof(fsname), "%lu:", i);
if (!fs_mounted[i] || !(type & DriveType(fsname)))
continue;
f_mount(NULL, fsname, 1);

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